Blackbeard & Kuzan

Common Interests

Commodore of the Blackbeard Pirates and former Admiral of Navy HQ. After a quarrel on one of the islands in the New World, they shared drinks. The other crewmates of the Blackbeard Pirates joined in, and the atmosphere became quite lively.

Special

Drinking Together

Reduces crew's Paralysis duration by 10 turns, and boosts DEX, INT, Driven, and Shooter characters' ATK by 2.75x for 1 turn (allows this effect to be further increased up to 2 times). If crew's HP is 50% or below or crew has HP Guard when Special is launched, boosts DEX, INT, Driven, and Shooter characters' slot effects by 3.5x for 3 turns. If 3 or more Blackbeard Pirates characters or 6 Egghead Arc characters are on the crew, activates HP Guard of 85% effect for 1 turn, and boosts crew's ATK based on the damage reduction effect applied on the enemy (base boost 1.7x; e.g. if enemy has 50% damage reduction, boosts ATK by 2.2x, 1x for no damage reduction) for 1 turn, then after that, becomes "Blackbeard & Kuzan" for 3 turns

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Blackbeard & KuzanDual
Drinking Buddies

Boosts DEX, INT, Driven, and Shooter characters' HP by 1.5x, ATK by 4.75x, boosts their ATK by approximately 5.75x when they have RCVTNDEMPTYBOMBSUPERBOMB slots, and makes their INTDEXTNDBOMB slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters or 6 Egghead Arc characters are on the crew and crew launches Specials to apply damage reduction (except [Damage Cut]), converts that effect to "further increases crew's ATK boost by 2x (up a maximum 6x)" regardless of the effective turns of the converted effect. If 5 or more Blackbeard Pirates characters are on the crew, allows crew's normal attacks to ignore enemy's defensive effects but cancels all crew's defensive effects

Blackbeard
Sick Bastard Laughing Over Drinks

Launches the following effect at start of quest: "Boosts crew's ATK based on the damage reduction effect applied on the crew (e.g. if crew has 80% damage reduction, boosts ATK by 1.8x) for 8 turns, reduces crew's Switch Effect by 2, reduces Blackbeard Pirates characters' Special charge time by 3 turns", boosts DEX, INT, Driven, and Shooter characters' HP by 1.5x, ATK by 4.5x, boosts their ATK by approximately 5.5x when they have RCVTNDEMPTYBOMBSUPERBOMB slots, and makes their INTDEXTNDBOMB slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters or 6 Egghead Arc characters are on the crew and crew launches Specials to apply damage reduction (except [Damage Cut]), converts that effect to "further increases crew's ATK boost by 2x (up a maximum 6x)" regardless of the effective turns of the converted effect

Kuzan
Ice Candy Laughing Over Drinks

Launches the following effect at start of quest: "Boosts crew's ATK based on the damage reduction effect applied on the crew (e.g. if crew has 80% damage reduction, boosts ATK by 1.8x) for 8 turns, reduces crew's Switch Effect by 2 and Special charge time by 1 turn", boosts DEX, INT, Driven, and Shooter characters' HP by 1.5x, ATK by 4.5x, boosts their ATK by approximately 5.5x when they have RCVTNDEMPTYBOMBSUPERBOMB slots, and makes their INTDEXTNDBOMB slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters or 6 Egghead Arc characters are on the crew and crew launches Specials to apply damage reduction (except [Damage Cut]), converts that effect to "further increases crew's ATK boost by 2x (up a maximum 6x)" regardless of the effective turns of the converted effect

Crewmate Ability

Blackbeard & KuzanDual
+STATS

Boosts DEX and INT characters' base ATK by 1.1x

UNIQ

Reduces crew's Special charge time by 1 turn at start of quest

Unlocks at Limit Break 25

Blackbeard
+STATS

Boosts DEX and INT characters' base ATK by 1.1x

Kuzan
+STATS

Boosts DEX and INT characters' base ATK by 1.1x

Super Special

EX Super
Condition

When character becomes "Blackbeard & Kuzan" with Super Switch effect and crew's HP becomes 50% or below (can be launched when character is a crewmate)

Reduces all enemies' damage reduction (except [Damage Cut]) effect by 40% (the effect increase/decrease only occurs 1 time), boosts the ATK of the next final tap performed by crew by 50% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), changes DEX characters to Super DEX, and changes INT characters to Super INT

Switch Effect

Base

Completely removes crew's Slot Bind, changes character's slot (including BLOCK slot) to character's own type, reduces crew's Paralysis duration by 1 turn, boosts character's ATK by 1.5x for 1 turn (effect can be overwritten with other ATK boost effects), and allows character's normal attacks to ignore enemies' defensive effects for 1 turn

Super SwitchSwitch times · 6

Completely removes crew's Slot Bind, changes character's slot (including BLOCK slot) to character's own type, reduces crew's Paralysis duration by 3 turns, doubles crew's ATK for 1 turn (effect can be overwritten with other ATK boost effects), allows character's normal attacks to ignore enemies' defensive effects for 1 turn, and becomes "Blackbeard & Kuzan" for 3 turns

Stats

HPATKRCV
Lv 12,282927136
Lv 994,5641,853272
Lv 1506,8462,779408
Limit Break5,064+5002,053+200372+100
Limit Break+5,564+1,0002,253+400422+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Limit Special Uses Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 30

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Barrier Pierce

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Reduces crew's Special charge time by 1 turn at start of quest

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Rush Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base ATK by 50

36

Boosts base HP by 150

37

Boosts base RCV by 30

38

Boosts base ATK by 100

39

Boosts base HP by 200

40

Reduces Special charge time by 1 turn

Potential Abilities

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is 5% or lower at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 15% or lower at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 30% or lower at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or lower at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Rush Sugo Special
Level 5 (Max)

Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, INT, Driven, and Shooter characters (up to +0.5 chain multiplier; Rush ATK boost 1.8x)

HP Cost: 20,000 Max Rush: 7 times Chain Multiplier Growth: +0.1 Finish Tap Effect: DEX, INT, Driven, and Shooter Rush ATK boost 1.4x Each successful chain adds +0.1 (up to 1.8) First Tap Multiplier: 0.5 Rush Multiplier: 0.1 Finish Tap Multiplier: 0.8

Condition

At final battle, if crew has ATK based on damage reduction effect and character performs the 2nd tap of an attack as a Double Character

Show all 5 levels
  1. Level 1

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, INT, Driven, and Shooter characters (up to +0.5 chain multiplier; Rush ATK boost 1.5x)

    Condition

    At final battle, if crew has ATK based on damage reduction effect and character performs the 2nd tap of an attack as a Double Character

  2. Level 2

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, INT, Driven, and Shooter characters (up to +0.5 chain multiplier; Rush ATK boost 1.55x)

    Condition

    At final battle, if crew has ATK based on damage reduction effect and character performs the 2nd tap of an attack as a Double Character

  3. Level 3

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, INT, Driven, and Shooter characters (up to +0.5 chain multiplier; Rush ATK boost 1.6x)

    Condition

    At final battle, if crew has ATK based on damage reduction effect and character performs the 2nd tap of an attack as a Double Character

  4. Level 4

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, INT, Driven, and Shooter characters (up to +0.5 chain multiplier; Rush ATK boost 1.65x)

    Condition

    At final battle, if crew has ATK based on damage reduction effect and character performs the 2nd tap of an attack as a Double Character

  5. Level 5

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, INT, Driven, and Shooter characters (up to +0.5 chain multiplier; Rush ATK boost 1.8x)

    Condition

    At final battle, if crew has ATK based on damage reduction effect and character performs the 2nd tap of an attack as a Double Character

Level Limit Break

HPATKRCV
Lv 1054,8321,961288
Lv 1105,0562,052301
Lv 1205,5032,234328
Lv 1305,9512,415354
Lv 1506,8462,779408
New Pirate Rumble skills

Pirate Rumble

Style
Obstructer
DEF
237
SPD
166
Cost
55
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack

Targets closest enemies

Drinking Together
Level 10 (Max)

Targets 3 enemies for 100% chance of RCV Bind (20 s); targets enemies with RCV Bind for ATK Down Lv.8 (20 s), SPD Down Lv.8 (20 s), DEF Down Lv.8 (20 s); targets enemies with Special Bind for 100% chance of Action Bind (10 s); targets enemies with Shield for Special CT 20% delay, 6000 damage; targets enemies with Confusion for ATK x 5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 3 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for 73% chance of RCV Bind (11 s); targets enemies with RCV Bind for ATK Down Lv.4 (11 s), SPD Down Lv.4 (11 s), DEF Down Lv.4 (11 s); targets enemies with Special Bind for 73% chance of Action Bind (10 s); targets enemies with Shield for Special CT 11% delay, 3300 damage; targets enemies with Confusion for ATK x 3.2 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.1 damage

    Charge time: 28 s

  2. Level 2

    Targets 3 enemies for 76% chance of RCV Bind (12 s); targets enemies with RCV Bind for ATK Down Lv.4 (12 s), SPD Down Lv.4 (12 s), DEF Down Lv.4 (12 s); targets enemies with Special Bind for 76% chance of Action Bind (10 s); targets enemies with Shield for Special CT 12% delay, 3600 damage; targets enemies with Confusion for ATK x 3.4 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.2 damage

    Charge time: 28 s

  3. Level 3

    Targets 3 enemies for 79% chance of RCV Bind (13 s); targets enemies with RCV Bind for ATK Down Lv.5 (13 s), SPD Down Lv.5 (13 s), DEF Down Lv.5 (13 s); targets enemies with Special Bind for 79% chance of Action Bind (10 s); targets enemies with Shield for Special CT 13% delay, 3900 damage; targets enemies with Confusion for ATK x 3.6 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.3 damage

    Charge time: 28 s

  4. Level 4

    Targets 3 enemies for 82% chance of RCV Bind (14 s); targets enemies with RCV Bind for ATK Down Lv.5 (14 s), SPD Down Lv.5 (14 s), DEF Down Lv.5 (14 s); targets enemies with Special Bind for 82% chance of Action Bind (10 s); targets enemies with Shield for Special CT 14% delay, 4200 damage; targets enemies with Confusion for ATK x 3.8 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.4 damage

    Charge time: 28 s

  5. Level 5

    Targets 3 enemies for 85% chance of RCV Bind (15 s); targets enemies with RCV Bind for ATK Down Lv.6 (15 s), SPD Down Lv.6 (15 s), DEF Down Lv.6 (15 s); targets enemies with Special Bind for 85% chance of Action Bind (10 s); targets enemies with Shield for Special CT 15% delay, 4500 damage; targets enemies with Confusion for ATK x 4 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.5 damage

    Charge time: 28 s

  6. Level 6

    Targets 3 enemies for 88% chance of RCV Bind (16 s); targets enemies with RCV Bind for ATK Down Lv.6 (16 s), SPD Down Lv.6 (16 s), DEF Down Lv.6 (16 s); targets enemies with Special Bind for 88% chance of Action Bind (10 s); targets enemies with Shield for Special CT 16% delay, 4800 damage; targets enemies with Confusion for ATK x 4.2 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.6 damage

    Charge time: 28 s

  7. Level 7

    Targets 3 enemies for 91% chance of RCV Bind (17 s); targets enemies with RCV Bind for ATK Down Lv.7 (17 s), SPD Down Lv.7 (17 s), DEF Down Lv.7 (17 s); targets enemies with Special Bind for 91% chance of Action Bind (10 s); targets enemies with Shield for Special CT 17% delay, 5100 damage; targets enemies with Confusion for ATK x 4.4 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.7 damage

    Charge time: 28 s

  8. Level 8

    Targets 3 enemies for 94% chance of RCV Bind (18 s); targets enemies with RCV Bind for ATK Down Lv.7 (18 s), SPD Down Lv.7 (18 s), DEF Down Lv.7 (18 s); targets enemies with Special Bind for 94% chance of Action Bind (10 s); targets enemies with Shield for Special CT 18% delay, 5400 damage; targets enemies with Confusion for ATK x 4.6 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.8 damage

    Charge time: 28 s

  9. Level 9

    Targets 3 enemies for 97% chance of RCV Bind (19 s); targets enemies with RCV Bind for ATK Down Lv.8 (19 s), SPD Down Lv.8 (19 s), DEF Down Lv.8 (19 s); targets enemies with Special Bind for 97% chance of Action Bind (10 s); targets enemies with Shield for Special CT 19% delay, 5700 damage; targets enemies with Confusion for ATK x 4.8 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 2.9 damage

    Charge time: 28 s

  10. Level 10

    Targets 3 enemies for 100% chance of RCV Bind (20 s); targets enemies with RCV Bind for ATK Down Lv.8 (20 s), SPD Down Lv.8 (20 s), DEF Down Lv.8 (20 s); targets enemies with Special Bind for 100% chance of Action Bind (10 s); targets enemies with Shield for Special CT 20% delay, 6000 damage; targets enemies with Confusion for ATK x 5 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 3 damage

    Charge time: 28 s

Ability
Level 5 (Max)

Driven class and Blackbeard Pirates teammates DEF Up Lv.6; all enemies HP Down Lv.7; if 5 or more Driven class characters are on the team, all enemies Special CT Speed Down Lv.3: if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.8; all enemies DEF Down Lv.7

Show all 5 levels
  1. Level 1

    Driven class and Blackbeard Pirates teammates DEF Up Lv.2; all enemies HP Down Lv.3; if 5 or more Driven class characters are on the team, all enemies Special CT Speed Down Lv.1: if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.4; all enemies DEF Down Lv.3

  2. Level 2

    Driven class and Blackbeard Pirates teammates DEF Up Lv.3; all enemies HP Down Lv.4; if 5 or more Driven class characters are on the team, all enemies Special CT Speed Down Lv.1: if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.5; all enemies DEF Down Lv.4

  3. Level 3

    Driven class and Blackbeard Pirates teammates DEF Up Lv.4; all enemies HP Down Lv.5; if 5 or more Driven class characters are on the team, all enemies Special CT Speed Down Lv.2: if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.6; all enemies DEF Down Lv.5

  4. Level 4

    Driven class and Blackbeard Pirates teammates DEF Up Lv.5; all enemies HP Down Lv.6; if 5 or more Driven class characters are on the team, all enemies Special CT Speed Down Lv.2: if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.7; all enemies DEF Down Lv.6

  5. Level 5

    Driven class and Blackbeard Pirates teammates DEF Up Lv.6; all enemies HP Down Lv.7; if 5 or more Driven class characters are on the team, all enemies Special CT Speed Down Lv.3: if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.8; all enemies DEF Down Lv.7

Resilience

Completely evades Halve Stats, reduce damage taken from Striker and Powerhouse by 30%

Super Special

Targets 4 enemies for 100% chance of RCV Bind (25 s); targets enemies with RCV Bind for ATK Down Lv.9 (25 s), SPD Down Lv.9 (25 s), DEF Down Lv.9 (25 s), 100% chance of Paralysis (25 s); targets enemies with Special Bind for 100% chance of Action Bind (15 s); targets enemies with Shield for Special CT 30% delay, 6000 damage; targets enemies with Confusion for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); targets enemies within large range for ATK x 3.5 damage

Condition

After character receives damage 5 times

How to get

Sugo-Fest

Featured · May 24, 2026 – Jun 13, 2026

Sugo-Fest

Featured · May 12, 2026 – May 19, 2026

Sugo-Fest

Featured · May 10, 2026 – Jul 5, 2026

Sugo-Fest

Featured · Feb 28, 2026 – Apr 11, 2026

Sugo-Fest

Featured · Feb 26, 2026 – Mar 14, 2026

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Sugo-Fest

Featured · Feb 26, 2026 – Apr 11, 2026

Family

Blackbeard & Kuzan
Linked families
Blackbeard & ShiryuBlackbeard VS LawKuzan (Aokiji)Marshall D. Teach (Blackbeard)Whitebeard VS Blackbeard