Luffy & Zoro & Sanji

Unpredictable Future Island

Emperor Straw Hat Luffy and his trusted companions. They land on Future Island Egghead. After the fierce battle in the Land of Wano, their ever-growing powers show no limits.

Special

Trio Barrage

Reduces crew's Despair/Paralysis duration by 10 turns, applies "Territory: PSY type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns, and boosts PSY, Free Spirit, and Slasher characters' slot effects up to 4x based on outcome of Action Special (3.5x for MISS, 3.7x for GOOD, 3.8x for GREAT, 3.9x for PERFECT, 4x for EXCELLENT) for 2 turns. If 5 or more Straw Hat PiratesFour EmperorsWorst Generation characters are on the crew, boosts PSY, Free Spirit, and Slasher characters' ATK by 3.5x for 2 turns (allows this effect to be further increased up to 2 times; boosts PSY, Free Spirit, and Slasher characters' ATK by 2.5x for 1 turn otherwise)

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Adventure-Worthy Island

Reduces crew's Special charge time by 2 turns and VS Effect gauge/Switch Effect use by 2 at start of quest, boosts PSY, Free Spirit, and Slasher characters' ATK by 6x, HP by 1.35x, boosts other characters' ATK by 4.5x, and makes crew's PSYTND slots have matching slot effects. If character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, for 3 turns, boosts Straw Hat PiratesFour EmperorsWorst Generation characters' ATK by 1.3x instead of 1.1x [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat PiratesFour EmperorsWorst Generation characters' ATK by 1.1x. If 5 or more Straw Hat PiratesFour EmperorsWorst Generation characters are on the crew and crew uses a Special to apply [ATK Up] or [Slot], adds +0.25 to the effect (stackable with other further raising effects). If 3 or more Straw Hat Pirates characters are on the crew and Straw Hat Pirates character uses a Special to apply similar effect of [ATK Up] or [Slot] that is applied on crew, halves the boost effect but changes the effect to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as [ATK Up][Slot] and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other [ATK Up][Slot] effects)

Crewmate Ability

UNIQ

Boosts crew's base stats by 150, and makes their PSYTND slots have matching slot effects

UNIQ

Reduces crew's Special charge time by 1 turn at start of quest

Unlocks at Limit Break 25

Support Ability

Supported Characters

All characters

Level 5 (Max)

Adds 10% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 6% of character's base stats to supported character's base stats

  2. Level 2

    Adds 7% of character's base stats to supported character's base stats

  3. Level 3

    Adds 8% of character's base stats to supported character's base stats

  4. Level 4

    Adds 9% of character's base stats to supported character's base stats

  5. Level 5

    Adds 10% of character's base stats to supported character's base stats

Super Special

EX Super
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks, Buggy, Marshall D. Teach (Blackbeard), Trafalgar Law, Eustass Kid, Jewelry Bonney, Dracule Mihawk

Changes crew's slots (including BLOCK slots) to TND, boosts the type effects of normal attacks for PSY, Free Spirit, and Slasher characters by 2.5x for 2 turns (effect can be overwritten with other type effect boost effects), changes PSY characters to Super PSY, and changes Free Spirit characters to Super Free Spirit

Stats

HPATKRCV
Lv 12,53892996
Lv 995,0751,857191
Lv 1507,6122,785286
Limit Break5,575+5002,057+200291+100
Limit Break+6,075+1,0002,257+400341+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base HP by 30

04

Potential Ability 1: Super Tandem Boost

05

Boosts base HP by 30

Show all 40
06

Boosts base HP by 40

07

Boosts base RCV by 10

08

Boosts base ATK by 10

09

Boosts base ATK by 10

10

Boosts base ATK by 20

11

Boosts base RCV by 20

12

Boosts base ATK by 20

13

Boosts base HP by 40

14

Boosts base ATK by 20

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 40

18

Boosts base RCV by 30

19

Boosts base ATK by 20

20

Boosts base HP by 50

21

Boosts base RCV by 40

22

Boosts base HP by 50

23

Boosts base HP by 60

24

Boosts base ATK by 20

25

Add Crewmate Ability 2: Reduces crew's Special charge time by 1 turn at start of quest

26

Boosts base ATK by 30

27

Boosts base ATK by 40

28

Boosts base HP by 60

29

Boosts base HP by 80

30

Potential Ability 3: Critical ATK

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base ATK by 50

35

Boosts base RCV by 50

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 200

39

Boosts base ATK by 50

40

Reduces Special charge time by 1 turn

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 10% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1055,3731,966202
Lv 1105,6222,057211
Lv 1206,1192,239230
Lv 1306,6172,421248
Lv 1507,6122,785286

Pirate Rumble

Style
Attacker
DEF
167
SPD
181
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Trio Barrage
Level 10 (Max)

Targets enemies within large range for 5000 damage; targets PSY-type teammates for ATK Up Lv.5 (30 s), DEF Up Lv.5 (30 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.6 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 30% reduction

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for 3200 damage; targets PSY-type teammates for ATK Up Lv.1 (21 s), DEF Up Lv.1 (21 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.15 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 12% reduction

    Charge time: 35 s

  2. Level 2

    Targets enemies within large range for 3400 damage; targets PSY-type teammates for ATK Up Lv.1 (22 s), DEF Up Lv.1 (22 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.2 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 14% reduction

    Charge time: 35 s

  3. Level 3

    Targets enemies within large range for 3600 damage; targets PSY-type teammates for ATK Up Lv.2 (23 s), DEF Up Lv.2 (23 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.25 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 16% reduction

    Charge time: 35 s

  4. Level 4

    Targets enemies within large range for 3800 damage; targets PSY-type teammates for ATK Up Lv.2 (24 s), DEF Up Lv.2 (24 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.3 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 18% reduction

    Charge time: 35 s

  5. Level 5

    Targets enemies within large range for 4000 damage; targets PSY-type teammates for ATK Up Lv.3 (25 s), DEF Up Lv.3 (25 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.35 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 20% reduction

    Charge time: 35 s

  6. Level 6

    Targets enemies within large range for 4200 damage; targets PSY-type teammates for ATK Up Lv.3 (26 s), DEF Up Lv.3 (26 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.4 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 22% reduction

    Charge time: 35 s

  7. Level 7

    Targets enemies within large range for 4400 damage; targets PSY-type teammates for ATK Up Lv.4 (27 s), DEF Up Lv.4 (27 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.45 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 24% reduction

    Charge time: 35 s

  8. Level 8

    Targets enemies within large range for 4600 damage; targets PSY-type teammates for ATK Up Lv.4 (28 s), DEF Up Lv.4 (28 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.5 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 26% reduction

    Charge time: 35 s

  9. Level 9

    Targets enemies within large range for 4800 damage; targets PSY-type teammates for ATK Up Lv.5 (29 s), DEF Up Lv.5 (29 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.55 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 28% reduction

    Charge time: 35 s

  10. Level 10

    Targets enemies within large range for 5000 damage; targets PSY-type teammates for ATK Up Lv.5 (30 s), DEF Up Lv.5 (30 s); targets 2 enemies with high current HP ignoring DEF for ATK x 1.6 damage; targets Straw Hat Pirates teammates (not including self) for Special CT 30% reduction

    Charge time: 35 s

Ability
Level 5 (Max)

PSY-type teammates ATK Up Lv.8, DEF Up Lv.8; revives self up to 2 times at 50% HP, Straw Hat Pirates teammates Special CT Speed Up Lv.3

Show all 5 levels
  1. Level 1

    PSY-type teammates ATK Up Lv.3, DEF Up Lv.3; revives self up to 2 times at 30% HP, Straw Hat Pirates teammates Special CT Speed Up Lv.1

  2. Level 2

    PSY-type teammates ATK Up Lv.4, DEF Up Lv.4; revives self up to 2 times at 35% HP, Straw Hat Pirates teammates Special CT Speed Up Lv.1

  3. Level 3

    PSY-type teammates ATK Up Lv.5, DEF Up Lv.5; revives self up to 2 times at 40% HP, Straw Hat Pirates teammates Special CT Speed Up Lv.2

  4. Level 4

    PSY-type teammates ATK Up Lv.6, DEF Up Lv.6; revives self up to 2 times at 45% HP, Straw Hat Pirates teammates Special CT Speed Up Lv.2

  5. Level 5

    PSY-type teammates ATK Up Lv.8, DEF Up Lv.8; revives self up to 2 times at 50% HP, Straw Hat Pirates teammates Special CT Speed Up Lv.3

Resilience

Completely evades Forced Out/Damage Over Time, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

STR/DEX/PSY-type teammates ATK, HP Up Lv.6, Critical % Up Lv.2; Free Spirit/Slasher class teammates SPD Up Lv.6, DEF Up Lv.2; Straw Hat Pirates teammates HP Up Lv.5, Special CT Speed, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    STR/DEX/PSY-type teammates ATK, HP Up Lv.2, Critical % Up Lv.1; Free Spirit/Slasher class teammates SPD Up Lv.2, DEF Up Lv.1; Straw Hat Pirates teammates HP Up Lv.1, Special CT Speed, DEF Up Lv.1

  2. Level 2

    STR/DEX/PSY-type teammates ATK, HP Up Lv.3, Critical % Up Lv.1; Free Spirit/Slasher class teammates SPD Up Lv.3, DEF Up Lv.1; Straw Hat Pirates teammates HP Up Lv.2, Special CT Speed, DEF Up Lv.1

  3. Level 3

    STR/DEX/PSY-type teammates ATK, HP Up Lv.4, Critical % Up Lv.2; Free Spirit/Slasher class teammates SPD Up Lv.4, DEF Up Lv.2; Straw Hat Pirates teammates HP Up Lv.3, Special CT Speed, DEF Up Lv.2

  4. Level 4

    STR/DEX/PSY-type teammates ATK, HP Up Lv.5, Critical % Up Lv.2; Free Spirit/Slasher class teammates SPD Up Lv.5, DEF Up Lv.2; Straw Hat Pirates teammates HP Up Lv.4, Special CT Speed, DEF Up Lv.2

  5. Level 5

    STR/DEX/PSY-type teammates ATK, HP Up Lv.6, Critical % Up Lv.2; Free Spirit/Slasher class teammates SPD Up Lv.6, DEF Up Lv.2; Straw Hat Pirates teammates HP Up Lv.5, Special CT Speed, DEF Up Lv.2

Trio Barrage
Level 5 (Max)

Targets all enemies ignoring DEF for Leader base ATK x 2.3 damage; targets DEX/QCK/PSY-type teammates for ATK, SPD Up Lv.8 (30 s), DEF Up Lv.4 (30 s); targets STR/QCK/INT-type enemies for 5000 damage

Condition

After dealing damage 12 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies ignoring DEF for Leader base ATK x 1.5 damage; targets DEX/QCK/PSY-type teammates for ATK, SPD Up Lv.4 (22 s), DEF Up Lv.1 (22 s); targets STR/QCK/INT-type enemies for 1000 damage

  2. Level 2

    Targets all enemies ignoring DEF for Leader base ATK x 1.7 damage; targets DEX/QCK/PSY-type teammates for ATK, SPD Up Lv.5 (24 s), DEF Up Lv.1 (24 s); targets STR/QCK/INT-type enemies for 2000 damage

  3. Level 3

    Targets all enemies ignoring DEF for Leader base ATK x 1.9 damage; targets DEX/QCK/PSY-type teammates for ATK, SPD Up Lv.6 (26 s), DEF Up Lv.2 (26 s); targets STR/QCK/INT-type enemies for 3000 damage

  4. Level 4

    Targets all enemies ignoring DEF for Leader base ATK x 2.1 damage; targets DEX/QCK/PSY-type teammates for ATK, SPD Up Lv.7 (28 s), DEF Up Lv.3 (28 s); targets STR/QCK/INT-type enemies for 4000 damage

  5. Level 5

    Targets all enemies ignoring DEF for Leader base ATK x 2.3 damage; targets DEX/QCK/PSY-type teammates for ATK, SPD Up Lv.8 (30 s), DEF Up Lv.4 (30 s); targets STR/QCK/INT-type enemies for 5000 damage

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Straw Hat PiratesFour EmperorsWorst Generation characters by 5 for 1 turn, and raises Boost Level of Mythical Zoan-type characters by 7 for 1 turn

Condition

When a Straw Hat Pirates Four Emperors Worst Generation Mythical Zoan-type character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Straw Hat PiratesFour EmperorsWorst Generation characters by 1 for 1 turn, and raises Boost Level of Mythical Zoan-type characters by 1 for 1 turn

    Condition

    When a Straw Hat Pirates Four Emperors Worst Generation Mythical Zoan-type character performs Super Tandem

  2. Level 2

    Raises Boost Level of Straw Hat PiratesFour EmperorsWorst Generation characters by 2 for 1 turn, and raises Boost Level of Mythical Zoan-type characters by 2 for 1 turn

    Condition

    When a Straw Hat Pirates Four Emperors Worst Generation Mythical Zoan-type character performs Super Tandem

  3. Level 3

    Raises Boost Level of Straw Hat PiratesFour EmperorsWorst Generation characters by 3 for 1 turn, and raises Boost Level of Mythical Zoan-type characters by 3 for 1 turn

    Condition

    When a Straw Hat Pirates Four Emperors Worst Generation Mythical Zoan-type character performs Super Tandem

  4. Level 4

    Raises Boost Level of Straw Hat PiratesFour EmperorsWorst Generation characters by 4 for 1 turn, and raises Boost Level of Mythical Zoan-type characters by 5 for 1 turn

    Condition

    When a Straw Hat Pirates Four Emperors Worst Generation Mythical Zoan-type character performs Super Tandem

  5. Level 5

    Raises Boost Level of Straw Hat PiratesFour EmperorsWorst Generation characters by 5 for 1 turn, and raises Boost Level of Mythical Zoan-type characters by 7 for 1 turn

    Condition

    When a Straw Hat Pirates Four Emperors Worst Generation Mythical Zoan-type character performs Super Tandem

How to get

Sugo-Fest

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Featured · May 13, 2025 – Jun 8, 2025

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Sugo-Fest

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Family

Luffy & Zoro & Sanji
Linked families
Big EmperorLuffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & SanjiLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaMonkey D. LuffyNami & SanjiRoronoa ZoroSanjiSanji & FrankySanji & JudgeSanji & PuddingSanji & ReijuSanji & ZoroStraw Hat PiratesZoro & ChopperZoro & KakuZoro & RobinZoro VS LucciZoro VS St. Nusjuro