
Zoro VS St. Nusjuro
Clashing Blades
Special
Special changes depending on current character: Zoro Reduces all enemies' [Damage Cut] duration by 7 turns, reduces crew's Paralysis/Bind duration by 7 turns, and applies -30% DEX Resistance to all enemies for 1 turn. If crew has [ATK Up] status when Special is launched, applies Set Target status to all enemies for 1 turn (Set Target status cannot be affected by immunity to status effects, crew will deal 2x damage, and their Special charge time will be reduced by 2 turns for every enemy with Set Target status defeated by normal attacks and Specials (except when defeating with status effects or certain end of turn damage effects)), then after that, boosts DEX, Free Spirit, and Slasher characters' ATK by 3.25x for 1 turn (allows this effect to be further increased up to 2 times). If 3 or more Straw Hat Pirates Worst Generation characters are on the crew and crew's [Continuous Restore] status has 3 or more turns when Special is launched, reduces crew's [Continuous Restore] duration by 3 turns, and further increases crew's [ATK Up] by 1.3x (up to a maximum 10x; this effect also applies to ATK boost from this Special) St. Nusjuro Reduces Despair duration by 7 turns. If crew has [Skill] status when Special is launched, applies Weakened status (increase damage taken by 1.3x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies for 1 turn (ignoring immunity to status effects), then after that, doubles Cerebral and Slasher characters' advantageous class effect for 1 turn, boosts the type effects of STR, Cerebral, and Slasher characters by 3.25x for 1 turn (allows [Slot Relations][Skill] effects to be further increased up to 2 times). If 4 or more Egghead Arc World Government Five Elders characters are on the crew and enemy does not have [Damage Increase] status, further increases crew's [Slot Relations] by 1.2x (up to a maximum 10x; this effect also applies to [Slot Relations] from this Special). If 4 or more Egghead Arc World Government Five Elders characters are on the crew and enemy has [Damage Increase] status, reduces all enemies' [Damage Increase] duration by 5 turns, and further increases crew's [Slot Relations] by 1.2x and [Skill] by 1.5x (up to a maximum 10x; this effect also applies to [Slot Relations][Skill] from this Special)
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 27 turns | 26 turns | 25 turns |
| Lv 2 | 26 turns | 25 turns | 24 turns |
| Lv 3 | 25 turns | 24 turns | 23 turns |
| Lv 4 | 24 turns | 23 turns | 22 turns |
| Lv 5 | 23 turns | 22 turns | 21 turns |
| Lv 6 (Max) | 22 turns | 21 turns | 20 turns |
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−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Captain Ability changes depending on current character: Zoro Reduces crew's Switch Effect and VS Effect gauge by 3 at start of quest, boosts DEX, Free Spirit, and Slasher characters' ATK by 5.5x, boosts their ATK by approximately 6x when they have DEXRCVTNDWANO or RAINBOW slots, boosts crew's HP by 1.3x, makes crew's DEXRCVTND slots have matching slot effects, and if a character's normal attack is effective against the enemy's type, changes that character's slot to TND the next turn [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Straw Hat Pirates Worst Generation Giant characters are on the crew, this Captain ability's effects will target the entire crew instead, and reduces crew's Special Reverse by 10 turns St. Nusjuro Reduces Five Elders Celestial Dragon characters' Special charge time by 6 turns at start of quest, reduces crew's Switch Effect and VS Effect gauge by 3 at start of quest, boosts STR, Cerebral, and Slasher characters' ATK by 5.5x, boosts their ATK by approximately 6x when they have STRRCVTNDWANO or RAINBOW slots, boosts crew's HP by 1.3x, makes crew's STRRCVTND slots have matching slot effects, and if a character's normal attack is effective against the enemy's type, changes that character's slot to RCV the next turn [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Egghead Arc World Government Five Elders characters are on the crew, this Captain ability's effects will target the entire crew instead (excluding those that do not apply to types/classes), and reduces crew's Special Bind duration by 10 turns. If a World Government Five Elders character uses a Special to apply similar effect of [Slot Relations] that is applied on crew, reduces the boost effect by 25% but changes the effect to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as [Slot Relations] and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other [Slot Relations] effects)
Crewmate Ability
Crewmate Ability changes depending on current character: Zoro Makes crew's TND slots have matching slot effects, and if field has "Territory: DEX-type", boosts crew's base stats by 200 (boosts crew's base HP by 200 otherwise) St. Nusjuro Makes crew's RCV slots have matching slot effects, and if field has "Territory: Cerebral class", boosts crew's base stats by 200 (boosts crew's base HP by 200 otherwise)
Reduces crew's Special charge time by 1 turn at start of quest
How to get
Featured · Nov 9, 2026 – Dec 12, 2026
Featured · Aug 29, 2026 – Sep 27, 2026
Featured · Aug 25, 2026 – Oct 4, 2026
Featured · Jun 13, 2026 – Jun 20, 2026
Featured · May 23, 2026 – Jun 13, 2026
Featured · May 12, 2026 – May 19, 2026
Featured · May 10, 2026 – Jul 5, 2026
Featured · Mar 16, 2026 – Apr 18, 2026
Featured · Mar 15, 2026 – Apr 18, 2026
Featured · Mar 14, 2026 – Apr 3, 2026
Featured · Mar 14, 2026 – Apr 18, 2026
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,351 | 1,057 | 131 |
| Lv 99 | 4,702 | 2,114 | 262 |
| Lv 99 + Limit Break | 5,202+500 | 2,314+200 | 362+100 |
| Lv 99 + Limit Break+ | 5,702+1,000 | 2,514+400 | 412+150 |
| Lv 105 | 5,978+1,000 | 2,638+400 | 427+150 |
| Lv 110 | 6,209+1,000 | 2,741+400 | 440+150 |
| Lv 120 | 6,670+1,000 | 2,949+400 | 465+150 |
| Lv 130 | 7,131+1,000 | 3,156+400 | 491+150 |
| Lv 150 | 8,053+1,000 | 3,571+400 | 543+150 |
| Upgraded Rumble Super Special | |||
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Potential Ability 1: Pinch Healing
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 10
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 80
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 150
Boosts base HP by 200
Boosts base ATK by 50
Reduces Special charge time by 1 turn
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Potential Abilities
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Lv 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Lv 3
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Lv 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Lv 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
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If character lands a PERFECT strike, 10% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
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Rumble Stats
- DEF
- 0
- SPD
- 0
- Rumble cost
- 55
- Behavior Pattern
- Normal Attack → Normal Attack → Power Attack → Full Attack
- Target Priority
- Targets closest enemies
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.5 (25 s); targets 3 enemies for ATK x 3.5 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (25 s), targets self for ATK x 4 Counter stance (25 s); targets Counter stance teammates for ATK Up Lv.5 (100 s), SPD Up Lv.5 (100 s), DEF Up Lv.4 (100 s), 600 HP per interval healing (20 s)/Targets 2 enemies with high current HP for HP 50% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 100% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.5 (20 s); targets self for HP 20% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 100% chance to remove ATK Down; targets 3 enemies for ATK x 4 damage
- Lv 9CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.4 (24 s); targets 3 enemies for ATK x 3.4 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (24 s), targets self for ATK x 3.9 Counter stance (24 s); targets Counter stance teammates for ATK Up Lv.4 (95 s), SPD Up Lv.4 (95 s), DEF Up Lv.3 (95 s), 570 HP per interval healing (19 s)/Targets 2 enemies with high current HP for HP 47% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 97% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.4 (19 s); targets self for HP 19% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 97% chance to remove ATK Down; targets 3 enemies for ATK x 3.9 damage
- Lv 8CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.4 (23 s); targets 3 enemies for ATK x 3.3 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (23 s), targets self for ATK x 3.8 Counter stance (23 s); targets Counter stance teammates for ATK Up Lv.4 (90 s), SPD Up Lv.4 (90 s), DEF Up Lv.3 (90 s), 540 HP per interval healing (18 s)/Targets 2 enemies with high current HP for HP 44% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 94% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.4 (18 s); targets self for HP 18% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 94% chance to remove ATK Down; targets 3 enemies for ATK x 3.8 damage
- Lv 7CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.4 (22 s); targets 3 enemies for ATK x 3.2 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (22 s), targets self for ATK x 3.7 Counter stance (22 s); targets Counter stance teammates for ATK Up Lv.4 (85 s), SPD Up Lv.4 (85 s), DEF Up Lv.3 (85 s), 510 HP per interval healing (17 s)/Targets 2 enemies with high current HP for HP 41% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 91% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.4 (17 s); targets self for HP 17% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 91% chance to remove ATK Down; targets 3 enemies for ATK x 3.7 damage
- Lv 6CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.4 (21 s); targets 3 enemies for ATK x 3.1 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (21 s), targets self for ATK x 3.6 Counter stance (21 s); targets Counter stance teammates for ATK Up Lv.4 (80 s), SPD Up Lv.4 (80 s), DEF Up Lv.3 (80 s), 480 HP per interval healing (16 s)/Targets 2 enemies with high current HP for HP 38% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 88% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.4 (16 s); targets self for HP 16% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 88% chance to remove ATK Down; targets 3 enemies for ATK x 3.6 damage
- Lv 5CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.3 (20 s); targets 3 enemies for ATK x 3 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (20 s), targets self for ATK x 3.5 Counter stance (20 s); targets Counter stance teammates for ATK Up Lv.3 (75 s), SPD Up Lv.3 (75 s), DEF Up Lv.2 (75 s), 450 HP per interval healing (15 s)/Targets 2 enemies with high current HP for HP 35% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 85% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.3 (15 s); targets self for HP 15% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 85% chance to remove ATK Down; targets 3 enemies for ATK x 3.5 damage
- Lv 4CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.3 (19 s); targets 3 enemies for ATK x 2.9 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (19 s), targets self for ATK x 3.4 Counter stance (19 s); targets Counter stance teammates for ATK Up Lv.3 (70 s), SPD Up Lv.3 (70 s), DEF Up Lv.2 (70 s), 420 HP per interval healing (14 s)/Targets 2 enemies with high current HP for HP 32% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 82% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.3 (14 s); targets self for HP 14% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 82% chance to remove ATK Down; targets 3 enemies for ATK x 3.4 damage
- Lv 3CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.3 (18 s); targets 3 enemies for ATK x 2.8 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (18 s), targets self for ATK x 3.3 Counter stance (18 s); targets Counter stance teammates for ATK Up Lv.3 (65 s), SPD Up Lv.3 (65 s), DEF Up Lv.2 (65 s), 390 HP per interval healing (13 s)/Targets 2 enemies with high current HP for HP 29% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 79% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.3 (13 s); targets self for HP 13% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 79% chance to remove ATK Down; targets 3 enemies for ATK x 3.3 damage
- Lv 2CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.3 (17 s); targets 3 enemies for ATK x 2.7 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (17 s), targets self for ATK x 3.2 Counter stance (17 s); targets Counter stance teammates for ATK Up Lv.3 (60 s), SPD Up Lv.3 (60 s), DEF Up Lv.2 (60 s), 360 HP per interval healing (12 s)/Targets 2 enemies with high current HP for HP 26% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 76% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.3 (12 s); targets self for HP 12% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 76% chance to remove ATK Down; targets 3 enemies for ATK x 3.2 damage
- Lv 1CT 32
Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.3 (16 s); targets 3 enemies for ATK x 2.6 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (16 s), targets self for ATK x 3.1 Counter stance (16 s); targets Counter stance teammates for ATK Up Lv.3 (55 s), SPD Up Lv.3 (55 s), DEF Up Lv.2 (55 s), 330 HP per interval healing (11 s)/Targets 2 enemies with high current HP for HP 23% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 73% chance of Forced Out (10 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.3 (11 s); targets self for HP 11% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 73% chance to remove ATK Down; targets 3 enemies for ATK x 3.1 damage
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Targets DEX-type/Free Spirit class and Straw Hat Pirates teammates for Shield Lv.7 (30 s); targets 4 enemies for ATK x 4 damage; if 4 or more Straw Hat Pirates characters are on the team, activates Provoke on self (30 s), targets self for ATK x 4.5 Counter stance (30 s), Special CT 15% reduction; targets (not including self) DEX-type/Free Spirit class and Straw Hat Pirates teammates for ATK x 2 Counter stance (30 s); targets Counter stance teammates for ATK Up Lv.6 (100 s), SPD Up Lv.6 (100 s), RCV Up Lv.6 (100 s), DEF Up Lv.5 (100 s), 700 HP per interval healing (25 s)/Targets 3 enemies with high current HP for HP 50% reduction; when remaining HP is 80% or above, targets 2 enemies with high current HP for 100% chance of Forced Out (12 s); when remaining HP is 50% or above, targets 3 high DEF enemies for DEF Down Lv.6 (25 s); targets self for HP 30% healing; if 5 or more Navy World Government Zoan-type characters are on the team, targets team for 100% chance to remove ATK Down; targets 3 enemies for ATK x 4.5 damage; targets all enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)
After character receives damage 5 times/After character is healed 15 times
DEX-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.6, DEF Up Lv.6, SPD Up Lv.6; Straw Hat Pirates teammates ATK Up Lv.6; if "St. Ethanbaron V. Nusjuro" is an enemy, Straw Hat Pirates teammates HP Up Lv.4, DEF Up Lv.4; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, self Special CT 100% reduction; after receiving damage, up to 10 times, self Special CT 5% reduction, up to 5 times, self Special CT further 5% reduction; after dealing damage, up to 5 times, self Special CT 5% reduction, up to 3 times, self Special CT further 5% reduction / STR-type/Slasher class and Five Elders teammates ATK Up Lv.6, SPD Up Lv.6, RCV Up Lv.6: if "Roronoa Zoro" is an enemy, self SPD Up Lv.8, Special CT Speed Up Lv.5; when remaining HP is 80% or above, self ATK Up Lv.8; when receiving damage, up to 20 times, targets self for 10% healing; when dealing damage, up to 10 times, targets self for 10% healing
- Lv 4
DEX-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.5, DEF Up Lv.5, SPD Up Lv.5; Straw Hat Pirates teammates ATK Up Lv.5; if "St. Ethanbaron V. Nusjuro" is an enemy, Straw Hat Pirates teammates HP Up Lv.2, DEF Up Lv.2; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, self Special CT 90% reduction; after receiving damage, up to 10 times, self Special CT 4% reduction, up to 5 times, self Special CT further 5% reduction; after dealing damage, up to 5 times, self Special CT 4% reduction, up to 3 times, self Special CT further 5% reduction / STR-type/Slasher class and Five Elders teammates ATK Up Lv.5, SPD Up Lv.5, RCV Up Lv.5: if "Roronoa Zoro" is an enemy, self SPD Up Lv.7, Special CT Speed Up Lv.4; when remaining HP is 80% or above, self ATK Up Lv.7; when receiving damage, up to 20 times, targets self for 9% healing; when dealing damage, up to 10 times, targets self for 9% healing
- Lv 3
DEX-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.4, DEF Up Lv.4, SPD Up Lv.4; Straw Hat Pirates teammates ATK Up Lv.4; if "St. Ethanbaron V. Nusjuro" is an enemy, Straw Hat Pirates teammates HP Up Lv.2, DEF Up Lv.2; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, self Special CT 80% reduction; after receiving damage, up to 10 times, self Special CT 3% reduction, up to 5 times, self Special CT further 5% reduction; after dealing damage, up to 5 times, self Special CT 3% reduction, up to 3 times, self Special CT further 5% reduction / STR-type/Slasher class and Five Elders teammates ATK Up Lv.4, SPD Up Lv.4, RCV Up Lv.4: if "Roronoa Zoro" is an enemy, self SPD Up Lv.6, Special CT Speed Up Lv.3; when remaining HP is 80% or above, self ATK Up Lv.6; when receiving damage, up to 20 times, targets self for 8% healing; when dealing damage, up to 10 times, targets self for 8% healing
- Lv 2
DEX-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.3, DEF Up Lv.3, SPD Up Lv.3; Straw Hat Pirates teammates ATK Up Lv.3; if "St. Ethanbaron V. Nusjuro" is an enemy, Straw Hat Pirates teammates HP Up Lv.1, DEF Up Lv.1; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, self Special CT 70% reduction; after receiving damage, up to 10 times, self Special CT 2% reduction, up to 5 times, self Special CT further 5% reduction; after dealing damage, up to 5 times, self Special CT 2% reduction, up to 3 times, self Special CT further 5% reduction / STR-type/Slasher class and Five Elders teammates ATK Up Lv.3, SPD Up Lv.3, RCV Up Lv.3: if "Roronoa Zoro" is an enemy, self SPD Up Lv.5, Special CT Speed Up Lv.2; when remaining HP is 80% or above, self ATK Up Lv.5; when receiving damage, up to 20 times, targets self for 7% healing; when dealing damage, up to 10 times, targets self for 7% healing
- Lv 1
DEX-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.2, DEF Up Lv.2, SPD Up Lv.2; Straw Hat Pirates teammates ATK Up Lv.2; if "St. Ethanbaron V. Nusjuro" is an enemy, Straw Hat Pirates teammates HP Up Lv.1, DEF Up Lv.1; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, self Special CT 60% reduction; after receiving damage, up to 10 times, self Special CT 1% reduction, up to 5 times, self Special CT further 5% reduction; after dealing damage, up to 5 times, self Special CT 1% reduction, up to 3 times, self Special CT further 5% reduction / STR-type/Slasher class and Five Elders teammates ATK Up Lv.2, SPD Up Lv.2, RCV Up Lv.2: if "Roronoa Zoro" is an enemy, self SPD Up Lv.4, Special CT Speed Up Lv.1; when remaining HP is 80% or above, self ATK Up Lv.4; when receiving damage, up to 20 times, targets self for 6% healing; when dealing damage, up to 10 times, targets self for 6% healing
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Super Tandem
Obtain Super Tandem Boost Lv.5
- Lv 4
Obtain Super Tandem Boost Lv.4
- Lv 3
Obtain Super Tandem Boost Lv.3
- Lv 2
Obtain Super Tandem Boost Lv.2
- Lv 1
Obtain Super Tandem Boost Lv.1
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Family
Lore
Straw Hat Pirates swordsman and Godhead of Finance of the Five Elders, the highest authority of the World Government. As one defends the Sunny, and the other aims to cut down the Sunny, the two swordsmen's blades empowered by Conqueror's Haki clash.