
Pomsky
Navy HQ Vice Admiral. One of the Vice Admirals who gathered at Egghead after receiving orders from the Five Elders. He was on a call with Tosa, until the communication was suddenly severed. Worried that something might have happened, he announced that he would head to the island.
Special
Reduces crew's Special charge time by 1 turn, and reduces crew's Bind/Despair duration by 6 turns. If 4 or more Navy World Government characters are on the crew, completely removes crew's Stun, heals crew by 10x character's RCV at end of turn for 6 turns, and reduces character's Special charge time by 7 turns (Special charge time reduction effect of "Plotting the Course" can be activated up to 1 time including any Specials with similar effect)
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Level 6 | 14 turns |
| Max | 13 turns |
Captain Ability
Boosts Striker and Driven characters' ATK by 4x, HP by 1.2x, reduces damage taken by 10%, and makes Striker and Driven characters' INTRCV slots have matching slot effects
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces character's Special charge time by 2 turns every time another Navy Vice Admiral character uses a Special
Unlocks at Limit Break 12
Support Ability
Characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces crew's Bind duration by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces crew's Bind duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces crew's Bind duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces crew's Bind duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces crew's Bind duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces crew's Bind duration by 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,840 | 804 | 101 |
| Lv 99 | 3,680 | 1,607 | 201 |
| Lv 150 | 5,520 | 2,410 | 301 |
| Limit Break | 3,880+200 | 1,747+140 | 251+50 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base HP by 50
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 20
Show all 15
Boosts base RCV by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special charge time by 2 turns every time another Navy Vice Admiral character uses a Special
Boosts base HP by 60
Boosts base ATK by 40
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 175 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,896 | 1,701 | 212 |
| Lv 110 | 4,076 | 1,780 | 222 |
| Lv 120 | 4,437 | 1,937 | 242 |
| Lv 130 | 4,798 | 2,095 | 261 |
| Lv 150 | 5,520 | 2,410 | 301 |
Pirate Rumble
- Style
Defender- DEF
- 291
- SPD
- 113
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2
Targets closest enemies
Targets 3 enemies for ATK Down Lv.8 (20 s); targets INT-type teammates for Shield Lv.3 (15 s); targets Navy World Government teammates for ATK x 4 Counter stance (20 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.8 (20 s); targets Navy World Government teammates for ATK Up Lv.8 (20 s)
Charge time: 31 s
Show all 10 levels
- Level 1
Targets 3 enemies for ATK Down Lv.3 (11 s); targets INT-type teammates for Shield Lv.1 (15 s); targets Navy World Government teammates for ATK x 3.1 Counter stance (11 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.4 (11 s); targets Navy World Government teammates for ATK Up Lv.4 (11 s)
Charge time: 31 s
- Level 2
Targets 3 enemies for ATK Down Lv.3 (12 s); targets INT-type teammates for Shield Lv.1 (15 s); targets Navy World Government teammates for ATK x 3.2 Counter stance (12 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.4 (12 s); targets Navy World Government teammates for ATK Up Lv.4 (12 s)
Charge time: 31 s
- Level 3
Targets 3 enemies for ATK Down Lv.3 (13 s); targets INT-type teammates for Shield Lv.1 (15 s); targets Navy World Government teammates for ATK x 3.3 Counter stance (13 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.4 (13 s); targets Navy World Government teammates for ATK Up Lv.4 (13 s)
Charge time: 31 s
- Level 4
Targets 3 enemies for ATK Down Lv.4 (14 s); targets INT-type teammates for Shield Lv.1 (15 s); targets Navy World Government teammates for ATK x 3.4 Counter stance (14 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.5 (14 s); targets Navy World Government teammates for ATK Up Lv.5 (14 s)
Charge time: 31 s
- Level 5
Targets 3 enemies for ATK Down Lv.4 (15 s); targets INT-type teammates for Shield Lv.1 (15 s); targets Navy World Government teammates for ATK x 3.5 Counter stance (15 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.5 (15 s); targets Navy World Government teammates for ATK Up Lv.5 (15 s)
Charge time: 31 s
- Level 6
Targets 3 enemies for ATK Down Lv.5 (16 s); targets INT-type teammates for Shield Lv.2 (15 s); targets Navy World Government teammates for ATK x 3.6 Counter stance (16 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.6 (16 s); targets Navy World Government teammates for ATK Up Lv.6 (16 s)
Charge time: 31 s
- Level 7
Targets 3 enemies for ATK Down Lv.5 (17 s); targets INT-type teammates for Shield Lv.2 (15 s); targets Navy World Government teammates for ATK x 3.7 Counter stance (17 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.6 (17 s); targets Navy World Government teammates for ATK Up Lv.6 (17 s)
Charge time: 31 s
- Level 8
Targets 3 enemies for ATK Down Lv.5 (18 s); targets INT-type teammates for Shield Lv.2 (15 s); targets Navy World Government teammates for ATK x 3.8 Counter stance (18 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.6 (18 s); targets Navy World Government teammates for ATK Up Lv.6 (18 s)
Charge time: 31 s
- Level 9
Targets 3 enemies for ATK Down Lv.6 (19 s); targets INT-type teammates for Shield Lv.2 (15 s); targets Navy World Government teammates for ATK x 3.9 Counter stance (19 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.7 (19 s); targets Navy World Government teammates for ATK Up Lv.7 (19 s)
Charge time: 31 s
- Level 10
Targets 3 enemies for ATK Down Lv.8 (20 s); targets INT-type teammates for Shield Lv.3 (15 s); targets Navy World Government teammates for ATK x 4 Counter stance (20 s); during Assault Rumble, targets 3 Slasher class enemies for DEF Down Lv.8 (20 s); targets Navy World Government teammates for ATK Up Lv.8 (20 s)
Charge time: 31 s
INT-type/Striker class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Show all 5 levels
- Level 1
INT-type/Striker class teammates HP Up Lv.1, ATK Up Lv.1, SPD Up Lv.1, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.5, Special CT Speed Up Lv.2
- Level 2
INT-type/Striker class teammates HP Up Lv.1, ATK Up Lv.1, SPD Up Lv.1, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.3
- Level 3
INT-type/Striker class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.4
- Level 4
INT-type/Striker class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.5
- Level 5
INT-type/Striker class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Heal 200 HP at an interval, reduce damage taken from PSY by 20%
How to get
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