Cavendish

White Christmas Knight

Captain of the Beautiful Pirates. Excited about the gift he received, he's already wearing it and showing it off. "Oh dear, what have you done? My beauty knows no limits, you know!"

Special

Twinkling Starry Night

Removes all beneficial effects placed on the crew but heals crew by 1,224 HP, changes crew's unfavorable slots to character's own type, and greatly boosts Driven characters' ATK and slot effects for 1 turn

BaseLimit Break
Level 136 turns19 turns
Level 235 turns18 turns
Level 334 turns17 turns
Level 433 turns16 turns
Level 532 turns15 turns
Level 631 turns14 turns
Level 730 turns13 turns
Max29 turns12 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

−2 turns at Limit Break 49 (LB+)

Twinkling Starry NightLLB

Removes all beneficial effects placed on the crew but reduces middle-row characters' Special charge time by 2 turns, sets all enemies DEF to 0 for 1 turn, heals crew by 12,024 HP, changes crew's BLOCK and unfavorable slots to character's own type, and boosts Driven characters' ATK and slot effects by 2.25x for 1 turn

BaseLimit Break
Level 136 turns19 turns
Level 235 turns18 turns
Level 334 turns17 turns
Level 433 turns16 turns
Level 532 turns15 turns
Level 631 turns14 turns
Level 730 turns13 turns
Max29 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

−2 turns at Limit Break 49 (LB+)

Captain Ability

Holy Night Musical

Boosts Driven characters' ATK by 1.5x, heals crew by 1.5x character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.2x

LB

Boosts Driven characters' ATK by 2.5x, heals crew by 2x the character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.5x

Unlocks at Limit Break 39

LLB

Boosts Driven characters' ATK by 2.5x, heals crew by 2x the character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.5x

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Boosts Driven characters' ATK by 4.5x, HP by 1.2x, heals crew by 2x the character's RCV at end of turn, and if characters of the same type land 3 GOOD or better strikes in a row, boosts Driven characters' ATK by a further 1.25x

Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Driven characters' base stats by 50

Unlocks at Limit Break 7

UNIQ

Makes Driven characters' PSY slots have matching slot effects

Unlocks at Limit Break 30

Support Ability

Supported Characters

Driven characters

Level 5 (Max)

Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK and RCV to supported character's base ATK and RCV

  2. Level 2

    Adds 4% of character's base ATK and RCV to supported character's base ATK and RCV

  3. Level 3

    Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV

  4. Level 4

    Adds 7% of character's base ATK and RCV to supported character's base ATK and RCV

  5. Level 5

    Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV

Stats

HPATKRCV
Lv 1720303108
Lv 992,4681,391302
Lv 1503,7022,086453
Limit Break2,968+5001,596+205382+80
Limit Break+3,318+8501,796+405457+155

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 10

03

Boosts base HP by 30

04

Boosts base RCV by 5

05

Potential Ability 1: INT Damage Reduction

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Boosts Driven characters' base stats by 50

08

Boosts base ATK by 15

09

Boosts base HP by 40

10

Boosts base RCV by 10

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base ATK by 20

15

Boosts base HP by 50

16

Boosts base RCV by 15

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base ATK by 25

20

Boosts base HP by 60

21

Boosts base RCV by 20

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base ATK by 30

25

Boosts base HP by 65

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base ATK by 30

29

Boosts base HP by 70

30

Add Crewmate Ability 2: Makes Driven characters' PSY slots have matching slot effects

31

Boosts base ATK by 35

32

Boosts base HP by 85

33

Boosts base RCV by 30

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base ATK by 40

38

Boosts base HP by 100

39

Power Up Captain Ability

40

Potential Ability 2: Pinch Healing

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 25

44

Boosts base HP by 100

45

Boosts base ATK by 50

46

Boosts base RCV by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Reduces Special charge time by 2 turns

50

Boosts base ATK by 100

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 5% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1.25x character's RCV if HP is 10% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1052,6131,472319
Lv 1102,7341,540334
Lv 1202,9761,677364
New Captain Ability
Lv 1303,2181,813393
Lv 1503,7022,086453
New Special

Evolution

Cavendish
Sea PonySea ColtSea HorseSea StallionYellow Striped Dragon
50,000 Beli
Cavendish

Family

Cavendish
CavendishCavendishCavendishCavendishCavendishCavendishHakubaCavendishCavendishCavendishWhite Knight CavendishCavendishCavendishCavendishWhite Knight CavendishCavendish
Linked families
Bartolomeo & Cavendish