
Sanji & Pudding
Done! A Special Cake!
Straw Hat Pirates cook and the 35th daughter of the Charlotte Family. The cake the two of them made together is finally finished. They serve this delicious creation to their guests, who are eagerly waiting. "Okay, it's ready." "Enjoy!"
Special
Heals crew by 15,000 HP, completely removes all enemies' [Damage Cut] and damage reduction status, boosts the type effects of normal attacks for Fighter and Cerebral characters by 2.25x for 2 turns, and becomes "Sanji & Pudding" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Fighter and Cerebral characters' ATK by 5x, HP by 1.35x, RCV by 1.5x, reduces damage taken by 10%, and makes Fighter and Cerebral characters' STRDEXQCK slots have matching slot effects
Boosts Fighter and Cerebral characters' ATK by approximately 4x when slots match (3.5x otherwise), boosts their HP by 1.35x, reduces damage taken by 10%, and makes Fighter and Cerebral characters' STRDEX slots have matching slot effects
Boosts Fighter and Cerebral characters' ATK by 3.75x, HP by 1.35x, RCV by 1.5x, and makes their STRQCK slots have matching slot effects
Crewmate Ability
Boosts Fighter and Cerebral characters' base stats by 100
Reduces character's Special Bind duration by 5 turns
Unlocks at Limit Break 25
Boosts Fighter and Cerebral characters' base stats by 50
Boosts Fighter and Cerebral characters' base stats by 50
Switch Effect
Completely removes character's Paralysis/Despair/Slot Bind status, changes character's slot (including BLOCK slot) to character's own type, and heals 25% of damage received during that battle while moving to the next battle (healing effect does not stack)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,518 | 956 | 119 |
| Lv 99 | 3,787 | 1,654 | 393 |
| Lv 150 | 5,680 | 2,481 | 589 |
| Limit Break | 4,287+500 | 1,854+200 | 493+100 |
| Limit Break+ | 4,637+850 | 2,054+400 | 568+175 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base RCV by 5
Show all 40
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 50
Boosts base RCV by 10
Potential Ability 2: Pinch Healing
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 15
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Potential Ability 3: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 150
Potential Abilities
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3
Show all 5 levels
- Level 1
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 2
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 3
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 4
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 5
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,009 | 1,751 | 416 |
| Lv 110 | 4,195 | 1,832 | 435 |
| Lv 120 | 4,566 | 1,994 | 473 |
| Lv 130 | 4,937 | 2,156 | 512 |
| Lv 150 | 5,680 | 2,481 | 589 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 173
- SPD
- 213
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 3 enemies for ATK x 2.5 damage; targets all enemies for SPD Down Lv.9 (20 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets 3 enemies for ATK x 1.5 damage; targets all enemies for SPD Down Lv.1 (11 s)
Charge time: 35 s
- Level 2
Targets 3 enemies for ATK x 1.6 damage; targets all enemies for SPD Down Lv.1 (12 s)
Charge time: 35 s
- Level 3
Targets 3 enemies for ATK x 1.7 damage; targets all enemies for SPD Down Lv.2 (13 s)
Charge time: 35 s
- Level 4
Targets 3 enemies for ATK x 1.8 damage; targets all enemies for SPD Down Lv.3 (14 s)
Charge time: 35 s
- Level 5
Targets 3 enemies for ATK x 1.9 damage; targets all enemies for SPD Down Lv.4 (15 s)
Charge time: 35 s
- Level 6
Targets 3 enemies for ATK x 2 damage; targets all enemies for SPD Down Lv.5 (16 s)
Charge time: 35 s
- Level 7
Targets 3 enemies for ATK x 2.1 damage; targets all enemies for SPD Down Lv.5 (17 s)
Charge time: 35 s
- Level 8
Targets 3 enemies for ATK x 2.2 damage; targets all enemies for SPD Down Lv.6 (18 s)
Charge time: 35 s
- Level 9
Targets 3 enemies for ATK x 2.3 damage; targets all enemies for SPD Down Lv.7 (19 s)
Charge time: 35 s
- Level 10
Targets 3 enemies for ATK x 2.5 damage; targets all enemies for SPD Down Lv.9 (20 s)
Charge time: 35 s
All enemies ATK Down Lv.6; first 40 s of battle, all enemies Special CT Speed Down Lv.2, DEF Down Lv.2
Show all 5 levels
- Level 1
All enemies ATK Down Lv.2; first 40 s of battle, all enemies Special CT Speed Down Lv.2, DEF Down Lv.2
- Level 2
All enemies ATK Down Lv.3; first 40 s of battle, all enemies Special CT Speed Down Lv.2, DEF Down Lv.2
- Level 3
All enemies ATK Down Lv.4; first 40 s of battle, all enemies Special CT Speed Down Lv.2, DEF Down Lv.2
- Level 4
All enemies ATK Down Lv.5; first 40 s of battle, all enemies Special CT Speed Down Lv.2, DEF Down Lv.2
- Level 5
All enemies ATK Down Lv.6; first 40 s of battle, all enemies Special CT Speed Down Lv.2, DEF Down Lv.2
Completely evades Special Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Dec 14, 2024 – Dec 31, 2024
Featured · Jun 22, 2024 – Jun 30, 2024
Featured · Jun 17, 2023 – Jun 25, 2023
Featured · Sep 17, 2022 – Sep 25, 2022
Featured · Dec 20, 2021 – Jan 15, 2022


