
Hannyabal
Pride of the Under Warden
Under Warden of Impel Down. Always gunning after the job of Warden, he does a poor job of hiding this ambition. However, when the situation is dire, he doesn't hesitate to risk his life to fight for and protect his underlings and the citizens.
Special
Changes crew's EMPTYBOMBRCVTND slots to character's own type, reduces crew's Despair duration by 4 turns, boosts damage dealt to enemies affected by poison or progressive poison by 1.75x for 2 turns, makes it much easier to land PERFECT strikes, and if HP is over a certain amount, cannot be KO'd for 1 turn (effect cannot be used multiple times)
| Base | Limit Break | |
|---|---|---|
| Max | 18 turns | 12 turns |
−3 turns at Limit Break 5
−3 turns at Limit Break 9
Captain Ability
Boosts QCK characters' ATK by 2.5x
Boosts QCK characters' ATK by 3x and heals crew by 0.5x character's RCV for every PERFECT at end of turn
Unlocks at Limit Break 3
Crewmate Ability
Boosts QCK characters' base HP by 50
Makes character's RCVTND slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
QCK characters
Adds 13% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 5% of character's base HP to supported character's base HP
- Level 2
Adds 6% of character's base HP to supported character's base HP
- Level 3
Adds 8% of character's base HP to supported character's base HP
- Level 4
Adds 10% of character's base HP to supported character's base HP
- Level 5
Adds 13% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,011 | 540 | 112 |
| Lv 99 | 2,528 | 1,349 | 279 |
| Lv 150 | 3,792 | 2,023 | 418 |
| Limit Break | 2,928+400 | 1,549+200 | 379+100 |
Limit Break
Boosts base ATK by 100
Boosts base RCV by 100
Power Up Captain Ability
Potential Ability 1: Pinch Healing
Reduces Special charge time by 3 turns
Show all 10
Boosts base ATK by 100
Boosts base HP by 400
Add Crewmate Ability 2: Makes character's RCVTND slots have matching slot effects
Reduces Special charge time by 3 turns
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,676 | 1,428 | 295 |
| Lv 110 | 2,800 | 1,494 | 308 |
| Lv 120 | 3,048 | 1,626 | 336 |
| Lv 130 | 3,296 | 1,758 | 363 |
| Lv 150 | 3,792 | 2,023 | 418 |
Pirate Rumble
- Style
Supporter- DEF
- 202
- SPD
- 164
- Cost
- 35
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets QCK-type teammates for ATK Up Lv.10 (5 s); targets 2 enemies for ATK x 1.5 damage
Charge time: 22 s
Show all 10 levels
- Level 1
Targets QCK-type teammates for ATK Up Lv.1 (5 s); targets 2 enemies for ATK x 0.5 damage
Charge time: 22 s
- Level 2
Targets QCK-type teammates for ATK Up Lv.2 (5 s); targets 2 enemies for ATK x 0.6 damage
Charge time: 22 s
- Level 3
Targets QCK-type teammates for ATK Up Lv.3 (5 s); targets 2 enemies for ATK x 0.7 damage
Charge time: 22 s
- Level 4
Targets QCK-type teammates for ATK Up Lv.4 (5 s); targets 2 enemies for ATK x 0.8 damage
Charge time: 22 s
- Level 5
Targets QCK-type teammates for ATK Up Lv.5 (5 s); targets 2 enemies for ATK x 0.9 damage
Charge time: 22 s
- Level 6
Targets QCK-type teammates for ATK Up Lv.6 (5 s); targets 2 enemies for ATK x 1 damage
Charge time: 22 s
- Level 7
Targets QCK-type teammates for ATK Up Lv.7 (5 s); targets 2 enemies for ATK x 1.1 damage
Charge time: 22 s
- Level 8
Targets QCK-type teammates for ATK Up Lv.8 (5 s); targets 2 enemies for ATK x 1.2 damage
Charge time: 22 s
- Level 9
Targets QCK-type teammates for ATK Up Lv.9 (5 s); targets 2 enemies for ATK x 1.3 damage
Charge time: 22 s
- Level 10
Targets QCK-type teammates for ATK Up Lv.10 (5 s); targets 2 enemies for ATK x 1.5 damage
Charge time: 22 s
QCK-type teammates ATK Up Lv.5, Critical % Up Lv.5
Show all 5 levels
- Level 1
QCK-type teammates ATK Up Lv.1, Critical % Up Lv.1
- Level 2
QCK-type teammates ATK Up Lv.2, Critical % Up Lv.2
- Level 3
QCK-type teammates ATK Up Lv.3, Critical % Up Lv.3
- Level 4
QCK-type teammates ATK Up Lv.4, Critical % Up Lv.4
- Level 5
QCK-type teammates ATK Up Lv.5, Critical % Up Lv.5
60% chance to evade Special Bind





