
Caribou
Lifelong Wish
Captain of the Caribou Pirates. User of the Swamp-Swamp Fruit. He finds Van Ogre and Devon at Egghead and rushes over to them. He tells them that his dream is to become one of Blackbeard's goons and pleads with them to let him meet Blackbeard in person so that he can provide Blackbeard with valuable information.
Special
Poisons all enemies, deals 100x character's ATK in QCK damage to all enemies at end of turn for 5 turns, reduces crew's Paralysis duration by 6 turns, changes crew's slots (including BLOCK slots) to QCK, locks crew's slots for 5 turns, and boosts QCK, Powerhouse, and Shooter character's slot effects by 1.75x for 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Level 6 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts QCK and INT characters' ATK by 4x, HP by 1.2x, and reduces damage taken by 15%. If crew is inflicted with Target status (does not apply to statuses inflicted by Captain Ability or Crewmate Ability), applies Set Target status to all enemies for 2 turns (Set Target status cannot be affected by immunity to status effects, QCK, Powerhouse, and Shooter characters will deal 1.5x damage, and their Special charge time will be reduced by 1 turn for every enemy with Set Target status defeated by normal attacks and Specials (except when defeating with status effects or certain end of turn damage effects))
Crewmate Ability
Makes crew's QCKINT slots have matching slot effects
Boosts QCK and INT characters' base HP by 60
Unlocks at Limit Break 12
Support Ability
QCK characters
Adds 15% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 5% of character's base HP to supported character's base HP
- Level 2
Adds 7% of character's base HP to supported character's base HP
- Level 3
Adds 10% of character's base HP to supported character's base HP
- Level 4
Adds 12% of character's base HP to supported character's base HP
- Level 5
Adds 15% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,853 | 762 | 113 |
| Lv 99 | 3,706 | 1,523 | 225 |
| Lv 150 | 5,559 | 2,284 | 337 |
| Limit Break | 3,906+200 | 1,623+100 | 275+50 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 30
Boosts base RCV by 10
Potential Ability 1: Barrier Pierce
Boosts base HP by 60
Show all 15
Boosts base ATK by 30
Boosts base RCV by 10
Add 1 Power Slot
Boosts base ATK by 40
Boosts base HP by 60
Boosts base RCV by 20
Add Crewmate Ability 2: Boosts QCK and INT characters' base HP by 60
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Own Special Charge Time Reduced
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full, or 5% or below at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 95% or higher, or 5% or below at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 10% or below at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 85% or higher, or 15% or below at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack
Reduces character's Special charge time by 5 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 5 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,924 | 1,612 | 238 |
| Lv 110 | 4,105 | 1,687 | 249 |
| Lv 120 | 4,469 | 1,836 | 271 |
| Lv 130 | 4,832 | 1,985 | 293 |
| Lv 150 | 5,559 | 2,284 | 337 |
Pirate Rumble
- Style
Obstructer- DEF
- 153
- SPD
- 153
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets 1 enemy for SPD Down Lv.15 (20 s); targets INT-type/Shooter class teammates for DEF Up Lv.5 (20 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 50% delay, DEF Down Lv.15 (20 s); during Assault Rumble, targets 1 Striker class enemy for 100% chance of Halve Stats (20 s); targets 1 PSY-type enemy for 100% chance of Paralysis (20 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets 1 enemy for SPD Down Lv.6 (11 s); targets INT-type/Shooter class teammates for DEF Up Lv.1 (11 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 23% delay, DEF Down Lv.6 (11 s); during Assault Rumble, targets 1 Striker class enemy for 73% chance of Halve Stats (11 s); targets 1 PSY-type enemy for 73% chance of Paralysis (11 s)
Charge time: 32 s
- Level 2
Targets 1 enemy for SPD Down Lv.7 (12 s); targets INT-type/Shooter class teammates for DEF Up Lv.1 (12 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 26% delay, DEF Down Lv.7 (12 s); during Assault Rumble, targets 1 Striker class enemy for 76% chance of Halve Stats (12 s); targets 1 PSY-type enemy for 76% chance of Paralysis (12 s)
Charge time: 32 s
- Level 3
Targets 1 enemy for SPD Down Lv.8 (13 s); targets INT-type/Shooter class teammates for DEF Up Lv.2 (13 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 29% delay, DEF Down Lv.8 (13 s); during Assault Rumble, targets 1 Striker class enemy for 79% chance of Halve Stats (13 s); targets 1 PSY-type enemy for 79% chance of Paralysis (13 s)
Charge time: 32 s
- Level 4
Targets 1 enemy for SPD Down Lv.9 (14 s); targets INT-type/Shooter class teammates for DEF Up Lv.2 (14 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 32% delay, DEF Down Lv.9 (14 s); during Assault Rumble, targets 1 Striker class enemy for 82% chance of Halve Stats (14 s); targets 1 PSY-type enemy for 82% chance of Paralysis (14 s)
Charge time: 32 s
- Level 5
Targets 1 enemy for SPD Down Lv.10 (15 s); targets INT-type/Shooter class teammates for DEF Up Lv.3 (15 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 35% delay, DEF Down Lv.10 (15 s); during Assault Rumble, targets 1 Striker class enemy for 85% chance of Halve Stats (15 s); targets 1 PSY-type enemy for 85% chance of Paralysis (15 s)
Charge time: 32 s
- Level 6
Targets 1 enemy for SPD Down Lv.11 (16 s); targets INT-type/Shooter class teammates for DEF Up Lv.3 (16 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 38% delay, DEF Down Lv.11 (16 s); during Assault Rumble, targets 1 Striker class enemy for 88% chance of Halve Stats (16 s); targets 1 PSY-type enemy for 88% chance of Paralysis (16 s)
Charge time: 32 s
- Level 7
Targets 1 enemy for SPD Down Lv.12 (17 s); targets INT-type/Shooter class teammates for DEF Up Lv.4 (17 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 41% delay, DEF Down Lv.12 (17 s); during Assault Rumble, targets 1 Striker class enemy for 91% chance of Halve Stats (17 s); targets 1 PSY-type enemy for 91% chance of Paralysis (17 s)
Charge time: 32 s
- Level 8
Targets 1 enemy for SPD Down Lv.13 (18 s); targets INT-type/Shooter class teammates for DEF Up Lv.4 (18 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 44% delay, DEF Down Lv.13 (18 s); during Assault Rumble, targets 1 Striker class enemy for 94% chance of Halve Stats (18 s); targets 1 PSY-type enemy for 94% chance of Paralysis (18 s)
Charge time: 32 s
- Level 9
Targets 1 enemy for SPD Down Lv.14 (19 s); targets INT-type/Shooter class teammates for DEF Up Lv.5 (19 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 47% delay, DEF Down Lv.14 (19 s); during Assault Rumble, targets 1 Striker class enemy for 97% chance of Halve Stats (19 s); targets 1 PSY-type enemy for 97% chance of Paralysis (19 s)
Charge time: 32 s
- Level 10
Targets 1 enemy for SPD Down Lv.15 (20 s); targets INT-type/Shooter class teammates for DEF Up Lv.5 (20 s); if 1 or more Blackbeard Pirates characters are on the team, targets 1 PSY-type enemy for Special CT 50% delay, DEF Down Lv.15 (20 s); during Assault Rumble, targets 1 Striker class enemy for 100% chance of Halve Stats (20 s); targets 1 PSY-type enemy for 100% chance of Paralysis (20 s)
Charge time: 32 s
Powerhouse/Shooter class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Show all 5 levels
- Level 1
Powerhouse/Shooter class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2
- Level 2
Powerhouse/Shooter class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3
- Level 3
Powerhouse/Shooter class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4
- Level 4
Powerhouse/Shooter class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; during Assault Rumble, self HP Up Lv.9, Special CT Speed Up Lv.5
- Level 5
Powerhouse/Shooter class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Completely evades Halve Stats, reduce damage taken from STR by 20%
How to get
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