Gran Tesoro

A giant ship owned by Gild Tesoro. It is approximately ten kilometers long and is an independent state recognized by the World Government.

Ship Ability

Lv 12

Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.7x, HP by 1.4x, boosts their ATK by approximately 2x when they have G or RAINBOW slots, boosts amount of Berries earned by 3x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

Show all 12 levels
  1. Lv 11

    Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.6x, HP by 1.4x, boosts their ATK by 1.75x when they have G or RAINBOW slots, boosts amount of Berries earned by 2.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  2. Lv 10

    Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.5x, HP by 1.35x, boosts their ATK by approximately 1.75x when they have G or RAINBOW slots, boosts amount of Berries earned by 2x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  3. Lv 9

    Boosts crew's ATK by 1.4x, HP by 1.35x, boosts their ATK by 1.75x when they have G or RAINBOW slots, boosts amount of Berries earned by 2x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  4. Lv 8

    Boosts crew's ATK by 1.4x, HP by 1.35x, boosts their ATK by approximately 1.6x when they have G or RAINBOW slots, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  5. Lv 7

    Boosts crew's ATK by 1.4x, HP by 1.3x, boosts their ATK by approximately 1.5x when they have G or RAINBOW slots, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  6. Lv 6

    Boosts crew's ATK by 1.3x, HP by 1.3x, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  7. Lv 5

    Boosts crew's ATK by 1.3x, HP by 1.2x, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  8. Lv 4

    Boosts crew's ATK by 1.3x, HP by 1.2x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  9. Lv 3

    Boosts crew's ATK by 1.2x, HP by 1.1x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

  10. Lv 2

    Boosts crew's ATK by 1.2x and HP by 1.1x

  11. Lv 1

    Boosts crew's ATK by 1.2x

How to get

Treasure Map shop

Shop · 20,000

Upgrade Cost

Lv 25
Lv 39
Lv 416
Lv 526
Lv 636
Lv 756
Lv 886
Lv 9116
Lv 10150
Lv 115,0005
Lv 1210,00015
Total15,50020

Level 12 Boost

Phase 1

Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.7x, HP by 1.4x, boosts their ATK by approximately 2x when they have G or RAINBOW slots, reduces crew's Bind duration by 1 turn, boosts amount of Berries earned by 3x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

Phase 2

Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.7x, HP by 1.4x, boosts their ATK by approximately 2x when they have G or RAINBOW slots, reduces crew's Bind/ATK Down duration by 1 turn, boosts amount of Berries earned by 3x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn

Ship Modification

Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.

HP+150
ATK+150
RCV+150
Modification ranks
  • +121–150
  • +91–120
  • +61–90
  • +31–60
  • +1–30

The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.

Special Effect
91+91+91+

When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.

Keep modifying the same ship

Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.