Nami & Sanji

Cheery Summer Festival

Straw Hat Pirates cook and navigator. The two of them looking around the various festival stalls as they buy more and more food. "Let's go to that stall next!" "Wait a sec!"

Special

Exciting Tour of Festival Stalls

Reduces crew's Special Bind duration by 5 turns, completely removes Stun, doubles Fighter and Free Spirit characters' slot effects for 1 turn, and becomes "Nami & Sanji" for 2 turns

BaseLimit Break
Level 131 turns20 turns
Level 230 turns19 turns
Level 329 turns18 turns
Level 428 turns17 turns
Level 527 turns16 turns
Level 626 turns15 turns
Level 725 turns14 turns
Max24 turns13 turns

−1 turn at Limit Break 6

−1 turn at Limit Break 11

−1 turn at Limit Break 13

−1 turn at Limit Break 17

−2 turns at Limit Break 18

−1 turn at Limit Break 22

−1 turn at Limit Break 26

−1 turn at Limit Break 34

−1 turn at Limit Break 36

−1 turn at Limit Break 39

Exciting Tour of Festival StallsLLB

Reduces crew's Special Bind duration by 6 turns, completely removes Stun, changes crew's BLOCK slots to character's own type, locks crew's slots for 1 turn, boosts Fighter and Free Spirit characters' slot effects by 2.5x for 2 turns, and becomes "Nami & Sanji" for 2 turns

BaseLimit Break
Level 131 turns20 turns
Level 230 turns19 turns
Level 329 turns18 turns
Level 428 turns17 turns
Level 527 turns16 turns
Level 626 turns15 turns
Level 725 turns14 turns
Max24 turns13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 6

−1 turn at Limit Break 11

−1 turn at Limit Break 13

−1 turn at Limit Break 17

−2 turns at Limit Break 18

−1 turn at Limit Break 22

−1 turn at Limit Break 26

−1 turn at Limit Break 34

−1 turn at Limit Break 36

−1 turn at Limit Break 39

Captain Ability

Nami & SanjiDual
Season of Bliss

Boosts Fighter and Free Spirit characters' ATK by 4x, RCV by 1.2x, and reduces crew's Special Reverse by 2 turns

LLB

Boosts Fighter and Free Spirit characters' ATK by 4.75x, RCV by 1.5x, slightly boosts their chance of landing on own type slots, reduces crew's Special Reverse by 2 turns, and reduces character's Special Bind duration by 6 turns

Unlocks at Level Limit Break step 3 (Lv 120)

Sanji
Season of Wandering Eyes

Boosts Fighter and Free Spirit characters' ATK by 3.25x and reduces crew's Special Reverse by 2 turns

LLB

Boosts Fighter and Free Spirit characters' ATK by 4x, reduces crew's Special Reverse by 2 turns, and reduces character's Special Bind duration by 6 turns

Unlocks at Level Limit Break step 3 (Lv 120)

Nami
Season of Dreams

Boosts Fighter and Free Spirit characters' ATK by 3x, RCV by 1.2x, and reduces crew's Special Reverse by 2 turns

LLB

Boosts Fighter and Free Spirit characters' ATK by 3.75x, RCV by 1.5x, slightly boosts their chance of landing on own type slots, reduces crew's Special Reverse by 2 turns, and reduces character's Special Bind duration by 6 turns

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

Nami & SanjiDual
RES

Reduces characters' Special Bind duration by 5 turns

+STATS

Boosts Fighter and Free Spirit characters' base stats by 50

Unlocks at Limit Break 30

Sanji
RES

Reduces characters' Special Bind duration by 5 turns

Nami
RES

Reduces characters' Special Bind duration by 5 turns

Switch Effect

Base

Changes Fighter and Free Spirit characters' unfavorable slots to character's own type

Stats

HPATKRCV
Lv 11,281578134
Lv 993,2021,444335
Lv 1504,8032,166502
Limit Break3,622+4201,644+200470+135
Limit Break+3,972+7701,844+400570+235

Limit Break

01

Add 1 Power Slot

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Boosts base RCV by 10

05

Potential Ability 1: Pinch Healing

Show all 50
06

Reduces Special charge time by 1 turn

07

Boosts base HP by 20

08

Boosts base HP by 20

09

Boosts base HP by 30

10

Boosts base HP by 40

11

Reduces Special charge time by 1 turn

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base ATK by 10

15

Boosts base ATK by 15

16

Boosts base ATK by 20

17

Reduces Special charge time by 1 turn

18

Reduces Special charge time by 2 turns

19

Boosts base RCV by 20

20

Boosts base RCV by 25

21

Boosts base RCV by 30

22

Reduces Special charge time by 1 turn

23

Add 1 Power Slot

24

Boosts base ATK by 25

25

Boosts base ATK by 25

26

Reduces Special charge time by 1 turn

27

Boosts base RCV by 40

28

Boosts base HP by 60

29

Boosts base HP by 70

30

Add Crewmate Ability 2: Boosts Fighter and Free Spirit characters' base stats by 50

31

Boosts base ATK by 30

32

Boosts base HP by 80

33

Boosts base HP by 100

34

Reduces Special charge time by 1 turn

35

Add 1 Power Slot

36

Reduces Special charge time by 1 turn

37

Boosts base ATK by 35

38

Boosts base ATK by 40

39

Reduces Special charge time by 1 turn

40

Potential Ability 2: RCV Bind Resistance

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 50

44

Boosts base HP by 100

45

Boosts base RCV by 50

46

Boosts base ATK by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Boosts base ATK by 100

50

Potential Ability 3: Fear Resistance

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.75x character's RCV if HP is 10% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.75x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,3901,528354
Lv 1103,5471,599371
Lv 1203,8611,741403
New Captain Ability
Lv 1304,1751,882436
Lv 1504,8032,166502
New Special · New Crewmate Ability 1 · New Crewmate Ability 2

Pirate Rumble

Style
Attacker
DEF
132
SPD
205
Cost
35
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Exciting Tour of Festival Stalls
Level 10 (Max)

Targets enemies within medium range for ATK x 1.8 damage; targets team for Special Bind reduction (24 s)

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 1.3 damage; targets team for Special Bind reduction (15 s)

    Charge time: 35 s

  2. Level 2

    Targets enemies within medium range for ATK x 1.33 damage; targets team for Special Bind reduction (16 s)

    Charge time: 35 s

  3. Level 3

    Targets enemies within medium range for ATK x 1.36 damage; targets team for Special Bind reduction (17 s)

    Charge time: 35 s

  4. Level 4

    Targets enemies within medium range for ATK x 1.39 damage; targets team for Special Bind reduction (18 s)

    Charge time: 35 s

  5. Level 5

    Targets enemies within medium range for ATK x 1.42 damage; targets team for Special Bind reduction (19 s)

    Charge time: 35 s

  6. Level 6

    Targets enemies within medium range for ATK x 1.45 damage; targets team for Special Bind reduction (20 s)

    Charge time: 35 s

  7. Level 7

    Targets enemies within medium range for ATK x 1.48 damage; targets team for Special Bind reduction (21 s)

    Charge time: 35 s

  8. Level 8

    Targets enemies within medium range for ATK x 1.51 damage; targets team for Special Bind reduction (22 s)

    Charge time: 35 s

  9. Level 9

    Targets enemies within medium range for ATK x 1.54 damage; targets team for Special Bind reduction (23 s)

    Charge time: 35 s

  10. Level 10

    Targets enemies within medium range for ATK x 1.8 damage; targets team for Special Bind reduction (24 s)

    Charge time: 35 s

Ability
Level 5 (Max)

Fighter/Free Spirit class teammates Guard % Up Lv.5, Fighter/Free Spirit class teammates Critical % Up Lv.3

Show all 5 levels
  1. Level 1

    Fighter/Free Spirit class teammates Guard % Up Lv.1, Fighter/Free Spirit class teammates Critical % Up Lv.3

  2. Level 2

    Fighter/Free Spirit class teammates Guard % Up Lv.2, Fighter/Free Spirit class teammates Critical % Up Lv.3

  3. Level 3

    Fighter/Free Spirit class teammates Guard % Up Lv.3, Fighter/Free Spirit class teammates Critical % Up Lv.3

  4. Level 4

    Fighter/Free Spirit class teammates Guard % Up Lv.4, Fighter/Free Spirit class teammates Critical % Up Lv.3

  5. Level 5

    Fighter/Free Spirit class teammates Guard % Up Lv.5, Fighter/Free Spirit class teammates Critical % Up Lv.3

Resilience

80% chance to evade Damage Over Time

How to get

Vs. Nami & Sanji

Event · Treasure Map

Family

Nami & Sanji
Nami & Sanji
Linked families
Big EmperorHancock & Nami & RobinLuffy & SanjiLuffy & Straw Hat PiratesLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeNamiNami & BillyNami & CarinaNami & CarrotNami & RobinNami & UsoppNami & ViviOnami & ShinobuSanjiSanji & FrankySanji & JudgeSanji & PuddingSanji & ReijuSanji & ZoroStraw Hat Pirates