
Sai & Leo
Special
Reduces all enemies' damage reduction from certain slots effect and DEF Up duration by 3 turns, and launches the following effects based on character's Special launch status: (0) boosts Striker and Powerhouse characters' ATK by 2.25x for 1 turn (effect can be overwritten with other ATK boost effects), and sets the chain multiplier's minimum value at 2.75 and maximum value at 30.0 for 2 turns. If character's slot is a RAINBOW slot when Special is launched, reduces character's Special charge time by 13 turns, and then sets character's Special launch status to (1); (1) boosts Striker and Powerhouse characters' advantageous class effect by 2.25x for 1 turn, and sets character's Special launch status to (2): (2) boosts Striker and Powerhouse characters' ATK by 2.25x for 1 turn (effect can be overwritten with other ATK boost effects), and sets the chain multiplier's minimum value at 2.75 and maximum value at 30.0 for 2 turns (Special launch status effect is not stackable)
| Base | Limit Break | |
|---|---|---|
| Lv 1 | 22 turns | 20 turns |
| Lv 2 | 21 turns | 19 turns |
| Lv 3 | 20 turns | 18 turns |
| Lv 4 | 19 turns | 17 turns |
| Lv 5 | 18 turns | 16 turns |
| Lv 6 (Max) | 17 turns | 15 turns |
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−1 turn at Limit Break 16
−1 turn at Limit Break 29
Captain Ability
Reduces Striker and Powerhouse characters' Special charge time by 1 turn at start of quest, and boosts their HP by 1.35x and ATK by 5.25x. If HP is full or 25% or above when Special is launched, boost their ATK by approximately 5.75x. Slightly boosts crew's chance of landing on PSY slots, and changes PSY slots to RAINBOW slots (2x ATK; cannot be changed by crew or enemies). Tapping on this character with a RAINBOW slot will apply -20% Striker and Powerhouse Resistance to all enemies for 1 turn. If crew is afflicted with Bind status from a Special launched by the crew (including Support Effects) or by an enemy action, converts that effect to "reduces damage taken by 60% for 2 turns" regardless of the effective turns of the converted effect (if crew is afflicted with Bind by an enemy action, depending on if the enemy action was a preemptive action or end of turn action, the effect duration of the 60% damage reduction will be 1 turn at start of crew's next turn)
Crewmate Ability
Boosts Striker and Powerhouse characters' base ATK by 100
Tapping on this character with a RAINBOW slot will apply -10% Striker and Powerhouse Resistance to all enemies for 1 turn
Unlocks at Limit Break 25
Support Ability
Striker characters
Reduces damage taken from DEX characters by 5% and adds 8% of character's base HP to supported character's base HP
- Lv 4
Reduces damage taken from DEX characters by 4% and adds 7% of character's base HP to supported character's base HP
- Lv 3
Reduces damage taken from DEX characters by 3% and adds 6% of character's base HP to supported character's base HP
- Lv 2
Reduces damage taken from DEX characters by 2% and adds 5% of character's base HP to supported character's base HP
- Lv 1
Reduces damage taken from DEX characters by 1% and adds 4% of character's base HP to supported character's base HP
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Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Shirahoshi, Nefeltari Vivi, Rebecca, Mansherry, Baby 5, Neptune, Fukaboshi, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Franky, Cavendish, Bartolomeo, Ideo, Hajrudin, Orlumbus, Chin Jao
Reduces top-row characters' Special charge time by 2 turns, heals 30% of crew's maximum HP, boosts crew's ATK based on the damage reduction effect applied on the crew (e.g. if crew has 60% damage reduction, boosts ATK by 1.45x), and changes Striker characters to Super Striker
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,199 | 894 | 99 |
| Lv 99 | 4,398 | 1,787 | 197 |
| Lv 99 + Limit Break | 4,698+300 | 2,097+310 | 397+200 |
| Lv 99 + Limit Break+ | 5,198+800 | 2,297+510 | 447+250 |
| Lv 105 | 5,456+800 | 2,402+510 | 458+250 |
| Lv 110 | 5,672+800 | 2,489+510 | 468+250 |
| Lv 120 | 6,103+800 | 2,664+510 | 487+250 |
| Lv 130 | 6,534+800 | 2,839+510 | 506+250 |
| Lv 150 | 7,397+800 | 3,190+510 | 545+250 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base HP by 30
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 30
Boosts base ATK by 40
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base ATK by 60
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 40
Add Crewmate Ability 2: Tapping on this character with a RAINBOW slot will apply -10% Striker and Powerhouse Resistance to all enemies for 1 turn
Boosts base RCV by 60
Boosts base ATK by 80
Boosts base HP by 60
Reduces Special charge time by 1 turn
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base RCV by 50
Boosts base HP by 50
Boosts base ATK by 50
Boosts base ATK by 60
Boosts base HP by 100
Boosts base ATK by 90
Boosts base HP by 100
Boosts base HP by 200
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Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Lv 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Lv 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Lv 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
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Completely removes character's Slot Bind
- Lv 4
Reduces character's Slot Bind duration by 10 turns
- Lv 3
Reduces character's Slot Bind duration by 7 turns
- Lv 2
Reduces character's Slot Bind duration by 5 turns
- Lv 1
Reduces character's Slot Bind duration by 3 turns
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Rumble Stats
- Style
ATK Style- DEF
- 126
- SPD
- 185
- Rumble cost
- 55
- Behavior Pattern
- Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
- Target Priority
- Targets closest enemies
Targets 1 enemy with high current HP for HP 90% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 3000 damage; if team has 5 or more Striker class characters, targets 1 enemy for 3000 damage; if team has 1 or more Royalty characters, targets 1 enemy for 3000 damage
- Lv 9CT 25
Targets 1 enemy with high current HP for HP 84% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2900 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2900 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2900 damage
- Lv 8CT 25
Targets 1 enemy with high current HP for HP 81% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2800 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2800 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2800 damage
- Lv 7CT 25
Targets 1 enemy with high current HP for HP 78% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2700 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2700 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2700 damage
- Lv 6CT 25
Targets 1 enemy with high current HP for HP 75% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2600 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2600 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2600 damage
- Lv 5CT 25
Targets 1 enemy with high current HP for HP 72% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2500 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2500 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2500 damage
- Lv 4CT 25
Targets 1 enemy with high current HP for HP 69% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2400 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2400 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2400 damage
- Lv 3CT 25
Targets 1 enemy with high current HP for HP 66% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2300 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2300 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2300 damage
- Lv 2CT 25
Targets 1 enemy with high current HP for HP 63% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2200 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2200 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2200 damage
- Lv 1CT 25
Targets 1 enemy with high current HP for HP 60% reduction; targets self for DEF Down Lv.7 (20 s), Special CT Speed Down Lv.7 (20 s); if team has 5 or more STR-type characters, targets 1 enemy for 2100 damage; if team has 5 or more Striker class characters, targets 1 enemy for 2100 damage; if team has 1 or more Royalty characters, targets 1 enemy for 2100 damage
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STR-type, Striker class and Royalty teammates ATK, HP, SPD Up Lv.5; when defeating enemy, up to 3 times team ATK, SPD Up Lv.2; when defeating enemy, up to 1 time self Special CT 80% reduction; if team has 1 or more Royalty characters, self Special CT Speed Up Lv.10
- Lv 4
STR-type, Striker class and Royalty teammates ATK, HP, SPD Up Lv.4; when defeating enemy, up to 3 times team ATK, SPD Up Lv.1; when defeating enemy, up to 1 time self Special CT 70% reduction; if team has 1 or more Royalty characters, self Special CT Speed Up Lv.9
- Lv 3
STR-type, Striker class and Royalty teammates ATK, HP, SPD Up Lv.3; when defeating enemy, up to 3 times team ATK, SPD Up Lv.1; when defeating enemy, up to 1 time self Special CT 60% reduction; if team has 1 or more Royalty characters, self Special CT Speed Up Lv.8
- Lv 2
STR-type, Striker class and Royalty teammates ATK, HP, SPD Up Lv.2; when defeating enemy, up to 3 times team ATK, SPD Up Lv.1; when defeating enemy, up to 1 time self Special CT 50% reduction; if team has 1 or more Royalty characters, self Special CT Speed Up Lv.7
- Lv 1
STR-type, Striker class and Royalty teammates ATK, HP, SPD Up Lv.1; when defeating enemy, up to 3 times team ATK, SPD Up Lv.1; when defeating enemy, up to 1 time self Special CT 40% reduction; if team has 1 or more Royalty characters, self Special CT Speed Up Lv.6
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Completely evades Paralysis, reduce damage taken from DEX by 30%
Reduce damage taken from DEX by 10%, increase damage dealt to DEX by 5%
Unlocks at Lv 120
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
- Lv 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Lv 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Lv 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Lv 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
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Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
- Lv 4
Targets all enemies for 875 damage
- Lv 3
Targets all enemies for 750 damage
- Lv 2
Targets all enemies for 625 damage
- Lv 1
Targets all enemies for 500 damage
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Super Tandem
Applies ATK Boost (Tandem) of 2x to Striker and Powerhouse characters for 1 turn, and boosts base ATK by +750 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Shirahoshi, Nefeltari Vivi, Rebecca, Mansherry, Baby 5, Neptune, Fukaboshi, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Franky, Cavendish, Bartolomeo, Ideo, Hajrudin, Orlumbus, Chin Jao
- Lv 4
Applies ATK Boost (Tandem) of 1.8x to Striker and Powerhouse characters for 1 turn, and boosts base ATK by +600 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Shirahoshi, Nefeltari Vivi, Rebecca, Mansherry, Baby 5, Neptune, Fukaboshi, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Franky, Cavendish, Bartolomeo, Ideo, Hajrudin, Orlumbus, Chin Jao
- Lv 3
Applies ATK Boost (Tandem) of 1.7x to Striker and Powerhouse characters for 1 turn, and boosts base ATK by +500 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Shirahoshi, Nefeltari Vivi, Rebecca, Mansherry, Baby 5, Neptune, Fukaboshi, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Franky, Cavendish, Bartolomeo, Ideo, Hajrudin, Orlumbus, Chin Jao
- Lv 2
Applies ATK Boost (Tandem) of 1.6x to Striker and Powerhouse characters for 1 turn, and boosts base ATK by +400 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Shirahoshi, Nefeltari Vivi, Rebecca, Mansherry, Baby 5, Neptune, Fukaboshi, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Franky, Cavendish, Bartolomeo, Ideo, Hajrudin, Orlumbus, Chin Jao
- Lv 1
Applies ATK Boost (Tandem) of 1.5x to Striker and Powerhouse characters for 1 turn, and boosts base ATK by +300 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Shirahoshi, Nefeltari Vivi, Rebecca, Mansherry, Baby 5, Neptune, Fukaboshi, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Franky, Cavendish, Bartolomeo, Ideo, Hajrudin, Orlumbus, Chin Jao
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How to get
Featured · Feb 14, 2026 – Feb 22, 2026
Featured · Dec 14, 2025 – Dec 21, 2025
Featured · Oct 19, 2025 – Oct 26, 2025
Featured · Sep 21, 2025 – Sep 28, 2025
Featured · Aug 17, 2025 – Aug 24, 2025
Featured · Jul 20, 2025 – Jul 27, 2025
Featured · May 24, 2025 – Jun 1, 2025
Featured · Jan 19, 2025 – Jan 26, 2025
Featured · Jan 18, 2025 – Jan 26, 2025
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Family
Lore
The 13th leader of Kano Kingdom's Happosui Army and a warrior from the dwarven Kingdom of Tontatta. They rush to rescue Shirahoshi and unleash a powerful attack together against St. Charlos.