Foxblade Kitsu

WaterOmni

Skills

LS
Snow Fox Style

45% boost to all parameters, 30% boost to critical hit rate, hugely boosts critical damage, probable normal attack on all foes & raises normal hit amount

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ES
A Quick Goodbye

Boosts Atk, Def, Rec when BB gauge is over 50% & adds resistance against 1 KO attack when HP is below 20%

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BB
Smiling Predator Strike
3 DC28BC

18 combo powerful Water attack on single foe, slightly boosts critical damage of Water types for 3 turns, normal attacks hit all foes for 3 turns & adds probable 1 turn Atk reduction effect to attack for 3 turns

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SBB
Duel-Ending Stance
1 DC30BC

21 combo powerful Water attack on all foes, slightly boosts critical damage of Water types for 3 turns, normal attacks hit all foes for 3 turns, considerably raises normal hit amount for 3 turns, considerably boosts Atk for 3 turns & additional powerful attack at turn's end for 3 turns

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UBB
Death Without Dying Blow
1 DC32BC

24 combo massive Water attack on all foes, enormously boosts critical damage, hugely raises normal hit amount for 3 turns, additional massive attack at turn's end for 3 turns & hugely boosts max HP

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Stats

HPATKDEFREC
Base5,7052,1671,9181,873
Lord8,1503,0952,7402,675
Anima9,2753,0952,7402,375
Breaker8,1503,3952,4402,675
Guardian8,1503,0953,0402,525
Oracle8,1503,0952,5903,125
Rex10,1003,3202,9652,900

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

SP Enhancements

30% boost to all parameters
20 SP
50% boost to Atk
10 SP
Boosts critical hit damage
10 SP
Raises normal hit amount
20 SP
Further raises normal hit amount
10 SP
Breaks Atk's parameter limit
10 SP
Enhances BB/SBB's critical damage boost for Water types effect
10 SP
Adds slight additional damage reduction effect to LS
30 SP
Adds Def ignoring effect to BB/SBB
30 SP
Enhances LS's damage of normal attacks hit all foes effect
30 SP

Suggested SP build

Foxblade Kitsu build100 SP
30% boost to all parameters
20 SP
50% boost to Atk
10 SP
Boosts critical hit damage
10 SP
Raises normal hit amount
20 SP
Breaks Atk's parameter limit
10 SP
Adds Def ignoring effect to BB/SBB
30 SP

by Acme Gamer#1352, on the Brave Frontier Wiki (CC BY-SA)

Suggested spheres

Heaven's EdgeVash's Angel ArmUmbra WingVrána's CallingDark AxeTempest of AkachiMalicious TormentPhoton Spear

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Grand Mitrailleur SerinSerpent Legacy HildaJinSeiðkona AoifeSkittish Chemist CharlieThoth, Scribe of GodsTsuyu AsuiBloodpoison FlorenceGray FullbusterLofia

Voice Lines

Summon

I'm not the kind to bet on matters, but I figure someone's going to lose tonight. And it won't be me.

Evolution

The best way to stop someone is to hit them on the head...or to run really, really fast. Trust me.

Fusion

Sometimes, I wonder if I did the right thing...hah! What would that do anyway?

Lore

A wandering mercenary who miraculously survived a near-fatal brush with death, Kitsu had left his pack to chase after his dreams of adventure. But time took its toll and cynicism began to set in his heart. It was only when he met a lonely spirit of luck in his travels that things seemed to look up for him, and for a while life was good. But one winter morning, the cold harshness of human hearts found its way to his doorstep. Kitsu was forced to make a choice: to save a child he barely knew and sacrifice what little fortune he had, or save himself and let it die. With a muttered curse, he ordered the spirit to take the child away as he drew his blade. The next thing he remembered was waking up in the snow, bleeding yet still alive. Despite his injuries, he somehow managed to pull himself together, although he ruefully faced the reality that he might not wield the sword the same way again. In his travels, it seemed that many had heard of the tales about his exploits and were eager to test their skills against his--a matter that he found quite maddening. Countless moonlit escapes had him running across rooftops and exploring the many ways of distracting his pursuers with what was on hand--roofing tiles, buckets of dirty water, and other unmentionable things. Ugh, tiles. After several weeks, it was a relief to finally find a peaceful tavern where he could enjoy a drink. Well, he tried to--until an odd-looking young man suddenly popped up next to him. After the shock wore off (and his sword was back in its sheath), they talked about the fairy. It seemed that the young man knew of the fairy's whereabouts, and was eager to lead Kitsune to her. Almost too eager...