
Arlong
Ruling for Eight Years
Captain of the Arlong Pirates. He engages in a fierce battle with Luffy at Arlong Park. When they stumble into the chart room during battle, he praises Nami's talents and usefulness, but the mention of "using" Nami infuriate Luffy.
Special
Reduces DEX, Slasher, and Powerhouse characters' Special charge time by 1 turn, sets all enemies' DEF to 0 for 2 turns, cuts crew's HP by 50% but deals 30x the HP lost in non-type damage to all enemies, and massively reduces a portion of each enemy's dealt damage that exceeds 5,000 for 1 turn. If enemy has damage reduction status when Special is launched, increases all enemies' damage taken (ignoring immunity to status effects) by 1.5x for 1 turn, and boosts the chain multiplier by +1.1 for 1 turn. If enemy has [Damage Cut] status when Special is launched, boosts DEX, Slasher, and Powerhouse characters' base ATK by +1250 for 2 turns, and after 1 turn boosts the chain multiplier by +1.3 for 2 turns. If enemy has DEF Up status when Special is launched, further increases all enemies' increase damage taken effect by +0.25 and extends crew's base ATK boost duration by 1 turn (effect applies to increase damage taken effect and base ATK boost effect from this Special). After that, boosts DEX, Slasher, and Powerhouse characters' base ATK by +1000 for 1 turn, and after 1 turn boosts the chain multiplier by +1.2 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts DEX, Slasher, and Powerhouse characters' ATK by 4.25x, HP by 1.5x, and boosts their damage dealt to DEF Down enemies by 1.2x
Crewmate Ability
Makes character immune to Stun
Boosts DEX characters' base ATK by 75 and reduces crew's ATK Down duration by 1 turn
Unlocks at Limit Break 25
Support Ability
Powerhouse characters
Adds 9% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 5% of character's base ATK to supported character's base ATK
- Level 3
Adds 6% of character's base ATK to supported character's base ATK
- Level 4
Adds 7% of character's base ATK to supported character's base ATK
- Level 5
Adds 9% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,705 | 830 | 98 |
| Lv 99 | 3,410 | 1,597 | 210 |
| Lv 150 | 5,115 | 2,395 | 315 |
| Limit Break | 3,610+200 | 1,697+100 | 260+50 |
| Limit Break+ | 3,960+550 | 1,897+300 | 360+150 |
Limit Break
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 10
Potential Ability 1: Critical ATK
Boosts base ATK by 20
Show all 25
Boosts base HP by 30
Boosts base ATK by 20
Boosts base HP by 40
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 100
Boosts base HP by 120
Potential Ability 3: Fear Resistance
Boosts base ATK by 100
Boosts base HP by 130
Add Crewmate Ability 2: Boosts DEX characters' base ATK by 75 and reduces crew's ATK Down duration by 1 turn
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,610 | 1,690 | 222 |
| Lv 110 | 3,777 | 1,769 | 232 |
| Lv 120 | 4,112 | 1,925 | 253 |
| Lv 130 | 4,446 | 2,082 | 273 |
| Lv 150 | 5,115 | 2,395 | 315 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 156
- SPD
- 160
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
Targets closest enemies
Targets 2 enemies with high Special CT for ATK x 2.2 damage, Special CT 20% reduction
Charge time: 26 s
Show all 10 levels
- Level 1
Targets 2 enemies with high Special CT for ATK x 1.3 damage, Special CT 15% reduction
Charge time: 26 s
- Level 2
Targets 2 enemies with high Special CT for ATK x 1.4 damage, Special CT 15% reduction
Charge time: 26 s
- Level 3
Targets 2 enemies with high Special CT for ATK x 1.5 damage, Special CT 16% reduction
Charge time: 26 s
- Level 4
Targets 2 enemies with high Special CT for ATK x 1.6 damage, Special CT 16% reduction
Charge time: 26 s
- Level 5
Targets 2 enemies with high Special CT for ATK x 1.7 damage, Special CT 17% reduction
Charge time: 26 s
- Level 6
Targets 2 enemies with high Special CT for ATK x 1.8 damage, Special CT 17% reduction
Charge time: 26 s
- Level 7
Targets 2 enemies with high Special CT for ATK x 1.9 damage, Special CT 18% reduction
Charge time: 26 s
- Level 8
Targets 2 enemies with high Special CT for ATK x 2 damage, Special CT 18% reduction
Charge time: 26 s
- Level 9
Targets 2 enemies with high Special CT for ATK x 2.1 damage, Special CT 19% reduction
Charge time: 26 s
- Level 10
Targets 2 enemies with high Special CT for ATK x 2.2 damage, Special CT 20% reduction
Charge time: 26 s
DEX-type teammates HP Up Lv.5, DEF Up Lv.3; QCK-type enemies DEF Down Lv.5
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.1, DEF Up Lv.1; QCK-type enemies DEF Down Lv.1
- Level 2
DEX-type teammates HP Up Lv.2, DEF Up Lv.1; QCK-type enemies DEF Down Lv.2
- Level 3
DEX-type teammates HP Up Lv.3, DEF Up Lv.2; QCK-type enemies DEF Down Lv.3
- Level 4
DEX-type teammates HP Up Lv.4, DEF Up Lv.2; QCK-type enemies DEF Down Lv.4
- Level 5
DEX-type teammates HP Up Lv.5, DEF Up Lv.3; QCK-type enemies DEF Down Lv.5
80% chance to evade Halve Stats, reduce damage taken from QCK by 20%










