
Fugar the Addenturer
Special
[This Special can only be used 1 time during a quest] Cuts crew's HP by 20%, but reduces crew's VS Effect gauge by 6, Special charge time by 1 turn, makes crew's INTPSYTND slots have matching slot effects for 6 turns, changes slots to TND, and locks crew's slots for 1 turn
| Base | Limit Break | |
|---|---|---|
| Lv 1 | 21 turns | 20 turns |
| Lv 2 | 20 turns | 19 turns |
| Lv 3 | 19 turns | 18 turns |
| Lv 4 | 18 turns | 17 turns |
| Lv 5 | 17 turns | 16 turns |
| Lv 6 | 16 turns | 15 turns |
| Lv 7 (Max) | 15 turns | 14 turns |
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−1 turn at Limit Break 14
Captain Ability
Reduces crew's HP by 10% at end of turn, but boosts Cerebral and Slasher characters' ATK by 3.5x, and reduces damage taken by 20%
Crewmate Ability
Makes character immune to Stun
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 12
Support Ability
Shanks, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Bonk Punch, Hongo, Howling Gabu, Building Snake, Monster, Lime Juice
Reduces supported character's VS Effect gauge by 2 and makes crew's TND slots have matching slot effects for 1 turn at start of final battle
- Lv 4
Reduces supported character's VS Effect gauge by 1 and makes crew's TND slots have matching slot effects for 1 turn at start of final battle
- Lv 3
Makes crew's TND slots have matching slot effects for 1 turn at start of final battle
- Lv 2
Makes crew's TND slots have matching slot effects for 1 turn at start of final battle
- Lv 1
Makes crew's TND slots have matching slot effects for 1 turn at start of final battle
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,875 | 756 | 86 |
| Lv 99 | 3,750 | 1,512 | 171 |
| Lv 99 + Limit Break | 3,950+200 | 1,612+100 | 221+50 |
| Lv 105 | 4,170+200 | 1,700+100 | 231+50 |
| Lv 110 | 4,354+200 | 1,775+100 | 239+50 |
| Lv 120 | 4,722+200 | 1,923+100 | 256+50 |
| Lv 130 | 5,089+200 | 2,071+100 | 272+50 |
| Lv 150 | 5,825+200 | 2,368+100 | 306+50 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base HP by 60
Potential Ability 1: Critical ATK
Boosts base HP by 70
Boosts base RCV by 20
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 70
Boosts base ATK by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Own Special Charge Time Reduced
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Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
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Reduces character's Special charge time by 10 turns at start of quest
- Lv 4
Reduces character's Special charge time by 7 turns at start of quest
- Lv 3
Reduces character's Special charge time by 5 turns at start of quest
- Lv 2
Reduces character's Special charge time by 3 turns at start of quest
- Lv 1
Reduces character's Special charge time by 1 turn at start of quest
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How to get
Featured · Sep 16, 2024 – Oct 20, 2024
Featured · Sep 15, 2024 – Oct 20, 2024
Featured · Sep 14, 2024 – Oct 20, 2024
Featured · Sep 14, 2024 – Oct 20, 2024
Family
Lore
Bandleader of the Social Club and subordinate to the Red-Hair Pirates. In order to protect the chief, Red-Haired Shanks, he engages with the Kid Pirates.