Hajrudin

Captain of the New Giant Pirate Crew

Captain of the New Giant Pirate Crew. One of the young Elbaph warriors of the next generation following Dorry and Broggy. One of the seven captains of the Straw Hat Fleet. To provide meat for Luffy and his crew, he hunts moose alongside Stansen in the War-land of the Underworld.

Special

Imagining His Benefactor's Smile

Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), reduces crew's Burn/Special Bind duration by 7 turns, and increases all enemies' damage taken by 2.5x for 2 turns ignoring immunity to status effects. If field has "Territory: INT-type" and "Territory: Striker class" when Special is launched, further increases all enemies' damage taken effect by 2x (up a maximum 6x; effect applies to increase damage taken effect from this Special). If field has "Territory: INT-type" or "Territory: Striker class" when Special is launched, further increases all enemies' damage taken effect by 1.5x (up a maximum 6x; effect applies to increase damage taken effect from this Special)

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Giant Hunting in the Underworld

Reduces Striker and Powerhouse characters' Special charge time by 1 turn at start of quest, boosts their ATK by 5.25x, boosts their ATK by 6x when they have non-type slots, boosts HP by 1.5x, and makes crew's RCVTND slots have matching slot effects. After receiving damage from enemy or tapping on this character with a RCV or RAINBOW slot, applies Weakened status (increase damage taken by 1.3x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies for 2 turns ignoring immunity to all status effects (visible effect will be 2 turns and become 1 during character's next action)

Crewmate Ability

UNIQ

Sets bottom-row slots to RAINBOW slots at start of quest (no stacking identical abilities)

UNIQ

Makes Striker and Powerhouse characters' RCV slots have matching slot effects, and if field has "Territory: INT-type" or "Territory: Striker class", boosts Striker and Powerhouse characters' base ATK by 1.1x

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 3 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 2 turns at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 2 turns at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Burn or Special Bind status from the enemy, reduces crew's Burn/Special Bind duration by 3 turns at start of crew's next turn

Super Special

Super Class
Condition

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Oimo, Kashii, Rodo, Stansen, Goldberg, Gerd, Cavendish, Bartolomeo, Sai, Ideo, Leo, Orlumbus

Changes crew's slots (including BLOCK slots) to RCV, reduces character's Special Bind duration by 7 turns, allows crew to perform Super Tandem with RCV and RAINBOW slots for 3 turns, changes ATK multiplier of INTRCV and RAINBOW slots to 3.5x when slots match, 0.5x when unfavorable, 1.0x otherwise (normally 2.0x when matching) for 1 turn, and changes Powerhouse characters to Super Powerhouse

Stats

HPATKRCV
Lv 12,194918104
Lv 994,3881,836207
Lv 1506,5822,754310
Limit Break4,888+5002,036+200307+100
Limit Break+5,388+1,0002,236+400357+150

Limit Break

01

Boosts base HP by 10

02

Boosts base RCV by 10

03

Boosts base HP by 10

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 20

08

Boosts base HP by 20

09

Boosts base RCV by 10

10

Boosts base HP by 30

11

Boosts base RCV by 10

12

Boosts base ATK by 20

13

Boosts base HP by 40

14

Boosts base ATK by 30

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 30

18

Boosts base HP by 50

19

Boosts base RCV by 20

20

Boosts base HP by 50

21

Boosts base RCV by 20

22

Boosts base HP by 60

23

Boosts base ATK by 40

24

Boosts base HP by 60

25

Add Crewmate Ability 2: Makes Striker and Powerhouse characters' RCV slots have matching slot effects, and if field has "Territory: INT-type" or "Territory: Striker class", boosts Striker and Powerhouse characters' base ATK by 1.1x

26

Boosts base ATK by 50

27

Boosts base HP by 70

28

Boosts base HP by 80

29

Boosts base RCV by 30

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base RCV by 20

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base RCV by 30

36

Boosts base ATK by 100

37

Boosts base HP by 150

38

Boosts base ATK by 100

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 150

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1054,6461,944219
Lv 1104,8612,034229
Lv 1205,2912,214249
Lv 1305,7212,394269
Lv 1506,5822,754310

Pirate Rumble

Style
Attacker
DEF
172
SPD
160
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Imagining His Benefactor's Smile
Level 10 (Max)

Targets self for ATK Up Lv.4 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.6 (15 s); targets enemies within medium range for ATK x 25 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 100% chance to evade CT delay (15 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.1 (6 s); targets enemies within medium range for ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 73% chance to evade CT delay (6 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  2. Level 2

    Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.1 (7 s); targets enemies within medium range for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 76% chance to evade CT delay (7 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  3. Level 3

    Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.2 (8 s); targets enemies within medium range for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 79% chance to evade CT delay (8 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  4. Level 4

    Targets self for ATK Up Lv.1 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.2 (9 s); targets enemies within medium range for ATK x 19 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 82% chance to evade CT delay (9 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  5. Level 5

    Targets self for ATK Up Lv.2 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.3 (10 s); targets enemies within medium range for ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 85% chance to evade CT delay (10 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  6. Level 6

    Targets self for ATK Up Lv.2 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.3 (11 s); targets enemies within medium range for ATK x 21 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 88% chance to evade CT delay (11 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  7. Level 7

    Targets self for ATK Up Lv.2 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.4 (12 s); targets enemies within medium range for ATK x 22 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 91% chance to evade CT delay (12 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  8. Level 8

    Targets self for ATK Up Lv.3 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.4 (13 s); targets enemies within medium range for ATK x 23 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 94% chance to evade CT delay (13 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  9. Level 9

    Targets self for ATK Up Lv.3 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.5 (14 s); targets enemies within medium range for ATK x 24 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 97% chance to evade CT delay (14 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

  10. Level 10

    Targets self for ATK Up Lv.4 (5 s); targets INT-type/Striker class teammates for ATK Up Lv.6 (15 s); targets enemies within medium range for ATK x 25 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.10 (100 s), SPD Down Lv.10 (100 s); if 4 or more Elbaph Arc characters are on the team, targets Straw Hat Pirates Giant teammates for 100% chance to evade CT delay (15 s); if 6 or more Straw Hat Pirates Giant characters are on the team, switches character with 2nd sub character

    Charge time: 35 s

Ability
Level 5 (Max)

INT-type/Striker class and Giant teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.6; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 30% reduction; self DEF Up Lv.3

Show all 5 levels
  1. Level 1

    INT-type/Striker class and Giant teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.2; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 22% reduction; self DEF Up Lv.1

  2. Level 2

    INT-type/Striker class and Giant teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.3; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 24% reduction; self DEF Up Lv.1

  3. Level 3

    INT-type/Striker class and Giant teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.4; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 26% reduction; self DEF Up Lv.2

  4. Level 4

    INT-type/Striker class and Giant teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.5; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 28% reduction; self DEF Up Lv.2

  5. Level 5

    INT-type/Striker class and Giant teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; if 4 or more Elbaph Arc characters are on the team, Giant teammates DEF Up Lv.6; if 6 or more Straw Hat Pirates Giant characters are on the team, when appearing on the field, self Special CT 30% reduction; self DEF Up Lv.3

Resilience

Completely evades Action Bind, reduce damage taken from PSY by 30%

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of New Giant Pirate Crew characters by 7 for 1 turn

Condition

When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant characters by 1 for 1 turn

    Condition

    When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  2. Level 2

    Raises Boost Level of New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant characters by 2 for 1 turn

    Condition

    When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  3. Level 3

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 3 and raises Boost Level of New Giant Pirate Crew characters by 4 for 1 turn

    Condition

    When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  4. Level 4

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 4 and raises Boost Level of New Giant Pirate Crew characters by 5 for 1 turn

    Condition

    When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  5. Level 5

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of New Giant Pirate Crew characters by 7 for 1 turn

    Condition

    When a New Giant Pirate Crew Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

How to get

Sugo-Fest

Featured · Sep 1, 2026 – Oct 1, 2026

Sugo-Fest

Featured · Jun 15, 2026 – Jun 28, 2026

Sugo-Fest

Featured · Jun 14, 2026 – Jun 28, 2026

Sugo-Fest

Featured · Jun 13, 2026 – Jun 28, 2026

Family

Hajrudin
Hajrudin the Pirate MercenaryHajrudinHajrudinHajrudinHajrudin the Pirate MercenaryHajrudinHajrudinHajrudin