
Kuma & Ginny
Special
[This Special can only be used 1 time during a quest] Delays all enemies by 1 turn, reduces crew's Despair duration by 6 turns, and boosts the ATK of the next final tap performed by crew by 40% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect). If Captain is a DEX type, reduces Captain's Special charge tim by 6 turns. If Captain is an INT type, reduces Friend Captain/Helper Captain's Special charge time by 6 turns. If 2 or more Child characters are on the crew, further increases crew's slot effect boost by 1.25x (up to a maximum of 6x)
| Base | Limit Break | |
|---|---|---|
| Lv 1 | 22 turns | 21 turns |
| Lv 2 | 21 turns | 20 turns |
| Lv 3 | 20 turns | 19 turns |
| Lv 4 | 19 turns | 18 turns |
| Lv 5 | 18 turns | 17 turns |
| Lv 6 | 17 turns | 16 turns |
| Lv 7 (Max) | 16 turns | 15 turns |
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−1 turn at Limit Break 14
Captain Ability
Boosts Free Spirit and Cerebral characters' ATK by 3.5x and RCV by 1.2x [Applies following effect based on number of applicable Character Tags on crew] Boosts Child characters' base HP by +2000
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Tapping on this character with a G slot will apply -15% INT and DEX Resistance to all enemies for 1 turn
Unlocks at Limit Break 12
Support Ability
DEX characters
Adds 10% of character's base HP to supported character's base HP
- Lv 4
Adds 8% of character's base HP to supported character's base HP
- Lv 3
Adds 6% of character's base HP to supported character's base HP
- Lv 2
Adds 4% of character's base HP to supported character's base HP
- Lv 1
Adds 2% of character's base HP to supported character's base HP
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,654 | 805 | 132 |
| Lv 99 | 3,307 | 1,609 | 263 |
| Lv 99 + Limit Break | 3,507+200 | 1,709+100 | 313+50 |
| Lv 105 | 3,701+200 | 1,803+100 | 328+50 |
| Lv 110 | 3,863+200 | 1,882+100 | 341+50 |
| Lv 120 | 4,187+200 | 2,040+100 | 366+50 |
| Lv 130 | 4,511+200 | 2,197+100 | 392+50 |
| Lv 150 | 5,160+200 | 2,513+100 | 444+50 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base HP by 50
Potential Ability 1: Pinch Healing
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 30
Add Crewmate Ability 2: Tapping on this character with a G slot will apply -15% INT and DEX Resistance to all enemies for 1 turn
Boosts base HP by 60
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
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Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Lv 4
Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Lv 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Lv 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Lv 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
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If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
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Rumble Stats
- Style
SPT Style- DEF
- 170
- SPD
- 156
- Rumble cost
- 20
- Behavior Pattern
- Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
- Target Priority
- Targets closest enemies
Targets 3 low DEF teammates for DEF Up Lv.5 (20 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.10 (20 s); targets 3 low current HP DEX-type teammates for 500 HP per interval healing (20 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.6 (20 s)
- Lv 9CT 28
Targets 3 low DEF teammates for DEF Up Lv.4 (19 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.9 (19 s); targets 3 low current HP DEX-type teammates for 464 HP per interval healing (19 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.6 (19 s)
- Lv 8CT 28
Targets 3 low DEF teammates for DEF Up Lv.3 (18 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.8 (18 s); targets 3 low current HP DEX-type teammates for 431 HP per interval healing (18 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.5 (18 s)
- Lv 7CT 28
Targets 3 low DEF teammates for DEF Up Lv.3 (17 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.7 (17 s); targets 3 low current HP DEX-type teammates for 398 HP per interval healing (17 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.5 (17 s)
- Lv 6CT 28
Targets 3 low DEF teammates for DEF Up Lv.3 (16 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.6 (16 s); targets 3 low current HP DEX-type teammates for 365 HP per interval healing (16 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.4 (16 s)
- Lv 5CT 28
Targets 3 low DEF teammates for DEF Up Lv.2 (15 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.5 (15 s); targets 3 low current HP DEX-type teammates for 332 HP per interval healing (15 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.4 (15 s)
- Lv 4CT 28
Targets 3 low DEF teammates for DEF Up Lv.2 (14 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.4 (14 s); targets 3 low current HP DEX-type teammates for 299 HP per interval healing (14 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.3 (14 s)
- Lv 3CT 28
Targets 3 low DEF teammates for DEF Up Lv.1 (13 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.3 (13 s); targets 3 low current HP DEX-type teammates for 266 HP per interval healing (13 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.3 (13 s)
- Lv 2CT 28
Targets 3 low DEF teammates for DEF Up Lv.1 (12 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.2 (12 s); targets 3 low current HP DEX-type teammates for 233 HP per interval healing (12 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.2 (12 s)
- Lv 1CT 28
Targets 3 low DEF teammates for DEF Up Lv.1 (11 s); targets 2 high ATK DEX-type/Fighter class teammates for ATK Up Lv.1 (11 s); targets 3 low current HP DEX-type teammates for 200 HP per interval healing (11 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.2 (11 s)
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DEX-type/Fighter class teammates HP Up Lv.5, DEF Up Lv.5, SPD Up Lv.6; if there are 3 QCK-type enemies, DEX-type/Fighter class teammates ATK Up Lv.6
- Lv 4
DEX-type/Fighter class teammates HP Up Lv.4, DEF Up Lv.4, SPD Up Lv.5; if there are 3 QCK-type enemies, DEX-type/Fighter class teammates ATK Up Lv.5
- Lv 3
DEX-type/Fighter class teammates HP Up Lv.3, DEF Up Lv.3, SPD Up Lv.4; if there are 3 QCK-type enemies, DEX-type/Fighter class teammates ATK Up Lv.4
- Lv 2
DEX-type/Fighter class teammates HP Up Lv.2, DEF Up Lv.2, SPD Up Lv.3; if there are 3 QCK-type enemies, DEX-type/Fighter class teammates ATK Up Lv.3
- Lv 1
DEX-type/Fighter class teammates HP Up Lv.1, DEF Up Lv.1, SPD Up Lv.2; if there are 3 QCK-type enemies, DEX-type/Fighter class teammates ATK Up Lv.2
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Completely evades Paralysis, reduce damage taken from QCK by 20%
Reduce damage taken from QCK by 10%
Unlocks at Lv 120
How to get
Featured · Jul 28, 2025 – Aug 27, 2025
Featured · Jul 27, 2025 – Aug 27, 2025
Featured · Jul 26, 2025 – Aug 27, 2025
Family
Lore
Two former slaves. After escaping from God Valley, they live together in the Sorbet Kingdom church in South Blue where Kuma originally lived. They shed tears of joy for their freedom from slavery.