Gran Tesoro
A giant ship owned by Gild Tesoro. It is approximately ten kilometers long and is an independent state recognized by the World Government.
Ship Ability
Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.7x, HP by 1.4x, boosts their ATK by approximately 2x when they have G or RAINBOW slots, boosts amount of Berries earned by 3x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
Show all 12 levels
- Lv 11
Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.6x, HP by 1.4x, boosts their ATK by 1.75x when they have G or RAINBOW slots, boosts amount of Berries earned by 2.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 10
Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.5x, HP by 1.35x, boosts their ATK by approximately 1.75x when they have G or RAINBOW slots, boosts amount of Berries earned by 2x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 9
Boosts crew's ATK by 1.4x, HP by 1.35x, boosts their ATK by 1.75x when they have G or RAINBOW slots, boosts amount of Berries earned by 2x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 8
Boosts crew's ATK by 1.4x, HP by 1.35x, boosts their ATK by approximately 1.6x when they have G or RAINBOW slots, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 7
Boosts crew's ATK by 1.4x, HP by 1.3x, boosts their ATK by approximately 1.5x when they have G or RAINBOW slots, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 6
Boosts crew's ATK by 1.3x, HP by 1.3x, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 5
Boosts crew's ATK by 1.3x, HP by 1.2x, boosts amount of Berries earned by 1.5x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 4
Boosts crew's ATK by 1.3x, HP by 1.2x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 3
Boosts crew's ATK by 1.2x, HP by 1.1x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
- Lv 2
Boosts crew's ATK by 1.2x and HP by 1.1x
- Lv 1
Boosts crew's ATK by 1.2x
How to get
Shop · 20,000
Upgrade Cost
| Lv 2 | 5 | |
| Lv 3 | 9 | |
| Lv 4 | 16 | |
| Lv 5 | 26 | |
| Lv 6 | 36 | |
| Lv 7 | 56 | |
| Lv 8 | 86 | |
| Lv 9 | 116 | |
| Lv 10 | 150 | |
| Lv 11 | 5,000 | 5 |
| Lv 12 | 10,000 | 15 |
| Total | 15,500 | 20 |
Level 12 Boost
Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.7x, HP by 1.4x, boosts their ATK by approximately 2x when they have G or RAINBOW slots, reduces crew's Bind duration by 1 turn, boosts amount of Berries earned by 3x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 1.7x, HP by 1.4x, boosts their ATK by approximately 2x when they have G or RAINBOW slots, reduces crew's Bind/ATK Down duration by 1 turn, boosts amount of Berries earned by 3x, and if Fighter, Slasher, Striker, Shooter, Free Spirit, Driven, Cerebral, and Powerhouse classes are all on the crew and crew launches a Special to set the chain multiplier, extends the duration of the effect by 1 turn
Ship Modification
Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.
+150
+150
+150
+121–150
+91–120
+61–90
+31–60
+1–30
The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.
91+
91+
91+When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.
Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.