Sonic Blaster Vashi

ThunderOmni

Skills

LS
Hyperacoustic Motivation

150% Atk, max HP, 30% critical rate, 250% critical damage, damage taken fills BB gauge, negates all status ailments and Atk, Def, Rec reduction & 25% reduction to BB activation cost

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ES
Ultrasonic Detonation

50% Atk (Thunder) for all allies, 30% all parameters, 150% damage against status afflicted foes & add to BB/SBB (Adds Thunder barrier) 25% Thunder elemental damage for all allies, 150% critical damage & add to SBB (23 combo Thunder attack on Water foes) in Guild Raid

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BB
Sonic Wave Explosion
1 DC30BC

19 combo Thunder attack on all foes (damage relative to remaining HP, boosts own critical rate), boosts Atk, Def, Rec and critical rate (Thunder) for 3 turns, probable Injury, Weakness, Sickness infliction, boosts BC, HC drop rate for 3 turns, fills BB gauge for 3 turns & probable evasion for 2 turns

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SBB
Infrasonic Explosion
1 DC32BC

23 combo Thunder attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec and critical rate (Thunder) for 3 turns, Injury, Weakness, Sickness infliction, boosts Atk, Rec relative to Def for 3 turns, boosts critical damage (Thunder) for 3 turns & 100% critical, elemental damage reduction for 3 turns

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UBB
Transductive Plasma Shot
1 DC32BC

27 combo Thunder attack on all foes (damage relative to remaining HP), boosts Atk, Rec relative to Def for 3 turns, boosts critical damage for 3 turns, damage taken restores HP for 3 turns, adds Injury, Weakness, Sickness infliction to attack for 3 turns & fills BB gauge for 3 turns

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Stats

HPATKDEFREC
Base5,8312,4572,3942,044
Lord8,3303,5103,4202,920
Anima9,4553,5103,4202,620
Breaker8,3303,8103,1202,920
Guardian8,3303,5103,7202,770
Oracle8,3303,5103,2703,370
Rex10,2803,7353,6453,145

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

Evolution

Commtech Vashi
Thunder Mecha GodThunder Mecha GodMiracle TotemMiracle TotemThunder TotemThunder TotemMetal MimicLegend StoneThunder Bulb
Zel3,000,000Karma1,000,000
Sonic Blaster Vashi

SP Enhancements

30% boost to Def, max HP
10 SP
100% Atk, Def when BB gauge is above 50%
10 SP
Atk, Def boost when BB gauge is over 50%
10 SP
Critical hit damage boosts BB gauge
15 SP
200% critical damage
10 SP
Boosts critical hit damage
20 SP
Boosts elemental damage
15 SP
150% elemental damage
10 SP
Critical damage fills BB gauge
15 SP
Enhances BB/SBB's Atk, Def, Rec boost effects
20 SP
Raises Atk limit to 180k
10 SP
Enhances SBB's Atk boost relative to Def effect
20 SP
Add to SBB (Probable 2 turns Atk, Def reduction infliction)
25 SP
Adds Water & Thunder damage reduction for 2 turns effect to BB/SBB
25 SP
Add to SBB (Boosts damage against status afflicted foes for 3 turns)
20 SP
Adds Atk, Def, Rec reducing effects negation for 2 turns effect to BB/SBB
30 SP
Add to SBB (23 combo Thunder attack on single foe )
25 SP
Adds huge damage boost against status afflicted foes for 3 turns effect to BB/SBB
30 SP
Add to BB/SBB (Spark damage restores HP for 3 turns)
20 SP
Adds damage taken may slightly restore HP for 3 turns effect to BB/SBB
30 SP
Add to BB/SBB (15% damage reduction from all element types for 3 turns)
15 SP
Add to BB/SBB (Damage taken may restore HP for 3 turns)
25 SP
Allows UBB's effects to last additional 1 turn
15 SP

Suggested SP build

General Build90 SP
100% Atk, Def when BB gauge is above 50%
10 SP
200% critical damage
10 SP
150% elemental damage
10 SP
Raises Atk limit to 180k
10 SP
Add to SBB (23 combo Thunder attack on single foe )
25 SP
Add to BB/SBB (Damage taken may restore HP for 3 turns)
25 SP

Omni+ picks

OE+3 · Take 2 of

Critical damage fills BB gauge
15 SP
Add to SBB (Boosts damage against status afflicted foes for 3 turns)
20 SP
Add to BB/SBB (Spark damage restores HP for 3 turns)
20 SP
Add to BB/SBB (15% damage reduction from all element types for 3 turns)
15 SP
Notes

At OE+3, Vashi can take two of the following options: * Critical damage fills BB gauge (15 SP) * Add to SBB (Boosts damage against status afflicted foes for 3 turns) (20 SP) * Add to BB/SBB (Spark damage restores HP for 3 turns) (20 SP) * Add to BB/SBB (15% damage reduction from all element types for 3 turns) (15 SP)

by ilyes#7837, on the Brave Frontier Wiki (CC BY-SA)

General Build110 SP
30% boost to Def, max HP
10 SP
Atk, Def boost when BB gauge is over 50%
10 SP
Critical hit damage boosts BB gauge
15 SP
Boosts critical hit damage
20 SP
Boosts elemental damage
15 SP
Enhances BB/SBB's Atk, Def, Rec boost effects
20 SP
Enhances SBB's Atk boost relative to Def effect
20 SP

by Underknight#7112, on the Brave Frontier Wiki (CC BY-SA)

Suggested spheres

Heaven's EdgeVash's Angel ArmUmbra WingVrána's CallingUnyielding SpiritTempest of AkachiParadox of NeithElaina's Timepiece

Similar units

Millions KnivesNoble Prince MordredFearless Tate & TamaTenacious Charge MarloRoaring Skies RagraMordredProphetic Tate & TamaAdamant Victory MarloHeavenly Empress RagraBoltstriker Lleva

Voice Lines

Summon

See that mountain over there? Put on your earplugs--I'm about to make it disappear with a bang!

Evolution

Of all the times he had to die... Ugh, Wannahon--you're giving me headaches, even when you're dead!

Fusion

Great! Thanks for sending all of that over. I could use the spare parts for...testing! Yeah!

Lore

The news that the scout ship had been shot down brought a smile to Vashi's lips. It was time to set the second phase of her plan into motion, and for that, she had to reach out to an old ally. It took a while--and a lot of convincing--but she managed to bring the Forshu commander to her point of view. Revenge could wait, and if the others died as collateral damage in the battle ahead, so much the better! The Greherd began to assemble at several orbital defense stations and worked on bringing them back up to working order. Meanwhile, Vashi had a few specially selected candidates covertly make their way to the ark ship--a few more faces would easily get lost in the depths of its shadow. As the armada drew closer to Orebus at last, Vashi grinned and mapped their approach trajectory. She already knew that the others planned to directly assault the Dust-Yellow King's flagship, but they'd have to get there first. The skies above the continent soon darkened with thousands of golden ships as they began their attack, their hulls red-hot from reentry. Their orbital defense networks began to fire, the sound unlike any Vashi had heard before. As her cannons cleared a path to the enemy flagship, she felt a dull vibration coming from deep below the surface: the ark ship had launched--and with it, their meager hope for survival.