
Doc Q & Strongheart
Ninth Ship Captain and the ship doctor for the Blackbeard Pirates, and his horse. Strongheart, who can now fly thanks to the powers of the Horse-Horse Fruit, Mythical Type, Pegasus Model, carries Doc Q on its back as they attack the Heart Pirates from above.
Special
Reduces all enemies' Resilience duration by 6 turns, reduces crew's ATK Down duration by 6 turns, boosts QCK and INT characters' base ATK by +1750 for 1 turn, and changes crew's slots (including BLOCK slots) to BOMB. If crew's HP is 30% or below when Special is launched and 3 or more Blackbeard Pirates characters are on the crew, applies Weakened status (increase damage taken by 1.5x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies for 1 turn (ignoring immunity to status effects). If an INT-type is set as Support for character, applies 50% damage reduction to enemies for 3 turns (this effect is treated as an activation of damage reduction effect) and reduces damage taken by 80% for 1 turn. If a QCK-type is set as Support for character, boosts the chain multiplier by +1.4 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts QCK and INT characters' ATK by 4x, HP by 1.35x, makes their QCKINTBOMB slots have matching slot effects, and boosts their ATK by a further 1.5x after characters attack at GOOD or better in the order of INT, QCK, INT without breaking the chain. If "Marshall D. Teach (Blackbeard)", "Jesus Burgess (Mr. Store)", "Shiryu", "Avalo Pizarro", "Lafitte", "Catarina Devon", "San Juan Wolf", "Vasco Shot", "Van Ogre", or "Kuzan (Aokiji)" is a crewmate and uses a Special, boosts the ATK of the next final tap performed by crew by 25% (up to 4 times per quest; similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect) [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters are on the crew, reduces crew's Despair duration by 10 turns, and makes BOMBSUPERBOMB slots deal 0 damage to crew
Crewmate Ability
Boosts crew's base ATK by 75, amd makes RCVBOMB slots have matching slot effects
Reduces character's Special Bind duration by 6 turns, and when remaining HP is 30% or below, boosts character's base ATK by 600
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 3 turns at start of crew's next turn
Super Special

When any 2 Blackbeard Pirates characters are on the crew not including self (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1; can be launched when character is a crewmate)
Reduces QCK and INT characters' Special charge time by 2 turns, reduces damage taken by 80% for 1 turn, changes crew's ATK multiplier of QCKBOMB slots to 3x when slots match (normally 2x when matching) 0.5x when unfavorable, 1.0x otherwise for 1 turn, allows crew to perform Super Tandem with RCVBOMB slots for 2 turns, and changes Free Spirit characters to Super Free Spirit
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,932 | 897 | 142 |
| Lv 99 | 3,864 | 1,794 | 283 |
| Lv 150 | 5,796 | 2,691 | 424 |
| Limit Break | 4,164+300 | 2,094+300 | 483+200 |
| Limit Break+ | 4,664+800 | 2,294+500 | 533+250 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 20
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 20
Show all 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base HP by 20
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base HP by 20
Boosts base ATK by 40
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Add Crewmate Ability 2: Reduces character's Special Bind duration by 6 turns, and when remaining HP is 30% or below, boosts character's base ATK by 600
Boosts base RCV by 50
Boosts base ATK by 60
Boosts base RCV by 50
Boosts base ATK by 60
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 150
Boosts base HP by 150
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Adds 1.0x of damage dealt by normal attacks of other characters this turn on top of the final damage
At final battle, when crew's HP is at 30% or below and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Van Ogre, Kuzan (Aokiji)
Show all 5 levels
- Level 1
Adds 0.2x of damage dealt by normal attacks of other characters this turn on top of the final damage
ConditionAt final battle, when crew's HP is at 30% or below and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Van Ogre, Kuzan (Aokiji)
- Level 2
Adds 0.4x of damage dealt by normal attacks of other characters this turn on top of the final damage
ConditionAt final battle, when crew's HP is at 30% or below and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Van Ogre, Kuzan (Aokiji)
- Level 3
Adds 0.6x of damage dealt by normal attacks of other characters this turn on top of the final damage
ConditionAt final battle, when crew's HP is at 30% or below and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Van Ogre, Kuzan (Aokiji)
- Level 4
Adds 0.8x of damage dealt by normal attacks of other characters this turn on top of the final damage
ConditionAt final battle, when crew's HP is at 30% or below and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Van Ogre, Kuzan (Aokiji)
- Level 5
Adds 1.0x of damage dealt by normal attacks of other characters this turn on top of the final damage
ConditionAt final battle, when crew's HP is at 30% or below and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Van Ogre, Kuzan (Aokiji)
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,091 | 1,899 | 299 |
| Lv 110 | 4,280 | 1,987 | 313 |
| Lv 120 | 4,659 | 2,163 | 341 |
| Lv 130 | 5,038 | 2,339 | 368 |
| Lv 150 | 5,796 | 2,691 | 424 |
Pirate Rumble
- Style
Obstructer- DEF
- 142
- SPD
- 152
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets 3 enemies for 100% chance of RCV Bind (10 s), 80% chance of Halve Stats (15 s), 70% chance of Damage Over Time Lv.5 (20 s), 50% chance of Special Bind (20 s), 30% chance of Action Bind (20 s); targets enemies within medium range for ATK x 5 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 30% delay; targets Driven class teammates for HP 30% healing
Charge time: 32 s
Show all 10 levels
- Level 1
Targets 3 enemies for 73% chance of RCV Bind (5 s), 62% chance of Halve Stats (6 s), 52% chance of Damage Over Time Lv.3 (11 s), 41% chance of Special Bind (11 s), 21% chance of Action Bind (11 s); targets enemies within medium range for ATK x 3.2 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 21% delay; targets Driven class teammates for HP 21% healing
Charge time: 32 s
- Level 2
Targets 3 enemies for 76% chance of RCV Bind (6 s), 64% chance of Halve Stats (7 s), 54% chance of Damage Over Time Lv.3 (12 s), 42% chance of Special Bind (12 s), 22% chance of Action Bind (12 s); targets enemies within medium range for ATK x 3.4 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 22% delay; targets Driven class teammates for HP 22% healing
Charge time: 32 s
- Level 3
Targets 3 enemies for 79% chance of RCV Bind (6 s), 66% chance of Halve Stats (8 s), 56% chance of Damage Over Time Lv.3 (13 s), 43% chance of Special Bind (13 s), 23% chance of Action Bind (13 s); targets enemies within medium range for ATK x 3.6 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 23% delay; targets Driven class teammates for HP 23% healing
Charge time: 32 s
- Level 4
Targets 3 enemies for 82% chance of RCV Bind (7 s), 68% chance of Halve Stats (9 s), 58% chance of Damage Over Time Lv.3 (14 s), 44% chance of Special Bind (14 s), 24% chance of Action Bind (14 s); targets enemies within medium range for ATK x 3.8 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 24% delay; targets Driven class teammates for HP 24% healing
Charge time: 32 s
- Level 5
Targets 3 enemies for 85% chance of RCV Bind (7 s), 70% chance of Halve Stats (10 s), 60% chance of Damage Over Time Lv.4 (15 s), 45% chance of Special Bind (15 s), 25% chance of Action Bind (15 s); targets enemies within medium range for ATK x 4 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 25% delay; targets Driven class teammates for HP 25% healing
Charge time: 32 s
- Level 6
Targets 3 enemies for 88% chance of RCV Bind (8 s), 72% chance of Halve Stats (11 s), 62% chance of Damage Over Time Lv.4 (16 s), 46% chance of Special Bind (16 s), 26% chance of Action Bind (16 s); targets enemies within medium range for ATK x 4.2 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 26% delay; targets Driven class teammates for HP 26% healing
Charge time: 32 s
- Level 7
Targets 3 enemies for 91% chance of RCV Bind (8 s), 74% chance of Halve Stats (12 s), 64% chance of Damage Over Time Lv.4 (17 s), 47% chance of Special Bind (17 s), 27% chance of Action Bind (17 s); targets enemies within medium range for ATK x 4.4 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 27% delay; targets Driven class teammates for HP 27% healing
Charge time: 32 s
- Level 8
Targets 3 enemies for 94% chance of RCV Bind (9 s), 76% chance of Halve Stats (13 s), 66% chance of Damage Over Time Lv.4 (18 s), 48% chance of Special Bind (18 s), 28% chance of Action Bind (18 s); targets enemies within medium range for ATK x 4.6 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 28% delay; targets Driven class teammates for HP 28% healing
Charge time: 32 s
- Level 9
Targets 3 enemies for 97% chance of RCV Bind (9 s), 78% chance of Halve Stats (14 s), 68% chance of Damage Over Time Lv.4 (19 s), 49% chance of Special Bind (19 s), 29% chance of Action Bind (19 s); targets enemies within medium range for ATK x 4.8 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 29% delay; targets Driven class teammates for HP 29% healing
Charge time: 32 s
- Level 10
Targets 3 enemies for 100% chance of RCV Bind (10 s), 80% chance of Halve Stats (15 s), 70% chance of Damage Over Time Lv.5 (20 s), 50% chance of Special Bind (20 s), 30% chance of Action Bind (20 s); targets enemies within medium range for ATK x 5 spread damage (damage on each enemy reduced based on number of total enemies) 3 times; if 4 or more Blackbeard Pirates characters are on the team, targets 2 enemies with high current Special CT for Special CT 30% delay; targets Driven class teammates for HP 30% healing
Charge time: 32 s
QCK-type and Blackbeard Pirates teammates ATK Up Lv.6, SPD Up Lv.6, Critical % Up Lv.4; if "Marshall D. Teach (Blackbeard)" is on the team, Blackbeard Pirates Paramythia-type Mythical Zoan-type teammates DEF Up Lv.4; all enemies ATK Down Lv.4; when appearing on the field, self Special CT 30% reduction
Show all 5 levels
- Level 1
QCK-type and Blackbeard Pirates teammates ATK Up Lv.2, SPD Up Lv.2, Critical % Up Lv.2; if "Marshall D. Teach (Blackbeard)" is on the team, Blackbeard Pirates Paramythia-type Mythical Zoan-type teammates DEF Up Lv.2; all enemies ATK Down Lv.2; when appearing on the field, self Special CT 22% reduction
- Level 2
QCK-type and Blackbeard Pirates teammates ATK Up Lv.3, SPD Up Lv.3, Critical % Up Lv.2; if "Marshall D. Teach (Blackbeard)" is on the team, Blackbeard Pirates Paramythia-type Mythical Zoan-type teammates DEF Up Lv.2; all enemies ATK Down Lv.2; when appearing on the field, self Special CT 24% reduction
- Level 3
QCK-type and Blackbeard Pirates teammates ATK Up Lv.4, SPD Up Lv.4, Critical % Up Lv.3; if "Marshall D. Teach (Blackbeard)" is on the team, Blackbeard Pirates Paramythia-type Mythical Zoan-type teammates DEF Up Lv.3; all enemies ATK Down Lv.3; when appearing on the field, self Special CT 26% reduction
- Level 4
QCK-type and Blackbeard Pirates teammates ATK Up Lv.5, SPD Up Lv.5, Critical % Up Lv.3; if "Marshall D. Teach (Blackbeard)" is on the team, Blackbeard Pirates Paramythia-type Mythical Zoan-type teammates DEF Up Lv.3; all enemies ATK Down Lv.3; when appearing on the field, self Special CT 28% reduction
- Level 5
QCK-type and Blackbeard Pirates teammates ATK Up Lv.6, SPD Up Lv.6, Critical % Up Lv.4; if "Marshall D. Teach (Blackbeard)" is on the team, Blackbeard Pirates Paramythia-type Mythical Zoan-type teammates DEF Up Lv.4; all enemies ATK Down Lv.4; when appearing on the field, self Special CT 30% reduction
Completely evades Special Bind, reduce damage taken from STR by 30%
How to get
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