
Cavendish
White Christmas Knight
Captain of the Beautiful Pirates. Excited about the gift he received, he's already wearing it and showing it off. "Oh dear, what have you done? My beauty knows no limits, you know!"
Special
Removes all beneficial effects placed on the crew but heals crew by 1,224 HP, changes crew's unfavorable slots to character's own type, and greatly boosts Driven characters' ATK and slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 19 turns |
| Level 2 | 35 turns | 18 turns |
| Level 3 | 34 turns | 17 turns |
| Level 4 | 33 turns | 16 turns |
| Level 5 | 32 turns | 15 turns |
| Level 6 | 31 turns | 14 turns |
| Level 7 | 30 turns | 13 turns |
| Max | 29 turns | 12 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−2 turns at Limit Break 49 (LB+)
Removes all beneficial effects placed on the crew but reduces middle-row characters' Special charge time by 2 turns, sets all enemies DEF to 0 for 1 turn, heals crew by 12,024 HP, changes crew's BLOCK and unfavorable slots to character's own type, and boosts Driven characters' ATK and slot effects by 2.25x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 19 turns |
| Level 2 | 35 turns | 18 turns |
| Level 3 | 34 turns | 17 turns |
| Level 4 | 33 turns | 16 turns |
| Level 5 | 32 turns | 15 turns |
| Level 6 | 31 turns | 14 turns |
| Level 7 | 30 turns | 13 turns |
| Max | 29 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−2 turns at Limit Break 49 (LB+)
Captain Ability
Boosts Driven characters' ATK by 1.5x, heals crew by 1.5x character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.2x
Boosts Driven characters' ATK by 2.5x, heals crew by 2x the character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.5x
Unlocks at Limit Break 39
Boosts Driven characters' ATK by 2.5x, heals crew by 2x the character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.5x
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Driven characters' ATK by 4.5x, HP by 1.2x, heals crew by 2x the character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.25x
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Driven characters' base stats by 50
Unlocks at Limit Break 7
Makes Driven characters' PSY slots have matching slot effects
Unlocks at Limit Break 30
Support Ability
Driven characters
Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Adds 3% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Adds 4% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 720 | 303 | 108 |
| Lv 99 | 2,468 | 1,391 | 302 |
| Lv 150 | 3,702 | 2,086 | 453 |
| Limit Break | 2,968+500 | 1,596+205 | 382+80 |
| Limit Break+ | 3,318+850 | 1,796+405 | 457+155 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 5
Potential Ability 1: INT Damage Reduction
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts Driven characters' base stats by 50
Boosts base ATK by 15
Boosts base HP by 40
Boosts base RCV by 10
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 15
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 25
Boosts base HP by 60
Boosts base RCV by 20
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base HP by 65
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base ATK by 30
Boosts base HP by 70
Add Crewmate Ability 2: Makes Driven characters' PSY slots have matching slot effects
Boosts base ATK by 35
Boosts base HP by 85
Boosts base RCV by 30
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base ATK by 40
Boosts base HP by 100
Power Up Captain Ability
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 25
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 5% or less and character lands a PERFECT strike
- Level 2
Heals 1.25x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,613 | 1,472 | 319 |
| Lv 110 | 2,734 | 1,540 | 334 |
| Lv 120 | 2,976 | 1,677 | 364 |
| New Captain Ability | |||
| Lv 130 | 3,218 | 1,813 | 393 |
| Lv 150 | 3,702 | 2,086 | 453 |
| New Special | |||















