St. Peter & St. Warcury

Onslaught of Sandworm and Fengxi

Godhead of Agriculture and Godhead of Justice of the Five Elders, the highest authorities of the World Government. They aim to erase every Dr. Vegapunk besides York the Greedy and engage with Emet in order to stop the broadcast.

Special

Crushing Purge of the War Gods

Deals 150x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), and reduces crew's Blow Away duration by 5 turns. Boosts damage dealt to enemies affected by increase damage taken or Weakened status by up to 3.5x for 1 turn based on total Cost of crew at start of quest including Friend Captains and Support Characters (2.5x for less than 500 Cost, 2.75x for 500 or more Cost, 3x for 600 or more Cost, 3.25x for 700 or more Cost, and 3.5x for 750 or more Cost). If 4 or more Five Elders Celestial Dragon Navy World Government characters are on the crew and a STR or INT-type is set as Support for character, applies "Territory" based on Support character's type to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, boosts Powerhouse and Striker characters' advantageous class effect by 2.25x for 1 turn, then after that, becomes "St. Peter & St. Warcury" for 3 turns

BaseLimit Break
Level 127 turns25 turns
Level 226 turns24 turns
Level 325 turns23 turns
Level 424 turns22 turns
Level 523 turns21 turns
Max22 turns20 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

St. Peter & St. WarcuryDual
Overwhelming Sandworm and Fengxi

Reduces STR and INT characters' Switch Effect and VS Effect gauge by 2 at start of quest, boosts STR, INT, Powerhouse, and Striker characters' ATK by 5.5x, boosts their ATK by approximately 6x when they have STRINTTND or RAINBOW slots, makes crew's STRINTTND slots have matching slot effects, and if crew uses a Special to apply similar effect of slot effect boost that is applied on crew, reduces the boost effect by 1.75 but changes the effect to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as slot effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other slot effect boost effects) [Applies following effect based on number of applicable Character Tags on crew] Boosts Five Elders Celestial Dragon Navy characters' ATK by 1.1x, HP by 1.4x, and reduces Five Elders Celestial Dragon Navy World Government characters' Special charge time by 5 turns at start of quest

St. Shepherd Ju Peter
Crushing Sandworm

Reduces STR and INT characters' Switch Effect and VS Effect gauge by 2 at start of quest, boosts STR, INT, Powerhouse, and Striker characters' ATK by 5.5x, boosts their ATK by approximately 6x when they have STRTND or RAINBOW slots, makes crew's STRTND slots have matching slot effects, and if crew uses a Special to apply similar effect of slot effect boost that is applied on crew, reduces the boost effect by 1.75 but changes the effect to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as slot effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other slot effect boost effects) [Applies following effect based on number of applicable Character Tags on crew] Boosts Five Elders Celestial Dragon Navy characters' HP by 1.4x, and reduces Five Elders Celestial Dragon Navy World Government characters' Special charge time by 5 turns at start of quest

St. Topman Warcury
Roaring Fengxi

Reduces STR and INT characters' Switch Effect and VS Effect gauge by 2 at start of quest, boosts STR, INT, Powerhouse, and Striker characters' ATK by 5.5x, boosts their ATK by approximately 6x when they have INTTND or RAINBOW slots, makes crew's INTTND slots have matching slot effects, and if crew uses a Special to apply similar effect of slot effect boost that is applied on crew, reduces the boost effect by 1.75 but changes the effect to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as slot effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other slot effect boost effects) [Applies following effect based on number of applicable Character Tags on crew] Boosts Five Elders Celestial Dragon Navy characters' HP by 1.4x, and reduces Five Elders Celestial Dragon Navy World Government characters' Special charge time by 5 turns at start of quest

Crewmate Ability

St. Peter & St. WarcuryDual
UNIQ

Character cannot be blown away by attack, and makes Powerhouse and Striker characters' INTTND slots have matching slot effects

UNIQ

Tapping on this character with a TND slot will further increase crew's ATK boost by +0.25

Unlocks at Limit Break 25

St. Shepherd Ju Peter
UNIQ

Character cannot be blown away by attack, and makes Powerhouse and Striker characters' INTTND slots have matching slot effects

St. Topman Warcury
UNIQ

Character cannot be blown away by attack, and makes Powerhouse and Striker characters' INTTND slots have matching slot effects

Super Special

EX Super
Condition

When character becomes "St. Peter & St. Warcury" with Super Switch effect and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Ethanbaron V. Nusjuro, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

Reduces Captain's Special charge time by 7 turns, allows crew to heal over the max HP limit for 1 turn (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), boosts crew's chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6), changes Powerhouse characters to Super Powerhouse, and changes Striker characters to Super Striker

Switch Effect

Base

Changes character's slot to TND, and boosts STR, INT, Powerhouse, and Striker characters' slot effects by 1.75x for 1 turn (effect can be overwritten with other slot effect boost effects)

Super SwitchSwitch times · 8

Changes adjacent slots (including BLOCK slots) to character's own type, changes character's slot (including BLOCK slots) to TND, boosts STR, INT, Powerhouse, and Striker characters' slot effects by 2.75x for 1 turn (effect can be overwritten with other slot effect boost effects), and becomes "St. Peter & St. Warcury" for 3 turns

Stats

HPATKRCV
Lv 12,6301,189166
Lv 995,2602,377331
Lv 1507,8903,565496
Limit Break5,760+5002,577+200431+100
Limit Break+6,260+1,0002,777+400481+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base HP by 30

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base HP by 30

07

Boosts base RCV by 10

08

Boosts base ATK by 10

09

Boosts base HP by 40

10

Boosts base ATK by 20

11

Boosts base RCV by 20

12

Boosts base ATK by 20

13

Boosts base HP by 40

14

Boosts base ATK by 20

15

Potential Ability 2: Damage Limit Break: Class

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 40

18

Boosts base RCV by 20

19

Boosts base ATK by 30

20

Boosts base HP by 50

21

Boosts base RCV by 20

22

Boosts base HP by 50

23

Boosts base RCV by 30

24

Boosts base HP by 60

25

Add Crewmate Ability 2: Tapping on this character with a TND slot will further increase crew's ATK boost by +0.25

26

Boosts base HP by 60

27

Boosts base ATK by 40

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base ATK by 50

34

Boosts base RCV by 50

35

Boosts base HP by 100

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 150

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Damage Limit Break: Class
Level 5 (Max)

Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Show all 5 levels
  1. Level 1

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6

  2. Level 2

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6

  3. Level 3

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6

  4. Level 4

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6

  5. Level 5

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Level Limit Break

HPATKRCV
Lv 1055,5692,516350
Lv 1105,8272,633366
Lv 1206,3422,866398
Lv 1306,8583,099431
Lv 1507,8903,565496
New Pirate Rumble skills

Pirate Rumble

Style
Healer
DEF
193
SPD
175
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Medium Range)

Targets closest enemies

Crushing Purge of the War Gods
Level 10 (Max)

Targets 3 enemies with low current HP for 100% chance of RCV Bind (20 s), Damage Over Time Lv.3 (20 s); targets teammates within large range for Shield Lv.5 (20 s); targets Powerhouse/Striker class and World Government teammates for 600 HP per interval healing (20 s), 50% chance to evade damage ignoring DEF (15 s)

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies with low current HP for 73% chance of RCV Bind (11 s), Damage Over Time Lv.1 (11 s); targets teammates within large range for Shield Lv.1 (11 s); targets Powerhouse/Striker class and World Government teammates for 150 HP per interval healing (11 s), 32% chance to evade damage ignoring DEF (11 s)

    Charge time: 29 s

  2. Level 2

    Targets 3 enemies with low current HP for 76% chance of RCV Bind (12 s), Damage Over Time Lv.1 (12 s); targets teammates within large range for Shield Lv.1 (12 s); targets Powerhouse/Striker class and World Government teammates for 200 HP per interval healing (12 s), 34% chance to evade damage ignoring DEF (11 s)

    Charge time: 29 s

  3. Level 3

    Targets 3 enemies with low current HP for 79% chance of RCV Bind (13 s), Damage Over Time Lv.1 (13 s); targets teammates within large range for Shield Lv.1 (13 s); targets Powerhouse/Striker class and World Government teammates for 250 HP per interval healing (13 s), 36% chance to evade damage ignoring DEF (12 s)

    Charge time: 29 s

  4. Level 4

    Targets 3 enemies with low current HP for 82% chance of RCV Bind (14 s), Damage Over Time Lv.1 (14 s); targets teammates within large range for Shield Lv.2 (14 s); targets Powerhouse/Striker class and World Government teammates for 300 HP per interval healing (14 s), 38% chance to evade damage ignoring DEF (12 s)

    Charge time: 29 s

  5. Level 5

    Targets 3 enemies with low current HP for 85% chance of RCV Bind (15 s), Damage Over Time Lv.1 (15 s); targets teammates within large range for Shield Lv.2 (15 s); targets Powerhouse/Striker class and World Government teammates for 350 HP per interval healing (15 s), 40% chance to evade damage ignoring DEF (13 s)

    Charge time: 29 s

  6. Level 6

    Targets 3 enemies with low current HP for 88% chance of RCV Bind (16 s), Damage Over Time Lv.2 (16 s); targets teammates within large range for Shield Lv.3 (16 s); targets Powerhouse/Striker class and World Government teammates for 400 HP per interval healing (16 s), 42% chance to evade damage ignoring DEF (13 s)

    Charge time: 29 s

  7. Level 7

    Targets 3 enemies with low current HP for 91% chance of RCV Bind (17 s), Damage Over Time Lv.2 (17 s); targets teammates within large range for Shield Lv.3 (17 s); targets Powerhouse/Striker class and World Government teammates for 450 HP per interval healing (17 s), 44% chance to evade damage ignoring DEF (14 s)

    Charge time: 29 s

  8. Level 8

    Targets 3 enemies with low current HP for 94% chance of RCV Bind (18 s), Damage Over Time Lv.2 (18 s); targets teammates within large range for Shield Lv.4 (18 s); targets Powerhouse/Striker class and World Government teammates for 500 HP per interval healing (18 s), 46% chance to evade damage ignoring DEF (14 s)

    Charge time: 29 s

  9. Level 9

    Targets 3 enemies with low current HP for 97% chance of RCV Bind (19 s), Damage Over Time Lv.2 (19 s); targets teammates within large range for Shield Lv.4 (19 s); targets Powerhouse/Striker class and World Government teammates for 550 HP per interval healing (19 s), 48% chance to evade damage ignoring DEF (15 s)

    Charge time: 29 s

  10. Level 10

    Targets 3 enemies with low current HP for 100% chance of RCV Bind (20 s), Damage Over Time Lv.3 (20 s); targets teammates within large range for Shield Lv.5 (20 s); targets Powerhouse/Striker class and World Government teammates for 600 HP per interval healing (20 s), 50% chance to evade damage ignoring DEF (15 s)

    Charge time: 29 s

Ability
Level 5 (Max)

Cerebral/Slasher class enemies SPD Down Lv.7, DEF Down Lv.7, ATK Down Lv.7; if 6 or more Powerhouse/Striker class characters or 5 or more World Government characters are on the team, all enemeis Special CT Speed Down Lv.3; after receiving damage, up to 10 times targets Powerhouse/Striker class and World Government teammates for RCV x 1 healing

Show all 5 levels
  1. Level 1

    Cerebral/Slasher class enemies SPD Down Lv.3, DEF Down Lv.3, ATK Down Lv.3; if 6 or more Powerhouse/Striker class characters or 5 or more World Government characters are on the team, all enemeis Special CT Speed Down Lv.1; after receiving damage, up to 10 times targets Powerhouse/Striker class and World Government teammates for RCV x 0.6 healing

  2. Level 2

    Cerebral/Slasher class enemies SPD Down Lv.4, DEF Down Lv.4, ATK Down Lv.4; if 6 or more Powerhouse/Striker class characters or 5 or more World Government characters are on the team, all enemeis Special CT Speed Down Lv.1; after receiving damage, up to 10 times targets Powerhouse/Striker class and World Government teammates for RCV x 0.7 healing

  3. Level 3

    Cerebral/Slasher class enemies SPD Down Lv.5, DEF Down Lv.5, ATK Down Lv.5; if 6 or more Powerhouse/Striker class characters or 5 or more World Government characters are on the team, all enemeis Special CT Speed Down Lv.1; after receiving damage, up to 10 times targets Powerhouse/Striker class and World Government teammates for RCV x 0.8 healing

  4. Level 4

    Cerebral/Slasher class enemies SPD Down Lv.6, DEF Down Lv.6, ATK Down Lv.6; if 6 or more Powerhouse/Striker class characters or 5 or more World Government characters are on the team, all enemeis Special CT Speed Down Lv.2; after receiving damage, up to 10 times targets Powerhouse/Striker class and World Government teammates for RCV x 0.9 healing

  5. Level 5

    Cerebral/Slasher class enemies SPD Down Lv.7, DEF Down Lv.7, ATK Down Lv.7; if 6 or more Powerhouse/Striker class characters or 5 or more World Government characters are on the team, all enemeis Special CT Speed Down Lv.3; after receiving damage, up to 10 times targets Powerhouse/Striker class and World Government teammates for RCV x 1 healing

Resilience

Completely evades RCV Bind, reduce damage taken from Slasher and Cerebral by 30%

Super Special

Targets 4 enemies with low current HP for 100% chance of RCV Bind (25 s), Damage Over Time Lv.7 (25 s); targets teammates within large range for Shield Lv.7 (25 s); targets Powerhouse/Striker class and World Government teammates for 700 HP per interval healing (25 s), 50% chance to evade damage ignoring DEF (20 s), 50% chance to evade fixed damage (20 s)

Condition

After character receives damage 6 times

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2.75x to Powerhouse and Striker characters for 1 turn and changes the ATK multiplier of INTSTRTND slots to 2.5x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn

Condition

At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.75x to Powerhouse and Striker characters for 1 turn

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

  2. Level 2

    Applies ATK Boost (Tandem) of 2x to Powerhouse and Striker characters for 1 turn

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

  3. Level 3

    Applies ATK Boost (Tandem) of 2.25x to Powerhouse and Striker characters for 1 turn

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

  4. Level 4

    Applies ATK Boost (Tandem) of 2.5x to Powerhouse and Striker characters for 1 turn

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

  5. Level 5

    Applies ATK Boost (Tandem) of 2.75x to Powerhouse and Striker characters for 1 turn and changes the ATK multiplier of INTSTRTND slots to 2.5x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Ethanbaron V. Nusjuro, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, Saint Roswald, Saint Charlos, Saint Shalria, Saint Donquixote Myosgard, Rob Lucci, Kaku, Jabra, Fukuro, Kalifa, Blueno, Spandam

How to get

Sugo-Fest

Featured · Aug 26, 2026 – Oct 4, 2026

Sugo-Fest

Featured · May 25, 2026 – Jun 13, 2026

Sugo-Fest

Featured · May 23, 2026 – Jun 13, 2026

Family

St. Peter & St. Warcury
Linked families
St. Shepherd Ju PeterSt. Topman Warcury