Leo

Warrior Anticipating the Party

A warrior from the dwarven Kingdom of Tontatta. He is very enthusiastic about being entrusted with the security of the Christmas party. "Weave it to me! I'll make sure da pawty is safe!"

Special

Royal Warrant Haute Couture: Patch★Work

Reduces all enemies' DEF Up duration by 5 turns and reduces crew's lock chain multiplier duration by 7 turns. If crew heals over 10,000 HP beyond crew's maximum HP before Special is launched, reduces top-row characters' Special charge time by 3 turns (reduces top-row character's Special charge time by 1 turn otherwise)

Level 117 turns
Level 216 turns
Level 315 turns
Level 414 turns
Level 513 turns
Level 612 turns
Max11 turns

Captain Ability

View From the Table

Boosts Free Spirit characters' ATK by 2.5x and reduces damage taken by 10%

Crewmate Ability

+STATS

Boosts Cerebral characters' base stats by 50

Stats

HPATKRCV
Lv 157038541
Lv 501,26885692

Evolution

Leo
Sea HorseGreen Pirate PenguinGreen Armored CrabRainbow Armored CrabGreen Striped Dragon
30,000 Beli
Leo

Pirate Rumble

Style
Obstructer
DEF
134
SPD
140
Cost
30
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Royal Warrant Haute Couture: Patch★Work
Level 10 (Max)

Targets enemies within medium range for DEF Down Lv.2 (20 s), SPD Down Lv.5 (20 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (15 s); targets 1 enemy for ATK x 2 damage

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for DEF Down Lv.2 (11 s), SPD Down Lv.1 (11 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (6 s); targets 1 enemy for ATK x 1 damage

    Charge time: 30 s

  2. Level 2

    Targets enemies within medium range for DEF Down Lv.2 (12 s), SPD Down Lv.1 (12 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (7 s); targets 1 enemy for ATK x 1.1 damage

    Charge time: 30 s

  3. Level 3

    Targets enemies within medium range for DEF Down Lv.2 (13 s), SPD Down Lv.1 (13 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (8 s); targets 1 enemy for ATK x 1.2 damage

    Charge time: 30 s

  4. Level 4

    Targets enemies within medium range for DEF Down Lv.2 (14 s), SPD Down Lv.2 (14 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (9 s); targets 1 enemy for ATK x 1.3 damage

    Charge time: 30 s

  5. Level 5

    Targets enemies within medium range for DEF Down Lv.2 (15 s), SPD Down Lv.2 (15 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (10 s); targets 1 enemy for ATK x 1.4 damage

    Charge time: 30 s

  6. Level 6

    Targets enemies within medium range for DEF Down Lv.2 (16 s), SPD Down Lv.3 (16 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (11 s); targets 1 enemy for ATK x 1.5 damage

    Charge time: 30 s

  7. Level 7

    Targets enemies within medium range for DEF Down Lv.2 (17 s), SPD Down Lv.3 (17 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (12 s); targets 1 enemy for ATK x 1.6 damage

    Charge time: 30 s

  8. Level 8

    Targets enemies within medium range for DEF Down Lv.2 (18 s), SPD Down Lv.3 (18 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (13 s); targets 1 enemy for ATK x 1.7 damage

    Charge time: 30 s

  9. Level 9

    Targets enemies within medium range for DEF Down Lv.2 (19 s), SPD Down Lv.4 (19 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (14 s); targets 1 enemy for ATK x 1.8 damage

    Charge time: 30 s

  10. Level 10

    Targets enemies within medium range for DEF Down Lv.2 (20 s), SPD Down Lv.5 (20 s); targets Free Spirit/Cerebral class teammates for DEF Up Lv.2 (15 s); targets 1 enemy for ATK x 2 damage

    Charge time: 30 s

Ability
Level 5 (Max)

Cerebral class teammates Guard % Up Lv.5; all enemies Miss % Up Lv.5

Show all 5 levels
  1. Level 1

    Cerebral class teammates Guard % Up Lv.1; all enemies Miss % Up Lv.1

  2. Level 2

    Cerebral class teammates Guard % Up Lv.2; all enemies Miss % Up Lv.2

  3. Level 3

    Cerebral class teammates Guard % Up Lv.3; all enemies Miss % Up Lv.3

  4. Level 4

    Cerebral class teammates Guard % Up Lv.4; all enemies Miss % Up Lv.4

  5. Level 5

    Cerebral class teammates Guard % Up Lv.5; all enemies Miss % Up Lv.5

Resilience

60% chance to evade Action Bind

Family

Leo
LeoLeo the WarriorLeoLeo the WarriorLeoLeo the WarriorLeoLeoLeo
Linked families
Leo & Wicka & CubSai & LeoVivi & Karoo & Rebecca & Leo