Thriller Bark

Appearing as a ghostly island adrift on the seas, it is actually a giant pirate ship owned by Gecko Moria, one of the Seven Warlords of the Sea. Built from an island on the West Blue, it cannot be picked up by a Log Pose. This lets it sneak up on rival ships undetected, crushing any hope of escape.

Ship Ability

Lv 12

Boosts chances of crew landing on their own type slot, boosts DEX and INT characters' ATK by 1.5x, HP by 1.25x, and boosts Driven and Powerhouse characters' ATK by a further 1.15x

Show all 12 levels
  1. Lv 11

    Slightly boosts chances of crew landing on their own type slot, boosts DEX and INT characters' ATK by 1.5x, HP by 1.25x, and boosts Driven and Powerhouse characters' ATK by a further 1.1x

  2. Lv 10

    Boosts DEX and INT characters' ATK by 1.5x and HP by 1.25x

  3. Lv 9

    Boosts DEX and INT characters' ATK by 1.45x and HP by 1.25x

  4. Lv 8

    Boosts DEX and INT characters' ATK by 1.4x and HP by 1.25x

  5. Lv 7

    Boosts DEX and INT characters' ATK by 1.4x and HP by 1.2x

  6. Lv 6

    Boosts DEX and INT characters' ATK by 1.35x and HP by 1.2x

  7. Lv 5

    Boosts DEX and INT characters' ATK by 1.35x and HP by 1.15x

  8. Lv 4

    Boosts DEX and INT characters' ATK by 1.3x and HP by 1.15x

  9. Lv 3

    Boosts DEX and INT characters' ATK by 1.25x and HP by 1.15x

  10. Lv 2

    Boosts DEX and INT characters' ATK by 1.25x and HP by 1.1x

  11. Lv 1

    Boosts DEX and INT characters' ATK by 1.2x and HP by 1.1x

How to get

Exchange shop

Shop · 7,500

Upgrade Cost

Lv 216
Lv 317
Lv 418
Lv 519
Lv 620
Lv 721
Lv 825
Lv 930
Lv 1038
Lv 115,0005
Lv 1210,00015
Total15,20420

Level 12 Boost

Phase 1

Reduces DEX and INT characters' Special charge time by 1 turn at start of quest, boosts chances of crew landing on their own type slot, boosts DEX and INT characters' ATK by 1.5x, HP by 1.25x, and boosts Driven and Powerhouse characters' ATK by a further 1.15x

Phase 2

Reduces DEX and INT characters' Special charge time by 1 turn at start of quest, boosts chances of crew landing on their own type slot, boosts DEX and INT characters' ATK by 1.5x, HP by 1.25x, boosts Driven and Powerhouse characters' ATK by a further 1.15x, and if crew applies slot effect boosts with a Special, extends the duration of crew's slot effect boosts by 1 turn

Special

Special (11 turns): Applies -15% Driven and Powerhouse Resistance to all enemies for 2 turns

Ship Modification

Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.

HP+150
ATK+150
RCV+150
Modification ranks
  • +121–150
  • +91–120
  • +61–90
  • +31–60
  • +1–30

The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.

Special Effect
91+91+91+

When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.

Keep modifying the same ship

Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.