Lightspur Bruiser Kelsa

LightOmni
Leader Skill
One More Time!

150% Atk, 120% Def, 150% max HP and 30% critical rate (Light), 20% damage reduction from Light, Dark types, 250% spark damage, fills BB gauge each turn, probable spark critical & 135% ABP, 80% CBP gain

Extra Skill
Fighter's Flair

50% Atk, 15% critical rate, damage taken may inflict 30% BB gauge fill rate reduction for 1 turn and adds ignore Def to attack for all allies, negates Atk, Def, Rec reduction & 100% spark damage

Brave Burst
Gabberbreak

15 combo Light attack on all foes (damage relative to remaining HP), boosts Atk relative to Def for 3 turns, 2 turns DoT infliction, probable evasion for self for 3 turns, adds probable 2 turns Atk, Def reduction infliction counter for 3 turns & 20% BB gauge reduction

1 DC28BC
Super Brave Burst
Roundhouse Drive

17 combo Light attack on all foes (damage relative to remaining HP), 13 combo Light attack on single foe, 2 turns DoT infliction, boosts spark damage for 3 turns, activates Stealth and boosts own Atk and critical rate for 2 turns & boosts Atk relative to Def for 3 turns

1 DC32BC
Ultimate Brave Burst
Nitzhonot Laserkick

20 combo Light attack on all foes (damage relative to remaining HP), evasion for 3 turns, boosts spark damage for 4 turns, spark critical for 4 turns, adds probable 2 turns Atk, Def reduction infliction counter for 4 turns & boosts Atk relative to Def for 4 turns

1 DC35BC

Bonding

Great Omniscience SaeGreat Omniscience SaeMist

Elemental Synergy: Chance to purge and negate Amnesia effect & reduces BB activation cost

Dual Brave Burst
Queen of the Walk

40 combo grand dual attack on all foes (damage relative to remaining HP),boosts spark damage, critical damage, spark critical, damage against status afflicted foes, Def relative to Atk, 100% raises allies from KO, adds status ailment infliction to attack, inflicts Atk, Def reduction, damage taken inflicts Atk, Def reduction & 100% evasion

Boorish Beauty InokoBoorish Beauty InokoNova

Elemental Synergy: Chance to purge and negate Lock effects

Dual Brave Burst
Fight Night Furore

40 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, critical hit rate, max HP, spark damage, critical damage, Atk relative to Def, spark critical, fully restores HP, 100% evasion, damage taken boosts BB gauge & damage taken inflicts Atk, Def reduction

Stats

HPATKDEFREC
Base8,4002,3802,4021,960
Lord12,0003,4003,4322,800
Anima13,1253,4003,4322,500
Breaker12,0003,7003,1322,800
Guardian12,0003,4003,7322,650
Oracle12,0003,4003,2823,250
Rex13,9503,6253,6573,025

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

Evolution

Kelsa
Light Mecha GodLight Mecha GodMiracle TotemMiracle TotemLight TotemLight TotemMetal MimicLegend StoneLight Bulb
Zel3,000,000Karma1,000,000
Lightspur Bruiser Kelsa

SP Enhancements

100% all parameters
10 SP
150% spark damage
10 SP
Probable damage reduction to 1
15 SP
Raises Atk limit to 200k
10 SP
Probable 2 KO resistance
15 SP
Add to BB (Fills BB gauge)
25 SP
Add to BB (Spark damage restores HP for 3 turns)
20 SP
Add to SBB (Boosts spark damage (Light) for 3 turns)
20 SP
Add to SBB (May activate BB/SBB/UBB twice for 3 turns)
20 SP
Add to SBB (29 combo Light attack on all foes (damage relative to remaining HP))
20 SP
Add to SBB (Probable spark critical for 3 turns)
15 SP
Add to SBB (2 turns max HP reduction infliction on single foe (PvP modes only))
25 SP
Add to BB/SBB (Probable 2 turns KO resistance negation infliction (PvP modes only))
20 SP

Lore

Swaggering Rooster, one of the celestial creatures competing in Emperor Yu's search for a trusted assistant, was eager to show off her martial prowess in a world without warfare. With her flair for showiness and the right amount of intimidation, Kelsa was admitted into the blood-soaked underbelly of the concrete jungle. A veritable den of vicious villainy...and yet, an opportunity to sharpen long-dulled spurs. It came as no surprise that a woman named after a particular breed of bruisers would be anything less than a runaway hit in the ring. After a stunning first bout which left her opponent blacked out on the floor, the match offers came pouring in. Kelsa took it all in stride. Back in Heaven such violence was reserved only for times of great peril, but the last war was several hundred years ago over a miscreant of a monkey. It was long past time to get cracking. While her hulking competition prioritized brute, overwhelming strength, Kelsa took advantage of her natural agility and discerning eye for weak spots, sealing her wins with a decisive heel drop. Sure, these aren't the villains she was accustomed to dealing with, but humbling hubristic humans made for quite the rush. Better yet, no one had to die. Throughout her fast-rising "career", Kelsa came to know of another celestial presence in the city, though Snake (who now called herself Rhyne) preferred not to draw blood in her own performances. The two still hang out to this day; there would certainly be quite a turnout should the two pull off an aggressive routine on stage...or holding their own against one of the many opponents Kelsa has publicly humiliated.

Voice Lines

Summon

What? Dance classes? You wanna dance, you should look for Rhyne. I just hit people who deserve it.

Evolution

It's not the same as kicking bad-guy behind, but close enough! Who's next?

Fusion

See, if you wrap it this way, it provides better support and won't come off. AND it cushions the inevitable crunch.