
Avalo Pizarro & Vasco Shot & San Juan Wolf
Captains of the Blackbeard Pirates. On The Pirate Island of Fullalead, they realize that Captain Coby and the slaves they had been holding captive had escaped. Opinions were divided between those who wanted to minimize damage to the town to avoid Blackbeard's wrath and those who simply wanted to recapture the runaways.
Special
If crew can perform Super Tandem with certain slots when Special is launched, reduces the duration of that status by 2 turns, but allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn. If crew has damage reduction (except [Damage Cut]) when Special is launched, activates HP Guard of 80% effect for 1 turn, then after that, reduces all enemies' [Damage Cut] duration by 7 turns, reduces crew's Burn duration by 7 turns, boosts damage dealt to DEF Down enemies by 2.5x for 3 turns, and reduces damage taken by 60% for 3 turns. If a QCK-type is set as Support for character, delays all enemies by 1 turn ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect). If an INT-type is set as Support for character, boosts the chain multiplier by 1.6x for 1 turn, then after that, reduces Captain's Special charge time by 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces QCK, INT, and Free Spirit characters' Special charge time by 2 turns at start of quest, boosts their ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.3x, makes their QCKINTTND slots have matching slot effects, reduces damage taken by 20%, and further increases damage dealt to enemies with a specific status effect boosts that are launched by crew Specials by +0.25 (stackable with other further raising effects) [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates Four Emperors characters are on the crew and crew launches Specials to apply damage reduction, damage nullification, or [Damage Cut], converts that effect to "boosts the type effects of normal attacks for QCK, INT, and Free Spirit characters by 3x for 2 turns" regardless of the effective turns of the converted effect
Crewmate Ability
Makes Free Spirit and Powerhouse characters' QCKTND slots have matching slot effects
If 6 Free Spirit characters are on the crew, boosts Free Spirit characters' base ATK and HP by 125
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 2 turns
Super Special

When any 2 Blackbeard Pirates Four Emperors characters are on the crew not including self (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1; can be launched when character is a crewmate)
Changes character's slot to TND, reduces all enemies' damage nullification duration by 2 turns, boosts Free Spirit characters' ATK based on the damage reduction effect applied on the crew (e.g. if crew has 60% damage reduction, boosts ATK by 1.6x) for 3 turns, and changes QCK characters to Super QCK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,256 | 896 | 101 |
| Lv 99 | 4,512 | 1,792 | 201 |
| Lv 150 | 6,768 | 2,688 | 301 |
| Limit Break | 5,012+500 | 1,992+200 | 301+100 |
| Limit Break+ | 5,512+1,000 | 2,192+400 | 351+150 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Fear Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 2: Damage Limit Break: Type
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: If 6 Free Spirit characters are on the crew, boosts Free Spirit characters' base ATK and HP by 125
Boosts base RCV by 40
Boosts base HP by 80
Boosts base ATK by 40
Boosts base HP by 80
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 30
Boosts base HP by 200
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,777 | 1,897 | 212 |
| Lv 110 | 4,998 | 1,985 | 222 |
| Lv 120 | 5,440 | 2,160 | 242 |
| Lv 130 | 5,883 | 2,336 | 261 |
| Lv 150 | 6,768 | 2,688 | 301 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Attacker- DEF
- 164
- SPD
- 168
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Blackbeard Pirates teammates for 100% chance to evade damage ignoring DEF (15 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 100% chance of Halve DEF (15 s); targets enemies within large range (horizontal) for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 20% delay; targets enemies with Provoke for Special CT 30% delay, targets enemies within large range for ATK x 3 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 20% reduction, 100% chance of Haste
Charge time: 24 s
Show all 10 levels
- Level 1
Targets Blackbeard Pirates teammates for 73% chance to evade damage ignoring DEF (6 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 73% chance of Halve DEF (6 s); targets enemies within large range (horizontal) for ATK x 5.5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 11% delay; targets enemies with Provoke for Special CT 21% delay, targets enemies within large range for ATK x 1.2 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 11% reduction, 73% chance of Haste
Charge time: 24 s
- Level 2
Targets Blackbeard Pirates teammates for 76% chance to evade damage ignoring DEF (7 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 76% chance of Halve DEF (7 s); targets enemies within large range (horizontal) for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 12% delay; targets enemies with Provoke for Special CT 22% delay, targets enemies within large range for ATK x 1.4 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 12% reduction, 76% chance of Haste
Charge time: 24 s
- Level 3
Targets Blackbeard Pirates teammates for 79% chance to evade damage ignoring DEF (8 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 79% chance of Halve DEF (8 s); targets enemies within large range (horizontal) for ATK x 6.5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 13% delay; targets enemies with Provoke for Special CT 23% delay, targets enemies within large range for ATK x 1.6 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 13% reduction, 79% chance of Haste
Charge time: 24 s
- Level 4
Targets Blackbeard Pirates teammates for 82% chance to evade damage ignoring DEF (9 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 82% chance of Halve DEF (9 s); targets enemies within large range (horizontal) for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 14% delay; targets enemies with Provoke for Special CT 24% delay, targets enemies within large range for ATK x 1.8 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 14% reduction, 82% chance of Haste
Charge time: 24 s
- Level 5
Targets Blackbeard Pirates teammates for 85% chance to evade damage ignoring DEF (10 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 85% chance of Halve DEF (10 s); targets enemies within large range (horizontal) for ATK x 7.5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 15% delay; targets enemies with Provoke for Special CT 25% delay, targets enemies within large range for ATK x 2 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 15% reduction, 85% chance of Haste
Charge time: 24 s
- Level 6
Targets Blackbeard Pirates teammates for 88% chance to evade damage ignoring DEF (11 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 88% chance of Halve DEF (11 s); targets enemies within large range (horizontal) for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 16% delay; targets enemies with Provoke for Special CT 26% delay, targets enemies within large range for ATK x 2.2 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 16% reduction, 88% chance of Haste
Charge time: 24 s
- Level 7
Targets Blackbeard Pirates teammates for 91% chance to evade damage ignoring DEF (12 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 91% chance of Halve DEF (12 s); targets enemies within large range (horizontal) for ATK x 8.5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 17% delay; targets enemies with Provoke for Special CT 27% delay, targets enemies within large range for ATK x 2.4 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 17% reduction, 91% chance of Haste
Charge time: 24 s
- Level 8
Targets Blackbeard Pirates teammates for 94% chance to evade damage ignoring DEF (13 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 94% chance of Halve DEF (13 s); targets enemies within large range (horizontal) for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 18% delay; targets enemies with Provoke for Special CT 28% delay, targets enemies within large range for ATK x 2.6 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 18% reduction, 94% chance of Haste
Charge time: 24 s
- Level 9
Targets Blackbeard Pirates teammates for 97% chance to evade damage ignoring DEF (14 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 97% chance of Halve DEF (14 s); targets enemies within large range (horizontal) for ATK x 9.5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 19% delay; targets enemies with Provoke for Special CT 29% delay, targets enemies within large range for ATK x 2.8 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 19% reduction, 97% chance of Haste
Charge time: 24 s
- Level 10
Targets Blackbeard Pirates teammates for 100% chance to evade damage ignoring DEF (15 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 100% chance of Halve DEF (15 s); targets enemies within large range (horizontal) for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies with Paralysis/Action Bind/RCV Bind for Special CT 20% delay; targets enemies with Provoke for Special CT 30% delay, targets enemies within large range for ATK x 3 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 20% reduction, 100% chance of Haste
Charge time: 24 s
QCK-type/Free Spirit class and Blackbeard Pirates teammates DEF Up Lv.3; Blackbeard Pirates teammates ATK Up Lv.7; when character receives Paralysis, up to 1 time Driven class enemies DEF Down Lv.6; if 4 or more Blackbeard Pirates characters are on the team, Driven class enemies Special CT Speed Down Lv.4
Show all 5 levels
- Level 1
QCK-type/Free Spirit class and Blackbeard Pirates teammates DEF Up Lv.1; Blackbeard Pirates teammates ATK Up Lv.3; when character receives Paralysis, up to 1 time Driven class enemies DEF Down Lv.2; if 4 or more Blackbeard Pirates characters are on the team, Driven class enemies Special CT Speed Down Lv.1
- Level 2
QCK-type/Free Spirit class and Blackbeard Pirates teammates DEF Up Lv.1; Blackbeard Pirates teammates ATK Up Lv.4; when character receives Paralysis, up to 1 time Driven class enemies DEF Down Lv.3; if 4 or more Blackbeard Pirates characters are on the team, Driven class enemies Special CT Speed Down Lv.1
- Level 3
QCK-type/Free Spirit class and Blackbeard Pirates teammates DEF Up Lv.2; Blackbeard Pirates teammates ATK Up Lv.5; when character receives Paralysis, up to 1 time Driven class enemies DEF Down Lv.4; if 4 or more Blackbeard Pirates characters are on the team, Driven class enemies Special CT Speed Down Lv.2
- Level 4
QCK-type/Free Spirit class and Blackbeard Pirates teammates DEF Up Lv.2; Blackbeard Pirates teammates ATK Up Lv.6; when character receives Paralysis, up to 1 time Driven class enemies DEF Down Lv.5; if 4 or more Blackbeard Pirates characters are on the team, Driven class enemies Special CT Speed Down Lv.2
- Level 5
QCK-type/Free Spirit class and Blackbeard Pirates teammates DEF Up Lv.3; Blackbeard Pirates teammates ATK Up Lv.7; when character receives Paralysis, up to 1 time Driven class enemies DEF Down Lv.6; if 4 or more Blackbeard Pirates characters are on the team, Driven class enemies Special CT Speed Down Lv.4
Completely evades Forced Out, reduce damage taken from STR by 30%
Targets Blackbeard Pirates teammates for 100% chance to evade damage ignoring DEF (20 s), 100% chance to evade fixed damage (20 s); if 4 or more Blackbeard Pirates characters are on the team, targets Driven class enemies for 100% chance of Halve Stats (20 s); targets enemies within large range (horizontal) for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); targets all enemies for Special CT 25% delay; targets enemies with Provoke for Special CT 40% delay; targets enemies within large range for ATK x 3.5 damage; during Assault Rumble, targets (not including self) 1 ATK Style teammate for Special CT 30% reduction, 100% chance of Haste
After enemy uses Rumble Special 4 times
Super Tandem
Applies ATK Boost (Tandem) of 2.25x to QCK and INT characters for 1 turn, and further increases crew's damage boost by +0.2
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Van Ogre, Catarina Devon, Shiryu, Lafitte, Doc Q, Kuzan (Aokiji)
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.25x to QCK and INT characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Van Ogre, Catarina Devon, Shiryu, Lafitte, Doc Q, Kuzan (Aokiji)
- Level 2
Applies ATK Boost (Tandem) of 1.5x to QCK and INT characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Van Ogre, Catarina Devon, Shiryu, Lafitte, Doc Q, Kuzan (Aokiji)
- Level 3
Applies ATK Boost (Tandem) of 1.75x to QCK and INT characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Van Ogre, Catarina Devon, Shiryu, Lafitte, Doc Q, Kuzan (Aokiji)
- Level 4
Applies ATK Boost (Tandem) of 2x to QCK and INT characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Van Ogre, Catarina Devon, Shiryu, Lafitte, Doc Q, Kuzan (Aokiji)
- Level 5
Applies ATK Boost (Tandem) of 2.25x to QCK and INT characters for 1 turn, and further increases crew's damage boost by +0.2
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Van Ogre, Catarina Devon, Shiryu, Lafitte, Doc Q, Kuzan (Aokiji)
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