
Twin-Blade Thatch
4th division commander of the Whitebeard Pirates. He happened to acquire the Dark-Dark Fruit that then-2nd division commander Blackbeard had been seeking for years, and was killed for it.
Special
Boosts chance of landing on QCK slots a lot for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 15 turns |
| Level 2 | 15 turns | 14 turns |
| Level 3 | 14 turns | 13 turns |
| Level 4 | 13 turns | 12 turns |
| Level 5 | 12 turns | 11 turns |
| Level 6 | 11 turns | 10 turns |
| Max | 10 turns | 9 turns |
−1 turn at Limit Break 13
Greatly boosts crew's chance of landing on QCKRCV slots for 3 turns, change crew's BLOCK slots to RCV, changes other slots randomly to RCVTND unless slots are matching, reduces crew's [Cure Slot To Damage] duration by 2 turns, and if enemy has [Damage Increase] status when Special is launched, further increases all enemies' increase damage taken effect by +0.4, and reduces character's Special charge time by 9 turns (Special charge time reduction effect of "Pirate King's Sword" can be activated up to 3 times including any Specials with similar effect)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 15 turns |
| Level 2 | 15 turns | 14 turns |
| Level 3 | 14 turns | 13 turns |
| Level 4 | 13 turns | 12 turns |
| Level 5 | 12 turns | 11 turns |
| Level 6 | 11 turns | 10 turns |
| Max | 10 turns | 9 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
Captain Ability
Triples QCK characters' ATK as long as HP is full prior to attacking
Crewmate Ability
Boosts crew's base stats by 20
Unlocks at Limit Break 8
Makes character's DEX slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
Portgas D. Ace, Edward Newgate (Whitebeard)
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,184 | 575 | 146 |
| Lv 99 | 2,505 | 1,190 | 302 |
| Lv 150 | 3,757 | 1,785 | 453 |
| Limit Break | 2,535+30 | 1,360+170 | 382+80 |
| Limit Break+ | 2,735+230 | 1,560+370 | 482+180 |
Limit Break
Boosts base ATK by 30
Boosts base RCV by 10
Boosts base RCV by 20
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 30
Show all 25
Boosts base HP by 30
Boosts base ATK by 50
Add Crewmate Ability 1: Boosts crew's base stats by 20
Boosts base RCV by 20
Add 1 Power Slot
Boosts base RCV by 30
Boosts base ATK by 60
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes character's DEX slots have matching slot effects
Potential Ability 2: Own Special Charge Time Reduced
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base RCV by 50
Potential Ability 3: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces character's Special charge time by 9 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 3 turns at start of quest
- Level 3
Reduces character's Special charge time by 4 turns at start of quest
- Level 4
Reduces character's Special charge time by 6 turns at start of quest
- Level 5
Reduces character's Special charge time by 9 turns at start of quest
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,652 | 1,260 | 319 |
| Lv 110 | 2,775 | 1,318 | 334 |
| Lv 120 | 3,020 | 1,435 | 364 |
| Lv 130 | 3,266 | 1,551 | 393 |
| Lv 150 | 3,757 | 1,785 | 453 |
| New Special · New Crewmate Ability 1 · New Crewmate Ability 2 | |||



