Burgess & Shiryu

Leading Might and Invisibility

First and Second Ship Captains of the Blackbeard Pirates. With their Strong-Strong Fruit and Clear-Clear Fruit powers combined, they leave no enemy behind.

Special

Coordinated Might and Invisibility

Reduces crew's Paralysis/Special Bind duration by 7 turns. If field has "Territory: QCK-type", "Territory: INT-type", or "Territory: Free Spirit class" and 2 or more Blackbeard Pirates Four Emperors characters are on the crew when Special is launched, boosts QCK and INT characters' chain multiplier growth rate of normal attacks up to +0.7 (GOOD +0.3; GREAT +0.5; PERFECT +0.7) for 3 turns. If enemy has damage reduction (except [Damage Cut]) status and an INT-type is set as Support for character when Special is launched, applies "Territory: Free Spirit class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If enemy has damage reduction (except [Damage Cut]) status and a QCK-type is set as Support for character when Special is launched, applies "Territory: QCK-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If crew has [ATK Up] status when Special is launched, boosts Free Spirit, Driven, and Slasher characters' advantageous class effect by 1.75x for 1 turn, then after that, boosts QCK and INT characters' ATK by 3.25x for 3 turns (allows this effect to be further increased up to 2 times), and becomes "Burgess & Shiryu" for 3 turns

BaseLimit Break
Level 124 turns22 turns
Level 223 turns21 turns
Level 322 turns20 turns
Level 421 turns19 turns
Level 520 turns18 turns
Max19 turns17 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Burgess & ShiryuDual
Enemy-Eradicating Opening

Reduces crew's Switch Effect and VS Effect gauge by 2 at start of quest, boosts QCK and INT characters' HP by 1.3x, ATK by approximately 5.75x when slots match (5.5x otherwise), makes their QCKINTRCVTNDBOMB slots have matching slot effects, and reduces crew's Despair duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Blackbeard Pirates Four Emperors characters' Special charge time by 3 turns at start of quest. If 2 or more Blackbeard Pirates Four Emperors characters are on the crew, boosts Free Spirit, Driven, and Slasher characters' ATK by 1.1x

Jesus Burgess
A Throw to Create an Opening

Reduces crew's Switch Effect and VS Effect gauge by 2 at start of quest, boosts QCK and INT characters' HP by 1.3x, ATK by 4.5x, boosts their ATK by approximately 5.25x after 3 PERFECT strikes in a row, makes their INTRCVBOMB slots have matching slot effects, and reduces crew's Despair duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Blackbeard Pirates Four Emperors characters' Special charge time by 3 turns at start of quest

Shiryu
A Hidden Blade That Exploits the Opening

Reduces crew's Switch Effect and VS Effect gauge by 2 at start of quest, boosts QCK and INT characters' ATK by 5x, HP by 1.3x, makes their QCKTNDBOMB slots have matching slot effects, and reduces crew's Despair duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Blackbeard Pirates Four Emperors characters' Special charge time by 3 turns at start of quest

Crewmate Ability

Burgess & ShiryuDual
UNIQ

Makes crew's QCKINT slots have matching slot effects

+STATS

If field has "Territory: QCK-type" or "Territory: INT-type", boosts QCK and INT characters' base ATK by 1.1x

Unlocks at Limit Break 25

Jesus Burgess
UNIQ

Makes crew's QCKINT slots have matching slot effects

Shiryu
UNIQ

Makes crew's QCKINT slots have matching slot effects

Super Special

Super Class
Condition

When character becomes "Burgess & Shiryu" with Super Switch effect and any of the following characters are on the crew (except as Support Characters; can be launched when character is a crewmate): Marshall D. Teach (Blackbeard), Van Ogre, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

Applies 30% damage reduction to enemies for 3 turns (this effect is treated as an activation of damage reduction effect), further increases crew's slot effect and type effect boosts by 1.2x (up to a maximum 15x), and changes Free Spirit characters to Super Free Spirit

Switch Effect

Base

Completely removes character's Special Bind, and applies -15% QCK and INT Resistance to all enemies for 1 turn

Super SwitchSwitch times · 5

Completely removes character's Special Bind, applies -35% QCK and INT Resistance to all enemies for 1 turn, and becomes "Burgess & Shiryu" for 3 turns

Stats

HPATKRCV
Lv 12,180878169
Lv 994,3601,756338
Lv 1506,5402,634507
Limit Break4,860+5001,956+200438+100
Limit Break+5,360+1,0002,156+400488+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Pinch Healing

05

Boosts base ATK by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 10

12

Boosts base HP by 30

13

Boosts base ATK by 20

14

Boosts base ATK by 20

15

Potential Ability 2: Critical ATK

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base ATK by 30

22

Boosts base HP by 60

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: If field has "Territory: QCK-type" or "Territory: INT-type", boosts QCK and INT characters' base ATK by 1.1x

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base HP by 80

29

Boosts base ATK by 40

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1054,6161,859357
Lv 1104,8301,945374
Lv 1205,2572,117407
Lv 1305,6852,289440
Lv 1506,5402,634507
New Pirate Rumble skills

Pirate Rumble

Style
Attacker
DEF
176
SPD
190
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Coordinated Might and Invisibility
Level 10 (Max)

Targets Free Spirit/Driven class teammates for ATK Up Lv.6 (15 s), Critical % Up Lv.5 (15 s); targets self for 100% chance to evade Action Bind (15 s), targets self for 100% chance to evade Forced Out (15 s), targets self for Shield Lv.4 (15 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 2 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 20% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 20% reduction; targets 3 enemies for ATK x 4 damage

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets Free Spirit/Driven class teammates for ATK Up Lv.2 (11 s), Critical % Up Lv.1 (11 s); targets self for 73% chance to evade Action Bind (11 s), targets self for 73% chance to evade Forced Out (11 s), targets self for Shield Lv.1 (11 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 11% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 11% reduction; targets 3 enemies for ATK x 3.1 damage

    Charge time: 26 s

  2. Level 2

    Targets Free Spirit/Driven class teammates for ATK Up Lv.2 (11 s), Critical % Up Lv.1 (11 s); targets self for 76% chance to evade Action Bind (11 s), targets self for 76% chance to evade Forced Out (11 s), targets self for Shield Lv.1 (11 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.1 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 12% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 12% reduction; targets 3 enemies for ATK x 3.2 damage

    Charge time: 26 s

  3. Level 3

    Targets Free Spirit/Driven class teammates for ATK Up Lv.3 (12 s), Critical % Up Lv.2 (12 s); targets self for 79% chance to evade Action Bind (12 s), targets self for 79% chance to evade Forced Out (12 s), targets self for Shield Lv.1 (12 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.2 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 13% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 13% reduction; targets 3 enemies for ATK x 3.3 damage

    Charge time: 26 s

  4. Level 4

    Targets Free Spirit/Driven class teammates for ATK Up Lv.3 (12 s), Critical % Up Lv.2 (12 s); targets self for 82% chance to evade Action Bind (12 s), targets self for 82% chance to evade Forced Out (12 s), targets self for Shield Lv.2 (12 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.3 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 14% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 14% reduction; targets 3 enemies for ATK x 3.4 damage

    Charge time: 26 s

  5. Level 5

    Targets Free Spirit/Driven class teammates for ATK Up Lv.4 (13 s), Critical % Up Lv.3 (13 s); targets self for 85% chance to evade Action Bind (13 s), targets self for 85% chance to evade Forced Out (13 s), targets self for Shield Lv.2 (13 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.4 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 15% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 15% reduction; targets 3 enemies for ATK x 3.5 damage

    Charge time: 26 s

  6. Level 6

    Targets Free Spirit/Driven class teammates for ATK Up Lv.4 (13 s), Critical % Up Lv.3 (13 s); targets self for 88% chance to evade Action Bind (13 s), targets self for 88% chance to evade Forced Out (13 s), targets self for Shield Lv.3 (13 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.5 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 16% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 16% reduction; targets 3 enemies for ATK x 3.6 damage

    Charge time: 26 s

  7. Level 7

    Targets Free Spirit/Driven class teammates for ATK Up Lv.5 (14 s), Critical % Up Lv.4 (14 s); targets self for 91% chance to evade Action Bind (14 s), targets self for 91% chance to evade Forced Out (14 s), targets self for Shield Lv.3 (14 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.6 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 17% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 17% reduction; targets 3 enemies for ATK x 3.7 damage

    Charge time: 26 s

  8. Level 8

    Targets Free Spirit/Driven class teammates for ATK Up Lv.5 (14 s), Critical % Up Lv.4 (14 s); targets self for 94% chance to evade Action Bind (14 s), targets self for 94% chance to evade Forced Out (14 s), targets self for Shield Lv.3 (14 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.7 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 18% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 18% reduction; targets 3 enemies for ATK x 3.8 damage

    Charge time: 26 s

  9. Level 9

    Targets Free Spirit/Driven class teammates for ATK Up Lv.6 (15 s), Critical % Up Lv.5 (15 s); targets self for 97% chance to evade Action Bind (15 s), targets self for 97% chance to evade Forced Out (15 s), targets self for Shield Lv.4 (15 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.8 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 19% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 19% reduction; targets 3 enemies for ATK x 3.9 damage

    Charge time: 26 s

  10. Level 10

    Targets Free Spirit/Driven class teammates for ATK Up Lv.6 (15 s), Critical % Up Lv.5 (15 s); targets self for 100% chance to evade Action Bind (15 s), targets self for 100% chance to evade Forced Out (15 s), targets self for Shield Lv.4 (15 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 2 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 20% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 20% reduction; targets 3 enemies for ATK x 4 damage

    Charge time: 26 s

Ability
Level 5 (Max)

Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.6, HP Up Lv.6, Miss % Down Lv.7; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 50% HP

Show all 5 levels
  1. Level 1

    Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.2, HP Up Lv.2, Miss % Down Lv.3; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 30% HP

  2. Level 2

    Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.3, HP Up Lv.3, Miss % Down Lv.4; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 35% HP

  3. Level 3

    Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.4, HP Up Lv.4, Miss % Down Lv.5; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 40% HP

  4. Level 4

    Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.5, HP Up Lv.5, Miss % Down Lv.6; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 45% HP

  5. Level 5

    Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.6, HP Up Lv.6, Miss % Down Lv.7; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 50% HP

Resilience

Completely evades Special Bind, reduce damage taken from Driven and Powerhouse by 30%

Super Special

Targets Free Spirit/Driven class teammates for ATK Up Lv.7 (20 s), Critical % Up Lv.6 (20 s); targets self for 100% chance to evade Action Bind (20 s), targets self for 100% chance to evade Forced Out (20 s), targets self for 100% chance to evade Confusion (20 s), targets self for Shield Lv.5 (20 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 2.5 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 30% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 30% reduction; targets 3 enemies for ATK x 5 damage

Condition

When character's HP becomes 50% or below

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 5 for 1 turn

Condition

When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 1 for 1 turn

    Condition

    When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem

  2. Level 2

    Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 2 for 1 turn

    Condition

    When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem

  3. Level 3

    Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 3 for 1 turn

    Condition

    When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem

  4. Level 4

    Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 4 for 1 turn

    Condition

    When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem

  5. Level 5

    Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 5 for 1 turn

    Condition

    When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem

How to get

Sugo-Fest

Featured · Aug 1, 2026 – Sep 1, 2026

Sugo-Fest

Featured · Apr 27, 2026 – May 30, 2026

Sugo-Fest

Featured · Apr 25, 2026 – May 30, 2026

Family

Burgess (Mr. Store) & Shiryu
Linked families
Blackbeard & ShiryuJesus Burgess (Mr. Store)Shiryu