
St. Killingham
Rimoshifu Family, Holy Knight
Special
Deals 1,000,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), and reduces all enemies' DEF Up duration by 10 turns [If crew's HP is 50% or below when Special is launched] Boosts QCK and Driven characters' ATK when landing a successful strike by 2.5x for 1 turn after landing 3 PERFECT strikes in a row in this turn Otherwise Boosts QCK and Driven characters' ATK when landing a successful strike by 2.25x for 1 turn after landing 3 PERFECT strikes in a row in this turn [If 4 or more Holy Knights World Government Mythical Zoan-type characters are on the crew or if "Saintess Gunko" and "Imu" launch Specials in the same turn] Allows crew to stack up to 2 different damage boosting effects for 3 turns, and applies -25% Driven, Striker, and Shooter Resistance to all enemies for 1 turn
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 25 turns | 24 turns | 23 turns |
| Lv 2 | 24 turns | 23 turns | 22 turns |
| Lv 3 | 23 turns | 22 turns | 21 turns |
| Lv 4 | 22 turns | 21 turns | 20 turns |
| Lv 5 | 21 turns | 20 turns | 19 turns |
| Lv 6 (Max) | 20 turns | 19 turns | 18 turns |
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−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces QCK and Driven characters' Special charge time by 2 turns and VS Effect gauge and Switch Effect by 2 at start of quest, boosts their ATK by 5.5x, boosts their ATK by approximately 6x when they have QCKTNDRCV slots, boosts their HP by 1.3x, makes crew's QCKTNDRCV slots have matching slot effects, and tapping on this character with a TND slot will reduce all enemies' damage nullification duration by 2 turns [If 4 or more World Government Holy Knights Mythical Zoan-type Domi Reversi characters are on the crew] Boosts World Government Holy Knights Mythical Zoan-type Domi Reversi characters' ATK by 1.2x
Crewmate Ability
Lets character completely evade Bind/Paralysis
Boosts Driven characters' base stats by 200, and makes their TND slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag: Elbaph Arc
Adds 15% of character's base stats to supported character's base stats
- Lv 4
Adds 14% of character's base stats to supported character's base stats
- Lv 3
Adds 13% of character's base stats to supported character's base stats
- Lv 2
Adds 12% of character's base stats to supported character's base stats
- Lv 1
Adds 10% of character's base stats to supported character's base stats
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Super Special

When any 3 Holy Knights World Government Mythical Zoan-type Domi Reversi characters are on the crew not including self (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1; can be launched when character is a crewmate)
Changes crew's slots (including BLOCK slots) to TND unless slots are QCK, boosts the chain multiplier by +2.2 for 1 turn, delays all enemies for 1 turn ignoring immunity to status effects, and changes Driven characters to Super Driven
How to get
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,766 | 1,256 | 121 |
| Lv 99 | 5,532 | 2,511 | 241 |
| Lv 99 + Limit Break | 6,032+500 | 2,711+200 | 341+100 |
| Lv 99 + Limit Break+ | 6,532+1,000 | 2,911+400 | 391+150 |
| Lv 105 | 6,857+1,000 | 3,058+400 | 405+150 |
| Lv 110 | 7,128+1,000 | 3,181+400 | 416+150 |
| Lv 120 | 7,670+1,000 | 3,427+400 | 440+150 |
| Lv 130 | 8,213+1,000 | 3,673+400 | 463+150 |
| Lv 150 | 9,298+1,000 | 4,166+400 | 511+150 |
| Upgraded Rumble Super Special | |||
Limit Break
Boosts base HP by 20
Boosts base ATK by 10
Boosts base RCV by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base HP by 40
Potential Ability 2: Limit Special Uses Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base HP by 60
Add Crewmate Ability 2: Boosts Driven characters' base stats by 200, and makes their TND slots have matching slot effects
Boosts base ATK by 30
Boosts base HP by 80
Boosts base ATK by 40
Boosts base ATK by 40
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
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Potential Abilities
Reduces character's Slot Bind duration by 10 turns
- Lv 4
Reduces character's Slot Bind duration by 7 turns
- Lv 3
Reduces character's Slot Bind duration by 5 turns
- Lv 2
Reduces character's Slot Bind duration by 3 turns
- Lv 1
Reduces character's Slot Bind duration by 1 turn
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Reduces Limit Special Uses duration by 3 turns
- Lv 4
Reduces Limit Special Uses duration by 2 turns
- Lv 3
Reduces Limit Special Uses duration by 2 turns
- Lv 2
Reduces Limit Special Uses duration by 1 turn
- Lv 1
Reduces Limit Special Uses duration by 1 turn
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Further boosts the chain multiplier of the final tap by 1.3x, and boosts crew's damage dealt to delayed enemies by 2.25x for 1 turn
On the turn Special is launched during final Battle
- Lv 4
Further boosts the chain multiplier of the final tap by 1.25x, and boosts crew's damage dealt to delayed enemies by 2x for 1 turn
ConditionOn the turn Special is launched during final Battle
- Lv 3
Further boosts the chain multiplier of the final tap by 1.2x, and boosts crew's damage dealt to delayed enemies by 1.75x for 1 turn
ConditionOn the turn Special is launched during final Battle
- Lv 2
Further boosts the chain multiplier of the final tap by 1.15x, and boosts crew's damage dealt to delayed enemies by 1.5x for 1 turn
ConditionOn the turn Special is launched during final Battle
- Lv 1
Further boosts the chain multiplier of the final tap by 1.1x, and boosts crew's damage dealt to delayed enemies by 1.25x for 1 turn
ConditionOn the turn Special is launched during final Battle
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Rumble Stats
- Style
SPT Style- DEF
- 152
- SPD
- 176
- Rumble cost
- 55
- Behavior Pattern
- Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
- Target Priority
- Targets closest enemies
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.6 (20 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 100% chance to evade Action Bind/RCV Bind (15 s); targets World Government teammates for ATK Up Lv.6 (20 s); targets (not including self) Holy Knights teammates for Special CT 20% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.6 (10 s), ATK x 3 damage 3 times
- Lv 9CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.5 (19 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 97% chance to evade Action Bind/RCV Bind (14 s); targets World Government teammates for ATK Up Lv.5 (19 s); targets (not including self) Holy Knights teammates for Special CT 19% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.5 (9 s), ATK x 2.8 damage 3 times
- Lv 8CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.4 (18 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 94% chance to evade Action Bind/RCV Bind (13 s); targets World Government teammates for ATK Up Lv.4 (18 s); targets (not including self) Holy Knights teammates for Special CT 18% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.4 (9 s), ATK x 2.6 damage 3 times
- Lv 7CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.4 (17 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 91% chance to evade Action Bind/RCV Bind (12 s); targets World Government teammates for ATK Up Lv.4 (17 s); targets (not including self) Holy Knights teammates for Special CT 17% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.4 (8 s), ATK x 2.4 damage 3 times
- Lv 6CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.4 (16 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 88% chance to evade Action Bind/RCV Bind (11 s); targets World Government teammates for ATK Up Lv.4 (16 s); targets (not including self) Holy Knights teammates for Special CT 16% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.4 (8 s), ATK x 2.2 damage 3 times
- Lv 5CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.3 (15 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 85% chance to evade Action Bind/RCV Bind (10 s); targets World Government teammates for ATK Up Lv.3 (15 s); targets (not including self) Holy Knights teammates for Special CT 15% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.3 (7 s), ATK x 2 damage 3 times
- Lv 4CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.3 (14 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 82% chance to evade Action Bind/RCV Bind (9 s); targets World Government teammates for ATK Up Lv.3 (14 s); targets (not including self) Holy Knights teammates for Special CT 14% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.3 (7 s), ATK x 1.8 damage 3 times
- Lv 3CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.2 (13 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 79% chance to evade Action Bind/RCV Bind (8 s); targets World Government teammates for ATK Up Lv.2 (13 s); targets (not including self) Holy Knights teammates for Special CT 13% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.2 (6 s), ATK x 1.6 damage 3 times
- Lv 2CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.2 (12 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 76% chance to evade Action Bind/RCV Bind (7 s); targets World Government teammates for ATK Up Lv.2 (12 s); targets (not including self) Holy Knights teammates for Special CT 12% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.2 (6 s), ATK x 1.4 damage 3 times
- Lv 1CT 23
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.2 (11 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 73% chance to evade Action Bind/RCV Bind (6 s); targets World Government teammates for ATK Up Lv.2 (11 s); targets (not including self) Holy Knights teammates for Special CT 11% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.2 (5 s), ATK x 1.2 damage 3 times
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Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.7 (25 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 100% chance to evade Action Bind/RCV Bind (20 s); targets World Government teammates for ATK Up Lv.7 (25 s); targets (not including self) Holy Knights teammates for Special CT 30% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 3 times Lv.7 (10 s), ATK x 3.5 damage 3 times; targets 1 enemy with high current Special CT for Special CT 20% delay 3 times
After character receives 12,000 damage
Targets QCK-type/Driven class and World Government teammates for SPD Up Lv.8 (30 s); when remaining HP is 60% or more, targets QCK-type/Driven class and World Government teammates for 100% chance to evade Action Bind/RCV Bind (25 s); targets World Government teammates for ATK Up Lv.8 (30 s); targets (not including self) Holy Knights teammates for Special CT 40% reduction; when remaining HP is less than 60%, targets 1 enemy with low current HP for DEF Down 4 times Lv.7 (10 s), ATK x 3.5 damage 4 times; targets 1 enemy with high current Special CT for Special CT 20% delay 4 times
After character receives 10,000 damage
Unlocks at Level Limit Break step 5 (Lv 150)
QCK-type/Driven class and World Government teammates HP Up Lv.7, SPD Up Lv.7; when remaining HP is less than 60%, Holy Knights teammates ATK Up Lv.8, SPD Up Lv.8; when HP becomes less than 60%, after appearing on the field up to 1 time self Special CT 30% reduction; if 4 or more World Government characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Lv 4
QCK-type/Driven class and World Government teammates HP Up Lv.6, SPD Up Lv.6; when remaining HP is less than 60%, Holy Knights teammates ATK Up Lv.7, SPD Up Lv.7; when HP becomes less than 60%, after appearing on the field up to 1 time self Special CT 28% reduction; if 4 or more World Government characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Lv 3
QCK-type/Driven class and World Government teammates HP Up Lv.5, SPD Up Lv.5; when remaining HP is less than 60%, Holy Knights teammates ATK Up Lv.6, SPD Up Lv.6; when HP becomes less than 60%, after appearing on the field up to 1 time self Special CT 26% reduction; if 4 or more World Government characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Lv 2
QCK-type/Driven class and World Government teammates HP Up Lv.4, SPD Up Lv.4; when remaining HP is less than 60%, Holy Knights teammates ATK Up Lv.5, SPD Up Lv.5; when HP becomes less than 60%, after appearing on the field up to 1 time self Special CT 24% reduction; if 4 or more World Government characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Lv 1
QCK-type/Driven class and World Government teammates HP Up Lv.3, SPD Up Lv.3; when remaining HP is less than 60%, Holy Knights teammates ATK Up Lv.4, SPD Up Lv.4; when HP becomes less than 60%, after appearing on the field up to 1 time self Special CT 22% reduction; if 4 or more World Government characters are on the team, when self is KO'd, launches Rumble Special 1 time
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Completely evades Special Bind, reduce damage taken from STR by 30%
Reduce damage taken from STR by 20%, increase damage dealt to STR by 15%
Unlocks at Lv 120
Family
Lore
One of the Holy Knights. In response to Saintess Gunko's call, he emerges from a pattern resembling a magic circle. He is a Dream-Manifesting Man, a user of the Dragon-Dragon Fruit, Mythical Type, Kirin Model. He possesses the ability to materialize things from dreams.