
St. Shamrock
Commander of the Holy Knights
Commander of the Holy Knights, and son of St. Garling, one of the Five Elders. Together with Saintess Gunko, he tried to recruit Loki into the Holy Knights. When Loki made threatening remarks, he ordered him to be impaled on the shape-shifting sword Cerberus.
Special
Reduces one enemy's HP by 25% (ignoring all defensive effects), and reduces all enemies' [Damage Cut] duration by 15 turns. If character is a Captain/Friend Captain/Helper Captain, changes Cerebral characters' BLOCKRCVSTR slots to Super STR. If field has "Territory: Cerebral class" and "Territory: STR-type", or field has "Territory: Crew", boosts the chain multiplier by 3x for 3 turns (boosts the chain multiplier by 1.75x for 1 turn otherwise), then after that, boosts STR, Cerebral, and Powerhouse characters' slot effects up to 4x based on the result of the Action Special for 3 turns (MISS 3x; GOOD 3.25x; GREAT 3.5x; PERFECT 3.75x; EXCELLENT 4x), and applies "Territory: Cerebral class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 25 turns |
| Level 2 | 26 turns | 24 turns |
| Level 3 | 25 turns | 23 turns |
| Level 4 | 24 turns | 22 turns |
| Level 5 | 23 turns | 21 turns |
| Max | 22 turns | 20 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Launches the following effect at start of quest: "Boosts the type effects of normal attacks for STR, Cerebral, and Powerhouse characters by 3.25x for 7 turns, allows healing up to 2x crew's max HP ignoring max HP limit for 7 turns (if HP is above max limit, it is treated as being full HP), and reduces Cerebral and Powerhouse characters' Special charge time by 2 turns, and VS Effect gauge and Switch Effect by 2". Boosts Cerebral and Powerhouse characters' ATK by 6x. If field has "Territory: Cerebral class", boosts Cerebral characters' ATK by a further 1.1x. If field has "Territory: Powerhouse class", boosts Powerhouse characters' ATK by a further 1.1x. If field has "Territory: STR-type", boosts STR characters' ATK by 1.1x [Applies following effect based on number of applicable Character Tags on crew] If 3 or more World Government Holy Knights Celestial Dragon Five Elders characters are on the crew and character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, boosts Cerebral and Powerhouse characters' ATK by a further 1.2x for 3 turns. Reduces World Government Holy Knights Celestial Dragon Five Elders characters' Special charge time by 5 turns at start of quest
Crewmate Ability
Lets character completely evade Bind/Paralysis
Boosts STR characters' base stats by 100, and makes their QCKTND slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
STR-type characters with the following Character Tag
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Celestial Dragon Holy Knights characters by 2.25x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Celestial Dragon Holy Knights characters by 1.25x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Celestial Dragon Holy Knights characters by 1.5x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Celestial Dragon Holy Knights characters by 1.75x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Celestial Dragon Holy Knights characters by 2x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Celestial Dragon Holy Knights characters by 2.25x for 1 turn
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Imu, Saintess Gunko, St. Topman Warcury, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Shepherd Ju Peter, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard
Heals crew by 30,000 HP, applies Weakened status (increase damage taken by 1.4x for all enemies, damage further increased by 1.2x if enemy has [Damage Increase]) to all enemiesfor 2 turns ignoring immunity to status effects, changes STR characters to Super STR, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,689 | 1,266 | 130 |
| Lv 99 | 5,378 | 2,531 | 260 |
| Lv 150 | 8,067 | 3,796 | 390 |
| Limit Break | 5,878+500 | 2,731+200 | 360+100 |
| Limit Break+ | 6,378+1,000 | 2,931+400 | 410+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Critical ATK
Boosts base ATK by 10
Show all 40
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Super Tandem Boost
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base HP by 60
Add Crewmate Ability 2: Boosts STR characters' base stats by 100, and makes their QCKTND slots have matching slot effects
Boosts base HP by 60
Boosts base ATK by 40
Boosts base ATK by 40
Boosts base HP by 80
Potential Ability 3: Damage Limit Break: Class
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 10% damage boost on the last strike
Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,694 | 2,679 | 275 |
| Lv 110 | 5,957 | 2,803 | 288 |
| Lv 120 | 6,485 | 3,051 | 313 |
| Lv 130 | 7,012 | 3,299 | 339 |
| Lv 150 | 8,067 | 3,796 | 390 |
Pirate Rumble
- Style
Attacker- DEF
- 163
- SPD
- 169
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.5 (20 s) , Special CT Speed Up Lv.3 (20 s); targets World Government teammates for 100% chance to evade CT delay (20 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.8 (20 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 4000 damage; targets all enemies for HP 20% reduction; targets 1 enemy with high current Special CT for ATK x 6 damage; targets 1 enemy with low current HP for ATK x 6 damage; targets 1 high ATK enemy for ATK x 6 damage; when remaining time is less than 30 s, targets all enemies for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.1 (11 s) , Special CT Speed Up Lv.1 (11 s); targets World Government teammates for 73% chance to evade CT delay (11 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.3 (11 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3100 damage; targets all enemies for HP 11% reduction; targets 1 enemy with high current Special CT for ATK x 4.2 damage; targets 1 enemy with low current HP for ATK x 4.2 damage; targets 1 high ATK enemy for ATK x 4.2 damage; when remaining time is less than 30 s, targets all enemies for ATK x 7.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 2
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.1 (12 s) , Special CT Speed Up Lv.1 (12 s); targets World Government teammates for 76% chance to evade CT delay (12 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.3 (12 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3200 damage; targets all enemies for HP 12% reduction; targets 1 enemy with high current Special CT for ATK x 4.4 damage; targets 1 enemy with low current HP for ATK x 4.4 damage; targets 1 high ATK enemy for ATK x 4.4 damage; when remaining time is less than 30 s, targets all enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 3
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.1 (13 s) , Special CT Speed Up Lv.1 (13 s); targets World Government teammates for 79% chance to evade CT delay (13 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.4 (13 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3300 damage; targets all enemies for HP 13% reduction; targets 1 enemy with high current Special CT for ATK x 4.6 damage; targets 1 enemy with low current HP for ATK x 4.6 damage; targets 1 high ATK enemy for ATK x 4.6 damage; when remaining time is less than 30 s, targets all enemies for ATK x 8.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 4
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.2 (14 s) , Special CT Speed Up Lv.1 (14 s); targets World Government teammates for 82% chance to evade CT delay (14 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.4 (14 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3400 damage; targets all enemies for HP 14% reduction; targets 1 enemy with high current Special CT for ATK x 4.8 damage; targets 1 enemy with low current HP for ATK x 4.8 damage; targets 1 high ATK enemy for ATK x 4.8 damage; when remaining time is less than 30 s, targets all enemies for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 5
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.2 (15 s) , Special CT Speed Up Lv.1 (15 s); targets World Government teammates for 85% chance to evade CT delay (15 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.5 (15 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3500 damage; targets all enemies for HP 15% reduction; targets 1 enemy with high current Special CT for ATK x 5 damage; targets 1 enemy with low current HP for ATK x 5 damage; targets 1 high ATK enemy for ATK x 5 damage; when remaining time is less than 30 s, targets all enemies for ATK x 9.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 6
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.3 (16 s) , Special CT Speed Up Lv.2 (16 s); targets World Government teammates for 88% chance to evade CT delay (16 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.5 (16 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3600 damage; targets all enemies for HP 16% reduction; targets 1 enemy with high current Special CT for ATK x 5.2 damage; targets 1 enemy with low current HP for ATK x 5.2 damage; targets 1 high ATK enemy for ATK x 5.2 damage; when remaining time is less than 30 s, targets all enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 7
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.3 (17 s) , Special CT Speed Up Lv.2 (17 s); targets World Government teammates for 91% chance to evade CT delay (17 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.6 (17 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3700 damage; targets all enemies for HP 17% reduction; targets 1 enemy with high current Special CT for ATK x 5.4 damage; targets 1 enemy with low current HP for ATK x 5.4 damage; targets 1 high ATK enemy for ATK x 5.4 damage; when remaining time is less than 30 s, targets all enemies for ATK x 10.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 8
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.3 (18 s) , Special CT Speed Up Lv.2 (18 s); targets World Government teammates for 94% chance to evade CT delay (18 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.6 (18 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3800 damage; targets all enemies for HP 18% reduction; targets 1 enemy with high current Special CT for ATK x 5.6 damage; targets 1 enemy with low current HP for ATK x 5.6 damage; targets 1 high ATK enemy for ATK x 5.6 damage; when remaining time is less than 30 s, targets all enemies for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 9
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.4 (19 s) , Special CT Speed Up Lv.2 (19 s); targets World Government teammates for 97% chance to evade CT delay (19 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.7 (19 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 3900 damage; targets all enemies for HP 19% reduction; targets 1 enemy with high current Special CT for ATK x 5.8 damage; targets 1 enemy with low current HP for ATK x 5.8 damage; targets 1 high ATK enemy for ATK x 5.8 damage; when remaining time is less than 30 s, targets all enemies for ATK x 11.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
- Level 10
Targets STR-type/Powerhouse class and World Government teammates for ATK Up Lv.5 (20 s) , Special CT Speed Up Lv.3 (20 s); targets World Government teammates for 100% chance to evade CT delay (20 s); when remaining time is less than 50 s, targets all enemies for DEF Down Lv.8 (20 s); if 5 or more World Government Elbaph Arc characters are on the team, targets enemies with Shield for 4000 damage; targets all enemies for HP 20% reduction; targets 1 enemy with high current Special CT for ATK x 6 damage; targets 1 enemy with low current HP for ATK x 6 damage; targets 1 high ATK enemy for ATK x 6 damage; when remaining time is less than 30 s, targets all enemies for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 35 s
STR-type/Powerhouse class and World Government teammates HP Up Lv.7, ATK Up Lv.7; World Government teammates HP Up Lv.5, SPD Up Lv.7; after dealing damage, up to 15 times self ATK Up Lv.1; first 50 s of battle, self Special CT Speed Up Lv.7; if 5 or more World Government Elbaph Arc characters are on the team, team Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
STR-type/Powerhouse class and World Government teammates HP Up Lv.3, ATK Up Lv.3; World Government teammates HP Up Lv.1, SPD Up Lv.3; after dealing damage, up to 15 times self ATK Up Lv.1; first 50 s of battle, self Special CT Speed Up Lv.3; if 5 or more World Government Elbaph Arc characters are on the team, team Special CT Speed Up Lv.1
- Level 2
STR-type/Powerhouse class and World Government teammates HP Up Lv.4, ATK Up Lv.4; World Government teammates HP Up Lv.2, SPD Up Lv.4; after dealing damage, up to 15 times self ATK Up Lv.1; first 50 s of battle, self Special CT Speed Up Lv.4; if 5 or more World Government Elbaph Arc characters are on the team, team Special CT Speed Up Lv.1
- Level 3
STR-type/Powerhouse class and World Government teammates HP Up Lv.5, ATK Up Lv.5; World Government teammates HP Up Lv.3, SPD Up Lv.5; after dealing damage, up to 15 times self ATK Up Lv.1; first 50 s of battle, self Special CT Speed Up Lv.5; if 5 or more World Government Elbaph Arc characters are on the team, team Special CT Speed Up Lv.2
- Level 4
STR-type/Powerhouse class and World Government teammates HP Up Lv.6, ATK Up Lv.6; World Government teammates HP Up Lv.4, SPD Up Lv.6; after dealing damage, up to 15 times self ATK Up Lv.1; first 50 s of battle, self Special CT Speed Up Lv.6; if 5 or more World Government Elbaph Arc characters are on the team, team Special CT Speed Up Lv.2
- Level 5
STR-type/Powerhouse class and World Government teammates HP Up Lv.7, ATK Up Lv.7; World Government teammates HP Up Lv.5, SPD Up Lv.7; after dealing damage, up to 15 times self ATK Up Lv.1; first 50 s of battle, self Special CT Speed Up Lv.7; if 5 or more World Government Elbaph Arc characters are on the team, team Special CT Speed Up Lv.3
Completely evades Special Bind/Halve Stats, reduce damage taken from DEX by 30%
Grand Party
STR/QCK-type and World Government teammates HP, SPD Up Lv.6, DEF Up Lv.4; Powerhouse/Cerebral class teammates ATK, Blow Away % Up Lv.6, Special CT Speed Up Lv.3; first 40 s of battle, Powerhouse/Cerebral class teammates Special CT Speed Up Lv.5
Show all 5 levels
- Level 1
STR/QCK-type and World Government teammates HP, SPD Up Lv.2, DEF Up Lv.1; Powerhouse/Cerebral class teammates ATK, Blow Away % Up Lv.2, Special CT Speed Up Lv.1; first 40 s of battle, Powerhouse/Cerebral class teammates Special CT Speed Up Lv.1
- Level 2
STR/QCK-type and World Government teammates HP, SPD Up Lv.3, DEF Up Lv.2; Powerhouse/Cerebral class teammates ATK, Blow Away % Up Lv.3, Special CT Speed Up Lv.2; first 40 s of battle, Powerhouse/Cerebral class teammates Special CT Speed Up Lv.2
- Level 3
STR/QCK-type and World Government teammates HP, SPD Up Lv.4, DEF Up Lv.3; Powerhouse/Cerebral class teammates ATK, Blow Away % Up Lv.4, Special CT Speed Up Lv.2; first 40 s of battle, Powerhouse/Cerebral class teammates Special CT Speed Up Lv.3
- Level 4
STR/QCK-type and World Government teammates HP, SPD Up Lv.5, DEF Up Lv.3; Powerhouse/Cerebral class teammates ATK, Blow Away % Up Lv.5, Special CT Speed Up Lv.3; first 40 s of battle, Powerhouse/Cerebral class teammates Special CT Speed Up Lv.4
- Level 5
STR/QCK-type and World Government teammates HP, SPD Up Lv.6, DEF Up Lv.4; Powerhouse/Cerebral class teammates ATK, Blow Away % Up Lv.6, Special CT Speed Up Lv.3; first 40 s of battle, Powerhouse/Cerebral class teammates Special CT Speed Up Lv.5
When remaining time is more than 40 s, targets all enemies for HP 30% reduction, Leader base ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 70 s or less, Leader base ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 40 s or less, Leader base ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies)
After 60s of battle
Can be used 2 times
Show all 5 levels
- Level 1
When remaining time is more than 40 s, targets all enemies for HP 10% reduction, Leader base ATK x 4 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 70 s or less, Leader base ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 40 s or less, Leader base ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)
- Level 2
When remaining time is more than 40 s, targets all enemies for HP 15% reduction, Leader base ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 70 s or less, Leader base ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 40 s or less, Leader base ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)
- Level 3
When remaining time is more than 40 s, targets all enemies for HP 20% reduction, Leader base ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 70 s or less, Leader base ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 40 s or less, Leader base ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)
- Level 4
When remaining time is more than 40 s, targets all enemies for HP 25% reduction, Leader base ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 70 s or less, Leader base ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 40 s or less, Leader base ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies)
- Level 5
When remaining time is more than 40 s, targets all enemies for HP 30% reduction, Leader base ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 70 s or less, Leader base ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); when remaining time is 40 s or less, Leader base ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies)
Super Tandem
Raises Boost Level of World Government Holy Knights Celestial Dragon characters by 7 and raises Boost Level of Five Elders Four Emperors Elbaph Arc Egghead Arc characters by 5 for 1 turn
When a World Government Holy Knights Celestial Dragon Five Elders Four Emperors character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of World Government Holy Knights Celestial Dragon Five Elders Four Emperors Elbaph Arc Egghead Arc characters by 1 for 1 turn
ConditionWhen a World Government Holy Knights Celestial Dragon Five Elders Four Emperors character performs Super Tandem
- Level 2
Raises Boost Level of World Government Holy Knights Celestial Dragon Five Elders Four Emperors Elbaph Arc Egghead Arc characters by 2 for 1 turn
ConditionWhen a World Government Holy Knights Celestial Dragon Five Elders Four Emperors character performs Super Tandem
- Level 3
Raises Boost Level of World Government Holy Knights Celestial Dragon characters by 4 and raises Boost Level of Five Elders Four Emperors Elbaph Arc Egghead Arc characters by 3 for 1 turn
ConditionWhen a World Government Holy Knights Celestial Dragon Five Elders Four Emperors character performs Super Tandem
- Level 4
Raises Boost Level of World Government Holy Knights Celestial Dragon characters by 5 and raises Boost Level of Five Elders Four Emperors Elbaph Arc Egghead Arc characters by 4 for 1 turn
ConditionWhen a World Government Holy Knights Celestial Dragon Five Elders Four Emperors character performs Super Tandem
- Level 5
Raises Boost Level of World Government Holy Knights Celestial Dragon characters by 7 and raises Boost Level of Five Elders Four Emperors Elbaph Arc Egghead Arc characters by 5 for 1 turn
ConditionWhen a World Government Holy Knights Celestial Dragon Five Elders Four Emperors character performs Super Tandem
How to get
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