Momonosuke & Kin'emon & Denjiro

Regaining Their Lost Glory to Shine as Before

Shogun of the Land of Wano and retainers of the Kozuki clan. After managing to defeat Kaido, Big Mom, and Orochi, they rebuilt the Kozuki clan. The new shogun, Momonosuke, vowed to surpass Oden.

Special

Vow of the New Shogun

Reduces crew's Special charge time by 1 turn, reduces crew's Despair and [Heal To Damage][Cure Slot To Damage] duration by 6 turns, and changes adjacent slots (including BLOCK slots) to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies). If Captain is a Slasher or Free Spirit class, boosts the chain multiplier by 1.5x for 1 turn, and if crew lands 2 PERFECT strikes in this turn, boosts the chain multiplier by 1.5x the next turn. If crew's damage reduction, DEF Up or [Damage Cut] status has 4 or more turns remaining when Special is launched, boosts crew's chain multiplier growth rate of normal attacks up to +0.7 (GOOD +0.3; GREAT +0.5; PERFECT +0.7) for 3 turns (boosts Slasher and Free Spirit characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0; GREAT +0.1; PERFECT +0.6) for 2 turns otherwise)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Saga of the Avenging Samurai

Reduces STR, Slasher, and Free Spirit characters' Special charge time by 2 turns at start of quest, boosts their ATK by up to approximately 5.75x based on number of Slasher characters on the crew (minimum 5x), adds +0.3 to the minimum chain multiplier value (this effect can stack), and makes crew's RCVTND slots have matching slot effects. If crew is afflicted with Burn status from a Special launched by the crew (including Support Effects) or by an enemy action, converts that effect to "Boosts STR, Slasher, and Free Spirit characters' ATK by 2.75x for 2 turns" regardless of the effective turns of the converted effect (depending on the timing of enemy attacks, actual effect, ATK boost may become 1 turn)

Crewmate Ability

RES

If field has any applicable Territory for the crew, reduces Slasher and Free Spirit characters' Special Reverse by 1 turn and reduces character's Special Reverse by 2 turns (reduces character's Special Reverse by 2 turns otherwise)

Unlocks at Limit Break 10

UNIQ

If Captain is a Free Spirit or Slasher class, sets all slots to WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of quest (no stacking identical abilities), and character's WANO slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 25

Support Ability

Supported Characters

Izo, Dogstorm, Cat Viper, Raizo, Komurasaki, Okiku, Otama, Shutenmaru, Tenguyama Hitetsu, Kozuki Oden, Kawamatsu, Shinobu, Yamato, Toki

Level 5 (Max)

Once per quest, if supported character uses a Special, cuts crew's HP by 50% but changes adjacent slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and further increases crew's base ATK boost by +250

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, cuts crew's HP by 50% but further increases crew's base ATK boost by +100

  2. Level 2

    Once per quest, if supported character uses a Special, cuts crew's HP by 50% but further increases crew's base ATK boost by +150

  3. Level 3

    Once per quest, if supported character uses a Special, cuts crew's HP by 50% but further increases crew's base ATK boost by +200

  4. Level 4

    Once per quest, if supported character uses a Special, cuts crew's HP by 50% but further increases crew's base ATK boost by +250

  5. Level 5

    Once per quest, if supported character uses a Special, cuts crew's HP by 50% but changes adjacent slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and further increases crew's base ATK boost by +250

Super Special

Super Type
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Izo, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Shinobu, Otama

Changes character's slot (including BLOCK slot) to TND, reduces all enemies' damage nullification duration by 2 turns, boosts STR, Slasher, and Free Spirit characters' base ATK by +1250 for 3 turns, and changes STR characters to Super STR

Stats

HPATKRCV
Lv 12,057890136
Lv 994,1131,780272
Lv 1506,1692,670408
Limit Break4,613+5001,980+200372+100
Limit Break+5,113+1,0002,180+400422+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Boosts base RCV by 10

09

Boosts base ATK by 20

10

Add Crewmate Ability 1: If field has any applicable Territory for the crew, reduces Slasher and Free Spirit characters' Special Reverse by 1 turn and reduces character's Special Reverse by 2 turns (reduces character's Special Reverse by 2 turns otherwise)

11

Boosts base ATK by 20

12

Boosts base HP by 50

13

Boosts base ATK by 20

14

Boosts base HP by 60

15

Potential Ability 2: Recovery ATK Boost/Hunger Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 10

18

Boosts base ATK by 30

19

Boosts base HP by 70

20

Boosts base RCV by 10

21

Boosts base HP by 80

22

Boosts base RCV by 20

23

Boosts base ATK by 40

24

Boosts base HP by 90

25

Add Crewmate Ability 2: If Captain is a Free Spirit or Slasher class, sets all slots to WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of quest (no stacking identical abilities), and character's WANO slot is carried over to the next turn if character lands a PERFECT strike

26

Boosts base ATK by 40

27

Boosts base HP by 100

28

Boosts base RCV by 20

29

Boosts base RCV by 20

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base ATK by 60

33

Boosts base RCV by 20

34

Boosts base ATK by 70

35

Boosts base HP by 150

36

Boosts base RCV by 30

37

Boosts base HP by 150

38

Boosts base ATK by 70

39

Boosts base HP by 200

40

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3

Level Limit Break

HPATKRCV
Lv 1054,3541,884288
Lv 1104,5561,971301
Lv 1204,9592,146328
Lv 1305,3622,320354
Lv 1506,1692,670408

Pirate Rumble

Style
Attacker
DEF
162
SPD
187
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Vow of the New Shogun
Level 10 (Max)

Targets teammates within large range for ATK Up Lv.6 (20 s); when 6 or more STR characters are on the team, targets all enemies for HP 35% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 4 damage

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets teammates within large range for ATK Up Lv.1 (11 s); when 6 or more STR characters are on the team, targets all enemies for HP 15% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 1 damage

    Charge time: 32 s

  2. Level 2

    Targets teammates within large range for ATK Up Lv.1 (12 s); when 6 or more STR characters are on the team, targets all enemies for HP 17% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 1.3 damage

    Charge time: 32 s

  3. Level 3

    Targets teammates within large range for ATK Up Lv.2 (13 s); when 6 or more STR characters are on the team, targets all enemies for HP 19% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 1.6 damage

    Charge time: 32 s

  4. Level 4

    Targets teammates within large range for ATK Up Lv.2 (14 s); when 6 or more STR characters are on the team, targets all enemies for HP 21% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 1.9 damage

    Charge time: 32 s

  5. Level 5

    Targets teammates within large range for ATK Up Lv.3 (15 s); when 6 or more STR characters are on the team, targets all enemies for HP 23% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 2.2 damage

    Charge time: 32 s

  6. Level 6

    Targets teammates within large range for ATK Up Lv.3 (16 s); when 6 or more STR characters are on the team, targets all enemies for HP 25% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 2.5 damage

    Charge time: 32 s

  7. Level 7

    Targets teammates within large range for ATK Up Lv.4 (17 s); when 6 or more STR characters are on the team, targets all enemies for HP 27% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 2.8 damage

    Charge time: 32 s

  8. Level 8

    Targets teammates within large range for ATK Up Lv.4 (18 s); when 6 or more STR characters are on the team, targets all enemies for HP 29% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 3.1 damage

    Charge time: 32 s

  9. Level 9

    Targets teammates within large range for ATK Up Lv.5 (19 s); when 6 or more STR characters are on the team, targets all enemies for HP 31% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 3.4 damage

    Charge time: 32 s

  10. Level 10

    Targets teammates within large range for ATK Up Lv.6 (20 s); when 6 or more STR characters are on the team, targets all enemies for HP 35% reduction; when 6 or more Free Spirit characters are on the team, targets 3 enemies for ATK x 4 damage

    Charge time: 32 s

Ability
Level 5 (Max)

STR-type/Free Spirit class teammates HP Up Lv.5, SPD Up Lv.5; STR-type teammates DEF Up Lv.3; Free Spirit class teammates DEF Up Lv.3

Show all 5 levels
  1. Level 1

    STR-type/Free Spirit class teammates HP Up Lv.1, SPD Up Lv.1; STR-type teammates DEF Up Lv.1; Free Spirit class teammates DEF Up Lv.1

  2. Level 2

    STR-type/Free Spirit class teammates HP Up Lv.2, SPD Up Lv.2; STR-type teammates DEF Up Lv.1; Free Spirit class teammates DEF Up Lv.1

  3. Level 3

    STR-type/Free Spirit class teammates HP Up Lv.3, SPD Up Lv.3; STR-type teammates DEF Up Lv.2; Free Spirit class teammates DEF Up Lv.2

  4. Level 4

    STR-type/Free Spirit class teammates HP Up Lv.4, SPD Up Lv.4; STR-type teammates DEF Up Lv.2; Free Spirit class teammates DEF Up Lv.2

  5. Level 5

    STR-type/Free Spirit class teammates HP Up Lv.5, SPD Up Lv.5; STR-type teammates DEF Up Lv.3; Free Spirit class teammates DEF Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Super Tandem

Super Tandem
Level 5 (Max)

Reduces the duration of all enemy barriers by 1 turn, applies ATK Boost (Tandem) of 2.25x to crew for 1 turn, and further increases crew's base ATK boost by +500

Condition

At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Izo, Shinobu, Otama

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.25x to crew for 1 turn

    Condition

    At final battle, when any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Izo, Shinobu, Otama

  2. Level 2

    Applies ATK Boost (Tandem) of 1.5x to crew for 1 turn and further increases crew's base ATK boost by +250

    Condition

    At final battle, when any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Izo, Shinobu, Otama

  3. Level 3

    Applies ATK Boost (Tandem) of 1.75x to crew for 1 turn and further increases crew's base ATK boost by +500

    Condition

    At final battle, when any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Izo, Shinobu, Otama

  4. Level 4

    Applies ATK Boost (Tandem) of 2x to crew for 1 turn and further increases crew's base ATK boost by +500

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Izo, Shinobu, Otama

  5. Level 5

    Reduces the duration of all enemy barriers by 1 turn, applies ATK Boost (Tandem) of 2.25x to crew for 1 turn, and further increases crew's base ATK boost by +500

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Kozuki Toki, Kozuki Hiyori (Komurasaki), Kozuki Sukiyaki (Tenguyama Hitetsu), Raizo, Okiku, Ashura Doji (Shutenmaru), Dogstorm, Cat Viper, Kawamatsu, Izo, Shinobu, Otama

How to get

Medal Exchange

600 medals · Feb 26, 2026 – Apr 25, 2026

Sugo-Fest

Featured · Aug 14, 2024 – Sep 16, 2024

Sugo-Fest

Featured · Aug 11, 2024 – Oct 20, 2024

Sugo-Fest

Featured · Aug 11, 2024 – Oct 20, 2024

Family

Momonosuke & Kin'emon & Denjiro
Linked families
DenjiroKin'emonKin'emon & DenjiroKin'emon & Denjiro & Ashura Doji & DogstormKyoshiroMomonosukeMomonosuke & YamatoOden & Kin'emon & DenjiroShinobu & MomonosukeToki & Momonosuke & Hiyori