Garp & Tashigi & Helmeppo

Awaiting Their Ally's Safe Return

Navy HQ Vice Admiral, captain of Navy Branch G5, and lieutenant commander at Navy HQ and member of "SWORD". They storm the Pirate Island, Fullalead, and fulfill their respective roles in order to save Coby who was captured by the Blackbeard Pirates.

Special

Navy Assembled for the Rescue

Reduces INT and STR characters' Special charge time by 2 turns, reduces crew's Bind duration by 6 turns, and boosts the type effects of normal attacks for INT and STR characters by 2.25x for 1 turn. If 5 or more Navy Egghead Arc SWORD characters are on the crew, boosts crew's slot effects by 1.75x for 1 turn (effect can be overwritten with other slot effect boost effects). If an INT-type is set as Support for character, applies 50% damage reduction to enemies for 3 turns (this effect is treated as an activation of damage reduction effect), extends the duration of crew's [Continuous Restore] by 3 turns, and heals crew by 6,000 HP at end of turn for 8 turns (heals crew by 6,000 HP at end of turn for 5 turns otherwise)

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Captain Ability

Each One's Role

Boosts crew's HP by 1.35x, boosts INT, Free Spirit, and Fighter characters' ATK by 3.75x, and makes their STRTND slots have matching slot effects

Crewmate Ability

RES

Reduces character's Special Reverse by 3 turns

+STATS

Boosts crew's base RCV by 80

Unlocks at Limit Break 12

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if inflicted with Bind status from the enemy, extends the duration of crew's [Continuous Restore] by 2 turns and reduces crew's Bind duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Bind status from the enemy, extends the duration of crew's [Continuous Restore] by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Bind status from the enemy, extends the duration of crew's [Continuous Restore] by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Bind status from the enemy, extends the duration of crew's [Continuous Restore] by 1 turn and reduces crew's Bind duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Bind status from the enemy, extends the duration of crew's [Continuous Restore] by 2 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Bind status from the enemy, extends the duration of crew's [Continuous Restore] by 2 turns and reduces crew's Bind duration by 2 turns at start of crew's next turn

Stats

HPATKRCV
Lv 11,792796111
Lv 993,5841,592222
Lv 1505,3762,388333
Limit Break3,784+2001,692+100272+50

Limit Break

01

Boosts base HP by 40

02

Boosts base ATK by 20

03

Boosts base HP by 50

04

Potential Ability 1: Pinch Healing

05

Boosts base ATK by 20

Show all 15
06

Boosts base RCV by 20

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 30

10

Boosts base HP by 50

11

Boosts base ATK by 30

12

Add Crewmate Ability 2: Boosts crew's base RCV by 80

13

Boosts base HP by 60

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Fear Resistance

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 1 turn

  3. Level 3

    Reduces character's Fear duration by 2 turns

  4. Level 4

    Reduces character's Fear duration by 2 turns

  5. Level 5

    Reduces character's Fear duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,7941,685235
Lv 1103,9701,763245
Lv 1204,3211,919267
Lv 1304,6732,075289
Lv 1505,3762,388333

Pirate Rumble

Style
Supporter
DEF
169
SPD
157
Cost
20
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Navy Assembled for the Rescue
Level 10 (Max)

Targets Free Spirit/Driven class teammates for Halve Stats reduction (10 s), Action Bind reduction (10 s), ATK Up Lv.5 (15 s); targets self for ATK Up Lv.3 (15 s), Special CT Speed Up Lv.3 (15 s); targets 3 high ATK enemies for ATK x 2.5 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 100% chance of Haste; during Assault Rumble, targets all enemies for ATK x 4 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (6 s), Action Bind reduction (6 s), ATK Up Lv.1 (6 s); targets self for ATK Up Lv.1 (6 s), Special CT Speed Up Lv.1 (6 s); targets 3 high ATK enemies for ATK x 1.5 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 50% chance of Haste; during Assault Rumble, targets all enemies for ATK x 2 damage

    Charge time: 28 s

  2. Level 2

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (6 s), Action Bind reduction (6 s), ATK Up Lv.1 (7 s); targets self for ATK Up Lv.1 (7 s), Special CT Speed Up Lv.1 (7 s); targets 3 high ATK enemies for ATK x 1.6 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 55% chance of Haste; during Assault Rumble, targets all enemies for ATK x 2.2 damage

    Charge time: 28 s

  3. Level 3

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (7 s), Action Bind reduction (7 s), ATK Up Lv.2 (8 s); targets self for ATK Up Lv.1 (8 s), Special CT Speed Up Lv.1 (8 s); targets 3 high ATK enemies for ATK x 1.7 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 60% chance of Haste; during Assault Rumble, targets all enemies for ATK x 2.4 damage

    Charge time: 28 s

  4. Level 4

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (7 s), Action Bind reduction (7 s), ATK Up Lv.2 (9 s); targets self for ATK Up Lv.1 (9 s), Special CT Speed Up Lv.1 (9 s); targets 3 high ATK enemies for ATK x 1.8 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 65% chance of Haste; during Assault Rumble, targets all enemies for ATK x 2.6 damage

    Charge time: 28 s

  5. Level 5

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (8 s), Action Bind reduction (8 s), ATK Up Lv.3 (10 s); targets self for ATK Up Lv.1 (10 s), Special CT Speed Up Lv.1 (10 s); targets 3 high ATK enemies for ATK x 1.9 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 70% chance of Haste; during Assault Rumble, targets all enemies for ATK x 2.8 damage

    Charge time: 28 s

  6. Level 6

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (8 s), Action Bind reduction (8 s), ATK Up Lv.3 (11 s); targets self for ATK Up Lv.2 (11 s), Special CT Speed Up Lv.2 (11 s); targets 3 high ATK enemies for ATK x 2 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 75% chance of Haste; during Assault Rumble, targets all enemies for ATK x 3 damage

    Charge time: 28 s

  7. Level 7

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (9 s), Action Bind reduction (9 s), ATK Up Lv.4 (12 s); targets self for ATK Up Lv.2 (12 s), Special CT Speed Up Lv.2 (12 s); targets 3 high ATK enemies for ATK x 2.1 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 80% chance of Haste; during Assault Rumble, targets all enemies for ATK x 3.2 damage

    Charge time: 28 s

  8. Level 8

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (9 s), Action Bind reduction (9 s), ATK Up Lv.4 (13 s); targets self for ATK Up Lv.2 (13 s), Special CT Speed Up Lv.2 (13 s); targets 3 high ATK enemies for ATK x 2.2 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 85% chance of Haste; during Assault Rumble, targets all enemies for ATK x 3.4 damage

    Charge time: 28 s

  9. Level 9

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (10 s), Action Bind reduction (10 s), ATK Up Lv.5 (14 s); targets self for ATK Up Lv.2 (14 s), Special CT Speed Up Lv.2 (14 s); targets 3 high ATK enemies for ATK x 2.3 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 90% chance of Haste; during Assault Rumble, targets all enemies for ATK x 3.6 damage

    Charge time: 28 s

  10. Level 10

    Targets Free Spirit/Driven class teammates for Halve Stats reduction (10 s), Action Bind reduction (10 s), ATK Up Lv.5 (15 s); targets self for ATK Up Lv.3 (15 s), Special CT Speed Up Lv.3 (15 s); targets 3 high ATK enemies for ATK x 2.5 damage; if 5 or more Free Spirit/Driven class characters are on the team, targets 1 Free Spirit class teammate with high current Special CT for 100% chance of Haste; during Assault Rumble, targets all enemies for ATK x 4 damage

    Charge time: 28 s

Ability
Level 5 (Max)

Free Spirit/Driven class teammates ATK Up Lv.6, SPD Up Lv.6; if 6 or more Driven class characters are on the team, self DEF Up Lv.10; after dealing damage, up to 5 times, Free Spirit/Driven class teammates ATK Up Lv.1; after dealing damage, up to 10 times, targets self for HP 10% healing; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6

Show all 5 levels
  1. Level 1

    Free Spirit/Driven class teammates ATK Up Lv.2, SPD Up Lv.2; if 6 or more Driven class characters are on the team, self DEF Up Lv.6; after dealing damage, up to 5 times, Free Spirit/Driven class teammates ATK Up Lv.1; after dealing damage, up to 10 times, targets self for HP 6% healing; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2

  2. Level 2

    Free Spirit/Driven class teammates ATK Up Lv.3, SPD Up Lv.3; if 6 or more Driven class characters are on the team, self DEF Up Lv.7; after dealing damage, up to 5 times, Free Spirit/Driven class teammates ATK Up Lv.1; after dealing damage, up to 10 times, targets self for HP 7% healing; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3

  3. Level 3

    Free Spirit/Driven class teammates ATK Up Lv.4, SPD Up Lv.4; if 6 or more Driven class characters are on the team, self DEF Up Lv.8; after dealing damage, up to 5 times, Free Spirit/Driven class teammates ATK Up Lv.1; after dealing damage, up to 10 times, targets self for HP 8% healing; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4

  4. Level 4

    Free Spirit/Driven class teammates ATK Up Lv.5, SPD Up Lv.5; if 6 or more Driven class characters are on the team, self DEF Up Lv.9; after dealing damage, up to 5 times, Free Spirit/Driven class teammates ATK Up Lv.1; after dealing damage, up to 10 times, targets self for HP 9% healing; during Assault Rumble, self HP Up Lv.9, Special CT Speed Up Lv.5

  5. Level 5

    Free Spirit/Driven class teammates ATK Up Lv.6, SPD Up Lv.6; if 6 or more Driven class characters are on the team, self DEF Up Lv.10; after dealing damage, up to 5 times, Free Spirit/Driven class teammates ATK Up Lv.1; after dealing damage, up to 10 times, targets self for HP 10% healing; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6

Resilience

Completely evades Special Bind, reduce damage taken from PSY by 30%

How to get

Sugo-Fest

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Sugo-Fest

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Sugo-Fest

Featured · Apr 25, 2026 – May 30, 2026

Family

Garp & Tashigi & Helmeppo
Linked families
Coby & HelmeppoGarp & CobyHelmeppoMonkey D. GarpSengoku & GarpSmoker & TashigiTashigi