One-Hit Namule

8th division commander of the Whitebeard Pirates. He fights using his natural Fishman strength and his unparalleled underwater battle techniques, and has an "8" tattoo on his neck.

Special

Number Eight's One Hit

Boosts Fighter characters' ATK by 1.5x for 1 turn and deals DEX damage to one enemy

BaseLimit Break
Level 125 turns16 turns
Level 224 turns15 turns
Level 323 turns14 turns
Level 422 turns13 turns
Level 521 turns12 turns
Level 620 turns11 turns
Level 719 turns10 turns
Max18 turns9 turns

−3 turns at Limit Break 8

−3 turns at Limit Break 11

−3 turns at Limit Break 13

Number Eight's One HitLLB

Deals 88x character's ATK in DEX damage to one enemy, reduces crew's Bind duration by 6 turns, and boosts Fighter and Powerhouse characters' ATK by 2.75x for 2 turns

BaseLimit Break
Level 125 turns16 turns
Level 224 turns15 turns
Level 323 turns14 turns
Level 422 turns13 turns
Level 521 turns12 turns
Level 620 turns11 turns
Level 719 turns10 turns
Max18 turns9 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−3 turns at Limit Break 8

−3 turns at Limit Break 11

−3 turns at Limit Break 13

Captain Ability

Criminal Brand Fashionable Fishman

Doubles Fighter characters' ATK and boosts HP by 1.5x

Crewmate Ability

+STATS

Boosts Fighter characters' base ATK by 20

UNIQ

Reduces character's Special charge time by 2 turns every time another character uses a Special

Unlocks at Limit Break 14

Support Ability

Supported Characters

Fighter characters

Level 5 (Max)

Adds 15% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 6% of character's base HP to supported character's base HP

  2. Level 2

    Adds 8% of character's base HP to supported character's base HP

  3. Level 3

    Adds 10% of character's base HP to supported character's base HP

  4. Level 4

    Adds 12% of character's base HP to supported character's base HP

  5. Level 5

    Adds 15% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 1999755117
Lv 992,3981,303262
Lv 1503,5971,954393
Limit Break2,618+2201,443+140302+40
Limit Break+2,818+4201,643+340402+140

Limit Break

01

Boosts base HP by 50

02

Boosts base ATK by 55

03

Boosts base HP by 50

04

Potential Ability 1: Critical ATK

05

Boosts base RCV by 20

Show all 25
06

Boosts base HP by 55

07

Boosts base RCV by 20

08

Reduces Special charge time by 3 turns

09

Boosts base ATK by 85

10

Add 1 Power Slot

11

Reduces Special charge time by 3 turns

12

Boosts base HP by 65

13

Reduces Special charge time by 3 turns

14

Add Crewmate Ability 2: Reduces character's Special charge time by 2 turns every time another character uses a Special

15

Potential Ability 2: Own Special Charge Time Reduced

16

Expand Limit Break (LB+)

17

Boosts base HP by 50

18

Boosts base HP by 50

19

Boosts base HP by 100

20

Boosts base ATK by 50

21

Boosts base ATK by 50

22

Boosts base ATK by 50

23

Boosts base RCV by 100

24

Boosts base ATK by 50

25

Potential Ability 3: Fear Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 9 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 6 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 9 turns at start of quest

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,5391,379277
Lv 1102,6561,443290
Lv 1202,8911,571315
Lv 1303,1261,698341
Lv 1503,5971,954393
New Special · New Crewmate Ability 1

Evolution

Namule
Sea StallionRainbow Robber PenguinGreen Pirate PenguinGreen Plated LobsterGreen Striped Dragon
25,000 Beli
One-Hit Namule

Family

Namule
NamuleNamule
Linked families
Rakuyo & Namule & Blenheim