
Sanji & Reiju
Loved Ones Left by Their Mother
Special
Reduces crew's Bind duration by 7 turns, and reduces all enemies' [Skill] duration by 2 turns. If crew has [Slot] status when Special is launched, further increases crew's [Slot] by 1.5x (up a maximum of 8x; boosts crew's [Slot] by 3.25x for 1 turn otherwise). If every type is on the crew or 3 or more Germa 66 Royalty characters are on the crew, changes crew's slots (including BLOCK slots) to RCV, further increases crew's ATK based on the damage reduction effect applied on the crew by 150% (e.g. if crew has 80% damage reduction, boosts ATK by 2.2x) for 1 turn. If 4 or more Straw Hat Pirates characters are on the crew, applies Weakened status (increase damage taken by 1.5x for all enemies, damage further increased by 1.25x if enemy has [Damage Increase]) to all enemies for 1 turn, then after that, becomes "Sanji & Reiju" for 3 turns
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 22 turns | 21 turns | 20 turns |
| Lv 2 | 21 turns | 20 turns | 19 turns |
| Lv 3 | 20 turns | 19 turns | 18 turns |
| Lv 4 | 19 turns | 18 turns | 17 turns |
| Lv 5 | 18 turns | 17 turns | 16 turns |
| Lv 6 (Max) | 17 turns | 16 turns | 15 turns |
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−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns and Switch Effect by 3 at start of quest, boosts crew's ATK by 4x, HP by 1.3x, makes crew's PSYINTRCVTND slots have matching slot effects, boosts damage dealt to poisoned enemies by 1.25x, boosts damage dealt to enemies with Delay, DEF Down, damage taken increased, Paralysis, or Ignited status by 1.05x for each status effect (up to 1 poison effect and 5 other effects for a maximum damage boost of approximately 1.595x; total damage dealt approximately 6.38x including the ATK boost from this Captain Ability), and if every type is on the crew, reduces the duration of ATK Down when above certain chain multiplier effect received from the enemy by 5 turns, and reduces crew's Special Bind duration by 10 turns
Reduces crew's Special charge time by 2 turns and Switch Effect by 3 at start of quest, boosts crew's ATK by 4x, HP by 1.3x, makes crew's PSYRCV slots have matching slot effects, boosts damage dealt to enemies with Delay, DEF Down, damage taken increased, Paralysis, or Ignited status by 1.05x for each status effect (up to 5 effects for a maximum damage boost of approximately 1.276x; total damage dealt approximately 5.1x including the ATK boost from this Captain Ability), and if every type is on the crew, reduces the duration of ATK Down when above certain chain multiplier effect received from the enemy by 5 turns, and reduces crew's Special Bind duration by 10 turns
Reduces crew's Special charge time by 2 turns and Switch Effect by 3 at start of quest, boosts crew's ATK by 4x, HP by 1.3x, makes crew's INTTND slots have matching slot effects, boosts damage dealt to poisoned enemies by 1.25x, and if every type is on the crew, reduces the duration of ATK Down when above certain chain multiplier effect received from the enemy by 5 turns, and reduces crew's Special Bind duration by 10 turns
Crewmate Ability
Makes crew's INTRCV slots have matching slot effects
Makes crew's PSYTND slots have matching slot effects
Unlocks at Limit Break 25
Makes crew's INTRCV slots have matching slot effects
Makes crew's INTRCV slots have matching slot effects
Super Special

When character becomes "Sanji & Reiju" with Super Switch effect and any 3 Straw Hat Pirates Germa 66 Royalty characters are on the crew not including self (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1; can be launched when character is a crewmate)
Allows crew to perform Super Tandem with RCV and RAINBOW slots for 1 turn, allows crew's ATK boost to be further increased up to 2 times and further increases boost by +0.5, completely removes Poison, Venom, and progressive Poison from all enemies, applies Reiju Poison to all enemies (reduces 20% HP at end of enemy's turn, and heals crew for 20% of crew's maximum HP. Reiju Poison also applies for damage boosts against enemies affected by Poison), and changes Powerhouse characters to Super Powerhouse
Switch Effect
Reduces bottom-row characters' Special charge time by 1 turn and Poisons all enemies
Reduces bottom-row characters' Special charge time by 2 turns, Poisons all enemies, allows crew's type effect boost to be further increased up to 2 times and further increases boost by +0.5, doubles the type effects of normal attacks for crew for 1 turn, and becomes "Sanji & Reiju" for 3 turns
How to get
Featured · Sep 14, 2026 – Sep 27, 2026
Featured · Aug 29, 2026 – Sep 27, 2026
Featured · Jul 12, 2026 – Jul 26, 2026
Featured · Jun 15, 2026 – Jun 28, 2026
Featured · Mar 1, 2026 – Apr 1, 2026
Featured · Dec 8, 2025 – Dec 21, 2025
Featured · Dec 7, 2025 – Dec 21, 2025
Featured · Dec 6, 2025 – Dec 21, 2025
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,081 | 913 | 174 |
| Lv 99 | 4,162 | 1,826 | 348 |
| Lv 99 + Limit Break | 4,662+500 | 2,026+200 | 448+100 |
| Lv 99 + Limit Break+ | 5,162+1,000 | 2,226+400 | 498+150 |
| Lv 105 | 5,406+1,000 | 2,333+400 | 518+150 |
| Lv 110 | 5,610+1,000 | 2,422+400 | 535+150 |
| Lv 120 | 6,018+1,000 | 2,601+400 | 569+150 |
| Lv 130 | 6,426+1,000 | 2,780+400 | 603+150 |
| Lv 150 | 7,243+1,000 | 3,139+400 | 672+150 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 10
Boosts base ATK by 10
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 10
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 10
Boosts base HP by 40
Boosts base RCV by 10
Boosts base ATK by 30
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 60
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base HP by 60
Add Crewmate Ability 2: Makes crew's PSYTND slots have matching slot effects
Boosts base HP by 70
Boosts base RCV by 30
Boosts base HP by 80
Boosts base ATK by 50
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base HP by 100
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 150
Boosts base ATK by 100
Boosts base HP by 150
Reduces Special charge time by 1 turn
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Potential Abilities
Reduces RCV Bind duration by 5 turns
- Lv 4
Reduces RCV Bind duration by 4 turns
- Lv 3
Reduces RCV Bind duration by 3 turns
- Lv 2
Reduces RCV Bind duration by 2 turns
- Lv 1
Reduces RCV Bind duration by 1 turn
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Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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Further boosts the chain multiplier of the final tap by 2x
At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Vinsmoke Judge, Vinsmoke Ichiji, Vinsmoke Niji, Vinsmoke Yonji, Sora
- Lv 4
Further boosts the chain multiplier of the final tap by 1.7x
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Vinsmoke Judge, Vinsmoke Ichiji, Vinsmoke Niji, Vinsmoke Yonji, Sora
- Lv 3
Further boosts the chain multiplier of the final tap by 1.5x
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Vinsmoke Judge, Vinsmoke Ichiji, Vinsmoke Niji, Vinsmoke Yonji, Sora
- Lv 2
Further boosts the chain multiplier of the final tap by 1.3x
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Vinsmoke Judge, Vinsmoke Ichiji, Vinsmoke Niji, Vinsmoke Yonji, Sora
- Lv 1
Further boosts the chain multiplier of the final tap by 1.1x
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Vinsmoke Judge, Vinsmoke Ichiji, Vinsmoke Niji, Vinsmoke Yonji, Sora
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Rumble Stats
- Style
SPT Style- DEF
- 184
- SPD
- 176
- Rumble cost
- 55
- Behavior Pattern
- Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
- Target Priority
- Targets closest enemies
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.10 (20 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (15 s); targets (not including self) Powerhouse/Free Spirit teammates for 100% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (15 s), 100% chance to evade Halve Stats (15 s), 100% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.6 (20 s), DEF Up Lv.6 (20 s)
- Lv 9CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.9 (19 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (14 s); targets (not including self) Powerhouse/Free Spirit teammates for 94% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (14 s), 94% chance to evade Halve Stats (15 s), 94% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.5 (19 s), DEF Up Lv.5 (19 s)
- Lv 8CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.8 (18 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (13 s); targets (not including self) Powerhouse/Free Spirit teammates for 91% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (13 s), 91% chance to evade Halve Stats (15 s), 91% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.4 (18 s), DEF Up Lv.4 (18 s)
- Lv 7CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.8 (17 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (12 s); targets (not including self) Powerhouse/Free Spirit teammates for 88% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (12 s), 88% chance to evade Halve Stats (15 s), 88% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.4 (17 s), DEF Up Lv.4 (17 s)
- Lv 6CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.7 (16 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (11 s); targets (not including self) Powerhouse/Free Spirit teammates for 85% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (11 s), 85% chance to evade Halve Stats (15 s), 85% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.3 (16 s), DEF Up Lv.3 (16 s)
- Lv 5CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.7 (15 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (10 s); targets (not including self) Powerhouse/Free Spirit teammates for 82% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (10 s), 82% chance to evade Halve Stats (15 s), 82% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.3 (15 s), DEF Up Lv.3 (15 s)
- Lv 4CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.6 (14 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (9 s); targets (not including self) Powerhouse/Free Spirit teammates for 79% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (9 s), 79% chance to evade Halve Stats (15 s), 79% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.2 (14 s), DEF Up Lv.2 (14 s)
- Lv 3CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.6 (13 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (8 s); targets (not including self) Powerhouse/Free Spirit teammates for 76% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (8 s), 76% chance to evade Halve Stats (15 s), 76% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.2 (13 s), DEF Up Lv.2 (13 s)
- Lv 2CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.5 (12 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (7 s); targets (not including self) Powerhouse/Free Spirit teammates for 73% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (7 s), 73% chance to evade Halve Stats (15 s), 73% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.1 (12 s), DEF Up Lv.1 (12 s)
- Lv 1CT 24
When character has Damage Over Time status, targets all enemies for Damage Over Time Lv.5 (11 s); targets Powerhouse/Free Spirit teammates for Damage Over Time reduction (6 s); targets (not including self) Powerhouse/Free Spirit teammates for 70% chance to evade Damage Over Time (15 s); if 4 or more Straw Hat Pirates Germa 66 Paramythia-type Logia-type characters are on the team, targets Powerhouse/Free Spirit teammates for Halve Stats reduction (6 s), 70% chance to evade Halve Stats (15 s), 70% chance to evade stat-reducing effects (15 s); when remaining HP is 1% or below, targets Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates for ATK Up Lv.1 (11 s), DEF Up Lv.1 (11 s)
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Powerhouse/Free Spirit class teammates Special CT Speed Up Lv.5, DEF Up Lv.3; Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates ATK Up Lv.6, RCV Up Lv.6; first 50 s of battle, Cerebral/Driven class enemies Special CT Speed Down Lv.5, ATK Down Lv.5; if 6 or more Powerhouse/Free Spirit characters are on the team and self is KO'd, launches Rumble Special 1 time
- Lv 4
Powerhouse/Free Spirit class teammates Special CT Speed Up Lv.4, DEF Up Lv.2; Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates ATK Up Lv.5, RCV Up Lv.5; first 50 s of battle, Cerebral/Driven class enemies Special CT Speed Down Lv.4, ATK Down Lv.4; if 6 or more Powerhouse/Free Spirit characters are on the team and self is KO'd, launches Rumble Special 1 time
- Lv 3
Powerhouse/Free Spirit class teammates Special CT Speed Up Lv.3, DEF Up Lv.2; Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates ATK Up Lv.4, RCV Up Lv.4; first 50 s of battle, Cerebral/Driven class enemies Special CT Speed Down Lv.3, ATK Down Lv.3; if 6 or more Powerhouse/Free Spirit characters are on the team and self is KO'd, launches Rumble Special 1 time
- Lv 2
Powerhouse/Free Spirit class teammates Special CT Speed Up Lv.2, DEF Up Lv.1; Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates ATK Up Lv.3, RCV Up Lv.3; first 50 s of battle, Cerebral/Driven class enemies Special CT Speed Down Lv.2, ATK Down Lv.2; if 6 or more Powerhouse/Free Spirit characters are on the team and self is KO'd, launches Rumble Special 1 time
- Lv 1
Powerhouse/Free Spirit class teammates Special CT Speed Up Lv.1, DEF Up Lv.1; Straw Hat Pirates Germa 66 Paramythia-type Logia-type teammates ATK Up Lv.2, RCV Up Lv.2; first 50 s of battle, Cerebral/Driven class enemies Special CT Speed Down Lv.1, ATK Down Lv.1; if 6 or more Powerhouse/Free Spirit characters are on the team and self is KO'd, launches Rumble Special 1 time
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Completely evades Special Bind, reduce damage taken from Driven and Cerebral by 30%
Reduce damage taken from Driven/Cerebral by 10%, increase damage dealt to Driven/Cerebral by 5%
Unlocks at Lv 120
Family
Lore
The third son and the eldest daughter of the Vinsmoke family. Reiju speaks of how her mother, Sora, risked her life to preserve Sanji's emotions. Facing Sanji, who can't hide his confusion and guilt, Reiju tells him how she feels with tears welling in her eyes.