Trebol

Donquixote Pirates

One of the top officers in the Donquixote Pirates. His Stick-Stick Fruit powers let him cover himself in mucus spat out of his body, as well as shoot it at people or set it on fire to trigger a huge explosion.

Special

Stick-Stickem Launcher

Changes captain's slot to the character's own, locks crew's slots in place for 1 turn, and deals INT damage to all enemies

BaseLimit Break
Level 121 turns17 turns
Level 220 turns16 turns
Level 319 turns15 turns
Level 418 turns14 turns
Level 517 turns13 turns
Level 616 turns12 turns
Max15 turns11 turns

−2 turns at Limit Break 6

−2 turns at Limit Break 12

Captain Ability

Million-HP Sticky Power

Boosts Cerebral and Driven characters' ATK by 2.25x and makes TND/RCV slots have matching slot effects.

Crewmate Ability

+STATS

Boosts Driven characters' base stats by 20

Unlocks at Limit Break 2

RES

Reduces crew's Paralysis duration by 1 turn

Unlocks at Limit Break 14

Support Ability

Supported Characters

Donquixote Doflamingo, Sugar, Giolla

Level 5 (Max)

Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1% and adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Reduces damage taken from PSY characters by 2% and adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Reduces damage taken from PSY characters by 3% and adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Reduces damage taken from PSY characters by 4% and adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 1889721148
Lv 991,9671,381334
Lv 1502,9502,071501
Limit Break2,147+1801,501+120394+60

Limit Break

01

Boosts base HP by 30

02

Add Crewmate Ability 1: Boosts Driven characters' base stats by 20

03

Boosts base HP by 50

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 30

Show all 15
06

Reduces Special charge time by 2 turns

07

Boosts base ATK by 40

08

Boosts base HP by 100

09

Boosts base RCV by 30

10

Add 1 Power Slot

11

Boosts base RCV by 30

12

Reduces Special charge time by 2 turns

13

Boosts base ATK by 50

14

Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn

15

Potential Ability 2: Slot Bind Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 40 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 80 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Level Limit Break

HPATKRCV
Lv 1052,0821,462353
Lv 1102,1791,529370
Lv 1202,3711,665402
Lv 1302,5641,800435
Lv 1502,9502,071501

Evolution

Trebol
Sea StallionBlack Pirate PenguinBlack Armored CrabBlack Plated LobsterBlack Striped Dragon
25,000 Beli
Trebol

Pirate Rumble

Style
Obstructer
DEF
132
SPD
129
Cost
30
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Stick-Stickem Launcher
Level 10 (Max)

Targets 2 enemies for ATK Down Lv.9 (25 s); SPD Down Lv.8 (25 s)

Charge time: 31 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies for ATK Down Lv.3 (16 s); SPD Down Lv.2 (16 s)

    Charge time: 31 s

  2. Level 2

    Targets 2 enemies for ATK Down Lv.3 (17 s); SPD Down Lv.2 (17 s)

    Charge time: 31 s

  3. Level 3

    Targets 2 enemies for ATK Down Lv.4 (18 s); SPD Down Lv.3 (18 s)

    Charge time: 31 s

  4. Level 4

    Targets 2 enemies for ATK Down Lv.4 (19 s); SPD Down Lv.3 (19 s)

    Charge time: 31 s

  5. Level 5

    Targets 2 enemies for ATK Down Lv.5 (20 s); SPD Down Lv.4 (20 s)

    Charge time: 31 s

  6. Level 6

    Targets 2 enemies for ATK Down Lv.6 (21 s); SPD Down Lv.5 (21 s)

    Charge time: 31 s

  7. Level 7

    Targets 2 enemies for ATK Down Lv.6 (22 s); SPD Down Lv.5 (22 s)

    Charge time: 31 s

  8. Level 8

    Targets 2 enemies for ATK Down Lv.7 (23 s); SPD Down Lv.6 (23 s)

    Charge time: 31 s

  9. Level 9

    Targets 2 enemies for ATK Down Lv.7 (24 s); SPD Down Lv.6 (24 s)

    Charge time: 31 s

  10. Level 10

    Targets 2 enemies for ATK Down Lv.9 (25 s); SPD Down Lv.8 (25 s)

    Charge time: 31 s

Ability
Level 5 (Max)

If current teammate is 7 or more, Cerebral class teammates HP Up Lv.5; if current teammate is 7 or more, Cerebral class teammates DEF Up Lv.1

Show all 5 levels
  1. Level 1

    If current teammate is 7 or more, Cerebral class teammates HP Up Lv.1; if current teammate is 7 or more, Cerebral class teammates DEF Up Lv.1

  2. Level 2

    If current teammate is 7 or more, Cerebral class teammates HP Up Lv.2; if current teammate is 7 or more, Cerebral class teammates DEF Up Lv.1

  3. Level 3

    If current teammate is 7 or more, Cerebral class teammates HP Up Lv.3; if current teammate is 7 or more, Cerebral class teammates DEF Up Lv.1

  4. Level 4

    If current teammate is 7 or more, Cerebral class teammates HP Up Lv.4; if current teammate is 7 or more, Cerebral class teammates DEF Up Lv.1

  5. Level 5

    If current teammate is 7 or more, Cerebral class teammates HP Up Lv.5; if current teammate is 7 or more, Cerebral class teammates DEF Up Lv.1

Family

Trebol
TrebolTrebolTrebolTrebolTrebolTrebolTrebol
Linked families
Doflamingo & TrebolDonquixote Pirates