
Dorry
Friend-Protecting Dual Shields
Captain of the Giant Pirate Crew. He reunites with Luffy at Egghead. Having seen the newspaper, the two come to aid the Straw Hat Pirates and hold off the attacks of Fengxi to help their friends escape.
Special
Reduces all enemies' DEF Up duration by 6 turns, boosts INT, Powerhouse, Free Spirit, and Cerebral characters' ATK by 2.5x for 3 turns (allows this effect to be further increased up to 2 times), and if "Broggy" launches a Special in this turn, further increases crew's slot effect boost by +0.5, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, and applies Weakened status (increase damage taken by 1.3x for all enemies, damage further increased by 1.2x if enemy has [Damage Increase]) to all enemies for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Level 6 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Powerhouse and Free Spirit characters' ATK by 3.25x, HP by 1.3x, makes their TND slots have matching slot effects, and boosts their ATK by approximately 4.5x after 3 PERFECT strikes in a row
Crewmate Ability
Character cannot be blown away by attack
Boosts crew's base ATK and HP by 150
Unlocks at Limit Break 12
Support Ability
INT characters
Once per quest, if supported character uses a Special, changes supported character's BLOCK or RAINBOW slot to TND (ignoring inability to change RAINBOW slots),
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, changes supported character's RAINBOW slot to TND (ignoring inability to change RAINBOW slots),
- Level 2
Once per quest, if supported character uses a Special, changes supported character's RAINBOW slot to TND (ignoring inability to change RAINBOW slots),
- Level 3
Once per quest, if supported character uses a Special, changes supported character's RAINBOW slot to TND (ignoring inability to change RAINBOW slots),
- Level 4
Once per quest, if supported character uses a Special, changes supported character's RAINBOW slot to TND (ignoring inability to change RAINBOW slots),
- Level 5
Once per quest, if supported character uses a Special, changes supported character's BLOCK or RAINBOW slot to TND (ignoring inability to change RAINBOW slots),
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,843 | 821 | 95 |
| Lv 99 | 3,686 | 1,641 | 189 |
| Lv 150 | 5,529 | 2,461 | 283 |
| Limit Break | 3,886+200 | 1,741+100 | 239+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 60
Boosts base RCV by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Show all 15
Boosts base HP by 60
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 10
Boosts base ATK by 40
Boosts base RCV by 20
Add Crewmate Ability 2: Boosts crew's base ATK and HP by 150
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,902 | 1,737 | 200 |
| Lv 110 | 4,083 | 1,817 | 209 |
| Lv 120 | 4,444 | 1,978 | 227 |
| Lv 130 | 4,806 | 2,139 | 246 |
| Lv 150 | 5,529 | 2,461 | 283 |
Pirate Rumble
- Style
Defender- DEF
- 311
- SPD
- 118
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2
Targets closest enemies
Targets INT-type teammates for Shield Lv.5 (20 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 2 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.8 (20 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 20% reduction; targets 3 PSY-type enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets INT-type teammates for Shield Lv.1 (11 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.1 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.4 (11 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 11% reduction; targets 3 PSY-type enemies for ATK x 4 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 2
Targets INT-type teammates for Shield Lv.1 (12 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.2 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.4 (12 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 12% reduction; targets 3 PSY-type enemies for ATK x 4.4 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 3
Targets INT-type teammates for Shield Lv.1 (13 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.3 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.4 (13 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 13% reduction; targets 3 PSY-type enemies for ATK x 4.8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 4
Targets INT-type teammates for Shield Lv.2 (14 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.4 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.5 (14 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 14% reduction; targets 3 PSY-type enemies for ATK x 5.2 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 5
Targets INT-type teammates for Shield Lv.2 (15 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.5 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.5 (15 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 15% reduction; targets 3 PSY-type enemies for ATK x 5.6 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 6
Targets INT-type teammates for Shield Lv.3 (16 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.6 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.6 (16 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 16% reduction; targets 3 PSY-type enemies for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 7
Targets INT-type teammates for Shield Lv.3 (17 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.7 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.6 (17 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 17% reduction; targets 3 PSY-type enemies for ATK x 6.4 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 8
Targets INT-type teammates for Shield Lv.3 (18 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.8 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.6 (18 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 18% reduction; targets 3 PSY-type enemies for ATK x 6.8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 9
Targets INT-type teammates for Shield Lv.4 (19 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 1.9 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.7 (19 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 19% reduction; targets 3 PSY-type enemies for ATK x 7.2 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
- Level 10
Targets INT-type teammates for Shield Lv.5 (20 s); If 1 or more Straw Hat Pirates characters are on the team, targets 3 enemies for ATK x 2 damage; if "Broggy" is on the team, targets INT-type teammates for ATK Up Lv.8 (20 s); during Assault Rumble, targets (not including self) INT-type teammates for Special CT 20% reduction; targets 3 PSY-type enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 32 s
INT-type teammates HP Up Lv.6, DEF Up Lv.3; if 4 or more Egghead Arc characters are on the team, PSY-type enemies ATK Down Lv.7; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.2, DEF Up Lv.1; if 4 or more Egghead Arc characters are on the team, PSY-type enemies ATK Down Lv.3; during Assault Rumble, self HP Up Lv.5, Special CT Speed Up Lv.2
- Level 2
INT-type teammates HP Up Lv.3, DEF Up Lv.1; if 4 or more Egghead Arc characters are on the team, PSY-type enemies ATK Down Lv.4; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.3
- Level 3
INT-type teammates HP Up Lv.4, DEF Up Lv.2; if 4 or more Egghead Arc characters are on the team, PSY-type enemies ATK Down Lv.5; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.4
- Level 4
INT-type teammates HP Up Lv.5, DEF Up Lv.2; if 4 or more Egghead Arc characters are on the team, PSY-type enemies ATK Down Lv.6; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.5
- Level 5
INT-type teammates HP Up Lv.6, DEF Up Lv.3; if 4 or more Egghead Arc characters are on the team, PSY-type enemies ATK Down Lv.7; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Completely evades Action Bind, reduce damage taken from PSY by 20%
How to get
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