Ace & Little Oars Jr.

Giving and Receiving Kindness

Commander of the Whitebeard Pirates' second division and a member of the Whitebeard Pirates. Ace gifted him a handmade straw hat after seeing how hot he seemed. Overjoyed with this present, he wore the straw hat all the time.

Special

Handmade Straw Kasa of Friendship

Applies Ignited status to all enemies (deals 150x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action) for 1 turn (ignoring immunity to all status effects or immunity excluding certain status effect), reduces crew's Despair duration by 7 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 7 turns, reduces damage taken by 95% for 1 turn, and sets the chain multiplier's minimum value at 3.5 and maximum value at 30.0 for 3 turns. If field has "Territory: Fighter class" or "Territory: Striker class" when Special is launched, boosts Fighter and Striker characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.3; GREAT +0.5; PERFECT +0.6) for 3 turns

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Bonding of a Giant and Fire Fist

Reduces QCK and DEX characters' Special charge time by 2 turns at start of quest, boosts QCK, DEX, Fighter, and Striker characters' ATK by 5.5x, HP by 1.3x, and makes crew's QCKDEXRCV slots have matching slot effects. If "Monkey D. Luffy", "Sabo", "Monkey D. Garp", "Edward Newgate (Whitebeard)", "Marco", "Jozu", "Vista", "Jinbe", or "Gol D. Roger" is a crewmate and uses a Special, boosts the ATK of the next final tap performed by crew by 30% (can be launched up to 4 times, similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect) [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters are on the crew, boosts Fighter and Striker characters' ATK by a further 1.1x. If crew uses a Special to apply damage reduction (except [Damage Cut]) effect or boost ATK, extends the duration of the effect by 2 turns

Crewmate Ability

UNIQ

Character cannot be blown away by attack, and makes Fighter and Striker characters' DEXQCK slots have matching slot effects

+STATS

If field has "Territory: Fighter class" or "Territory: Striker class", boosts crew's base ATK by 250 (boosts crew's base ATK by 75 otherwise)

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces crew's Despair duration by 1 turn, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and reduces damage taken by 30% for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces damage taken by 10% for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces damage taken by 20% for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces crew's Despair duration by 1 turn, and reduces damage taken by 30% for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces crew's Despair duration by 1 turn, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and reduces damage taken by 30% for 1 turn

Super Special

Super Class
Condition

When any 2 Whitebeard Pirates Giant Marineford Paramount War Arc characters not including self or any 2 of the following characters are on the crew (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Sabo, Monkey D. Garp, Edward Newgate (Whitebeard), Marco, Jozu, Vista, Jinbe, Gol D. Roger

Reduces Special charge time by 3 turns for top-row Striker characters, middle-row Fighter characters, and bottom-row DEX and QCK characters, boosts DEX and QCK characters' base ATK by +1000 for 3 turns, and changes Fighter characters to Super Fighter

Stats

HPATKRCV
Lv 12,206919101
Lv 994,4121,838202
Lv 1506,6182,757303
Limit Break4,912+5002,038+200302+100
Limit Break+5,412+1,0002,238+400352+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 20

03

Boosts base HP by 10

04

Potential Ability 1: Pinch Healing

05

Boosts base HP by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 20

08

Boosts base HP by 20

09

Boosts base HP by 30

10

Boosts base ATK by 20

11

Boosts base HP by 40

12

Boosts base RCV by 10

13

Boosts base ATK by 30

14

Boosts base RCV by 10

15

Potential Ability 2: Slot Bind Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 30

18

Boosts base HP by 50

19

Boosts base RCV by 20

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 40

23

Boosts base RCV by 20

24

Boosts base HP by 60

25

Add Crewmate Ability 2: If field has "Territory: Fighter class" or "Territory: Striker class", boosts crew's base ATK by 250 (boosts crew's base ATK by 75 otherwise)

26

Boosts base HP by 70

27

Boosts base HP by 80

28

Boosts base ATK by 50

29

Boosts base RCV by 30

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base RCV by 20

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base RCV by 30

36

Boosts base ATK by 100

37

Boosts base HP by 150

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 5 turns

  3. Level 3

    Reduces character's Slot Bind duration by 7 turns

  4. Level 4

    Reduces character's Slot Bind duration by 10 turns

  5. Level 5

    Completely removes character's Slot Bind

Level Limit Break

HPATKRCV
Lv 1054,6711,946213
Lv 1104,8872,036223
Lv 1205,3202,216243
Lv 1305,7522,396263
Lv 1506,6182,757303

Pirate Rumble

Style
Defender
DEF
275
SPD
111
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Power Attack

Targets closest enemies

Handmade Straw Kasa of Friendship
Level 10 (Max)

Activates Provoke on self (30 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s), DEF Up Lv.5 (30 s); if there are 5 or more QCK-type enemies, targets self for Special CT 30% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 4 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.5 damage

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Activates Provoke on self (21 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.2 (21 s), SPD Up Lv.2 (21 s), DEF Up Lv.1 (21 s); if there are 5 or more QCK-type enemies, targets self for Special CT 10% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 2 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1 damage

    Charge time: 26 s

  2. Level 2

    Activates Provoke on self (22 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.2 (22 s), SPD Up Lv.2 (22 s), DEF Up Lv.1 (22 s); if there are 5 or more QCK-type enemies, targets self for Special CT 12% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 2.2 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.05 damage

    Charge time: 26 s

  3. Level 3

    Activates Provoke on self (23 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.3 (23 s), SPD Up Lv.3 (23 s), DEF Up Lv.1 (23 s); if there are 5 or more QCK-type enemies, targets self for Special CT 14% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 2.4 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.1 damage

    Charge time: 26 s

  4. Level 4

    Activates Provoke on self (24 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.3 (24 s), SPD Up Lv.3 (24 s), DEF Up Lv.2 (24 s); if there are 5 or more QCK-type enemies, targets self for Special CT 16% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 2.6 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.15 damage

    Charge time: 26 s

  5. Level 5

    Activates Provoke on self (25 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.4 (25 s), SPD Up Lv.4 (25 s), DEF Up Lv.2 (25 s); if there are 5 or more QCK-type enemies, targets self for Special CT 18% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 2.8 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.2 damage

    Charge time: 26 s

  6. Level 6

    Activates Provoke on self (26 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.4 (26 s), SPD Up Lv.4 (26 s), DEF Up Lv.3 (26 s); if there are 5 or more QCK-type enemies, targets self for Special CT 20% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 3 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.25 damage

    Charge time: 26 s

  7. Level 7

    Activates Provoke on self (27 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.5 (27 s), SPD Up Lv.5 (27 s), DEF Up Lv.3 (27 s); if there are 5 or more QCK-type enemies, targets self for Special CT 22% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 3.2 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.3 damage

    Charge time: 26 s

  8. Level 8

    Activates Provoke on self (28 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.5 (28 s), SPD Up Lv.5 (28 s), DEF Up Lv.3 (28 s); if there are 5 or more QCK-type enemies, targets self for Special CT 24% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 3.4 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.35 damage

    Charge time: 26 s

  9. Level 9

    Activates Provoke on self (29 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.6 (29 s), SPD Up Lv.6 (29 s), DEF Up Lv.4 (29 s); if there are 5 or more QCK-type enemies, targets self for Special CT 26% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 3.6 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.4 damage

    Charge time: 26 s

  10. Level 10

    Activates Provoke on self (30 s); targets self for 100% chance of RCV Bind (20 s); targets QCK-type enemies for Special CT 30% delay; targets (not including self) DEX-type/Fighter class and Giant teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s), DEF Up Lv.5 (30 s); if there are 5 or more QCK-type enemies, targets self for Special CT 30% reduction; when remaining HP is 50% or below, targets enemies within large range (frontal) for ATK x 4 damage; when remaining HP is 30% or below, targets enemies within large range ignoring DEF for ATK x 1.5 damage

    Charge time: 26 s

Ability
Level 5 (Max)

DEX-type/Fighter class and Giant teammates HP Up Lv.6, SPD Up Lv.6; when remaining HP is 50% or below, self ATK Up Lv.7; when remaining HP is 20% or below, self DEF Up Lv.7; when HP becomes 20% or below, after appearing on the field up to 1 time self Special CT 100% reduction; if there are 5 or more QCK-type enemies when appearing on the field, self Special CT 30% reduction; if "Monkey D. Luffy" is on the team, revives self up to 2 times at 20% HP

Show all 5 levels
  1. Level 1

    DEX-type/Fighter class and Giant teammates HP Up Lv.2, SPD Up Lv.2; when remaining HP is 50% or below, self ATK Up Lv.3; when remaining HP is 20% or below, self DEF Up Lv.3; when HP becomes 20% or below, after appearing on the field up to 1 time self Special CT 80% reduction; if there are 5 or more QCK-type enemies when appearing on the field, self Special CT 22% reduction; if "Monkey D. Luffy" is on the team, revives self up to 1 time at 20% HP

  2. Level 2

    DEX-type/Fighter class and Giant teammates HP Up Lv.3, SPD Up Lv.3; when remaining HP is 50% or below, self ATK Up Lv.4; when remaining HP is 20% or below, self DEF Up Lv.4; when HP becomes 20% or below, after appearing on the field up to 1 time self Special CT 85% reduction; if there are 5 or more QCK-type enemies when appearing on the field, self Special CT 24% reduction; if "Monkey D. Luffy" is on the team, revives self up to 1 time at 20% HP

  3. Level 3

    DEX-type/Fighter class and Giant teammates HP Up Lv.4, SPD Up Lv.4; when remaining HP is 50% or below, self ATK Up Lv.5; when remaining HP is 20% or below, self DEF Up Lv.5; when HP becomes 20% or below, after appearing on the field up to 1 time self Special CT 90% reduction; if there are 5 or more QCK-type enemies when appearing on the field, self Special CT 26% reduction; if "Monkey D. Luffy" is on the team, revives self up to 1 time at 20% HP

  4. Level 4

    DEX-type/Fighter class and Giant teammates HP Up Lv.5, SPD Up Lv.5; when remaining HP is 50% or below, self ATK Up Lv.6; when remaining HP is 20% or below, self DEF Up Lv.6; when HP becomes 20% or below, after appearing on the field up to 1 time self Special CT 95% reduction; if there are 5 or more QCK-type enemies when appearing on the field, self Special CT 28% reduction; if "Monkey D. Luffy" is on the team, revives self up to 1 time at 20% HP

  5. Level 5

    DEX-type/Fighter class and Giant teammates HP Up Lv.6, SPD Up Lv.6; when remaining HP is 50% or below, self ATK Up Lv.7; when remaining HP is 20% or below, self DEF Up Lv.7; when HP becomes 20% or below, after appearing on the field up to 1 time self Special CT 100% reduction; if there are 5 or more QCK-type enemies when appearing on the field, self Special CT 30% reduction; if "Monkey D. Luffy" is on the team, revives self up to 2 times at 20% HP

Resilience

Reduce damage ignoring DEF by 50%, reduce damage taken from QCK by 30%

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters by 5 and raises Boost Level of Roger Pirates Elbaph Arc characters by 4 for 1 turn

Condition

When a Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters by 1 for 1 turn

    Condition

    When a Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc character performs Super Tandem

  2. Level 2

    Raises Boost Level of Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters by 2 and raises Boost Level of Roger Pirates Elbaph Arc characters by 1 for 1 turn

    Condition

    When a Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc character performs Super Tandem

  3. Level 3

    Raises Boost Level of Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters by 3 and raises Boost Level of Roger Pirates Elbaph Arc characters by 2 for 1 turn

    Condition

    When a Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc character performs Super Tandem

  4. Level 4

    Raises Boost Level of Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters by 4 and raises Boost Level of Roger Pirates Elbaph Arc characters by 3 for 1 turn

    Condition

    When a Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc character performs Super Tandem

  5. Level 5

    Raises Boost Level of Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc characters by 5 and raises Boost Level of Roger Pirates Elbaph Arc characters by 4 for 1 turn

    Condition

    When a Whitebeard Pirates Straw Hat Pirates Giant Marineford Paramount War Arc character performs Super Tandem

How to get

Sugo-Fest

Featured · Aug 10, 2026 – Aug 23, 2026

Sugo-Fest

Featured · Aug 9, 2026 – Aug 23, 2026

Sugo-Fest

Featured · Aug 8, 2026 – Aug 23, 2026

Family

Ace & Little Oars Jr.
Linked families
Ace & SaboAce VS AkainuLittle Oars Jr.Luffy & AceMarco & AcePortgas D. AceWhitebeard & AceYamato & Ace