
Hakugan
Special
Reduces crew's Paralysis duration by 6 turns, and reduces crew's Special charge time by 1 turn. If crew has [ATK Up] and slot effect boost at the same time when Special is launched, boosts chain multiplier by +1.3 for 3 turns. After that, boosts INT and DEX characters' slot effects by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Lv 1 | 20 turns | 19 turns |
| Lv 2 | 19 turns | 18 turns |
| Lv 3 | 18 turns | 17 turns |
| Lv 4 | 17 turns | 16 turns |
| Lv 5 | 16 turns | 15 turns |
| Lv 6 | 15 turns | 14 turns |
| Lv 7 (Max) | 14 turns | 13 turns |
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−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts INT and DEX characters' ATK by 3.5x, HP by 1.3x, and makes their RCV slots have matching slot effects
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces crew's Remove SFX duration by 5 turns
Unlocks at Limit Break 12
Support Ability
INT characters
Once per quest, if the crew is inflicted with Paralysis status from the enemy, boosts chain multiplier by +0.4 for 1 turn and reduces supported character's Switch Effect by 1 at start of crew's next turn
- Lv 4
Once per quest, if the crew is inflicted with Paralysis status from the enemy, boosts chain multiplier by +0.4 for 1 turn at start of crew's next turn
- Lv 3
Once per quest, if the crew is inflicted with Paralysis status from the enemy, boosts chain multiplier by +0.3 for 1 turn at start of crew's next turn
- Lv 2
Once per quest, if the crew is inflicted with Paralysis status from the enemy, boosts chain multiplier by +0.2 for 1 turn at start of crew's next turn
- Lv 1
Once per quest, if the crew is inflicted with Paralysis status from the enemy, boosts chain multiplier by +0.1 for 1 turn at start of crew's next turn
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,775 | 742 | 108 |
| Lv 99 | 3,549 | 1,483 | 215 |
| Lv 99 + Limit Break | 3,749+200 | 1,583+100 | 265+50 |
| Lv 105 | 3,957+200 | 1,670+100 | 277+50 |
| Lv 110 | 4,131+200 | 1,742+100 | 288+50 |
| Lv 120 | 4,479+200 | 1,888+100 | 309+50 |
| Lv 130 | 4,827+200 | 2,033+100 | 330+50 |
| Lv 150 | 5,523+200 | 2,324+100 | 372+50 |
Limit Break
Boosts base HP by 40
Boosts base HP by 50
Boosts base RCV by 25
Potential Ability 1: Fear Resistance
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 50
Add 1 Power Slot
Boosts base HP by 60
Boosts base ATK by 30
Boosts base RCV by 25
Add Crewmate Ability 2: Reduces crew's Remove SFX duration by 5 turns
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Bind Ship Ability Resistance
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Potential Abilities
Reduces character's Fear duration by 3 turns
- Lv 4
Reduces character's Fear duration by 2 turns
- Lv 3
Reduces character's Fear duration by 2 turns
- Lv 2
Reduces character's Fear duration by 1 turn
- Lv 1
Reduces character's Fear duration by 1 turn
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Reduces Bind Ship Ability duration by 3 turns
- Lv 4
Reduces Bind Ship Ability duration by 2 turns
- Lv 3
Reduces Bind Ship Ability duration by 2 turns
- Lv 2
Reduces Bind Ship Ability duration by 1 turn
- Lv 1
Reduces Bind Ship Ability duration by 1 turn
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How to get
Featured · May 1, 2024 – May 29, 2024
Featured · Apr 29, 2024 – May 29, 2024
Featured · Apr 28, 2024 – May 29, 2024
Family
Lore
Crewmate of the Heart Pirates. In the Heart Pirates, he is in charge of the helm of Polar Tang. In the waters of the New World, he and the crew confront the Blackbeard Pirates.