Catarina Devon

Crescent Moon Hunter Appearing Before the Five Elders

Sixth Ship Captain of the Blackbeard Pirates. User of the Dog-Dog Fruit, Mythical Type, Nine-Tailed Fox Model. She appears before the Five Elders at Egghead and carries out a mission alongside Van Ogre.

Special

Hand That Touched One of the Five Elders

Reduces crew's Despair duration by 7 turns, and boosts the ATK of the next final tap performed by an INT, Powerhouse, or Driven character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect). If crew's HP is 50% or below when Special is launched, further boosts crew's damage dealt to enemies with a specific status effect boost by +0.5. If 3 or more Blackbeard Pirates characters are on the crew, applies "Territory: INT-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 1 turn, and applies increase damage taken status to all enemies by 2.25x for 1 turn ignoring immunity to all status effects (applies increase damage taken status to all enemies by 2x for 1 turn otherwise)

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Mission Complete

Boosts INT, Powerhouse, and Driven characters' ATK by 5.25x, HP by 1.5x, makes crew's INT slots have matching slot effects, and makes character's type slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters are on the crew, boosts Blackbeard Pirates characters' ATK by 1.1x. If crew is afflicted with Paralysis status from a Special launched by the crew (including Support Effects) or by an enemy action, converts that effect to "boosts INT, Powerhouse, and Driven characters' ATK by 2.75x for 2 turns" regardless of the effective turns of the converted effect (effect can be overwritten with other ATK boost effects; if crew is afflicted with Paralysis by an enemy action, depending on if the enemy action was a preemptive action or end of turn action, the effect duration will be 1 turn at start of crew's next turn)

Crewmate Ability

UNIQ

Makes character's type slots have matching slot effects

RES

Makes character immune to Stun

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if supported character uses a Special, applies increase damage taken status to all enemies by 1.3x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, applies increase damage taken status to all enemies by 1.1x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, applies increase damage taken status to all enemies by 1.15x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, applies increase damage taken status to all enemies by 1.2x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, applies increase damage taken status to all enemies by 1.25x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, applies increase damage taken status to all enemies by 1.3x for 1 turn

Super Special

Super Type
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Van Ogre, Avalo Pizarro, Lafitte, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

Cuts crew's HP by 50%, but reduces crew's Special Bind duration by 6 turns, doubles damage dealt to enemies affected by DEF Down and increase damage taken status for 1 turn, makes INT characters' type slots and TND slots have matching slot effects for 1 turn, and changes INT characters to Super INT

Stats

HPATKRCV
Lv 12,018871149
Lv 994,0361,742297
Lv 1506,0542,613445
Limit Break4,536+5001,942+200397+100
Limit Break+5,036+1,0002,142+400447+150

Limit Break

01

Boosts base HP by 20

02

Boosts base ATK by 10

03

Boosts base HP by 30

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 30

08

Boosts base ATK by 10

09

Boosts base RCV by 20

10

Boosts base HP by 40

11

Boosts base ATK by 20

12

Boosts base HP by 40

13

Boosts base RCV by 20

14

Boosts base ATK by 20

15

Potential Ability 2: Fear Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 40

18

Boosts base ATK by 20

19

Boosts base RCV by 20

20

Boosts base ATK by 30

21

Boosts base HP by 50

22

Boosts base RCV by 30

23

Boosts base HP by 50

24

Boosts base HP by 60

25

Add Crewmate Ability 2: Makes character immune to Stun

26

Boosts base HP by 60

27

Boosts base ATK by 40

28

Boosts base HP by 80

29

Boosts base ATK by 40

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base HP by 150

34

Boosts base ATK by 50

35

Boosts base RCV by 50

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base ATK by 50

39

Boosts base HP by 200

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1054,2731,844314
Lv 1104,4711,929328
Lv 1204,8662,100357
Lv 1305,2622,271386
Lv 1506,0542,613445
New Pirate Rumble skills

Pirate Rumble

Style
Supporter
DEF
168
SPD
188
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Hand That Touched One of the Five Elders
Level 10 (Max)

Targets 3 enemies for 5000 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.5 (30 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 100% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 15% reduction; targets 1 teammate for Special CT 30% reduction

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for 3000 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.1 (21 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 73% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 11% reduction; targets 1 teammate for Special CT 21% reduction

    Charge time: 25 s

  2. Level 2

    Targets 3 enemies for 3200 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.1 (22 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 76% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 11% reduction; targets 1 teammate for Special CT 22% reduction

    Charge time: 25 s

  3. Level 3

    Targets 3 enemies for 3400 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.2 (23 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 79% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 12% reduction; targets 1 teammate for Special CT 23% reduction

    Charge time: 25 s

  4. Level 4

    Targets 3 enemies for 3600 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.2 (24 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 82% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 12% reduction; targets 1 teammate for Special CT 24% reduction

    Charge time: 25 s

  5. Level 5

    Targets 3 enemies for 3800 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.3 (25 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 85% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 13% reduction; targets 1 teammate for Special CT 25% reduction

    Charge time: 25 s

  6. Level 6

    Targets 3 enemies for 4000 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.3 (26 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 88% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 13% reduction; targets 1 teammate for Special CT 26% reduction

    Charge time: 25 s

  7. Level 7

    Targets 3 enemies for 4200 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.4 (27 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 91% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 14% reduction; targets 1 teammate for Special CT 27% reduction

    Charge time: 25 s

  8. Level 8

    Targets 3 enemies for 4400 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.4 (28 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 94% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 14% reduction; targets 1 teammate for Special CT 28% reduction

    Charge time: 25 s

  9. Level 9

    Targets 3 enemies for 4600 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.5 (29 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 97% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 15% reduction; targets 1 teammate for Special CT 29% reduction

    Charge time: 25 s

  10. Level 10

    Targets 3 enemies for 5000 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.5 (30 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 100% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 15% reduction; targets 1 teammate for Special CT 30% reduction

    Charge time: 25 s

Ability
Level 5 (Max)

Powerhouse/Driven class teammates HP Up Lv.6, ATK Up Lv.6, Guard % Up Lv.6; Blackbeard Pirates teammates DEF Up Lv.6, Special CT Speed Up Lv.3

Show all 5 levels
  1. Level 1

    Powerhouse/Driven class teammates HP Up Lv.2, ATK Up Lv.2, Guard % Up Lv.2; Blackbeard Pirates teammates DEF Up Lv.2, Special CT Speed Up Lv.1

  2. Level 2

    Powerhouse/Driven class teammates HP Up Lv.3, ATK Up Lv.3, Guard % Up Lv.3; Blackbeard Pirates teammates DEF Up Lv.3, Special CT Speed Up Lv.1

  3. Level 3

    Powerhouse/Driven class teammates HP Up Lv.4, ATK Up Lv.4, Guard % Up Lv.4; Blackbeard Pirates teammates DEF Up Lv.4, Special CT Speed Up Lv.2

  4. Level 4

    Powerhouse/Driven class teammates HP Up Lv.5, ATK Up Lv.5, Guard % Up Lv.5; Blackbeard Pirates teammates DEF Up Lv.5, Special CT Speed Up Lv.2

  5. Level 5

    Powerhouse/Driven class teammates HP Up Lv.6, ATK Up Lv.6, Guard % Up Lv.6; Blackbeard Pirates teammates DEF Up Lv.6, Special CT Speed Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from PSY by 30%

Super Special

Targets 3 enemies for 6000 damage; targets Powerhouse/Driven class teammates for ATK Up Lv.6 (40 s), DEF Up Lv.6 (40 s); if 4 or more Blackbeard Pirates characters are on the team, targets 1 enemy for 100% chance of Confusion (10 s); targets (not including self) Blackbeard Pirates teammates for Special CT 20% reduction; targets 1 teammate for Special CT 70% reduction

Condition

When remaining time is 50s or less

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Mythical Zoan-type Egghead Arc characters by 3 and raises Boost Level of Blackbeard Pirates characters by 6 for 1 turn

Condition

When a Blackbeard Pirates Mythical Zoan-type Egghead Arc character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Blackbeard Pirates Mythical Zoan-type Egghead Arc characters by 1 for 1 turn

    Condition

    When a Blackbeard Pirates Mythical Zoan-type Egghead Arc character performs Super Tandem

  2. Level 2

    Raises Boost Level of Blackbeard Pirates Mythical Zoan-type Egghead Arc characters by 2 for 1 turn

    Condition

    When a Blackbeard Pirates Mythical Zoan-type Egghead Arc character performs Super Tandem

  3. Level 3

    Raises Boost Level of Blackbeard Pirates Mythical Zoan-type Egghead Arc characters by 3 for 1 turn

    Condition

    When a Blackbeard Pirates Mythical Zoan-type Egghead Arc character performs Super Tandem

  4. Level 4

    Raises Boost Level of Mythical Zoan-type Egghead Arc characters by 3 and raises Boost Level of Blackbeard Pirates characters by 4 for 1 turn

    Condition

    When a Blackbeard Pirates Mythical Zoan-type Egghead Arc character performs Super Tandem

  5. Level 5

    Raises Boost Level of Mythical Zoan-type Egghead Arc characters by 3 and raises Boost Level of Blackbeard Pirates characters by 6 for 1 turn

    Condition

    When a Blackbeard Pirates Mythical Zoan-type Egghead Arc character performs Super Tandem

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Family

Catarina Devon
Catarina DevonCatarina DevonCatarina Devon
Linked families
Van Ogre & Catarina Devon