
Loki
Sun God who Brings the World to an End
The Accursed Prince of Warland, the Kingdom of Warriors in Elbaph. Because he committed every conceivable evil deed from a young age, he was imprisoned for a long time in the Underworld, the lowest level of Elbaph. The power of the lightning he summons from his favorite weapon, Ragnir, is so great that it could engulf all of Elbaph in flames.
Special
Reduces crew's Bind duration by 10 turns, boosts Driven and Free Spirit characters' advantageous class effect by up to 3x based on outcome of Action Special (2x for MISS, 2.25x for GOOD, 2.5x for GREAT, 2.7x for PERFECT, 3 for EXCELLENT) for 2 turns. If 3 or more Royalty Ancient Giant characters are on the crew and if Special launch status is at (0), applies "Territory: QCK-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns and boosts QCK characters' ATK by 6x for 1 turn. If 3 or more Royalty Ancient Giant characters are on the crew and if Special launch status is at (1), applies "Territory: QCK-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns and boosts QCK characters' ATK by 8x for 1 turn. Otherwise, boosts QCK characters' ATK by 4x for 1 turn. If field has "Territory: Driven class" or "Territory: Free Spirit class" when Special is launched, further increases crew's ATK boost by 1.2x (up to a maximum 9.6x; this effect also applies to ATK boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 25 turns |
| Level 2 | 26 turns | 24 turns |
| Level 3 | 25 turns | 23 turns |
| Level 4 | 24 turns | 22 turns |
| Level 5 | 23 turns | 21 turns |
| Max | 22 turns | 20 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces QCK and Driven characters' Special charge time by 2 turns and VS Effect gauge and Switch Effect by 2 at start of quest, boosts their ATK by 6x, HP by 1.65x, and makes crew's QCKTND slots have matching slot effects. If crew is inflicted with Paralysis, completely removes that Paralysis effect and reduces character's Special charge time by number of turns reduced. Nullifies the application of enemy's Terriroty 1 time. If field has "Territory: QCK-type", boosts QCK characters' ATK by approximately 7x. If field has "Territory: Driven class" or "Territory: Free Spirit class", boosts QCK characters' ATK by a further 1.2x [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Royalty Ancient Giant characters are on the crew, reduces crew's "ATK Down when chain multiplier is below certain amount" (applied by enemy) effect by 10 turns
Crewmate Ability
Boosts Driven characters' base ATK by 1.1x
If crew is inflicted with Paralysis, reduces Paralysis duration by half (ignoring the decimal) and reduces character's Special charge time by number of turns reduced
Unlocks at Limit Break 25
Support Ability
QCK characters
Adds 15% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 7% of character's base stats to supported character's base stats
- Level 3
Adds 9% of character's base stats to supported character's base stats
- Level 4
Adds 12% of character's base stats to supported character's base stats
- Level 5
Adds 15% of character's base stats to supported character's base stats
Super Special

When crew activates HP Guard or any 2 Royalty Ancient Giant characters are on the crew not including self (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1)
Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), reduces QCK-type Captain's Special charge time by 14 turns, changes crew's BLOCKQCKTND slots to Super QCK, sets charcter's Special launch status to (1), changes Driven characters to Super Driven, and changes Free Spirit characters to Super Free Spirit
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,251 | 975 | 125 |
| Lv 99 | 4,502 | 1,950 | 250 |
| Lv 150 | 6,753 | 2,925 | 375 |
| Limit Break | 5,002+500 | 2,150+200 | 350+100 |
| Limit Break+ | 5,502+1,000 | 2,350+400 | 400+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 1: Limit Special Uses Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Damage Limit Break: Type
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 60
Add Crewmate Ability 2: If crew is inflicted with Paralysis, reduces Paralysis duration by half (ignoring the decimal) and reduces character's Special charge time by number of turns reduced
Boosts base HP by 60
Boosts base HP by 80
Boosts base ATK by 40
Boosts base ATK by 40
Potential Ability 3: Rush Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of QCK, Driven, and Free Spirit characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +1.0 chain multiplier; Rush ATK boost 2.5x)
[Activated on the 1st tap of an attack] HP Cost: 12,500 Max Rush: 10 times Chain Multiplier Growth: +0.1 Finish Tap Effect: QCK, Driven, and Free Spirit Rush ATK boost 1.4x Each successful chain adds +0.1 (up to 2.0) First Tap Multiplier: 0.5 Rush Multiplier: 0.1 Finish Tap Multiplier: 0.8 [Activated on the 6th tap of an attack] HP Cost: 12,500 Max Rush: 7 times Chain Multiplier Growth: +0.2 Finish Tap Effect: Self Rush ATK boost 2x Each successful chain adds +0.1 (up to 2.5) First Tap Multiplier: 0.5 Rush Multiplier: 0.05 Finish Tap Multiplier: 3
When crew's HP is 80% or below and crew has stackable type effect, ATK, or slot effect boost, or character performs the 1st or 6th tap of an attack
Show all 5 levels
- Level 1
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of QCK, Driven, and Free Spirit characters (up to +0.4 chain multiplier; Rush ATK boost 1.3x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 1.7x)
ConditionWhen crew's HP is 80% or below and crew has stackable type effect, ATK, or slot effect boost, or character performs the 1st or 6th tap of an attack
- Level 2
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of QCK, Driven, and Free Spirit characters (up to +0.4 chain multiplier; Rush ATK boost 1.4x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.8 chain multiplier; Rush ATK boost 1.9x)
ConditionWhen crew's HP is 80% or below and crew has stackable type effect, ATK, or slot effect boost, or character performs the 1st or 6th tap of an attack
- Level 3
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of QCK, Driven, and Free Spirit characters (up to +0.5 chain multiplier; Rush ATK boost 1.6x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.8 chain multiplier; Rush ATK boost 2.0x)
ConditionWhen crew's HP is 80% or below and crew has stackable type effect, ATK, or slot effect boost, or character performs the 1st or 6th tap of an attack
- Level 4
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of QCK, Driven, and Free Spirit characters (up to +0.6 chain multiplier; Rush ATK boost 1.8x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.8 chain multiplier; Rush ATK boost 2.2x)
ConditionWhen crew's HP is 80% or below and crew has stackable type effect, ATK, or slot effect boost, or character performs the 1st or 6th tap of an attack
- Level 5
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of QCK, Driven, and Free Spirit characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +1.0 chain multiplier; Rush ATK boost 2.5x)
ConditionWhen crew's HP is 80% or below and crew has stackable type effect, ATK, or slot effect boost, or character performs the 1st or 6th tap of an attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,766 | 2,064 | 264 |
| Lv 110 | 4,987 | 2,160 | 276 |
| Lv 120 | 5,428 | 2,351 | 301 |
| Lv 130 | 5,870 | 2,542 | 325 |
| Lv 150 | 6,753 | 2,925 | 375 |
Pirate Rumble
- Style
Attacker- DEF
- 120
- SPD
- 195
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
If 2 or more Giant characters are on the team, targets team for 100% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 4 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 2 damage two times
Charge time: 34 s
Show all 10 levels
- Level 1
If 2 or more Giant characters are on the team, targets team for 73% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 1.3 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.1 damage two times
Charge time: 34 s
- Level 2
If 2 or more Giant characters are on the team, targets team for 76% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 1.6 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.2 damage two times
Charge time: 34 s
- Level 3
If 2 or more Giant characters are on the team, targets team for 79% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 1.9 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.3 damage two times
Charge time: 34 s
- Level 4
If 2 or more Giant characters are on the team, targets team for 82% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 2.2 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.4 damage two times
Charge time: 34 s
- Level 5
If 2 or more Giant characters are on the team, targets team for 85% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 2.5 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.5 damage two times
Charge time: 34 s
- Level 6
If 2 or more Giant characters are on the team, targets team for 88% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 2.8 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.6 damage two times
Charge time: 34 s
- Level 7
If 2 or more Giant characters are on the team, targets team for 91% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 3.1 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.7 damage two times
Charge time: 34 s
- Level 8
If 2 or more Giant characters are on the team, targets team for 94% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 3.4 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.8 damage two times
Charge time: 34 s
- Level 9
If 2 or more Giant characters are on the team, targets team for 97% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 3.7 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 1.9 damage two times
Charge time: 34 s
- Level 10
If 2 or more Giant characters are on the team, targets team for 100% chance to remove ATK Down; targets STR-type/Driven class enemies for ATK x 4 damage; targets 2 enemies with low current HP ignoring DEF for ATK x 2 damage two times
Charge time: 34 s
QCK-type/Free Spirit class and Giant Royalty Elbaph Arc teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.7; first 40 s of battle, self DEF Up Lv.7, SPD Down Lv.10; after receiving damage, up to 5 times Giant teammates ATK Up Lv.2; STR-type/Driven class enemies DEF Down Lv.1, SPD Down Lv.1; when remaining time becomes 60 s or less, or when appearing on the field when remaining time is 60 s or less, targets Free Spirit class and Giant teammates for 100% chance of Haste
Show all 5 levels
- Level 1
QCK-type/Free Spirit class and Giant Royalty Elbaph Arc teammates HP Up Lv.3, ATK Up Lv.3, DEF Up Lv.3; first 40 s of battle, self DEF Up Lv.3, SPD Down Lv.10; after receiving damage, up to 5 times Giant teammates ATK Up Lv.1; STR-type/Driven class enemies DEF Down Lv.1, SPD Down Lv.1; when remaining time becomes 60 s or less, or when appearing on the field when remaining time is 60 s or less, targets Free Spirit class and Giant teammates for 80% chance of Haste
- Level 2
QCK-type/Free Spirit class and Giant Royalty Elbaph Arc teammates HP Up Lv.4, ATK Up Lv.4, DEF Up Lv.4; first 40 s of battle, self DEF Up Lv.4, SPD Down Lv.10; after receiving damage, up to 5 times Giant teammates ATK Up Lv.1; STR-type/Driven class enemies DEF Down Lv.1, SPD Down Lv.1; when remaining time becomes 60 s or less, or when appearing on the field when remaining time is 60 s or less, targets Free Spirit class and Giant teammates for 85% chance of Haste
- Level 3
QCK-type/Free Spirit class and Giant Royalty Elbaph Arc teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.5; first 40 s of battle, self DEF Up Lv.5, SPD Down Lv.10; after receiving damage, up to 5 times Giant teammates ATK Up Lv.1; STR-type/Driven class enemies DEF Down Lv.1, SPD Down Lv.1; when remaining time becomes 60 s or less, or when appearing on the field when remaining time is 60 s or less, targets Free Spirit class and Giant teammates for 90% chance of Haste
- Level 4
QCK-type/Free Spirit class and Giant Royalty Elbaph Arc teammates HP Up Lv.6, ATK Up Lv.6, DEF Up Lv.6; first 40 s of battle, self DEF Up Lv.6, SPD Down Lv.10; after receiving damage, up to 5 times Giant teammates ATK Up Lv.1; STR-type/Driven class enemies DEF Down Lv.1, SPD Down Lv.1; when remaining time becomes 60 s or less, or when appearing on the field when remaining time is 60 s or less, targets Free Spirit class and Giant teammates for 95% chance of Haste
- Level 5
QCK-type/Free Spirit class and Giant Royalty Elbaph Arc teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.7; first 40 s of battle, self DEF Up Lv.7, SPD Down Lv.10; after receiving damage, up to 5 times Giant teammates ATK Up Lv.2; STR-type/Driven class enemies DEF Down Lv.1, SPD Down Lv.1; when remaining time becomes 60 s or less, or when appearing on the field when remaining time is 60 s or less, targets Free Spirit class and Giant teammates for 100% chance of Haste
Completely evades Special Bind, heal 400 HP at an interval, reduce damage taken from STR by 30%
Grand Party
QCK-type and Giant Royalty teammates ATK, HP Up Lv.6, DEF Up Lv.4; Driven/Free Spirit class teammates RCV, SPD Up Lv.6, Special CT Speed Up Lv.3; first 40 s of battle, QCK-type and Giant Royalty teammates DEF Up Lv.5; STR-type/Driven class enemies Miss % Up Lv.10; after 40 s of battle, QCK-type and Giant Royalty teammates Special CT Speed Up Lv.5; STR-type/Driven class enemies DEF Down Lv.4
Show all 5 levels
- Level 1
QCK-type and Giant Royalty teammates ATK, HP Up Lv.2, DEF Up Lv.1; Driven/Free Spirit class teammates RCV, SPD Up Lv.2, Special CT Speed Up Lv.1; first 40 s of battle, QCK-type and Giant Royalty teammates DEF Up Lv.1; STR-type/Driven class enemies Miss % Up Lv.6; after 40 s of battle, QCK-type and Giant Royalty teammates Special CT Speed Up Lv.1; STR-type/Driven class enemies DEF Down Lv.1
- Level 2
QCK-type and Giant Royalty teammates ATK, HP Up Lv.3, DEF Up Lv.2; Driven/Free Spirit class teammates RCV, SPD Up Lv.3, Special CT Speed Up Lv.2; first 40 s of battle, QCK-type and Giant Royalty teammates DEF Up Lv.2; STR-type/Driven class enemies Miss % Up Lv.7; after 40 s of battle, QCK-type and Giant Royalty teammates Special CT Speed Up Lv.2; STR-type/Driven class enemies DEF Down Lv.2
- Level 3
QCK-type and Giant Royalty teammates ATK, HP Up Lv.4, DEF Up Lv.3; Driven/Free Spirit class teammates RCV, SPD Up Lv.4, Special CT Speed Up Lv.2; first 40 s of battle, QCK-type and Giant Royalty teammates DEF Up Lv.3; STR-type/Driven class enemies Miss % Up Lv.8; after 40 s of battle, QCK-type and Giant Royalty teammates Special CT Speed Up Lv.3; STR-type/Driven class enemies DEF Down Lv.3
- Level 4
QCK-type and Giant Royalty teammates ATK, HP Up Lv.5, DEF Up Lv.3; Driven/Free Spirit class teammates RCV, SPD Up Lv.5, Special CT Speed Up Lv.3; first 40 s of battle, QCK-type and Giant Royalty teammates DEF Up Lv.4; STR-type/Driven class enemies Miss % Up Lv.9; after 40 s of battle, QCK-type and Giant Royalty teammates Special CT Speed Up Lv.4; STR-type/Driven class enemies DEF Down Lv.3
- Level 5
QCK-type and Giant Royalty teammates ATK, HP Up Lv.6, DEF Up Lv.4; Driven/Free Spirit class teammates RCV, SPD Up Lv.6, Special CT Speed Up Lv.3; first 40 s of battle, QCK-type and Giant Royalty teammates DEF Up Lv.5; STR-type/Driven class enemies Miss % Up Lv.10; after 40 s of battle, QCK-type and Giant Royalty teammates Special CT Speed Up Lv.5; STR-type/Driven class enemies DEF Down Lv.4
Targets QCK-type/Free Spirit class and Giant Royalty teammates for 100% chance to evade RCV Bind/damage ignoring DEF (20 s); targets all enemies ignoring DEF for Leader base ATK x 2 damage; targets STR-type/Driven class enemies ignoring DEF for Leader base ATK x 2 damage
After receiving damage 12 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets QCK-type/Free Spirit class and Giant Royalty teammates for 60% chance to evade RCV Bind/damage ignoring DEF (16 s); targets all enemies ignoring DEF for Leader base ATK x 1 damage; targets STR-type/Driven class enemies ignoring DEF for Leader base ATK x 1 damage
- Level 2
Targets QCK-type/Free Spirit class and Giant Royalty teammates for 70% chance to evade RCV Bind/damage ignoring DEF (17 s); targets all enemies ignoring DEF for Leader base ATK x 1.25 damage; targets STR-type/Driven class enemies ignoring DEF for Leader base ATK x 1.25 damage
- Level 3
Targets QCK-type/Free Spirit class and Giant Royalty teammates for 80% chance to evade RCV Bind/damage ignoring DEF (18 s); targets all enemies ignoring DEF for Leader base ATK x 1.5 damage; targets STR-type/Driven class enemies ignoring DEF for Leader base ATK x 1.5 damage
- Level 4
Targets QCK-type/Free Spirit class and Giant Royalty teammates for 90% chance to evade RCV Bind/damage ignoring DEF (19 s); targets all enemies ignoring DEF for Leader base ATK x 1.75 damage; targets STR-type/Driven class enemies ignoring DEF for Leader base ATK x 1.75 damage
- Level 5
Targets QCK-type/Free Spirit class and Giant Royalty teammates for 100% chance to evade RCV Bind/damage ignoring DEF (20 s); targets all enemies ignoring DEF for Leader base ATK x 2 damage; targets STR-type/Driven class enemies ignoring DEF for Leader base ATK x 2 damage
How to get
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