Doll & Bluegrass

Youthful Vice Admirals

Animation

Special

Pirate-Subduing Onslaught

Reduces crew's Despair duration by 6 turns, reduces all enemies' damage nullification duration by 1 turn, and boosts STR, Fighter, and Cerebral characters' base ATK by +1250 for 2 turns. If crew has [Continuous Restore] with a duration of 5 turns or more when Special is launched, extends the duration of crew's base ATK boost by 1 turn, further increases crew's base ATK boost by +500 (this effect applies to base ATK boost from this Special), applies -20% Fighter and Cerebral Resistance to all enemies for 1 turn, then after that, heals crew by 5,000 HP at end of turn for 8 turns. If 4 or more Navy World Government characters are on the crew, allows character's normal attacks to ignore enemies' defensive effects for 1 turn

BaseLimit Break
Lv 120 turns19 turns
Lv 7 (Max)14 turns13 turns
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−1 turn at Limit Break 15

Captain Ability

Manipulated Age

Reduces crew's Special charge time by 1 turn at start of quest, boosts STR, Fighter, and Cerebral characters' ATK by 4.5x, RCV by 1.2x, makes crew's RCVBOMB slots have matching slot effects, reduces damage taken by 10%, and reduces crew's Special Bind duration by 3 turns

Crewmate Ability

UNIQ

Sets all slots to RCV slots at start of quest (no stacking identical abilities)

UNIQ

Reduces crew's ATK Down duration by 1 turn, and reduces character's Special charge time by 3 turns at start of quest

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag: Navy Vice Admiral

Lv 5 (Max)

Once per quest, if supported character uses a Special to boost ATK or slot effects, boosts STR, Fighter, and Cerebral characters' base ATK by +300 for 1 turn and reduces all enemies' damage nullification duration by 1 turn

Show 4 more levels

How to get

No summon, event or quest gives this character yet.

Stats by level

HPATKRCV
Lv 11,504840120
Lv 993,0081,679239
Lv 99 + Limit Break3,208+2001,779+100289+50
Lv 99 + Limit Break+3,708+7001,979+300339+100
Lv 1053,884+7002,077+300353+100
Lv 1104,032+7002,159+300364+100
Lv 1204,327+7002,324+300388+100
Lv 1304,622+7002,488+300411+100
Lv 1505,212+7002,818+300458+100

Limit Break

01

Boosts base HP by 40

02

Boosts base ATK by 10

03

Boosts base RCV by 20

04

Potential Ability 1: Pinch Healing

05

Boosts base HP by 50

Show 20 more

Potential Abilities

Pinch HealingLv 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show 4 more levels
Damage Limit Break: ClassLv 5 (Max)

Boosts Damage Limit Break effect based on number of Cerebral characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

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Evolution

Doll & Bluegrass
Crimson Crystal SkullCrimson Crystal SkullCrimson Crystal SkullCrimson Crystal SkullCrimson Crystal Skull
Super Evolution · 30,000 Beli
Doll & Bluegrass

Rumble Stats

Style
DBF Style
DEF
163
SPD
156
Rumble cost
20
Behavior Pattern
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Target Priority
Targets closest enemies
Rumble SpecialLv 10 (Max)CT 24

Targets enemies within large range for DEF Down Lv.3 (20 s); targets Free Spirit class enemies for DEF Down Lv.3 (20 s); if 5 or more Navy World Government characters are on the team, targets 1 Free Spirit class enemy for 100% chance of Forced Out (10 s); during Assault Rumble, targets Navy World Government teammates for ATK Up Lv.6 (20 s); targets Free Spirit class enemies for DEF Down Lv.3 (20 s)

Show 9 more levels
Rumble AbilityLv 5 (Max)

STR-type/Cerebral class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; if 5 or more Navy World Government characters are on the team, Free Spirit enemies DEF Down Lv.3; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.3

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Resistance

80% chance to evade Action Bind, reduce damage taken from DEX by 20%

ResistanceLLB

Reduce damage taken from DEX by 5%

Unlocks at Lv 99

Open in Rumble Characters

Super Tandem

Super TandemLv 5 (Max)

Reduces crew's ATK Down duration by 1 turn, and applies ATK Boost (Tandem) of 1.3x to Cerebral and Fighter characters for 1 turn

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): St. Jaygarcia Saturn, Sengoku, Sakazuki (Akainu), Borsalino (Kizaru), Issho (Fujitora), Aramaki (Ryokugyu), Monkey D. Garp, Coby, Tsuru, Tosa, Guillotine, Hound, Urban, Pomsky, Doberman

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Family

Doll & Bluegrass
Doll & Bluegrass
Linked families
BluegrassVice Admiral Doll

Lore

Navy HQ Vice Admirals. They fight the pirates but are turned into children by Bonney's powers. They seethe with frustration at their powerless forms.