Blueno

CP9's Strongest

Member of Cipher Pol No. 9, an undercover World Government organization. Among CP9 members, he's the fourth strongest in physical skill (Spandam excluded).

Special

Iron Body Wheel

Reduces damage taken by half for 1 turn and boosts Powerhouse characters' ATK by 1.75x

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 7

Captain Ability

Anything Can Be a Door

Doubles INT characters' ATK and reduces damage taken from PSY characters by around 30%

Crewmate Ability

UNIQ

Makes character's STR slots have matching slot effects

Unlocks at Limit Break 8

+STATS

Boosts Powerhouse characters' base HP by 150

Unlocks at Limit Break 14

Support Ability

Supported Characters

Kalifa, Rob Lucci, Kaku, Jabra, Fukuro, Kumadori, Spandam

Level 5 (Max)

Adds 15% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 5% of character's base HP to supported character's base HP

  2. Level 2

    Adds 6% of character's base HP to supported character's base HP

  3. Level 3

    Adds 8% of character's base HP to supported character's base HP

  4. Level 4

    Adds 10% of character's base HP to supported character's base HP

  5. Level 5

    Adds 15% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,77960056
Lv 993,5021,045168
Lv 1505,2531,567252
Limit Break3,732+2301,145+100198+30

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 20

03

Boosts base HP by 40

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base HP by 70

Show all 15
06

Boosts base HP by 90

07

Reduces Special charge time by 1 turn

08

Add Crewmate Ability 1: Makes character's STR slots have matching slot effects

09

Boosts base RCV by 10

10

Boosts base RCV by 20

11

Add 1 Power Slot

12

Boosts base ATK by 50

13

Boosts base ATK by 50

14

Add Crewmate Ability 2: Boosts Powerhouse characters' base HP by 150

15

Potential Ability 2: RCV Bind Resistance

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,7081,106177
Lv 1103,8791,157186
Lv 1204,2231,259202
Lv 1304,5661,362219
Lv 1505,2531,567252

Evolution

Blueno
Sea StallionRainbow Robber PenguinBlack Pirate PenguinBlack Plated LobsterBlack Striped Dragon
25,000 Beli
Blueno

Pirate Rumble

Style
Defender
DEF
203
SPD
100
Cost
30
Action

Normal Attack → Normal Attack → Heal Self Lv.2

Targets closest enemies

Iron Body Wheel
Level 10 (Max)

Targets self for DEF Up Lv.8 (20 s); ATK Up Lv.8 (15 s)

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets self for DEF Up Lv.2 (11 s); ATK Up Lv.3 (6 s)

    Charge time: 28 s

  2. Level 2

    Targets self for DEF Up Lv.2 (12 s); ATK Up Lv.3 (7 s)

    Charge time: 28 s

  3. Level 3

    Targets self for DEF Up Lv.3 (13 s); ATK Up Lv.4 (8 s)

    Charge time: 28 s

  4. Level 4

    Targets self for DEF Up Lv.3 (14 s); ATK Up Lv.4 (9 s)

    Charge time: 28 s

  5. Level 5

    Targets self for DEF Up Lv.4 (15 s); ATK Up Lv.5 (10 s)

    Charge time: 28 s

  6. Level 6

    Targets self for DEF Up Lv.5 (16 s); ATK Up Lv.5 (11 s)

    Charge time: 28 s

  7. Level 7

    Targets self for DEF Up Lv.5 (17 s); ATK Up Lv.6 (12 s)

    Charge time: 28 s

  8. Level 8

    Targets self for DEF Up Lv.6 (18 s); ATK Up Lv.6 (13 s)

    Charge time: 28 s

  9. Level 9

    Targets self for DEF Up Lv.6 (19 s); ATK Up Lv.7 (14 s)

    Charge time: 28 s

  10. Level 10

    Targets self for DEF Up Lv.8 (20 s); ATK Up Lv.8 (15 s)

    Charge time: 28 s

Ability
Level 5 (Max)

First 30 s of battle, team Guard % Up Lv.5

Show all 5 levels
  1. Level 1

    First 30 s of battle, team Guard % Up Lv.1

  2. Level 2

    First 30 s of battle, team Guard % Up Lv.2

  3. Level 3

    First 30 s of battle, team Guard % Up Lv.3

  4. Level 4

    First 30 s of battle, team Guard % Up Lv.4

  5. Level 5

    First 30 s of battle, team Guard % Up Lv.5

Family

Blueno
BluenoBluenoBlueno: Six PowersBlueno
Linked families
Blueno & Bepo & Sunny-kunBlueno & CobyCipher Pol No. 9: Neo