
Tusk
The principal of the Walrus School that Saul founded in Elbaph. A former member of the Giant Pirate Crew and a warrior of Elbaph. When a mysterious snake threatens the children, he takes up his weapon.
Special
Reduces crew's Paralysis/ATK Down duration by 6 turns, changes crew's slots (including BLOCK slots) to TND, and boosts DEX and PSY characters' slot effects by 2.75x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Crewmate Ability
Makes Giant characters' TND slots have matching slot effects
Boosts Cerebral and Striker characters' base stats by 150
Unlocks at Limit Break 12
Support Ability
DEX-type characters with the following Character Tag
Once per quest, if inflicted with Paralysis or ATK Down status from the enemy, reduces crew's Paralysis/ATK Down duration by 1 turn at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 5
Once per quest, if inflicted with Paralysis or ATK Down status from the enemy, reduces crew's Paralysis/ATK Down duration by 1 turn at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,895 | 796 | 96 |
| Lv 99 | 3,790 | 1,592 | 191 |
| Lv 150 | 5,685 | 2,388 | 286 |
| Limit Break | 3,890+100 | 1,742+150 | 241+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 30
Boosts base ATK by 30
Potential Ability 1: Pinch Healing
Boosts base RCV by 20
Show all 15
Boosts base HP by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base HP by 40
Add Crewmate Ability 2: Boosts Cerebral and Striker characters' base stats by 150
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 75 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 125 and reduces Hungry status by 1
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,012 | 1,685 | 202 |
| Lv 110 | 4,198 | 1,763 | 211 |
| Lv 120 | 4,570 | 1,919 | 230 |
| Lv 130 | 4,941 | 2,075 | 248 |
| Lv 150 | 5,685 | 2,388 | 286 |
How to get
Featured · Sep 14, 2026 – Sep 27, 2026
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