
Burgess & Shiryu
Leading Might and Invisibility
First and Second Ship Captains of the Blackbeard Pirates. With their Strong-Strong Fruit and Clear-Clear Fruit powers combined, they leave no enemy behind.
Special
Reduces crew's Paralysis/Special Bind duration by 7 turns. If field has "Territory: QCK-type", "Territory: INT-type", or "Territory: Free Spirit class" and 2 or more Blackbeard Pirates Four Emperors characters are on the crew when Special is launched, boosts QCK and INT characters' chain multiplier growth rate of normal attacks up to +0.7 (GOOD +0.3; GREAT +0.5; PERFECT +0.7) for 3 turns. If enemy has damage reduction (except [Damage Cut]) status and an INT-type is set as Support for character when Special is launched, applies "Territory: Free Spirit class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If enemy has damage reduction (except [Damage Cut]) status and a QCK-type is set as Support for character when Special is launched, applies "Territory: QCK-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If crew has [ATK Up] status when Special is launched, boosts Free Spirit, Driven, and Slasher characters' advantageous class effect by 1.75x for 1 turn, then after that, boosts QCK and INT characters' ATK by 3.25x for 3 turns (allows this effect to be further increased up to 2 times), and becomes "Burgess & Shiryu" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 24 turns | 22 turns |
| Level 2 | 23 turns | 21 turns |
| Level 3 | 22 turns | 20 turns |
| Level 4 | 21 turns | 19 turns |
| Level 5 | 20 turns | 18 turns |
| Max | 19 turns | 17 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Switch Effect and VS Effect gauge by 2 at start of quest, boosts QCK and INT characters' HP by 1.3x, ATK by approximately 5.75x when slots match (5.5x otherwise), makes their QCKINTRCVTNDBOMB slots have matching slot effects, and reduces crew's Despair duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Blackbeard Pirates Four Emperors characters' Special charge time by 3 turns at start of quest. If 2 or more Blackbeard Pirates Four Emperors characters are on the crew, boosts Free Spirit, Driven, and Slasher characters' ATK by 1.1x
Reduces crew's Switch Effect and VS Effect gauge by 2 at start of quest, boosts QCK and INT characters' HP by 1.3x, ATK by 4.5x, boosts their ATK by approximately 5.25x after 3 PERFECT strikes in a row, makes their INTRCVBOMB slots have matching slot effects, and reduces crew's Despair duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Blackbeard Pirates Four Emperors characters' Special charge time by 3 turns at start of quest
Reduces crew's Switch Effect and VS Effect gauge by 2 at start of quest, boosts QCK and INT characters' ATK by 5x, HP by 1.3x, makes their QCKTNDBOMB slots have matching slot effects, and reduces crew's Despair duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Blackbeard Pirates Four Emperors characters' Special charge time by 3 turns at start of quest
Crewmate Ability
Makes crew's QCKINT slots have matching slot effects
If field has "Territory: QCK-type" or "Territory: INT-type", boosts QCK and INT characters' base ATK by 1.1x
Unlocks at Limit Break 25
Makes crew's QCKINT slots have matching slot effects
Makes crew's QCKINT slots have matching slot effects
Super Special

When character becomes "Burgess & Shiryu" with Super Switch effect and any of the following characters are on the crew (except as Support Characters; can be launched when character is a crewmate): Marshall D. Teach (Blackbeard), Van Ogre, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)
Applies 30% damage reduction to enemies for 3 turns (this effect is treated as an activation of damage reduction effect), further increases crew's slot effect and type effect boosts by 1.2x (up to a maximum 15x), and changes Free Spirit characters to Super Free Spirit
Switch Effect
Completely removes character's Special Bind, and applies -15% QCK and INT Resistance to all enemies for 1 turn
Completely removes character's Special Bind, applies -35% QCK and INT Resistance to all enemies for 1 turn, and becomes "Burgess & Shiryu" for 3 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,180 | 878 | 169 |
| Lv 99 | 4,360 | 1,756 | 338 |
| Lv 150 | 6,540 | 2,634 | 507 |
| Limit Break | 4,860+500 | 1,956+200 | 438+100 |
| Limit Break+ | 5,360+1,000 | 2,156+400 | 488+150 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Pinch Healing
Boosts base ATK by 10
Show all 40
Boosts base RCV by 10
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 10
Boosts base HP by 30
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 30
Boosts base HP by 60
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: If field has "Territory: QCK-type" or "Territory: INT-type", boosts QCK and INT characters' base ATK by 1.1x
Boosts base RCV by 40
Boosts base HP by 80
Boosts base HP by 80
Boosts base ATK by 40
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 30
Boosts base HP by 200
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,616 | 1,859 | 357 |
| Lv 110 | 4,830 | 1,945 | 374 |
| Lv 120 | 5,257 | 2,117 | 407 |
| Lv 130 | 5,685 | 2,289 | 440 |
| Lv 150 | 6,540 | 2,634 | 507 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Attacker- DEF
- 176
- SPD
- 190
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Free Spirit/Driven class teammates for ATK Up Lv.6 (15 s), Critical % Up Lv.5 (15 s); targets self for 100% chance to evade Action Bind (15 s), targets self for 100% chance to evade Forced Out (15 s), targets self for Shield Lv.4 (15 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 2 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 20% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 20% reduction; targets 3 enemies for ATK x 4 damage
Charge time: 26 s
Show all 10 levels
- Level 1
Targets Free Spirit/Driven class teammates for ATK Up Lv.2 (11 s), Critical % Up Lv.1 (11 s); targets self for 73% chance to evade Action Bind (11 s), targets self for 73% chance to evade Forced Out (11 s), targets self for Shield Lv.1 (11 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 11% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 11% reduction; targets 3 enemies for ATK x 3.1 damage
Charge time: 26 s
- Level 2
Targets Free Spirit/Driven class teammates for ATK Up Lv.2 (11 s), Critical % Up Lv.1 (11 s); targets self for 76% chance to evade Action Bind (11 s), targets self for 76% chance to evade Forced Out (11 s), targets self for Shield Lv.1 (11 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.1 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 12% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 12% reduction; targets 3 enemies for ATK x 3.2 damage
Charge time: 26 s
- Level 3
Targets Free Spirit/Driven class teammates for ATK Up Lv.3 (12 s), Critical % Up Lv.2 (12 s); targets self for 79% chance to evade Action Bind (12 s), targets self for 79% chance to evade Forced Out (12 s), targets self for Shield Lv.1 (12 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.2 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 13% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 13% reduction; targets 3 enemies for ATK x 3.3 damage
Charge time: 26 s
- Level 4
Targets Free Spirit/Driven class teammates for ATK Up Lv.3 (12 s), Critical % Up Lv.2 (12 s); targets self for 82% chance to evade Action Bind (12 s), targets self for 82% chance to evade Forced Out (12 s), targets self for Shield Lv.2 (12 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.3 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 14% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 14% reduction; targets 3 enemies for ATK x 3.4 damage
Charge time: 26 s
- Level 5
Targets Free Spirit/Driven class teammates for ATK Up Lv.4 (13 s), Critical % Up Lv.3 (13 s); targets self for 85% chance to evade Action Bind (13 s), targets self for 85% chance to evade Forced Out (13 s), targets self for Shield Lv.2 (13 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.4 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 15% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 15% reduction; targets 3 enemies for ATK x 3.5 damage
Charge time: 26 s
- Level 6
Targets Free Spirit/Driven class teammates for ATK Up Lv.4 (13 s), Critical % Up Lv.3 (13 s); targets self for 88% chance to evade Action Bind (13 s), targets self for 88% chance to evade Forced Out (13 s), targets self for Shield Lv.3 (13 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.5 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 16% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 16% reduction; targets 3 enemies for ATK x 3.6 damage
Charge time: 26 s
- Level 7
Targets Free Spirit/Driven class teammates for ATK Up Lv.5 (14 s), Critical % Up Lv.4 (14 s); targets self for 91% chance to evade Action Bind (14 s), targets self for 91% chance to evade Forced Out (14 s), targets self for Shield Lv.3 (14 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.6 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 17% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 17% reduction; targets 3 enemies for ATK x 3.7 damage
Charge time: 26 s
- Level 8
Targets Free Spirit/Driven class teammates for ATK Up Lv.5 (14 s), Critical % Up Lv.4 (14 s); targets self for 94% chance to evade Action Bind (14 s), targets self for 94% chance to evade Forced Out (14 s), targets self for Shield Lv.3 (14 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.7 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 18% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 18% reduction; targets 3 enemies for ATK x 3.8 damage
Charge time: 26 s
- Level 9
Targets Free Spirit/Driven class teammates for ATK Up Lv.6 (15 s), Critical % Up Lv.5 (15 s); targets self for 97% chance to evade Action Bind (15 s), targets self for 97% chance to evade Forced Out (15 s), targets self for Shield Lv.4 (15 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 1.8 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 19% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 19% reduction; targets 3 enemies for ATK x 3.9 damage
Charge time: 26 s
- Level 10
Targets Free Spirit/Driven class teammates for ATK Up Lv.6 (15 s), Critical % Up Lv.5 (15 s); targets self for 100% chance to evade Action Bind (15 s), targets self for 100% chance to evade Forced Out (15 s), targets self for Shield Lv.4 (15 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 2 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 20% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 20% reduction; targets 3 enemies for ATK x 4 damage
Charge time: 26 s
Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.6, HP Up Lv.6, Miss % Down Lv.7; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 50% HP
Show all 5 levels
- Level 1
Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.2, HP Up Lv.2, Miss % Down Lv.3; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 30% HP
- Level 2
Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.3, HP Up Lv.3, Miss % Down Lv.4; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 35% HP
- Level 3
Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.4, HP Up Lv.4, Miss % Down Lv.5; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 40% HP
- Level 4
Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.5, HP Up Lv.5, Miss % Down Lv.6; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 45% HP
- Level 5
Free Spirit/Driven class and Blackbeard Pirates Four Emperors teammates ATK Up Lv.6, HP Up Lv.6, Miss % Down Lv.7; if 4 or more Blackbeard Pirates characters are on the team, revives self up to 1 time at 50% HP
Completely evades Special Bind, reduce damage taken from Driven and Powerhouse by 30%
Targets Free Spirit/Driven class teammates for ATK Up Lv.7 (20 s), Critical % Up Lv.6 (20 s); targets self for 100% chance to evade Action Bind (20 s), targets self for 100% chance to evade Forced Out (20 s), targets self for 100% chance to evade Confusion (20 s), targets self for Shield Lv.5 (20 s); targets enemies within medium range (frontal) ignoring DEF for ATK x 2.5 damage; if 4 or more Blackbeard Pirates characters are on the team, targets 2 high ATK enemies for Special CT 30% delay; during Assault Rumble, targets 3 high ATK teammates for Special CT 30% reduction; targets 3 enemies for ATK x 5 damage
When character's HP becomes 50% or below
Super Tandem
Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 5 for 1 turn
When a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 1 for 1 turn
ConditionWhen a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem
- Level 2
Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 2 for 1 turn
ConditionWhen a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem
- Level 3
Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 3 for 1 turn
ConditionWhen a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem
- Level 4
Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 4 for 1 turn
ConditionWhen a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem
- Level 5
Raises Boost Level of Four Emperors Blackbeard Pirates Worst Generation characters by 5 for 1 turn
ConditionWhen a Four Emperors Blackbeard Pirates Worst Generation character performs Super Tandem
How to get
Featured · Aug 1, 2026 – Sep 1, 2026
Featured · Apr 27, 2026 – May 30, 2026
Featured · Apr 25, 2026 – May 30, 2026