Newgate & Shiki & Linlin

Invading God Valley

Crewmates of the Rocks Pirates. They purposefully invade God Valley but are uncoordinated and argue, competing with each other as they charge in.

Special

Invading God Valley

Applies "Territory: Striker class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns, reduces crew's ATK Down when above certain chain multiplier effect duration by 6 turns, reduces all enemies' [Skill] duration by 3 turns, changes right column slots (including BLOCK slots) to TND, and changes left column slots (including BLOCK slots) to SEMLA. If crew has [Slot] status when Special is launched, applies Set Target status (Set Target ignores status effect immunities, doubles damage received from Striker and Powerhouse characters, and reduces the Special charge time of Striker or Powerhouse character that defeated the enemy with Set Target status with normal attacks or Specials (except when defeating with status effects or certain end of turn damage effects) by 2 turns) to all enemies for 1 turn, then after that, boosts STR, Striker, and Powerhouse characters' [Slot] up to 4.5x based on outcome of Action Special (3.7x for MISS, 3.9x for GOOD, 4.1x for GREAT, 4.3x for PERFECT, 4.5x for EXCELLENT) for 2 turns

BaseLimit Break
Level 123 turns21 turns
Level 222 turns20 turns
Level 321 turns19 turns
Level 420 turns18 turns
Level 519 turns17 turns
Max18 turns16 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Aiming for the Objective

Boosts STR, Striker, and Powerhouse characters' ATK by 6x and HP by 1.5x. If enemy is inflicted with [Damage Cut] status (does not apply to statuses inflicted by Captain Ability or Crewmate Ability), reduces the effect by 100% (the effect increase/decrease only occurs 1 time; effect cannot go below 0%). Boosts crew's chance of landing on RCV slots, and makes crew's RCVSEMLA slots have matching slot effects. If character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, for 3 turns, boosts Striker characters' ATK by a further 1.3x. If 6 Striker characters are on the crew, adds the following effect based on crew's HP when crew uses a Special (refers to HP after the Special is launched): If HP is 20% or below, reduces damage taken by 80% for 1 turn, and activates HP Guard of 100% effect for 3 turns (this effect can be activated up to 1 time) [Applies following effect based on number of applicable Character Tags on crew] Boosts Rocks Pirates Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters' ATK by 1.1x

Crewmate Ability

UNIQ

Character cannot be blown away by attack, and makes crew's STRRCVSEMLA slots have matching slot effects

+STATS

Boosts STR, Striker, and Powerhouse characters' base ATK by 200

Unlocks at Limit Break 25

Support Ability

Supported Characters

STR-type Striker characters

Level 5 (Max)

Adds 15% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 7% of character's base stats to supported character's base stats

  2. Level 2

    Adds 9% of character's base stats to supported character's base stats

  3. Level 3

    Adds 11% of character's base stats to supported character's base stats

  4. Level 4

    Adds 13% of character's base stats to supported character's base stats

  5. Level 5

    Adds 15% of character's base stats to supported character's base stats

Super Special

EX Super
Condition

When crew has ability to heal ignoring max HP limit or any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Gol D. Roger, Kaido, Miss Buckingham Stussy, Marco, Jozu, Vista, Portgas D. Ace, Charlotte Katakuri, Charlotte Smoothie, Charlotte Cracker, Streusen, Dr. Indigo, Commander Scarlet

Reduces crew's Slot Bind duration by 10 turns, allows crew to perform Super Tandem with RCVSEMLA slots for 3 turns, applies -50% Striker Resistance to all enemies for 1 turn, changes STR characters to Super STR, and changes Striker characters to Super Striker

Stats

HPATKRCV
Lv 12,430909117
Lv 994,8601,818234
Lv 1507,2902,727351
Limit Break5,360+5002,018+200334+100
Limit Break+5,860+1,0002,218+400384+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base RCV by 10

03

Boosts base HP by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 10

08

Boosts base HP by 20

09

Boosts base RCV by 20

10

Boosts base HP by 20

11

Boosts base HP by 30

12

Boosts base ATK by 10

13

Boosts base HP by 30

14

Boosts base ATK by 20

15

Potential Ability 2: Slot Bind Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 30

18

Boosts base HP by 50

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base ATK by 30

22

Boosts base HP by 60

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Boosts STR, Striker, and Powerhouse characters' base ATK by 200

26

Boosts base HP by 80

27

Boosts base RCV by 40

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 500 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  3. Level 3

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

  4. Level 4

    Boosts character's base ATK by 400 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns

  5. Level 5

    Boosts character's base ATK by 500 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1055,1451,924247
Lv 1105,3842,014259
Lv 1205,8602,192282
Lv 1306,3372,370305
Lv 1507,2902,727351

Pirate Rumble

Style
Attacker
DEF
164
SPD
185
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Invading God Valley
Level 10 (Max)

Targets Striker class teammates for ATK Up Lv.6 (20 s); targets all enemies for 5000 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 100% chance of Halve DEF (20 s); targets 2 low DEF enemies for ATK x 5 damage; targets Egghead teammates for ATK x 3 Counter stance (20 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets Striker class teammates for ATK Up Lv.2 (11 s); targets all enemies for 2300 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 70% chance of Halve DEF (11 s); targets 2 low DEF enemies for ATK x 2.3 damage; targets Egghead teammates for ATK x 1 Counter stance (11 s)

    Charge time: 32 s

  2. Level 2

    Targets Striker class teammates for ATK Up Lv.2 (12 s); targets all enemies for 2600 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 73% chance of Halve DEF (12 s); targets 2 low DEF enemies for ATK x 2.6 damage; targets Egghead teammates for ATK x 1.2 Counter stance (12 s)

    Charge time: 32 s

  3. Level 3

    Targets Striker class teammates for ATK Up Lv.3 (13 s); targets all enemies for 2900 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 76% chance of Halve DEF (13 s); targets 2 low DEF enemies for ATK x 2.9 damage; targets Egghead teammates for ATK x 1.4 Counter stance (13 s)

    Charge time: 32 s

  4. Level 4

    Targets Striker class teammates for ATK Up Lv.3 (14 s); targets all enemies for 3200 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 79% chance of Halve DEF (14 s); targets 2 low DEF enemies for ATK x 3.2 damage; targets Egghead teammates for ATK x 1.6 Counter stance (14 s)

    Charge time: 32 s

  5. Level 5

    Targets Striker class teammates for ATK Up Lv.4 (15 s); targets all enemies for 3500 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 82% chance of Halve DEF (15 s); targets 2 low DEF enemies for ATK x 3.5 damage; targets Egghead teammates for ATK x 1.8 Counter stance (15 s)

    Charge time: 32 s

  6. Level 6

    Targets Striker class teammates for ATK Up Lv.4 (16 s); targets all enemies for 3800 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 85% chance of Halve DEF (16 s); targets 2 low DEF enemies for ATK x 3.8 damage; targets Egghead teammates for ATK x 2 Counter stance (16 s)

    Charge time: 32 s

  7. Level 7

    Targets Striker class teammates for ATK Up Lv.5 (17 s); targets all enemies for 4100 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 88% chance of Halve DEF (17 s); targets 2 low DEF enemies for ATK x 4.1 damage; targets Egghead teammates for ATK x 2.2 Counter stance (17 s)

    Charge time: 32 s

  8. Level 8

    Targets Striker class teammates for ATK Up Lv.5 (18 s); targets all enemies for 4400 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 91% chance of Halve DEF (18 s); targets 2 low DEF enemies for ATK x 4.4 damage; targets Egghead teammates for ATK x 2.4 Counter stance (18 s)

    Charge time: 32 s

  9. Level 9

    Targets Striker class teammates for ATK Up Lv.6 (19 s); targets all enemies for 4700 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 94% chance of Halve DEF (19 s); targets 2 low DEF enemies for ATK x 4.7 damage; targets Egghead teammates for ATK x 2.6 Counter stance (19 s)

    Charge time: 32 s

  10. Level 10

    Targets Striker class teammates for ATK Up Lv.6 (20 s); targets all enemies for 5000 damage; if 6 or more Striker characters are on the team, targets 2 enemies for 100% chance of Halve DEF (20 s); targets 2 low DEF enemies for ATK x 5 damage; targets Egghead teammates for ATK x 3 Counter stance (20 s)

    Charge time: 32 s

Ability
Level 5 (Max)

Striker class teammates HP Up Lv.7, DEF Up Lv.7, SPD Up Lv.7; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.5; Egghead teammates Critical % Up Lv.5, Guard % Up Lv.5

Show all 5 levels
  1. Level 1

    Striker class teammates HP Up Lv.3, DEF Up Lv.3, SPD Up Lv.3; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.1; Egghead teammates Critical % Up Lv.1, Guard % Up Lv.1

  2. Level 2

    Striker class teammates HP Up Lv.4, DEF Up Lv.4, SPD Up Lv.4; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.2; Egghead teammates Critical % Up Lv.2, Guard % Up Lv.2

  3. Level 3

    Striker class teammates HP Up Lv.5, DEF Up Lv.5, SPD Up Lv.5; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.3; Egghead teammates Critical % Up Lv.3, Guard % Up Lv.3

  4. Level 4

    Striker class teammates HP Up Lv.6, DEF Up Lv.6, SPD Up Lv.6; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.4; Egghead teammates Critical % Up Lv.4, Guard % Up Lv.4

  5. Level 5

    Striker class teammates HP Up Lv.7, DEF Up Lv.7, SPD Up Lv.7; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.5; Egghead teammates Critical % Up Lv.5, Guard % Up Lv.5

Resilience

Completely evades Damage Over Time/Special Bind, reduce damage taken from DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

STR-type teammates ATK, SPD Up Lv.6, Special CT Speed Up Lv.3; Striker/Powerhouse class teammates HP, ATK Up Lv.6, DEF Up Lv.4; Egghead teammates ATK, RCV, Critical % Up Lv.4

Show all 5 levels
  1. Level 1

    STR-type teammates ATK, SPD Up Lv.2, Special CT Speed Up Lv.1; Striker/Powerhouse class teammates HP, ATK Up Lv.2, DEF Up Lv.2; Egghead teammates ATK, RCV, Critical % Up Lv.2

  2. Level 2

    STR-type teammates ATK, SPD Up Lv.3, Special CT Speed Up Lv.2; Striker/Powerhouse class teammates HP, ATK Up Lv.3, DEF Up Lv.3; Egghead teammates ATK, RCV, Critical % Up Lv.3

  3. Level 3

    STR-type teammates ATK, SPD Up Lv.4, Special CT Speed Up Lv.2; Striker/Powerhouse class teammates HP, ATK Up Lv.4, DEF Up Lv.3; Egghead teammates ATK, RCV, Critical % Up Lv.3

  4. Level 4

    STR-type teammates ATK, SPD Up Lv.5, Special CT Speed Up Lv.3; Striker/Powerhouse class teammates HP, ATK Up Lv.5, DEF Up Lv.4; Egghead teammates ATK, RCV, Critical % Up Lv.4

  5. Level 5

    STR-type teammates ATK, SPD Up Lv.6, Special CT Speed Up Lv.3; Striker/Powerhouse class teammates HP, ATK Up Lv.6, DEF Up Lv.4; Egghead teammates ATK, RCV, Critical % Up Lv.4

Invading God Valley
Level 5 (Max)

Targets all enemies for HP 35% reduction, 100% chance of Halve DEF (15 s), Leader base ATK x 5 damage

Condition

After receiving damage 12 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for HP 27% reduction, 100% chance of Halve DEF (11 s), Leader base ATK x 1 damage

  2. Level 2

    Targets all enemies for HP 29% reduction, 100% chance of Halve DEF (12 s), Leader base ATK x 2 damage

  3. Level 3

    Targets all enemies for HP 31% reduction, 100% chance of Halve DEF (13 s), Leader base ATK x 3 damage

  4. Level 4

    Targets all enemies for HP 33% reduction, 100% chance of Halve DEF (14 s), Leader base ATK x 4 damage

  5. Level 5

    Targets all enemies for HP 35% reduction, 100% chance of Halve DEF (15 s), Leader base ATK x 5 damage

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters by 5 and raises Boost Level of Rocks Pirates characters by 7 for 1 turn

Condition

When a Striker character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters by 1 and raises Boost Level of Rocks Pirates characters by 3 for 1 turn

    Condition

    When a Striker character performs Super Tandem

  2. Level 2

    Raises Boost Level of Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters by 2 and raises Boost Level of Rocks Pirates characters by 4 for 1 turn

    Condition

    When a Striker character performs Super Tandem

  3. Level 3

    Raises Boost Level of Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters by 3 and raises Boost Level of Rocks Pirates characters by 5 for 1 turn

    Condition

    When a Striker character performs Super Tandem

  4. Level 4

    Raises Boost Level of Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters by 4 and raises Boost Level of Rocks Pirates characters by 6 for 1 turn

    Condition

    When a Striker character performs Super Tandem

  5. Level 5

    Raises Boost Level of Paramythia-type Big Mom Pirates Whitebeard Pirates Golden Lion Pirates characters by 5 and raises Boost Level of Rocks Pirates characters by 7 for 1 turn

    Condition

    When a Striker character performs Super Tandem

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Family

Newgate & Shiki & Linlin
Linked families
Big Mom & KatakuriCharlotte Linlin (Big Mom)Edward Newgate (Whitebeard)Kaido & Big MomKaido VS Big MomLuffy & WhitebeardPrometheus & Big MomRoger & NewgateShikiWhitebeard & AceWhitebeard & MarcoWhitebeard & OdenWhitebeard VS BlackbeardWhitebeard VS ShanksZeus & Big MomZeus & Prometheus & Big Mom