
Hajrudin
Captain of the New Giant Pirate Crew
Captain of the New Giant Pirate Crew. One of the young Elbaph warriors of the next generation following Dorry and Broggy. One of the seven captains of the Straw Hat Fleet. To provide meat for Luffy and his crew, he hunts moose alongside Stansen in the War-land of the Underworld.
Special
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), reduces crew's Burn/Special Bind duration by 7 turns, and increases all enemies' damage taken by 2.5x for 2 turns ignoring immunity to status effects. If field has "Territory: INT-type" and "Territory: Striker class" when Special is launched, further increases all enemies' damage taken effect by 2x (up a maximum 6x; effect applies to increase damage taken effect from this Special). If field has "Territory: INT-type" or "Territory: Striker class" when Special is launched, further increases all enemies' damage taken effect by 1.5x (up a maximum 6x; effect applies to increase damage taken effect from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces Striker and Powerhouse characters' Special charge time by 1 turn at start of quest, boosts their ATK by 5.25x, boosts their ATK by 6x when they have non-type slots, boosts HP by 1.5x, and makes crew's RCVTND slots have matching slot effects. After receiving damage from enemy or tapping on this character with a RCV or RAINBOW slot, applies Weakened status (increase damage taken by 1.3x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies for 2 turns ignoring immunity to all status effects (visible effect will be 2 turns and become 1 during character's next action)
Crewmate Ability
Sets bottom-row slots to RAINBOW slots at start of quest (no stacking identical abilities)
Makes Striker and Powerhouse characters' RCV slots have matching slot effects, and if field has "Territory: INT-type" or "Territory: Striker class", boosts Striker and Powerhouse characters' base ATK by 1.1x
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 3 turns at start of crew's next turn
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Oimo, Kashii, Rodo, Stansen, Goldberg, Gerd, Cavendish, Bartolomeo, Sai, Ideo, Leo, Orlumbus
Changes crew's slots (including BLOCK slots) to RCV, reduces character's Special Bind duration by 7 turns, allows crew to perform Super Tandem with RCV and RAINBOW slots for 3 turns, changes ATK multiplier of INTRCV and RAINBOW slots to 3.5x when slots match, 0.5x when unfavorable, 1.0x otherwise (normally 2.0x when matching) for 1 turn, and changes Powerhouse characters to Super Powerhouse
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,194 | 918 | 104 |
| Lv 99 | 4,388 | 1,836 | 207 |
| Lv 150 | 6,582 | 2,754 | 310 |
| Limit Break | 4,888+500 | 2,036+200 | 307+100 |
| Limit Break+ | 5,388+1,000 | 2,236+400 | 357+150 |
Limit Break
Boosts base HP by 10
Boosts base RCV by 10
Boosts base HP by 10
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 20
Show all 40
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 20
Boosts base RCV by 10
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 30
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 60
Add Crewmate Ability 2: Makes Striker and Powerhouse characters' RCV slots have matching slot effects, and if field has "Territory: INT-type" or "Territory: Striker class", boosts Striker and Powerhouse characters' base ATK by 1.1x
Boosts base ATK by 50
Boosts base HP by 70
Boosts base HP by 80
Boosts base RCV by 30
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base RCV by 20
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 150
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 150
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,646 | 1,944 | 219 |
| Lv 110 | 4,861 | 2,034 | 229 |
| Lv 120 | 5,291 | 2,214 | 249 |
| Lv 130 | 5,721 | 2,394 | 269 |
| Lv 150 | 6,582 | 2,754 | 310 |
Pirate Rumble
- Style
Attacker- DEF
- 172
- SPD
- 160
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for ATK Up Lv.4 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.6 (15 s); targets enemies within medium range for ATK x 25 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 100% chance to evade CT delay (15 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
Show all 10 levels
- Level 1
Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.1 (6 s); targets enemies within medium range for ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 73% chance to evade CT delay (6 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 2
Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.1 (7 s); targets enemies within medium range for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 76% chance to evade CT delay (7 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 3
Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.2 (8 s); targets enemies within medium range for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 79% chance to evade CT delay (8 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 4
Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.2 (9 s); targets enemies within medium range for ATK x 19 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 82% chance to evade CT delay (9 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 5
Targets self for ATK Up Lv.2 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.3 (10 s); targets enemies within medium range for ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 85% chance to evade CT delay (10 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 6
Targets self for ATK Up Lv.2 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.3 (11 s); targets enemies within medium range for ATK x 21 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 88% chance to evade CT delay (11 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 7
Targets self for ATK Up Lv.2 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.4 (12 s); targets enemies within medium range for ATK x 22 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 91% chance to evade CT delay (12 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 8
Targets self for ATK Up Lv.3 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.4 (13 s); targets enemies within medium range for ATK x 23 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 94% chance to evade CT delay (13 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 9
Targets self for ATK Up Lv.3 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.5 (14 s); targets enemies within medium range for ATK x 24 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 97% chance to evade CT delay (14 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
- Level 10
Targets self for ATK Up Lv.4 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.6 (15 s); targets enemies within medium range for ATK x 25 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 100% chance to evade CT delay (15 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character
Charge time: 35 s
INT-type/Striker class and Giant teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.6; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 30% reduction; self DEF Up Lv.3
Show all 5 levels
- Level 1
INT-type/Striker class and Giant teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.2; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 22% reduction; self DEF Up Lv.1
- Level 2
INT-type/Striker class and Giant teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.3; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 24% reduction; self DEF Up Lv.1
- Level 3
INT-type/Striker class and Giant teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.4; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 26% reduction; self DEF Up Lv.2
- Level 4
INT-type/Striker class and Giant teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.5; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 28% reduction; self DEF Up Lv.2
- Level 5
INT-type/Striker class and Giant teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.6; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 30% reduction; self DEF Up Lv.3
Completely evades Action Bind, reduce damage taken from PSY by 30%
Super Tandem
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of New Giant Pirate Crew characters by 7 for 1 turn
When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant characters by 1 for 1 turn
ConditionWhen a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 2
Raises Boost Level of New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant characters by 2 for 1 turn
ConditionWhen a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 3
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 3 and raises Boost Level of New Giant Pirate Crew characters by 4 for 1 turn
ConditionWhen a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 4
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 4 and raises Boost Level of New Giant Pirate Crew characters by 5 for 1 turn
ConditionWhen a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 5
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of New Giant Pirate Crew characters by 7 for 1 turn
ConditionWhen a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
How to get
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