Piece of Spadille
The Spade Pirates' ship. Notably, she has a flame decoration around her figurehead. Captained by "Fire Fist" Portgas D. Ace.
Ship Ability
Reduces Special charge time by 1 turn at start of quest, boosts Powerhouse, Shooter, Free Spirit and Fighter characters' HP by 1.25x and ATK by 1.6x, and boosts their ATK by approximately 1.8x if HP is 30% or below before attacking
Show all 12 levels
- Lv 11
Boosts Powerhouse, Shooter, Free Spirit and Fighter characters' HP by 1.25x and ATK by 1.6x, and boosts their ATK by approximately 1.7x if HP is 30% or below before attacking
- Lv 10
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.5x, and boosts their ATK by approximately 1.6x if HP is 30% or below before attacking
- Lv 9
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.45x, and boosts their ATK by approximately 1.5x if HP is 30% or below before attacking
- Lv 8
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.4x, and boosts their ATK by approximately 1.5x if HP is 30% or below before attacking
- Lv 7
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.35x, and boosts their ATK by approximately 1.4x if HP is 30% or below before attacking
- Lv 6
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.3x, and boosts their ATK by approximately 1.4x if HP is 30% or below before attacking
- Lv 5
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.25x, and boosts their ATK by approximately 1.3x if HP is 30% or below before attacking
- Lv 4
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.2x, and boosts their ATK by approximately 1.3x if HP is 30% or below before attacking
- Lv 3
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.15x, and boosts their ATK by approximately 1.2x if HP is 30% or below before attacking
- Lv 2
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.1x, and boosts their ATK by approximately 1.2x if HP is 30% or below before attacking
- Lv 1
Boosts Powerhouse, Free Spirit and Fighter characters' HP by 1.2x and ATK by 1.05x, and boosts their ATK by approximately 1.2x if HP is 30% or below before attacking
Upgrade Cost
| Lv 2 | 8 | |
| Lv 3 | 10 | |
| Lv 4 | 12 | |
| Lv 5 | 16 | |
| Lv 6 | 20 | |
| Lv 7 | 26 | |
| Lv 8 | 33 | |
| Lv 9 | 44 | |
| Lv 10 | 63 | |
| Lv 11 | 5,000 | 5 |
| Lv 12 | 10,000 | 15 |
| Total | 15,232 | 20 |
Level 12 Boost
Reduces Special charge time by 2 turns at start of quest, boosts Powerhouse, Shooter, Free Spirit and Fighter characters' HP by 1.25x and ATK by 1.6x, and boosts their ATK by approximately 1.8x if HP is 30% or below before attacking
Reduces Special charge time by 2 turns at start of quest, reduces crew's Despair duration by 1 turn, boosts Powerhouse, Shooter, Free Spirit and Fighter characters' HP by 1.25x and ATK by 1.6x, and boosts their ATK by approximately 1.8x if HP is 30% or below before attacking
Special (11 turns): If crew's HP is 30% or below, reduces crew's Burn duration by 3 turns, boosts damage dealt to Ignited enemies by 2.25x for 1 turn (increases boost by +0.15 if boost is already in effect)
Ship Modification
Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.
+150
+150
+150
+121–150
+91–120
+61–90
+31–60
+1–30
The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.
91+
91+
91+When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.
Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.