Great Erik

Pirate ship of the Giant Pirate Crew. The ship has been built to be huge and durable so that it can carry an entire crew of giants.

Ship Ability

Lv 12

Reduces Free Spirit and Powerhouse characters' Special charge time by 1 turn at start of quest, reduces damage taken by 20%, and boosts Free Spirit and Powerhouse characters' ATK by 1.6x, HP by 1.4x, and boosts ATK a further 1.1x if a character's 1st class is Free Spirit. If 3 or more Giant Pirate CrewGiant characters are on the crew, reduces crew's Limit Special Uses duration by 1 turn, and boosts crew's ATK a further 1.2x

Special

Special (13 turns): Reduces damage taken by 90% for 1 turn

Show all 12 levels
  1. Lv 11

    Reduces Free Spirit and Powerhouse characters' Special charge time by 1 turn at start of quest, reduces damage taken by 15%, and boosts Free Spirit and Powerhouse characters' ATK by 1.55x, HP by 1.35x, and boosts ATK a further 1.1x if a character's 1st class is Free Spirit. If 3 or more Giant Pirate CrewGiant characters are on the crew, boosts crew's ATK a further 1.1x

    Special

    Special (13 turns): Reduces damage taken by 90% for 1 turn

  2. Lv 10

    Reduces Free Spirit and Powerhouse characters' Special charge time by 1 turn at start of quest, reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.5x, HP by 1.3x, and boosts ATK a further 1.1x if a character's 1st class is Free Spirit. If 3 or more Giant Pirate CrewGiant characters are on the crew, boosts crew's ATK a further 1.05x

    Special

    Special (13 turns): Reduces damage taken by 90% for 1 turn

  3. Lv 9

    Reduces Free Spirit and Powerhouse characters' Special charge time by 1 turn at start of quest, reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.5x, HP by 1.3x, and boosts ATK a further 1.1x if a character's 1st class is Free Spirit

  4. Lv 8

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.5x, HP by 1.3x, and boosts ATK a further 1.1x if a character's 1st class is Free Spirit

  5. Lv 7

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.5x and HP by 1.3x

  6. Lv 6

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.4x and HP by 1.3x

  7. Lv 5

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.3x and HP by 1.2x

  8. Lv 4

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.3x and HP by 1.1x

  9. Lv 3

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.2x and HP by 1.1x

  10. Lv 2

    Reduces damage taken by 10%, and boosts Free Spirit and Powerhouse characters' ATK by 1.2x

  11. Lv 1

    Boosts Free Spirit and Powerhouse characters' ATK by 1.2x

How to get

Aurora Gems Exclusive!! 5-Step Sugo-Fest! (10 in a row)

Sugo-Fest · Reward · Oct 1, 2026 – Nov 1, 2026

Giant Pirate Crew Sugo-Fest! Part 1

Sugo-Fest · Reward · Mar 28, 2026 – Apr 25, 2026

Upgrade Cost

Lv 25
Lv 39
Lv 416
Lv 526
Lv 636
Lv 756
Lv 886
Lv 9116
Lv 10150
Lv 115,0005
Lv 1210,00015
Total15,50020

Level 12 Boost

Phase 1

Reduces Free Spirit and Powerhouse characters' Special charge time by 1 turn at start of quest, reduces damage taken by 20%, boosts Free Spirit and Powerhouse characters' ATK by 1.6x, HP by 1.4x, and boosts ATK a further 1.15x if a character's 1st class is Free Spirit. If 3 or more Giant Pirate CrewGiant characters are on the crew, reduces crew's Limit Special Uses duration by 1 turn, and boosts crew's ATK a further 1.2x

Special

Special (13 turns): Reduces damage taken by 90% for 1 turn

Phase 2

Reduces Free Spirit and Powerhouse characters' Special charge time by 1 turn at start of quest, reduces Special charge time a further 1 turn if a character's 1st class is Free Spirit, reduces damage taken by 20%, boosts Free Spirit and Powerhouse characters' ATK by 1.6x, HP by 1.4x, and boosts ATK a further 1.15x if a character's 1st class is Free Spirit. If 3 or more Giant Pirate CrewGiant characters are on the crew, reduces crew's Limit Special Uses duration by 1 turn, and boosts crew's ATK a further 1.2x

Special

Special (13 turns): Reduces crew's Bind/Paralysis duration by 2 turns, and reduces damage taken by 90% for 1 turn

Ship Modification

Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.

HP+150
ATK+150
RCV+150
Modification ranks
  • +121–150
  • +91–120
  • +61–90
  • +31–60
  • +1–30

The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.

Special Effect
91+91+91+

When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.

Keep modifying the same ship

Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.