
Zoro & Robin
Jolly Halloween Party
Straw Hat Pirates swordsman and archaeologist. The Halloween party is in full swing! Even a sinister presence is gathering at the moonlit venue. Jack the Ripper, who hasn't quite grasped what's going on, keeps a wary eye on his surroundings. A cute devil watches on with a gleeful smile.
Special
Deals 120x character's ATK in non-type damage to all enemies, and reduces crew's Burn duration by 7 turns. If crew has type effect boost when Special is launched, applies Weakened status (increase damage taken by 1.75x for all enemies, damage further increased by 1.25x if enemy has [Damage Increase]) to all enemies for 1 turn, then after that, boosts PSY and Cerebral characters' type effects by 3.5x for 1 turn, then after 1 turn, boosts the chain multiplier by 1.75x for 1 turn. If 3 or more Straw Hat Pirates characters are on the crew, further increases crew's slot effect boost by +0.5
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 21 turns |
| Level 2 | 22 turns | 20 turns |
| Level 3 | 21 turns | 19 turns |
| Level 4 | 20 turns | 18 turns |
| Level 5 | 19 turns | 17 turns |
| Max | 18 turns | 16 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces PSY and Cerebral characters' Special charge time by 2 turns at start of quest, and boosts their ATK by 5.75x and HP by 1.2x. If crew boosts slot effects, or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Moonlit Costumes" at the start of crew's next turn (auto-launches up to 2 times per quest; Specials launched due to Captain Ability will not reduce the character's Special charge time) [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates characters' ATK by 1.1x
Crewmate Ability
Boosts Cerebral characters' base ATK by 1.1x when Captain is a Cerebral class
If 4 or more Straw Hat Pirates characters are on the crew and enemy launches [Damage Cut] effect, reduces all enemies' [Damage Cut] duration by 6 turns at start of crew's next turn (only once per quest)
Unlocks at Limit Break 25
Support Ability
PSY-type Cerebral characters with the following Character Tag
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 3 turns at start of crew's next turn
Super Special

When crew has both type effect and slot effect boosts (can be launched when character is a crewmate)
Boosts damage dealt to increase damage taken enemies by 2.5x for 1 turn, allows crew's slot effect boost to be further increased up to 2 times, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,131 | 917 | 115 |
| Lv 99 | 4,262 | 1,833 | 229 |
| Lv 150 | 6,393 | 2,749 | 343 |
| Limit Break | 4,762+500 | 2,033+200 | 329+100 |
| Limit Break+ | 5,262+1,000 | 2,233+400 | 379+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Show all 40
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base HP by 60
Add Crewmate Ability 2: If 4 or more Straw Hat Pirates characters are on the crew and enemy launches [Damage Cut] effect, reduces all enemies' [Damage Cut] duration by 6 turns at start of crew's next turn (only once per quest)
Boosts base HP by 60
Boosts base ATK by 40
Boosts base ATK by 40
Boosts base HP by 80
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,512 | 1,940 | 242 |
| Lv 110 | 4,721 | 2,030 | 253 |
| Lv 120 | 5,139 | 2,210 | 275 |
| Lv 130 | 5,557 | 2,389 | 298 |
| Lv 150 | 6,393 | 2,749 | 343 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Attacker- DEF
- 130
- SPD
- 180
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range for ATK x 3.3 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (15 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (100 s), SPD Down Lv.4 (100 s), DEF Down Lv.4 (100 s); targets enemies within large range for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.3 (100 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK x 1.5 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (6 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (73 s), SPD Down Lv.2 (73 s), DEF Down Lv.2 (73 s); targets enemies within large range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.1 (73 s)
Charge time: 35 s
- Level 2
Targets enemies within large range for ATK x 1.7 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (7 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (76 s), SPD Down Lv.2 (76 s), DEF Down Lv.2 (76 s); targets enemies within large range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.1 (76 s)
Charge time: 35 s
- Level 3
Targets enemies within large range for ATK x 1.9 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (8 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (79 s), SPD Down Lv.2 (79 s), DEF Down Lv.2 (79 s); targets enemies within large range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.1 (79 s)
Charge time: 35 s
- Level 4
Targets enemies within large range for ATK x 2.1 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (9 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (82 s), SPD Down Lv.2 (82 s), DEF Down Lv.2 (82 s); targets enemies within large range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.1 (82 s)
Charge time: 35 s
- Level 5
Targets enemies within large range for ATK x 2.3 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (10 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (85 s), SPD Down Lv.2 (85 s), DEF Down Lv.2 (85 s); targets enemies within large range for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.1 (85 s)
Charge time: 35 s
- Level 6
Targets enemies within large range for ATK x 2.5 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (11 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (88 s), SPD Down Lv.3 (88 s), DEF Down Lv.3 (88 s); targets enemies within large range for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.2 (88 s)
Charge time: 35 s
- Level 7
Targets enemies within large range for ATK x 2.7 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (12 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (91 s), SPD Down Lv.3 (91 s), DEF Down Lv.3 (91 s); targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.2 (91 s)
Charge time: 35 s
- Level 8
Targets enemies within large range for ATK x 2.9 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (13 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (94 s), SPD Down Lv.3 (94 s), DEF Down Lv.3 (94 s); targets enemies within large range for ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.2 (94 s)
Charge time: 35 s
- Level 9
Targets enemies within large range for ATK x 3.1 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (14 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (97 s), SPD Down Lv.3 (97 s), DEF Down Lv.3 (97 s); targets enemies within large range for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.2 (97 s)
Charge time: 35 s
- Level 10
Targets enemies within large range for ATK x 3.3 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (15 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (100 s), SPD Down Lv.4 (100 s), DEF Down Lv.4 (100 s); targets enemies within large range for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.3 (100 s)
Charge time: 35 s
PSY-type and Straw Hat Pirates teammates HP Up Lv.6, DEF Up Lv.3; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates HP Up Lv.5, DEF Up Lv.3; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; targets 1 PSY-type Straw Hat Pirates teammate for 100% chance of Haste
Show all 5 levels
- Level 1
PSY-type and Straw Hat Pirates teammates HP Up Lv.2, DEF Up Lv.1; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates HP Up Lv.1, DEF Up Lv.1; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; targets 1 PSY-type Straw Hat Pirates teammate for 60% chance of Haste
- Level 2
PSY-type and Straw Hat Pirates teammates HP Up Lv.3, DEF Up Lv.1; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates HP Up Lv.2, DEF Up Lv.1; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; targets 1 PSY-type Straw Hat Pirates teammate for 70% chance of Haste
- Level 3
PSY-type and Straw Hat Pirates teammates HP Up Lv.4, DEF Up Lv.2; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates HP Up Lv.3, DEF Up Lv.2; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; targets 1 PSY-type Straw Hat Pirates teammate for 80% chance of Haste
- Level 4
PSY-type and Straw Hat Pirates teammates HP Up Lv.5, DEF Up Lv.2; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates HP Up Lv.4, DEF Up Lv.2; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; targets 1 PSY-type Straw Hat Pirates teammate for 90% chance of Haste
- Level 5
PSY-type and Straw Hat Pirates teammates HP Up Lv.6, DEF Up Lv.3; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates HP Up Lv.5, DEF Up Lv.3; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; targets 1 PSY-type Straw Hat Pirates teammate for 100% chance of Haste
Completely evades Special Bind, reduce damage taken from INT by 30%
Targets enemies within large range for ATK x 4.4 damage; if 5 or more Straw Hat Pirates characters are on the team, Targets PSY-type/Powerhouse class and Straw Hat Pirates teammates for Halve Stats reduction (15 s), 100% chance to evade Halve Stats (20 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.6 (100 s), SPD Down Lv.6 (100 s), DEF Down Lv.6 (100 s); targets 1 enemy ignoring DEF for ATK x 2.2 damage; targets enemies within large range for ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Straw Hat Pirates teammates for Special CT Speed Up Lv.5 (100 s)
After character receives damage 8 times
Super Tandem
Raises Boost Level of Straw Hat Pirates Worst Generation Paramythia-type characters by 5 for 1 turn
When a Straw Hat Pirates Worst Generation Paramythia-type character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Straw Hat Pirates Worst Generation Paramythia-type characters by 1 for 1 turn
ConditionWhen a Straw Hat Pirates Worst Generation Paramythia-type character performs Super Tandem
- Level 2
Raises Boost Level of Straw Hat Pirates Worst Generation Paramythia-type characters by 2 for 1 turn
ConditionWhen a Straw Hat Pirates Worst Generation Paramythia-type character performs Super Tandem
- Level 3
Raises Boost Level of Straw Hat Pirates Worst Generation Paramythia-type characters by 3 for 1 turn
ConditionWhen a Straw Hat Pirates Worst Generation Paramythia-type character performs Super Tandem
- Level 4
Raises Boost Level of Straw Hat Pirates Worst Generation Paramythia-type characters by 4 for 1 turn
ConditionWhen a Straw Hat Pirates Worst Generation Paramythia-type character performs Super Tandem
- Level 5
Raises Boost Level of Straw Hat Pirates Worst Generation Paramythia-type characters by 5 for 1 turn
ConditionWhen a Straw Hat Pirates Worst Generation Paramythia-type character performs Super Tandem
How to get
Featured · Sep 28, 2026 – Nov 1, 2026
Featured · Sep 27, 2026 – Nov 1, 2026