
Brownbeard
Alligator Centaur
Part of the Centaur Patrol Unit. Severely injured, he made his way to Punk Hazard, received treatment from Caesar, and has served under him ever since. Trafalgar Law has functionally transplanted the bottom half of an alligator to his body.
Special
Changes character's slot to PSY, deals PSY damage (more if HP is low) to one enemy, and boosts Slasher characters' ATK by 1.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 26 turns | 22 turns |
| Level 2 | 25 turns | 21 turns |
| Level 3 | 24 turns | 20 turns |
| Level 4 | 23 turns | 19 turns |
| Level 5 | 22 turns | 18 turns |
| Level 6 | 21 turns | 17 turns |
| Level 7 | 20 turns | 16 turns |
| Level 8 | 19 turns | 15 turns |
| Level 9 | 18 turns | 14 turns |
| Level 10 | 17 turns | 13 turns |
| Max | 16 turns | 12 turns |
−1 turn at Limit Break 2
−1 turn at Limit Break 6
−1 turn at Limit Break 10
−1 turn at Limit Break 12
Captain Ability
Boosts Slasher characters' ATK by 1.5x and doubles HP
Crewmate Ability
Boosts Slasher characters' base stats by 30
Unlocks at Limit Break 8
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 14
Support Ability
Caesar Clown (Gastino)
Adds 13% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 5% of character's base HP to supported character's base HP
- Level 2
Adds 6% of character's base HP to supported character's base HP
- Level 3
Adds 8% of character's base HP to supported character's base HP
- Level 4
Adds 10% of character's base HP to supported character's base HP
- Level 5
Adds 13% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,127 | 444 | 90 |
| Lv 99 | 2,500 | 1,000 | 220 |
| Lv 150 | 3,750 | 1,500 | 330 |
| Limit Break | 2,690+190 | 1,100+100 | 290+70 |
Limit Break
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 30
Show all 15
Reduces Special charge time by 1 turn
Boosts base RCV by 40
Add Crewmate Ability 1: Boosts Slasher characters' base stats by 30
Boosts base HP by 60
Reduces Special charge time by 1 turn
Boosts base HP by 90
Reduces Special charge time by 1 turn
Boosts base ATK by 70
Add Crewmate Ability 2: Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Potential Ability 2: Critical ATK
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,647 | 1,058 | 232 |
| Lv 110 | 2,769 | 1,107 | 243 |
| Lv 120 | 3,014 | 1,205 | 265 |
| Lv 130 | 3,259 | 1,303 | 286 |
| Lv 150 | 3,750 | 1,500 | 330 |
Evolution
How to get
Event

