
Impostor Straw Hat Pirates: Neo
A crew posing as the Straw Hat Pirates. While the real crew spent two years polishing their skills, they've been posing as them around Sabaody Archipelago, using Luffy and team's good names to spread havoc.
Special
Makes it harder to land PERFECT strikes for 1 turn, but increases all enemies' damage taken by 1.5x for 1 turn, and changes the slots on the left to Rainbow, BOMB, PARALYSIS starting from the top, and the slots on the right to WANOSEMLASUPERBOMB starting from the top
| Base | Limit Break | |
|---|---|---|
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, drastically cuts crew's HP, but boosts ATK for characters with a Cost of 40 or less by 4.5x
Crewmate Ability
Boosts crew's base stats by 56
Makes crew's RCV slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Driven characters
Adds 6% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 6% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,519 | 771 | 107 |
| Lv 99 | 3,138 | 1,542 | 213 |
| Lv 150 | 4,707 | 2,313 | 319 |
| Limit Break | 3,338+200 | 1,642+100 | 263+50 |
Limit Break
Boosts base HP by 35
Boosts base RCV by 10
Boosts base ATK by 25
Potential Ability 1: QCK Damage Reduction
Boosts base HP by 45
Show all 15
Boosts base RCV by 15
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 55
Boosts base RCV by 25
Boosts base ATK by 45
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects
Boosts base HP by 65
Reduces Special charge time by 1 turn
Potential Ability 2: Barrier Pierce
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,322 | 1,632 | 225 |
| Lv 110 | 3,476 | 1,708 | 235 |
| Lv 120 | 3,784 | 1,859 | 256 |
| Lv 130 | 4,091 | 2,010 | 277 |
| Lv 150 | 4,707 | 2,313 | 319 |
