Dreadnaught Sabre

An enormous galleon that served as the Krieg Pirates’ flagship. It set off for the Grand Line, but encountered stormy weather and Hawk Eyes Mihawk left it limping back to the East Blue in tatters. Don Krieg is its captain.

Ship Ability

Lv 12

Boosts crew's HP by 1.5x, boosts Driven and Powerhouse characters' ATK by 1.4x, boosts damage dealt to enemies affected by Poison, Venom, or progressive Poison by 1.2x, and deals 20,000 non-type damage to all enemies at end of turn

Show all 12 levels
  1. Lv 11

    Boosts crew's HP by 1.5x, boosts Driven and Powerhouse characters' ATK by 1.25x, boosts damage dealt to enemies affected by Poison, Venom, or progressive Poison by 1.1x, and deals 10,000 non-type damage to all enemies at end of turn

  2. Lv 10

    Boosts crew's HP by 1.5x and deals 10,000 non-type damage to all enemies at end of turn

  3. Lv 9

    Boosts crew's HP by 1.2x and deals 9,000 non-type damage to all enemies at end of turn

  4. Lv 8

    Boosts crew's HP by 1.2x and deals 8,000 non-type damage to all enemies at end of turn

  5. Lv 7

    Boosts crew's HP by 1.2x and deals 7,000 non-type damage to all enemies at end of turn

  6. Lv 6

    Boosts crew's HP by 1.2x and deals 6,000 non-type damage to all enemies at end of turn

  7. Lv 5

    Boosts crew's HP by 1.2x and deals 5,000 non-type damage to all enemies at end of turn

  8. Lv 4

    Boosts crew's HP by 1.2x and deals 4,000 non-type damage to all enemies at end of turn

  9. Lv 3

    Boosts crew's HP by 1.2x and deals 3,000 non-type damage to all enemies at end of turn

  10. Lv 2

    Boosts crew's HP by 1.2x and deals 2,000 non-type damage to all enemies at end of turn

  11. Lv 1

    Boosts crew's HP by 1.2x and deals 1,000 non-type damage to all enemies at end of turn

How to get

Exchange shop

Shop · 7,500

Upgrade Cost

Lv 28
Lv 310
Lv 412
Lv 514
Lv 616
Lv 718
Lv 821
Lv 924
Lv 1027
Lv 115,0005
Lv 1210,00015
Total15,15020

Level 12 Boost

Phase 1

Reduces crew's Paralysis duration by 1 turn, boosts crew's HP by 1.5x, boosts Driven and Powerhouse characters' ATK by 1.4x, boosts damage dealt to enemies affected by Poison, Venom, or progressive Poison by 1.2x, and deals 20,000 non-type damage to all enemies at end of turn

Phase 2

Reduces crew's Paralysis duration by 1 turn, boosts crew's HP by 1.5x, boosts Driven and Powerhouse characters' ATK by 200, boosts Driven and Powerhouse characters' ATK by 1.4x, boosts damage dealt to enemies affected by Poison, Venom, or progressive Poison by 1.2x, and deals 20,000 non-type damage to all enemies at end of turn

Ship Modification

Once a ship reaches Lv 12 it can be modified. Each modify adds HP, ATK and RCV bonuses to the ship, paid with cola or super cola plus berries.

HP+150
ATK+150
RCV+150
Modification ranks
  • +121–150
  • +91–120
  • +61–90
  • +31–60
  • +1–30

The same ranges apply to HP, ATK and RCV. The higher the rank, the bigger the boost.

Special Effect
91+91+91+

When all three bonuses are ★4 or better, the ship's Special Effect activates. The effect differs by ship.

Keep modifying the same ship

Each modify on the same ship fills a bonus gauge. When it is full, the next modify is guaranteed at least one ★4 or better bonus.