Goldberg

New Giant Pirates Cook

Cook of the New Giant Pirates. He runs along, with the Thousand Sunny in his hands, to find Rodo and stop him from causing trouble for the Straw Hat Pirates. During the search, he bumps into Luffy. Later, he and Gerd give Rodo a sound beating.

Special

Giant Questioning Straw Hat

Reduces the duration of all enemy barriers and damage nullification by 2 turns. If 2 or more New Giant Pirate Crew characters are on the crew, deals 300x character's ATK in PSY damage to all enemies at end of turn for 3 turns. If crew has [ATK Up] status when Special is launched, allows crew's ATK boost to be further increased up to 2 times and further increases the boost by 1.2x (up to a maximum of 6x), otherwise, boosts PSY and Striker characters' ATK by 2.75x for 3 turns. If crew has additive chain multiplier boost (except multiplicative boosts) when Special is launched, extends the duration of chain multiplier boost (except multiplicative boosts) by 1 turn and further increases the boost by +0.5, otherwise, boosts the chain multiplier by +1.8 for 2 turns

BaseLimit Break
Level 123 turns21 turns
Level 222 turns20 turns
Level 321 turns19 turns
Level 420 turns18 turns
Level 519 turns17 turns
Max18 turns16 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Cook Beating a Fellow Giant

Boosts PSY and Striker characters' ATK by approximately 5.75x when slots match (5.5x otherwise), HP by 1.5x, makes crew's PSY slots have matching slot effects, and if crew uses a Special to apply additive chain multiplier boost (except multiplicative boost), extends the duration of that effect by 2 turns [Applies following effect based on number of applicable Character Tags on crew] If 2 or more New Giant Pirate Crew characters are on the crew, boosts New Giant Pirate Crew characters' ATK by 1.1x

Crewmate Ability

RES

Character cannot be blown away by attack

+STATS

Boosts PSY and Striker characters' base stats by 100

Unlocks at Limit Break 25

Support Ability

Supported Characters

PSY-type Striker characters

Level 5 (Max)

Adds 15% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 6% of character's base HP to supported character's base HP

  2. Level 2

    Adds 8% of character's base HP to supported character's base HP

  3. Level 3

    Adds 10% of character's base HP to supported character's base HP

  4. Level 4

    Adds 12% of character's base HP to supported character's base HP

  5. Level 5

    Adds 15% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 12,320865100
Lv 994,6401,730200
Lv 1506,9602,595300
Limit Break5,140+5001,930+200300+100
Limit Break+5,640+1,0002,130+400400+200

Limit Break

01

Boosts base HP by 20

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base HP by 30

07

Boosts base ATK by 10

08

Boosts base RCV by 10

09

Boosts base ATK by 20

10

Boosts base HP by 30

11

Boosts base RCV by 10

12

Boosts base ATK by 20

13

Boosts base HP by 40

14

Boosts base ATK by 20

15

Potential Ability 2: Slot Bind Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base RCV by 20

19

Boosts base ATK by 20

20

Boosts base HP by 60

21

Boosts base ATK by 30

22

Boosts base RCV by 30

23

Boosts base HP by 70

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Boosts PSY and Striker characters' base stats by 100

26

Boosts base RCV by 30

27

Boosts base HP by 80

28

Boosts base ATK by 30

29

Boosts base HP by 100

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base RCV by 20

34

Boosts base ATK by 100

35

Boosts base HP by 200

36

Boosts base RCV by 30

37

Boosts base ATK by 100

38

Boosts base HP by 200

39

Reduces Special charge time by 1 turn

40

Boosts base RCV by 50

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 3 turns

  2. Level 2

    Reduces RCV Bind duration by 4 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 5 turns

  3. Level 3

    Reduces character's Slot Bind duration by 7 turns

  4. Level 4

    Reduces character's Slot Bind duration by 10 turns

  5. Level 5

    Completely removes character's Slot Bind

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1054,9121,831211
Lv 1105,1401,916221
Lv 1205,5952,086241
Lv 1306,0502,255260
Lv 1506,9602,595300

Pirate Rumble

Style
Defender
DEF
216
SPD
120
Cost
20
Action

Normal Attack → Normal Attack → Heal Self Lv.2

Targets closest enemies

Giant Questioning Straw Hat
Level 10 (Max)

Targets enemies within large range for SPD Down Lv.5 (20 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.7 (20 s), DEF Up Lv.5 (20 s); targets Giant teammates for 100% chance to evade Action Bind (20 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 60% and reflect x 0.1 the damage reduced (20 s); when remaining time is less than 30 s, targets all enemies for 30000 spread damage (damage on each enemy reduced based on number of total enemies)

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for SPD Down Lv.1 (11 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.1 (11 s), DEF Up Lv.1 (11 s); targets Giant teammates for 73% chance to evade Action Bind (11 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 33% and reflect x 0.1 the damage reduced (11 s); when remaining time is less than 30 s, targets all enemies for 16500 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  2. Level 2

    Targets enemies within large range for SPD Down Lv.1 (12 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.1 (12 s), DEF Up Lv.1 (12 s); targets Giant teammates for 76% chance to evade Action Bind (12 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 36% and reflect x 0.1 the damage reduced (12 s); when remaining time is less than 30 s, targets all enemies for 18000 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  3. Level 3

    Targets enemies within large range for SPD Down Lv.1 (13 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.2 (13 s), DEF Up Lv.1 (13 s); targets Giant teammates for 79% chance to evade Action Bind (13 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 39% and reflect x 0.1 the damage reduced (13 s); when remaining time is less than 30 s, targets all enemies for 19500 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  4. Level 4

    Targets enemies within large range for SPD Down Lv.2 (14 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.3 (14 s), DEF Up Lv.2 (14 s); targets Giant teammates for 82% chance to evade Action Bind (14 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 42% and reflect x 0.1 the damage reduced (14 s); when remaining time is less than 30 s, targets all enemies for 21000 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  5. Level 5

    Targets enemies within large range for SPD Down Lv.2 (15 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.3 (15 s), DEF Up Lv.2 (15 s); targets Giant teammates for 85% chance to evade Action Bind (15 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 45% and reflect x 0.1 the damage reduced (15 s); when remaining time is less than 30 s, targets all enemies for 22500 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  6. Level 6

    Targets enemies within large range for SPD Down Lv.3 (16 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.4 (16 s), DEF Up Lv.3 (16 s); targets Giant teammates for 88% chance to evade Action Bind (16 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 48% and reflect x 0.1 the damage reduced (16 s); when remaining time is less than 30 s, targets all enemies for 24000 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  7. Level 7

    Targets enemies within large range for SPD Down Lv.3 (17 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.5 (17 s), DEF Up Lv.3 (17 s); targets Giant teammates for 91% chance to evade Action Bind (17 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 51% and reflect x 0.1 the damage reduced (17 s); when remaining time is less than 30 s, targets all enemies for 25500 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  8. Level 8

    Targets enemies within large range for SPD Down Lv.3 (18 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.5 (18 s), DEF Up Lv.3 (18 s); targets Giant teammates for 94% chance to evade Action Bind (18 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 54% and reflect x 0.1 the damage reduced (18 s); when remaining time is less than 30 s, targets all enemies for 27000 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  9. Level 9

    Targets enemies within large range for SPD Down Lv.4 (19 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.6 (19 s), DEF Up Lv.4 (19 s); targets Giant teammates for 97% chance to evade Action Bind (19 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 57% and reflect x 0.1 the damage reduced (19 s); when remaining time is less than 30 s, targets all enemies for 28500 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

  10. Level 10

    Targets enemies within large range for SPD Down Lv.5 (20 s); targets PSY-type/Striker class and Giant teammates for Guard % Up Lv.7 (20 s), DEF Up Lv.5 (20 s); targets Giant teammates for 100% chance to evade Action Bind (20 s); when remaining time is 30 s or more, targets (not including self) PSY-type/Striker class and Giant teammates for Damage Reflect status to reduce damage by 60% and reflect x 0.1 the damage reduced (20 s); when remaining time is less than 30 s, targets all enemies for 30000 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 29 s

Ability
Level 5 (Max)

PSY-type/Striker class and Giant teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; if 3 or more New Giant Pirate Crew characters are on the team, when appearing on the field, self Special CT 50% reduction; when appearing on the field, New Giant Pirate Crew teammates Special CT 30% reduction; revives 1 Giant teammate up to 1 time at 50% HP

Show all 5 levels
  1. Level 1

    PSY-type/Striker class and Giant teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; if 3 or more New Giant Pirate Crew characters are on the team, when appearing on the field, self Special CT 30% reduction; when appearing on the field, New Giant Pirate Crew teammates Special CT 10% reduction; revives 1 Giant teammate up to 1 time at 30% HP

  2. Level 2

    PSY-type/Striker class and Giant teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.3; if 3 or more New Giant Pirate Crew characters are on the team, when appearing on the field, self Special CT 35% reduction; when appearing on the field, New Giant Pirate Crew teammates Special CT 15% reduction; revives 1 Giant teammate up to 1 time at 35% HP

  3. Level 3

    PSY-type/Striker class and Giant teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.4; if 3 or more New Giant Pirate Crew characters are on the team, when appearing on the field, self Special CT 40% reduction; when appearing on the field, New Giant Pirate Crew teammates Special CT 20% reduction; revives 1 Giant teammate up to 1 time at 40% HP

  4. Level 4

    PSY-type/Striker class and Giant teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5; if 3 or more New Giant Pirate Crew characters are on the team, when appearing on the field, self Special CT 45% reduction; when appearing on the field, New Giant Pirate Crew teammates Special CT 25% reduction; revives 1 Giant teammate up to 1 time at 45% HP

  5. Level 5

    PSY-type/Striker class and Giant teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; if 3 or more New Giant Pirate Crew characters are on the team, when appearing on the field, self Special CT 50% reduction; when appearing on the field, New Giant Pirate Crew teammates Special CT 30% reduction; revives 1 Giant teammate up to 1 time at 50% HP

Resilience

Completely evades Special Bind/Damage Over Time, reduce damage taken from INT by 30%

How to get

Sugo-Fest

Featured · Oct 3, 2026 – Nov 1, 2026

Family

Goldberg
Linked families
Goldberg & Gerd