Carrot & Dogstorm & Cat Viper

Moonlit Raging Sulongs

Kingsbird of the Mokomo Dukedom with Mokomo Dukedom's King of the Day and King of the Night. After a fierce battle in Wano, the current kings of the Mokomo Dukedom appoint Carrot to become king, passing on the title and giving rise to a new king.

Special

Moonlit Assault

[Launching Special as a Double Character will have a stronger effect] Reduces crew's Special charge time by 2 turns, reduces crew's ATK Down duration by 7 turns, boosts the chain multiplier by +1.7 for 1 turn, and boosts crew's ATK based on the damage reduction effect applied on the enemy (base effect value of 1.7x; if enemy has 50% damage reduction, boosts ATK by 2.2x; for no damage reduction ATK is 1x) for 1 turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Carrot & Dogstorm & Cat ViperDual
The Inherited Throne

Reduces character's Special charge time by 3 turns and reduces crew's Special charge time by 1 turn at start of quest, boosts STR, DEX, and QCK characters' ATK by 5x, HP by 1.2x, boosts Fighter, Slasher, Striker, and Shooter characters' ATK by 1.15x (5.75x if character has both type and class), boosts crew's chance of landing on own type slot, and reduces crew's HP by 10% at end of turn, but allows crew's normal attacks to ignore enemy's defensive effects but cancels all crew's defensive effects

Carrot
The Next King

Reduces character's Special charge time by 3 turns and reduces crew's Special charge time by 1 turn at start of quest, boosts STR, DEX, and QCK characters' ATK by 4.25x, HP by 1.2x, boosts Fighter, Slasher, Striker, and Shooter characters' ATK by 1.2x (5.1x if character has both type and class), boosts crew's chance of landing on own type slot, and reduces crew's HP by 10% at end of turn, but if HP is 85% or above before attacking, allows crew's normal attacks to ignore enemy's defensive effects but cancels all crew's defensive effects

Dogstorm & Cat Viper
Kings Relying on the Next Generation

Reduces character's Special charge time by 3 turns and reduces crew's Special charge time by 1 turn at start of quest, boosts STR, DEX, and QCK characters' ATK by 5x, HP by 1.2x, boosts crew's chance of landing on own type slot, and reduces crew's HP by 10% at end of turn, but if HP is 85% or above before attacking, allows crew's normal attacks to ignore enemy's defensive effects but cancels all crew's defensive effects

Crewmate Ability

Carrot & Dogstorm & Cat ViperDual
UNIQ

Tapping on this character with a WANO slot will further increase crew's ATK and slot effect boosts by +0.1

RES

Reduces character's Special Reverse by 3 turns

Unlocks at Limit Break 25

Carrot
UNIQ

Tapping on this character with a WANO slot will further increase crew's ATK boost by +0.1

Dogstorm & Cat Viper
UNIQ

Tapping on this character with a WANO slot will further increase crew's slot effect boost by +0.1

Super Special

Super Class
Condition

When character becomes "Carrot & Dogstorm & Cat Viper" with Super Switch effect and any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

Applies 50% damage reduction to enemies for 6 turns (this effect is treated as an activation of damage reduction effect), boosts Slasher characters' Super Class effects for 1 turn (base ATK boost changed from 1.2x to 1.5x), and changes Slasher characters to Super Slasher

Switch Effect

Base

Changes character's slot to character's own type, boosts crew's slot effects by 1.5x for 1 turn, and heals 5% of crew's maximum HP

Super SwitchSwitch times · 5

Changes character's slot (including BLOCK slot) to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), doubles crew's slot effects for 1 turn (effect can be overwritten with other slot effect boost effects), heals 15% of crew's maximum HP, and becomes "Carrot & Dogstorm & Cat Viper" for 1 turn

Stats

HPATKRCV
Lv 11,997884198
Lv 993,9941,768395
Lv 1505,9912,652592
Limit Break4,494+5001,968+200495+100
Limit Break+4,994+1,0002,168+400545+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: Barrier Pierce

05

Boosts base RCV by 10

Show all 40
06

Boosts base HP by 20

07

Boosts base HP by 30

08

Boosts base ATK by 20

09

Boosts base HP by 30

10

Boosts base ATK by 20

11

Boosts base ATK by 20

12

Boosts base HP by 40

13

Boosts base HP by 40

14

Boosts base ATK by 30

15

Potential Ability 2: Critical ATK

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 20

18

Boosts base HP by 40

19

Boosts base ATK by 30

20

Boosts base HP by 50

21

Boosts base ATK by 30

22

Boosts base HP by 50

23

Boosts base HP by 50

24

Boosts base RCV by 30

25

Add Crewmate Ability 2: Reduces character's Special Reverse by 3 turns

26

Boosts base RCV by 40

27

Boosts base HP by 60

28

Boosts base ATK by 40

29

Boosts base HP by 60

30

Potential Ability 3: Rush Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base RCV by 50

36

Boosts base HP by 150

37

Boosts base ATK by 50

38

Boosts base HP by 150

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Rush Sugo Special
Level 5 (Max)

Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of STR, DEX, and Slasher characters (up to +0.5 chain multiplier; Rush ATK boost 1.8x)

HP Cost: 20,000 Max Rush: 7 times Chain Multiplier Growth: +0.1 Finish Tap Effect: STR, DEX, and Slasher Rush ATK boost 1.4x Each successful chain adds +0.1 (up to 1.8) First Tap Multiplier: 0.5 Rush Multiplier: 0.1 Finish Tap Multiplier: 0.8

Condition

At final battle, if character performs the 2nd tap of an attack as a Double Character, and if any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

Show all 5 levels
  1. Level 1

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of STR, DEX, and Slasher characters (up to +0.5 chain multiplier; Rush ATK boost 1.5x)

    Condition

    At final battle, if character performs the 2nd tap of an attack as a Double Character, and if any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

  2. Level 2

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of STR, DEX, and Slasher characters (up to +0.5 chain multiplier; Rush ATK boost 1.55x)

    Condition

    At final battle, if character performs the 2nd tap of an attack as a Double Character, and if any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

  3. Level 3

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of STR, DEX, and Slasher characters (up to +0.5 chain multiplier; Rush ATK boost 1.6x)

    Condition

    At final battle, if character performs the 2nd tap of an attack as a Double Character, and if any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

  4. Level 4

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of STR, DEX, and Slasher characters (up to +0.5 chain multiplier; Rush ATK boost 1.65x)

    Condition

    At final battle, if character performs the 2nd tap of an attack as a Double Character, and if any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

  5. Level 5

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of STR, DEX, and Slasher characters (up to +0.5 chain multiplier; Rush ATK boost 1.8x)

    Condition

    At final battle, if character performs the 2nd tap of an attack as a Double Character, and if any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Momonosuke, Kozuki Oden, Kin'emon, Denjiro (Kyoshiro), Raizo, Okiku, Ashura Doji (Shutenmaru), Kawamatsu, Izo, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Wanda, Yamato

Level Limit Break

HPATKRCV
Lv 1054,2281,872418
Lv 1104,4241,958437
Lv 1204,8162,132476
Lv 1305,2072,305514
Lv 1505,9912,652592
New Pirate Rumble skills

Pirate Rumble

Style
Supporter
DEF
227
SPD
169
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Moonlit Assault
Level 10 (Max)

Targets Fighter/Slasher class teammates for ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s); targets self for ATK x 3 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.5 (30 s)

Charge time: 31 s

Show all 10 levels
  1. Level 1

    Targets Fighter/Slasher class teammates for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s); targets self for ATK x 1 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.1 (30 s)

    Charge time: 31 s

  2. Level 2

    Targets Fighter/Slasher class teammates for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s); targets self for ATK x 1.2 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.1 (30 s)

    Charge time: 31 s

  3. Level 3

    Targets Fighter/Slasher class teammates for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s); targets self for ATK x 1.4 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.1 (30 s)

    Charge time: 31 s

  4. Level 4

    Targets Fighter/Slasher class teammates for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s); targets self for ATK x 1.6 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.2 (30 s)

    Charge time: 31 s

  5. Level 5

    Targets Fighter/Slasher class teammates for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s); targets self for ATK x 1.8 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.2 (30 s)

    Charge time: 31 s

  6. Level 6

    Targets Fighter/Slasher class teammates for ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s); targets self for ATK x 2 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.3 (30 s)

    Charge time: 31 s

  7. Level 7

    Targets Fighter/Slasher class teammates for ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s); targets self for ATK x 2.2 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.3 (30 s)

    Charge time: 31 s

  8. Level 8

    Targets Fighter/Slasher class teammates for ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s); targets self for ATK x 2.4 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.3 (30 s)

    Charge time: 31 s

  9. Level 9

    Targets Fighter/Slasher class teammates for ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s); targets self for ATK x 2.6 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.4 (30 s)

    Charge time: 31 s

  10. Level 10

    Targets Fighter/Slasher class teammates for ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s); targets self for ATK x 3 Counter stance (30 s); activates Provoke on self (30 s); when remaining HP is 1% or below, targets team for Shield Lv.5 (30 s)

    Charge time: 31 s

Ability
Level 5 (Max)

Fighter/Slasher class teammates ATK Up Lv.6, HP Up Lv.6, Guard % Up Lv.5; when self is KO'd, launches Rumble Special 1 time

Show all 5 levels
  1. Level 1

    Fighter/Slasher class teammates ATK Up Lv.2, HP Up Lv.2, Guard % Up Lv.1; when self is KO'd, launches Rumble Special 1 time

  2. Level 2

    Fighter/Slasher class teammates ATK Up Lv.3, HP Up Lv.3, Guard % Up Lv.2; when self is KO'd, launches Rumble Special 1 time

  3. Level 3

    Fighter/Slasher class teammates ATK Up Lv.4, HP Up Lv.4, Guard % Up Lv.3; when self is KO'd, launches Rumble Special 1 time

  4. Level 4

    Fighter/Slasher class teammates ATK Up Lv.5, HP Up Lv.5, Guard % Up Lv.4; when self is KO'd, launches Rumble Special 1 time

  5. Level 5

    Fighter/Slasher class teammates ATK Up Lv.6, HP Up Lv.6, Guard % Up Lv.5; when self is KO'd, launches Rumble Special 1 time

Resilience

Completely evades Forced Out, reduce damage taken from Shooter by 30%

Super Special

Targets Fighter/Slasher class teammates for ATK Up Lv.8 (40 s), SPD Up Lv.8 (40 s); targets self for ATK x 4 Counter stance (40 s); activates Provoke on self (40 s); targets team for Shield Lv.6 (40 s)

Condition

After character receives enemy's Rumble Special 3 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Medal Exchange

600 medals · Feb 26, 2026 – Apr 25, 2026

Sugo-Fest

Featured · Nov 29, 2024 – Dec 27, 2024

Sugo-Fest

Featured · Nov 27, 2024 – Dec 27, 2024

Sugo-Fest

Featured · Nov 27, 2024 – Dec 27, 2024

Family

Carrot & Dogstorm & Cat Viper
Linked families
CarrotCarrot & WandaCat ViperChoBro & CarrotDogstormDogstorm & Cat ViperKin'emon & Denjiro & Ashura Doji & DogstormNami & Carrot