Merry Go

The Straw Hat Pirates' vessel. This type of ship is known as a caravel. It was a gift from Kaya in Syrup Village. Its flag features a skull wearing the trademark straw hat. It is captained by Luffy.

Ship Ability

Lv 12

Reduces Special charge time by 1 turn at start of quest, boosts top-right character's HP by 20000, boosts crew's ATK by 1.65x, and makes it a much easier to land PERFECT strikes

Show all 12 levels
  1. Lv 11

    Boosts top-right character's HP by 10000, boosts crew's ATK by 1.55x, and makes it a much easier to land PERFECT strikes

  2. Lv 10

    Boosts top-right character's HP by 300, boosts crew's ATK by 1.5x, and makes it easier to land PERFECT strikes

  3. Lv 9

    Boosts top-right character's HP by 270, boosts crew's ATK by 1.2x, and makes it a little easier to land PERFECT strikes

  4. Lv 8

    Boosts top-right character's HP by 250, boosts crew's ATK by 1.2x, and makes it a little easier to land PERFECT strikes

  5. Lv 7

    Boosts top-right character's HP by 230, boosts crew's ATK by 1.2x, and makes it a little easier to land PERFECT strikes

  6. Lv 6

    Boosts top-right character's HP by 210, boosts crew's ATK by 1.2x, and makes it a little easier to land PERFECT strikes

  7. Lv 5

    Boosts top-right character's HP by 190, and makes it a little easier to land PERFECT strikes

  8. Lv 4

    Boosts top-right character's HP by 170, and makes it a little easier to land PERFECT strikes

  9. Lv 3

    Boosts top-right character's HP by 150, and makes it a little easier to land PERFECT strikes

  10. Lv 2

    Boosts top-right character's HP by 130, and makes it a little easier to land PERFECT strikes

  11. Lv 1

    Boosts top-right character's HP by 100, and makes it a little easier to land PERFECT strikes

How to get

Syrup Village

Story · Reward

Upgrade Cost

Lv 23
Lv 33
Lv 45
Lv 55
Lv 67
Lv 77
Lv 89
Lv 99
Lv 109
Lv 115,0005
Lv 1210,00015
Total15,05720

Level 12 Boost

Phase 1

Reduces Special charge time by 1 turn at start of quest, boosts top-right character's HP by 20,000, boosts crew's ATK by 1.65x, reduces crew's Despair duration by 1 turn, and makes it much easier to land PERFECT strikes

Phase 2

Reduces Special charge time by 1 turn at start of quest, boosts top-right character's HP by 20,000, boosts crew's ATK by 1.65x, reduces crew's Bind/Despair duration by 1 turn, and makes it much easier to land PERFECT strikes

Special

Special (10 turns): Reduces crew's Despair/Bind duration by 1 turn

Ship Modification

Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.

HP+150
ATK+150
RCV+150
Modification ranks
  • +121–150
  • +91–120
  • +61–90
  • +31–60
  • +1–30

The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.

Special Effect
91+91+91+

When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.

Keep modifying the same ship

Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.